Dungeons & Dragons: the lesser known heroes

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The once tranquil world of vestinalia is coming to an age of war, demons have been reported to be seen in many locations but everyone knows that the barriers the elves maintain are too great for this to happen or are they?

Coralle's dreams are haunted by visions, then when she goes to see the sacred tree it seems to be dying, this is impossible, that tree has existed as long as the barrier between the demon and earth worlds have, in fact the life of this tree is the life of the barrier. The tree must be kept alive but thanks to the barriers weakness a demon gets through and massacres the only people able to do that, but it missed one, Coralle as a girl was not supposed to be chosen and yet she was, though only she and the tree knew this, now she must find the heart fire and stop the swarm of demons that are trying to break through


This rp follows the usual rules. no God-modding and no overpowered and extreme things ok? or i might just have a terrasque jump up, eat you then dissipate. in my world there are two terrasques, if they were to mate there would be more but they cant find each other.

Ok what follows is the Allowed character races. im allowing all alignments for each race as long as you have a reason. for example a half celestial can be chaotic evil if you want you just need to explain why.

ALLOWED RACES:
Human

Elven

Half Elven

Dwarven

Gnome

Halfling

Half Orc

Shifter

Changeling

Dryad

Half Celestial
Half Dragon


Disallowed Races
Lupinal

War forged


Disallowed classes

Artificer

Psion


if there is anything i missed run it past me and i will allow/disallow as appropriate
[BIO]
Name:
Class:
Level:
Race:
Alignment:
Age:
Gender:
Height:
Weight:
Deity:
Personality:

STR:

DEX:
CON:
INT:
WIS:
CHA:

HP:

AC:
BAB:
Initiative:

Feats:

Languages:
Skills:
Equipment:
Weapons and Armour:
Spells:
Bio:


[Accepted Characters]

KillerOfMen12 - Alarian SilverStone - Elven Druid

Himeno-Pretear - Coralle Rumatisse - Elven Cleric
RobertMasters - Robert Zidane - Changeling Rogue
Shinya - Xilian deepsorrow - Elven Ninja
 
Last edited:
You seem to have forgotten Changelings.

Name: Robert Zidane
Class: Rogue
Level: 1
Race: Changeling
Alignment: NG
Age: 18
Gender: Male*
Height: 6ft*
Weight: 180*

Personality: Robert's personality depends on his current 'self'. As a Becomer mentality, There are many various personas inside Robert's head. Perhaps the more common personality qualities all his forms share are bravery, loyalty to friends, prankster mentality and enjoying things that change over time, or art that has an optical illusion effect to it. Robert likes 'different', and will sometimes change his appearance and personality just for the sake of it.

Strength 8 (-1)
Dexterity 16 (+3)
Constitution8 (-1)
Intelligence 14 (+2)
Wisdom 8 (-1)
Charisma 14 (+2)

Total Hit Points: 5

Speed: 30 feet

Armor Class: 15 = 10 +2 [leather] +3 [dexterity]

Touch AC: 13
Flat-footed: 12

Initiative modifier:+3 = +3 [dexterity]
Fortitude save: -1 = 0 [base] -1 [constitution]
Reflex save: +5 = 2 [base] +3 [dexterity]
Will save: -1 = 0 [base] -1 [wisdom]
Attack (handheld):-1 = 0 [base] -1 [strength]
Attack (unarmed):-1 = 0 [base] -1 [strength]
Attack (missile): +3 = 0 [base] +3 [dexterity]
Grapple check: -1 = 0 [base] -1 [strength]

Languages: Common, Dwarven, Elven

Chosen Feats:
Stealthy

Racial Traits:
Changeling:
+2 on saves vs. sleep and charm
+2 on bluff, intimidate, sense motive
Natural linguist
Minor Change Shape

Class Traits/Feats:
Sneak Attack +1d6
Trapfinding

Evasion (level 2)
Trap Sense (level 3)
Uncanny Dodge (level 4)
Improved Uncanny Dodge (level 8)
Special Abilities (choices begin at 10th level)

Equipment:
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]
Thieves' Tools
Backpack
Waterskin
50ft hemp rope
Trail Rations
Traveler's Cloak
Torch
Bedroll
Grappling Hook

Skills:
Appraise
Balance
Bluff
Climb
Diplomacy
Disguise
Escape Artist
Forgery
Gather Information
Hide
Intimidate
Jump
Knowledge (local)
Listen
Move Silently
Open Lock
Ride
Search
Sense Motive
Sleight of Hand
Spot
Swim
Use Rope
Speak Language [Changeling]

Appearance (Preferred Form):
Noah_Hodesh.jpg


Bio:

Notes = *This can change via racial shape-changing ability
 
Name: Francis Leon

Class: Paladin

Level: 1

Race: Human

Alignment: Lawfully Good

Age: 25

Gender: Male

Height: 6ft

Weight: 210 lbs

Deity: God of Valor

Personality: The token description of how one would percieve a warrior of god, a forgiver of trespasses who defends those who are struck by evil, regardless of their own paths through life. A shield to those in need and a sword to strike down evildoers.

STR: 18
DEX: 10
CON: 20
INT: 6
WIS: 12
CHA: 10

HP: 50
AC: 18
BAB:
Initiative:

Feats:

Languages:

Skills:

Equipment:

Weapons and Armour:

Spells:

Bio:

WIP till I figure out what else to put down, if i've messed up with the stats, let me know :wacky: /is relatively new to this
 
I have no idea, I just went by the assumption that Paladins are more the melee defense specialists while lacking in the other areas. :wacky:
 
Damon, your character is dumb as shit. Just saying.

But look at that Con and Str. Beastly.

Ever heard of constructive critisism? Not your best choice of words.

Anyways heres my character.

Name: Xilian Deepsorrow

Class: Ninja

Level: 1

Race: Elven

Alignment: Chaotic good

Age: 143

Gender: Male

Height: 6' 4

Weight: 84 kgs

Deity: Olidamarra

Personality: he's a ninja that's lived alone most of his adult life
he doesnt like talking alot, Keeps to himself, distant, alittle paranoid

STR: 12
DEX:17
CON: 14
INT: 13
WIS:13
CHA: 18

HP: 8
AC: 14
BAB: 0
Initiative: +1

Feats: dual wielding

2 weapon defense

Languages: Elven, Common, Dwarven, Demonic

Skills: Stealth, hide, ride, move sliently, open lock, tumble, use rope, disarm traps, make traps, poison-craft

Equipment: 10 shuriken, rapier x2 basic healers kit, basic alchemy kit, vial of spider venom, 50 foot rope.

Weapons and Armour: rapier in both hands and leather ropes

Spells: n/a

Bio:Once living in the great elven city, Xilian, like the others took great pride in their own particular arts, weather it be physical combat or magic manipulation. Xilian was also once aligned with the good, but was corrupted when he was ambushed by his own comrades. Ever since, he was lived alone in the woods, awaiting the day when he is finally able to exact revenge on the elves that did him wrong...
 
Hey, If you can't laugh at yourself...

Still, its a reference to an old joke made in Wold of Warcraft. Warriors sit there with less than 50 intell while mages and so on run around with close to 1000. It began with Dwarven warriors who said "Forgive me if I screw up, I'm dumber than a sack of rocks."

Also, how did you end up with 50 health Damon?

And Shinya, Have you looked at the 3.5 manual? Feats are a bit off and so is init.
 
its not your place to sat that gavin. thanks for the help but if i said to shinya he was accepted its because it was ok. and damon you need to change a few things... mainly your health which at max could be 14 not 50 also being a warrior priest your int needs to be higher and you cant have a stat higher than 18 try int 12 con 14 ok?
 
Ya, i'm going to be running through everything with you since i'm fairly clueless with this form of stats :wacky:
 
im sorry if i came across as nasty there gavin... dont hate me kay? id had a bad day and realised i hadnt said that shinya was accepted after i said the above post... sorry again and yes im happy to go over everything with you damon, also i have to point out that no evil characters will be accepted. sorry but it goes against the whole plan for the rp.
 
Name: Alexistraz (Lucian Amakiir)

Class: Dragon Mage (At Lvl 2 becomes Sorcerer/Blue Dragon Disciple)

Level: DM-1 (At level 2 becomes Sorcerer-1 / Blue Dragon Disciple-1)

Race: Elf

Alignment: Chaotic Neutral

Age: 95

Gender: Male

Height: 5’ 3”

Weight: 99 lbs.

Deity: Io, Lord of the Gods

Appearance:
untitled55.jpg


Personality: Despite being Elven, Alexistraz is unlike almost every other Elf in that he acts without any of the disdain that Elves have for the other races. Due more to his memory loss and dragon rearing, Alexistraz is friendly with just about every race, except for those typically attributed to being evil (ex. Drow); to these races, he approaches them with a hefty apprehension but is still willing to give them the chance to prove themselves – but only one chance.

He is somewhat naïve in regards to race relations, other than he has read in Riesera’s library. To him, same sex relationships are perfectly fine though he has never heard of it being between a dragon and another race, let alone an elf. Since beginning his travels, he has learned that it isn’t the best idea to share his orientation.

Having spent most of his remembered life in the care of a silver dragon, he has acquired several of their traits, including their desire to shield the innocents. Unlike the silver dragons, this is tempered by his blue dragon blood and as such, he will typically do something if it would benefit him.

Even though his dark appearance and the scar on his right eye turn some people away, those who stick around find him to be a charming and carefree person. He also tends to entertain people with his stories, both because they are entertaining and also not always appropriate for the situation (but not always in a dirty sort).

STR: 11 (0)
DEX:16 (+3)
CON: 16 (+3)
INT: 16 (+3)
WIS: 14 (+2)
CHA: 18 (+4)

HP: 14 (Does not go up at lvl 2)
AC: 16 = 10 + 2 [leather armor] + 3 [dex bonus] + 1 [Nat armour]
Touch AC: 14
Flat-Footed AC: 13

Speed 30 ft.

BAB: 0
Initiative: +3 = 3 [dex bonus]
Fortitude Saving Throw: 5 = 2 [base] + 3 [con bonus]
Reflex Saving Throw: 3 = 0 [base] + 3 [dex bonus]
Will Saving Throw: 6 = 4 [base] + 2 [wis bonus]
Grapple: 0 = 0 [BAB] + 0 [str bonus] + 0 [size mod]

Feats:
Martial Weapon Proficiency: Rapier [Elven Racial Bonus]
Martial Weapon Proficiency: Longbow [Elven Racial Bonus]
Battle Caster
Scribe Scroll

Languages:
Common
Elven
Draconic

Racial Traits:
Low-Light Vision
Secret Door Detection
Immunity- Magical Sleep
+2 bonus to resist enchantments
+2 to Listen, Search and Spot checks
Bloodline – Intermediate Blue Dragon (No bonuses yet)
Trance-Instead of sleeping like other humanoids, Elves go into a meditative trance. Due to incomplete training, Alexistraz takes 6 hours rather than 4 for a full 8 hours rest.

Skills:
Bluff: +4
Concentration
Craft (Alchemy)
Craft (Bookbinding)
Diplomacy
Knowledge (Arcana): +8
Knowledge (History)
Listen: +5
Profession (Scribe): +3
Search: +2
Spellcraft: +4
Spot: +5
Scry: +3


Equipment:
Backpack
Waterskin
50ft hemp rope
Trail Rations
Traveler's Cloak
Torch
Bedroll
Flint and Steel
Scroll Case

Scroll Case Contents:
Detect Magic – 4
Ray of Frost – 3
Magic Missile – 3
Burning Hands - 2

These scrolls are finished products of Alexistraz’s training. Due to possible mistake from this being how he learned, the Scrolls have a 10% to not do anything at all.

Weapons and Armour:
Dragonbone Longbow [Range-100ft.; d20 + 3 to hit; 1d8 + 3 damage; Critical- 20/ x3; Piercing, cosmetic] w/40 arrows
Rapier [d20 to hit; 1d6 damage; Critical- 18-20/ x2; Piercing]
Leather Armour [light; +2 AC; max dex +6; check penalty 0; 15 lb.; Arcane Spell Failure Chance 10%]
Ring of Dragon Friendship [+5 diplomacy with dragons; no dragon will voluntarily attack or otherwise attempt to harm the wearer; 1/month use a suggestion effect on a dragon; if the wearer attacks a dragon, the ring loses its powers for 24 hrs.]

