Benrir
Dragon King
Welcome, this is the first of the Assassins Creed RPs I shall be handling. The plot is simple, as it is set slightly after the events of AC3 in which Desmond had saved the world from all devastation. However, the Templars have risen from their losses and been brought together by a new leader and a new circle of warlords ready to serve the cause of Abstergo, at whatever cost. The Apple Of Eden lies with the grasp of the Assassins, and safely does so yet expect little of the retaliation from their longtime enemy.
However, during the beginning of this tale, we will witness the raid on a warehouse guarded by the assassins in which currently houses the Apple for transportation. Unfortunately for both parties, after an epic struggle for hold of the power, the Apple soon vanishes thus begins a search for the Apple as a colossal secret war begins once again for the location of this relic.
RULES:
The usual,
No godmodding, respect to one another, stay with the plot and use decent grammar. I also would appreciate the usage of players being on constant role. Whilst I will not eliminate your characters if you are absent for a long period of time, I will have them as inactive. If there are reasons for absence, please let me know beforehand.
CHARACTER TEMPLATES:
Okay, I expect you to either make an Assassin or a Templar. However, there is a limit on the amount of Templars I will accept, so be quick off you wish to be an agent of Abstergo. I also require a Templar Leader and personal assistants. If there are no replies for this given role, I will assume the position myself. Whilst the Assassins that we will be playing as are a whole group assigned for this big mission, there is a leader behind the works who will not be given a bio but will contact the group via messages and such. He will be known as Anonymous for now. We can have some leader types of the group, but everyone is independent and as such work together to make this.unit strong, not one guy commanding everyone.
Example
Name:
Alignment: Assassin/Templar
Gender: Male/Female
Race:
Hair Colour:
Eye Colour:
Height:
Weight:
Appearance:Mention physical, clothes, armour or otherwise.
Weapons: Primary/Secondary and optional weapons like crossbows or such. Hidden Blades are optional.
Skills: Freerunning and climbing thus stealth all count as an assassins natural curriculum amongst others. Name more unique skills like engineering, poison specialties or even swordplay to name a few.
Personality: Name their aspects, what they're like.
History: Not optional but a brief explanation will do. Just state their position in all of this and how they've live their life amongst all this. How did they become Assassins/Templars?
Attributes: Optional, but does give an idea characters limits and capabilities. You are given 30 points to share for all attributes. All attributes are out of 10.
Strength: Physical power and such. Can they lift huge crates or barely move a small one?
Agility: Their overall speed and movement plus flexibility. Heavy armour can affect agility, so beware.
Endurance: Their defence, how much can they receive? Armour does not affect this and places in its own.
Intelligence: How smart are they? Are they A class geniuses? Remember, any skills affected with smart stuff like hacking will require this factor.
Stealth: Are they mobile and quiet at the same time? Can they hide well and give truth to their title? Or do they simply Excel in combat and ridicule in the shadows?
Accuracy: Important for the ones who want to shoot, thus they'll have more range and can be sincere crackshots but may have to sacrifice their combat capabilities.
Use your points wisely and think of what character you are trying to define your as. Sniper? Warrior? You choose.
Ancestry: Completely optional, but you can relate to ancestors that may affect on how your character is. Also these ancestors you might wish to save for later RPs which will take place in past events.
IMPORTANT: A maximum of two characters can be created per player. You may want to make one assassin and one Templars. However, if you are the Templar leader, then you cannot make no assassins. I will inbox the Templar leader with info of importance.
That is all. I will post my characters soon. Ask permission in future for admittance if there are many participants. I will accept your characters once I feel satisfied per se. The official RP will start once enough have signed up.
That is all; Taskmaster.
However, during the beginning of this tale, we will witness the raid on a warehouse guarded by the assassins in which currently houses the Apple for transportation. Unfortunately for both parties, after an epic struggle for hold of the power, the Apple soon vanishes thus begins a search for the Apple as a colossal secret war begins once again for the location of this relic.
RULES:
The usual,
No godmodding, respect to one another, stay with the plot and use decent grammar. I also would appreciate the usage of players being on constant role. Whilst I will not eliminate your characters if you are absent for a long period of time, I will have them as inactive. If there are reasons for absence, please let me know beforehand.
CHARACTER TEMPLATES:
Okay, I expect you to either make an Assassin or a Templar. However, there is a limit on the amount of Templars I will accept, so be quick off you wish to be an agent of Abstergo. I also require a Templar Leader and personal assistants. If there are no replies for this given role, I will assume the position myself. Whilst the Assassins that we will be playing as are a whole group assigned for this big mission, there is a leader behind the works who will not be given a bio but will contact the group via messages and such. He will be known as Anonymous for now. We can have some leader types of the group, but everyone is independent and as such work together to make this.unit strong, not one guy commanding everyone.
Example
Name:
Alignment: Assassin/Templar
Gender: Male/Female
Race:
Hair Colour:
Eye Colour:
Height:
Weight:
Appearance:Mention physical, clothes, armour or otherwise.
Weapons: Primary/Secondary and optional weapons like crossbows or such. Hidden Blades are optional.
Skills: Freerunning and climbing thus stealth all count as an assassins natural curriculum amongst others. Name more unique skills like engineering, poison specialties or even swordplay to name a few.
Personality: Name their aspects, what they're like.
History: Not optional but a brief explanation will do. Just state their position in all of this and how they've live their life amongst all this. How did they become Assassins/Templars?
Attributes: Optional, but does give an idea characters limits and capabilities. You are given 30 points to share for all attributes. All attributes are out of 10.
Strength: Physical power and such. Can they lift huge crates or barely move a small one?
Agility: Their overall speed and movement plus flexibility. Heavy armour can affect agility, so beware.
Endurance: Their defence, how much can they receive? Armour does not affect this and places in its own.
Intelligence: How smart are they? Are they A class geniuses? Remember, any skills affected with smart stuff like hacking will require this factor.
Stealth: Are they mobile and quiet at the same time? Can they hide well and give truth to their title? Or do they simply Excel in combat and ridicule in the shadows?
Accuracy: Important for the ones who want to shoot, thus they'll have more range and can be sincere crackshots but may have to sacrifice their combat capabilities.
Use your points wisely and think of what character you are trying to define your as. Sniper? Warrior? You choose.
Ancestry: Completely optional, but you can relate to ancestors that may affect on how your character is. Also these ancestors you might wish to save for later RPs which will take place in past events.
IMPORTANT: A maximum of two characters can be created per player. You may want to make one assassin and one Templars. However, if you are the Templar leader, then you cannot make no assassins. I will inbox the Templar leader with info of importance.
That is all. I will post my characters soon. Ask permission in future for admittance if there are many participants. I will accept your characters once I feel satisfied per se. The official RP will start once enough have signed up.
That is all; Taskmaster.
Last edited: