To be finished. Maybe you could tell me if Death Knights are allowed, and if a fair Elf is allowed - since its said that the Elves are all dark-skinned. I also plan for her to have some magical skills. Dark Magic infused in her swordplay. I won't overpower it, but it will be fairly powerful nonetheless.
Name:
Roan Alessa (Alessa is the given name)
Age:
18
Race:
Elvean
Gender:
Female
Faction:
Erusean
Appearance:
Too huge to put as image here. Lol
Cold and aloof with eyes of blue. Her complexion is particularly fair, unlike most of her own race. She is most often seen dressed as seen in the image - in armor which comprises a breast plate that reveals her belly, and an armored skirt which reaches down below her knees. She matches these with metal boots, which usually produces a distinctive metallic clang.
Personality:
No doubt an intelligent woman that anyone will recognize; she is destined for something great, as predicted by a 'famous' fortune teller, and had been brought up with this mindset. Indeed, she found her destiny, so to speak, when she realized she had a remarkable talent for using magic.
Since then, her life was a series of smooth-sailing recognitions and tests that only served to bolster her confidence, molding her into the strong woman that she is in present times.
Her fame and repute precedes her, but she is generally humble - arrogant only to her enemies. In battle, she is calm and composed - almost unfeeling. This earned her the title 'Reaper'.
Job/Class:
Death Knight
Weapons:
Deathsbane (Pictured)
Abilities:
Unforgiving
When engaging in battle, Alessa enchants her blade with the powers of darkness that inhibits the regenerative abilities of her enemies. Wounds inflicted by her blade may only start healing one day after it is sustained. This will not apply to those with wills, or magical potentials, strong enough to resist the effects of this enchantment.
(This generally means player-controlled characters or special NPCs)
Cruelty
Alessa summons an immense power of darkness unto her blade, granting her additional strength and agility, as well as the ability to blast projectiles of tangible shadows towards her enemies. She also gains some extent of control over the shadows - only hers.
Wraith
Alessa moves faster when in the shadows. Hence, she fights extremely well at night.
Hell on Earth
Literally calling up hell, Alessa summons a horde of demons that attempt to hold her enemy in place. These demons are at least 2 meters tall, and generally possess superhuman, or beyond superhuman, strength. However, they do not have speed, and generally relies on the element of stealth from the start of the spell.
It is possible to evade this entire move for the entire duration, which is about 1 minute. The demons do not attack. All they do is to grab and hold the target in place so Alessa may do whatever else she wishes.
This spell is purely magical, and relies only on her magical capacity. To prolong the spell any longer would require at least 35% of her life force.
Story:
Born to Elven parents on a quiet, winter night, her family was soon visited by a wandering fortune teller. Stepping into the house because of some 'signs of greatness', the fortune teller informed her parents that the child was meant for something great. The child's parents believed his words, and immediately had the fortune teller name the child.
Thus came her name: Alessa.
Although she was raised with great expectations and generally given a free reign over her life, she was well disciplined by her parents. At the age of 8, she was found to possess an innate talent for wielding magic by the court magician. Taken under a magician's tutelage, she was trained in the arts of magic.
The magician was jealous, and attempted to stifle her talents, giving her near-impossible missions to discourage her. However, because of her upbringing that gave her a high self-esteem, she persisted thinking there would be a solution - and indeed there was.
These so-called impossible feats found their solutions under her, and she was suddenly the talk of the court magicians. Catching the eye of the leading magician, she was taken under his wing to become a Death Knight - a new order of knights that he was building up that would possess both magic and swordsmanship.
Her new life in the Death Knights was good right from the start. After all, she was at the top position, and frequently received benefits that lesser Death Knights did not have.
Not that it was all purely favoritism, for she did prove herself in many battles. over the past 5 years.
Name:
Roan Alessa (Alessa is the given name)
Age:
18
Race:
Elvean
Gender:
Female
Faction:
Erusean
Appearance:
Too huge to put as image here. Lol
Cold and aloof with eyes of blue. Her complexion is particularly fair, unlike most of her own race. She is most often seen dressed as seen in the image - in armor which comprises a breast plate that reveals her belly, and an armored skirt which reaches down below her knees. She matches these with metal boots, which usually produces a distinctive metallic clang.
Personality:
No doubt an intelligent woman that anyone will recognize; she is destined for something great, as predicted by a 'famous' fortune teller, and had been brought up with this mindset. Indeed, she found her destiny, so to speak, when she realized she had a remarkable talent for using magic.
Since then, her life was a series of smooth-sailing recognitions and tests that only served to bolster her confidence, molding her into the strong woman that she is in present times.
Her fame and repute precedes her, but she is generally humble - arrogant only to her enemies. In battle, she is calm and composed - almost unfeeling. This earned her the title 'Reaper'.
Job/Class:
Death Knight
Weapons:
Deathsbane (Pictured)
Abilities:
Unforgiving
When engaging in battle, Alessa enchants her blade with the powers of darkness that inhibits the regenerative abilities of her enemies. Wounds inflicted by her blade may only start healing one day after it is sustained. This will not apply to those with wills, or magical potentials, strong enough to resist the effects of this enchantment.
(This generally means player-controlled characters or special NPCs)
Cruelty
Alessa summons an immense power of darkness unto her blade, granting her additional strength and agility, as well as the ability to blast projectiles of tangible shadows towards her enemies. She also gains some extent of control over the shadows - only hers.
Wraith
Alessa moves faster when in the shadows. Hence, she fights extremely well at night.
Hell on Earth
Literally calling up hell, Alessa summons a horde of demons that attempt to hold her enemy in place. These demons are at least 2 meters tall, and generally possess superhuman, or beyond superhuman, strength. However, they do not have speed, and generally relies on the element of stealth from the start of the spell.
It is possible to evade this entire move for the entire duration, which is about 1 minute. The demons do not attack. All they do is to grab and hold the target in place so Alessa may do whatever else she wishes.
This spell is purely magical, and relies only on her magical capacity. To prolong the spell any longer would require at least 35% of her life force.
Story:
Born to Elven parents on a quiet, winter night, her family was soon visited by a wandering fortune teller. Stepping into the house because of some 'signs of greatness', the fortune teller informed her parents that the child was meant for something great. The child's parents believed his words, and immediately had the fortune teller name the child.
Thus came her name: Alessa.
Although she was raised with great expectations and generally given a free reign over her life, she was well disciplined by her parents. At the age of 8, she was found to possess an innate talent for wielding magic by the court magician. Taken under a magician's tutelage, she was trained in the arts of magic.
The magician was jealous, and attempted to stifle her talents, giving her near-impossible missions to discourage her. However, because of her upbringing that gave her a high self-esteem, she persisted thinking there would be a solution - and indeed there was.
These so-called impossible feats found their solutions under her, and she was suddenly the talk of the court magicians. Catching the eye of the leading magician, she was taken under his wing to become a Death Knight - a new order of knights that he was building up that would possess both magic and swordsmanship.
Her new life in the Death Knights was good right from the start. After all, she was at the top position, and frequently received benefits that lesser Death Knights did not have.
Not that it was all purely favoritism, for she did prove herself in many battles. over the past 5 years.
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