Spells:
0-Detect Magic, Read Magic, Ray of Frost, Acid Splash
1st- Magic Missile, Burning Hands, Obscuring Mist, Chill Touch

History:
The son of a family of powerful sorcerers and wizards, Lucian was watched from an early age for any signs of magical prowess. Like all of his siblings, he was taught his family history and about magic in general before anything else. His family dates their ancestral magical powers back to a time where one of their female rogues seduced a blue dragon in order to get closer to his hoard. Whether this is true or not is unfounded but the fact that after that time, a family that had merely been above average rogues and assassins also became known for their magical abilities, is too much of a coincidence to ignore.

[[accepted gavin]]
 
W00t

Well! This groups coming together nicely, just to ask, do you want me to repost my bio from the other thread? So the guys can know what we're dealing eith in terms of characters. Then you may need to repost a thread with the beginning stating which characters are what e.t.c. Thanks for the accept, getting excited. :highfive:
 
W00t

Excellent:

Name: Alarian Silverstone
Class: Druid
Level: (Automatically 1)
Race: Elven
Alignment: Neutral Good
Age: 136
Gender: Female
Height: 5"7 (Tall for an Elf)
Weight: 90lb
Deity: Assuming we are using a new world with all gods, races and possibilities, i worship Val'mar (The Swift Strike).

Personality: Usually the quiet one in social situations, Alarian is reserved, holding her tongue due to the fact that she is brutally honest and that has gotten her into too many sticky situations. She will tell the truth, even if bluntly. She is darkly beautiful and ferocious in combat, honourable and proud of her heritage.

STR:12 (Slim and lithe, but it's all muscle)
DEX: 18 (A Master Archer and an agile rider)
CON: 8 (Slim, not built for close quarters)
INT: 10 (More intelligent than an average Human, an excellent tactician)
WIS: 10 (Age brings Wisdom, needed for Druids)
CHA: 8 (Blunt and realistic, startlingly beautiful in a dark, savage way)

HP: 7
AC: 17
BAB: +0
Initiative: +4 (Fast for a level 1, no?)

Feats: Point Blank Shot, Animal Companion, Nature Sense, Wild Empathy, Elf Traits! (Immune to sleep affects, +2 on saving throws against magic, Low light vision, Better Search, Spot and Listen through keen senses.) Languages: Common, Elven and Druidic.

Skills: Heal, Search, Ride, Knowledge (nature). I have not included ranks as this is an RP, not necessarily rolling, just enjoying the chars in situations. *shrug*

Equipment: Backpack, waterskin, bedroll, trail rations, hemp rope (50ft), sack, crowbar, flint and steel, belt pouch, shovel, torch, travellers outfit.

Weapons and Armour:
Longbow, Spear, Dagger, Heavy Wooden Shield, Studded Leather Armour.

Spells, 3-lvl0, 1-lvl1

Level 0:
Create Water
Detect Magic
Flare

Level 1:
Cure Light Wounds.

Bio: Tall, slim and muscular Alarian is beautiful but perhaps not so good in social situations, she is a fearsome combatant and grew up alongside animals in the wild forests with her tribe, trained traditionally in the elven manner she became a master archer and excelled at communing with animals, skills which were very useful in the deep forests, joining a pack of wolf riders as a forward scout allowed her to study and learn and she has progressed ever since. Upon her coming of age she departed to train in the outside world, all the more eager to leave after a failed marriage with a Half-Elf, which she still harbours a childish grudge for, against her parents will. Slow to trust people she can show great loyalty to those few willing to work hard enough to gain it, she is quiet, beautiful and compassionate, but mysterious, truthful (even brutally) and curious.

Pic, somewhat related, imagine with dark hair, a bow, not a staff, and not smiling, she doesn't smile often these days.

http://okha.deviantart.com/art/Druid-128859199
 
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