My RP Profile

Ironman

Tony Stark
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Joined
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Messages
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Age
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Location
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Name: evangellion
Weapons:duel large broadsword/ huge sword
Title:Sky pirate/Mercanery
Race:human
Gender:male
Age:25 years
Physical Attributes:
Height:5 foot 11 inches
Weight:11 stone
Body type:muscular
Hair: short styled brown
Eyes:sky blue
build: standard
Attire:Blue trackies, a red jacket., and red boots
Personallity: careing, and kind but hiddens behind a wall of lies.
Past: his family were murdered by pirates over 20 years ago, he still searches the skies for the man responsable, after his families death he lived a rebeliose childhood and move foster homes every other month until he was finally taken in by an old monk in the mountains, the monk trained him and taught him spells, but to prove his strenght he had to defeat the monk, and inevitably kill him. when it came to the final blow he could not deliver it. to this day he still wears the sweat bands the monk gave him during his training.
(
) heir to the throne in his home town but he left when he became an orphan and has not returned (
)
he now travels the world Fighting evil searching for the man who killed his family,
 
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The requirements that either need to be fulfilled or need work are as follows;

- Complexion: Not only is this the color of your character's skin, but it is also the texture of it. Is the character all squishy or does he/she have enough muscle to be hard as a rock? Also, does the skin have freckles, moles, birthmarks, scars, etc. or does it appear clean?
- Build: This is the general appearance of the character as far as muscle-mass goes. Is he huge and bulging with muscle or is he so scrawny he could do a zipper impression by standing sideways and sticking his tongue out?
- Noteworthy Features: This could be a scar across the character's chest, a tattoo on the arm, or a trinket that is carried around all the time. Since it's worth making note of it, why not describe it as well?

First Impression: Required. This section is solely to help the other players. If a stranger walked up to your character, what would he/she generally do? Would he/she be easy to talk to? Things like that. Again, this goes for both good and bad situations.

Weapon(s): Required. Obviously, this section shows what the character uses to defend himself/herself. Try and use your common sense here: Your character shouldn't be able to have more than one large weapon (since they require two hands to use), they shouldn't have more than two mid-sized weapons (one-handed weapons), and they should have a limit to small weapons (dirks and throwing knives and the like).
Armor: Required. Does your character wear anything to defend against attacks with? This could range from full-body plate armor to just a buckler (small shield). If he/she doesn't wear armor, then just say "no armor" or "just the clothes on his/her back".

Magic: Required for magic-users. This should have a list of spells and what those spells do. There must be a drawback to your spells, such as an energy/mana drain that tires your character. Use some common sense here, too: The stronger the spell, the more energy/mana it's going to use, the more exhausted your character is going to be.
Abilities/Skills: Optional. This is a list of all the other abilities that couldn't be considered magic. Also, if your character has any special skills (such as stealth and lock picking and computer programming), then it should be listed here.


Do you have Microsoft Word or any similar word processors? That would help with your spelling, grammar, and punctuation in your character's history. There are a few things that I would suggest you elaborate upon. Why was he rebellious during childhood? What stopped him from killing the monk? Also, since you claimed he learned magic, it'd only make sense to make a list of those spells as well as their descriptions and drawbacks.

Until the requirements are fulfilled and my suggestions are taken into consideration, this shall remain;

[ Not Approved ]
 
this is the corrected version hope you like it
Name: Evangellion<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:eek:ffice:eek:ffice" /><o:p></o:p>
Title: Sky pirate/Mercenary
Race: human
Gender: male
Age: 25 years
Physical Attributes:
Height: 5 foot 11 inches
Weight: 11 stone
Body type: muscular
Hair: short styled brown
Eyes: sky blue<o:p></o:p>
Complexion: Slightly tanned skin that is quite firm due to his muscle, and a tattoo on his chest of a dragon
build: muscular without looking like the Hulk<o:p></o:p>
Weapons: 2 duel wieldable swords of different appearances one is a red single-edged sword the other a blue double edged sword, both have a set of strange symbols ingraved into the centre of the blade.<AND thigh.<o:p right his to attached knives throwing five>
Armour just the clothes on his back <o:p></o:p>
Attire: Blue trackies, a red jacket. and red boots<o:p></o:p>
Note worthy features: Dragon tattoo on his chest and the two sweat bands on his wrist that he never takes off.
Spells:<o:p></o:p>
<TABLE class=MsoTableGrid style="BORDER-RIGHT: medium none; BORDER-TOP: medium none; BORDER-LEFT: medium none; BORDER-BOTTOM: medium none; BORDER-COLLAPSE: collapse; mso-border-alt: solid windowtext .5pt; mso-yfti-tbllook: 480; mso-padding-alt: 0cm 5.4pt 0cm 5.4pt; mso-border-insideh: .5pt solid windowtext; mso-border-insidev: .5pt solid windowtext" cellSpacing=0 cellPadding=0 border=1><TBODY><TR style="mso-yfti-irow: 0; mso-yfti-firstrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 142pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt" vAlign=top width=189>Name <o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt" vAlign=top width=189>Effect<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt" vAlign=top width=189>Drawbacks<o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 1"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 142pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Blizzaga <o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Heavy Ice damage<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>High MP cost<o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 2"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 142pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Flare<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Heavy non-elemental damage<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>High MP cost, doesn’t always work<o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 3"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 142pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Fireball <o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Heavy fire damage<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>High MP cost<o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 4"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 142pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>White lightning<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Heavy thunder damage </TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Extreme MP cost <o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 5; mso-yfti-lastrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 142pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Final blast<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Extremely powerful non-elemental spell





