strifehart
Blue Mage
Ok, so before I begin, I want to make it fully known that I haven't played Dissidia yet, and that I'm basing my opinions on what i've seen in trailers and read in reviews. Additionally, this is just my opinion, and i want to know (particularly from people who have played the game) if some of my assumptions are correct. but mainly, the intent of this thread is to draw thematic connections (or lack thereof) between Dissidia's premise and the original series.
That being said, here we go.
I feel like Dissidia is supposed to be the big battle between good and evil. but i think that idea falls short of what final fantasy is.
Final fantasy, to me, isn't really about good vs. evil. while that is a big theme that almost all final fantasies have at their core, it's not as clear cut as dissidia presents it. it seems as though dissidia just has battles between those on the good side and those on the bad side, and any battle between good and good or evil and evil seem to be "test your strength" type battles where you simply prove yourself.
the point is, i remember playing final fantasy VII and thinking,
and in VIII,
and it wasn't just the heroes either. even the evildoers were multifaceted. kuja comes to mind.
in X, jecht was
I feel like black and white, good vs. evil isn't enough to encompass the final fantasy experience. and i think if that's what dissidia is trying to portray, then it doesn't do justice to final fantasy.
of course, this is just in one respect. i'm not arguing in any way that it's a bad game. in fact, it looks pretty badass. this is just something that i happened to think of while watching a trailer.
That being said, here we go.
I feel like Dissidia is supposed to be the big battle between good and evil. but i think that idea falls short of what final fantasy is.
Final fantasy, to me, isn't really about good vs. evil. while that is a big theme that almost all final fantasies have at their core, it's not as clear cut as dissidia presents it. it seems as though dissidia just has battles between those on the good side and those on the bad side, and any battle between good and good or evil and evil seem to be "test your strength" type battles where you simply prove yourself.
the point is, i remember playing final fantasy VII and thinking,
"wow, i get that cloud's the good guy, but he doesn't give a shit about anyone. he just wants the money for the job" (in the beginning when he's working as an outside hire for avalanche).
squall didn't really care about saving the world, as much as he did for saving rinoa (a bit selfish in my opinion).
and it wasn't just the heroes either. even the evildoers were multifaceted. kuja comes to mind.
at the very end of IX, he repents and sacrifices himself for zidane's team.
revealed to be sin. and although he was a creature that embodied evil, he did it because the monster made him, not because he wanted to.
I feel like black and white, good vs. evil isn't enough to encompass the final fantasy experience. and i think if that's what dissidia is trying to portray, then it doesn't do justice to final fantasy.
of course, this is just in one respect. i'm not arguing in any way that it's a bad game. in fact, it looks pretty badass. this is just something that i happened to think of while watching a trailer.