</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 142.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=189>Extremely high MP cost and could render the user unconscious.<o:p></o:p>






</TD></TR></TBODY></TABLE>
Attack techniques:<o:p></o:p>
<TABLE class=MsoTableGrid style="BORDER-RIGHT: medium none; BORDER-TOP: medium none; BORDER-LEFT: medium none; BORDER-BOTTOM: medium none; BORDER-COLLAPSE: collapse; mso-border-alt: solid windowtext .5pt; mso-yfti-tbllook: 480; mso-padding-alt: 0cm 5.4pt 0cm 5.4pt; mso-border-insideh: .5pt solid windowtext; mso-border-insidev: .5pt solid windowtext" cellSpacing=0 cellPadding=0 border=1><TBODY><TR style="mso-yfti-irow: 0; mso-yfti-firstrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt" vAlign=top width=284>Name<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: windowtext 1pt solid; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt" vAlign=top width=284>Effect<o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 1"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284>Braver<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284>Double damage<o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 2"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284>Throw knife<o:p></o:p>






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284>Throws one of his knives <o:p></o:p>






</TD></TR><TR style="mso-yfti-irow: 3"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284>Double slash



</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284><o:p></o:p>
double damage


</TD></TR><TR style="mso-yfti-irow: 4"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284><o:p></o:p>
Blade beam




</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284><o:p></o:p>
Damage all enamies


</TD></TR><TR style="mso-yfti-irow: 5; mso-yfti-lastrow: yes"><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: windowtext 1pt solid; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284>End game






</TD><TD style="BORDER-RIGHT: windowtext 1pt solid; PADDING-RIGHT: 5.4pt; BORDER-TOP: #ebe9ed; PADDING-LEFT: 5.4pt; PADDING-BOTTOM: 0cm; BORDER-LEFT: #ebe9ed; WIDTH: 213.05pt; PADDING-TOP: 0cm; BORDER-BOTTOM: windowtext 1pt solid; BACKGROUND-COLOR: transparent; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt" vAlign=top width=284>Extreme damage






</TD></TR></TBODY></TABLE>
<o:p></o:p>
Personality: caring, and kind to those who know him, but hides behind a wall of lies.<o:p></o:p>
First impression: scary and hard to talk to
Past: his family were murdered by pirates over 20 years ago, he still searches the skies for the man responsible, after his families death he lived a rebellious childhood due to the abuse and neglect from his foster parents and moved foster homes every few months until he was finally taken in by an old monk in the mountains, the monk trained him and taught him spells, and becoming the father figure he never had, but to prove his strength he had to defeat the monk, and inevitably kill him. When it came to the final blow he could not deliver it due to the love he has for the monk. To this day he still wears the sweat bands the monk gave him during his training.
heir to the throne in his home town but he left when he became an orphan and has not returned
he now travels the world Fighting evil searching for the man who killed his family
 
Last edited:
Something I failed to mention earlier: the code for spoiler tags is [spoiler]text[/spoiler].

As I have stated in other biographies, I shall ask you to refrain from using references to existing games such as Final Fantasy. Limit Breaks and mimicking such spells is an example. If you need help with spells and you have MSN, feel free to contact Julius Argexis at leonhart-27@hotmail.com. The spells that I highly suggest removing are any status-inflicting spells (Final Blast and possibly White Lightning), the limit break (End Game), and abilities that steal the weapon(s) and armor of your opponent (Steal Weapon and Steal Shield).

Also,
Weapons: 2 duel wieldable swords of different appearances
Um...so what kind of swords are these? And roughly, what do they look like? Are they single-edged or double-edged? Etc.

Apologies for the extra work, but this is still;

[Not Approved]
 
i have made the changes (got rid of the stats effects and edited the spoiler tags) how is it now ?
 
Unfortunately, it looks like your bio has been attacked by formatting errors.

In order for your character to be approved, I suggest you follow the New Bio Format, and fix the errors, so that your character can be properly reviewed and the steps needed to be taken for it to be approved, can be done.
 
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