PreZ's Profiles

PreZ

Cigarette Mage
Veteran
Joined
Feb 18, 2007
Messages
542
Age
34
Gil
0
[APPROVED]

Name: PreZ
Gender: Male
Age: 17
DOB: March 22nd
Occupation: Traveling Mage
Race: Human
Element: Ice, All of his attack spells is ice based.

Birthplace: Firia, Land of Fire. It is very hot, geysers spewing fire are all over the land. It is a Highly Developed Nation. All Technology is powered by Thermal Energy. Every person living in Firia has the element of fire, if someone is born without this power they will be exiled.

Current Residence: PreZ likes to travel. He used to live in the small village of Millencolin until Firia destroyed it. He escaped it with the possessed cornet, Mendoza.

Appearance
Face and Head
Shape of Nose: Small Nose, it is pointed at its tip.
Shape of Eye/Browline: Eyebrows are thin and at medium length, colored dark red. Eyes are medium sized, almond shaped and somewhat spaced far apart.
Shape of Ears: Small Ears, earlobes are Attached. Covered by Hat most of the time.
Shape of Mouth: Relatively big mouth, usually in a smile, this shows PreZ has an optimistic view on life.
Hair: Long dark red hair in front goes down to the top of his eyes, cut relatively short in back. Only his bangs can be seen when he has his hat on.
Eye color: Light blue eyes, some have said they can see the snow fall in his eyes.
Skin Color: Usually Sunburnt, normally just normal Caucasian.
Complexion: PreZ is usually dirty since he is always traveling and doesn’t have a regular place to bathe.

Body
Height: 6’0”
Weight: 130
Build: PreZ is fit and average sized.
Marks: PreZ has two runes burned into him, one on each hand. One channels white magic through his rod and the other channels ice magic through his rod.

Weapons and Magic
Empty Rod – The Empty rod is a rod which had its magic drained from it. PreZ uses it to channel his magic through but it matters on what hand he has it in. If the empty rod is in his left hand he may cast healing magic, in his right hand it casts ice magic. PreZ carries it on his Back if not in battle.

Left Hand Magic
-~Cure – Heals a medium amount of HP (Self/Ally)
Cure is a pretty quick spell to cast and can be cast many times before PreZ gets tired and weary.
-~Cure Plus- Fully Heals HP (Self/Ally)
Cure Plus is an advanced version of Cure. While casting this spell PreZ loses energy fast, he only uses it when he needs too.
-~Shield- Helps cushion damage from a few enemy attacks (Self/Ally)
Shield is a pretty useful skill to have cast while adventuring. Since this spell only needs to be cast once so often PreZ can quickly recover his energy from casting it.
-~Revive- Brings unconscious allies back to consciousness (Ally)
Revive is a strong spell that brings back knocked out allies. It takes a long time for PreZ to recover his energy from casting it. He doesn’t use it often since he mostly travels alone.

Right Hand Magic
-~Ice Javelin – Spear of ice gets thrown at opponent (Enemy)
Ice Javalin is the most basic of Ice Magic. PreZ can cast it almost a countless number of times before he runs out of energy.
-~Ice Barrage – Multiple ice javelins get thrown at opponent (Enemy)
Ice Barrage is the same as Ice Javelin except PreZ makes Multiple Ice Spears instead of just one. This attack is also used when PreZ wants to pin an opponent to a wall and deal with him later.
-~Ice Crush – Block of ice falls on opponent (Enemy)
Ice Crush is the next stage of Ice Magic. PreZ creates a Block of Ice and Launches it on top of the enemy. This attack takes a lot of Concentration since it involves telepathically moving an item.
-~Ice Breath – Shards of ice infect the air around PreZ (Area)
Ice Breath creates many small dust sized shards of ice around the area. This attack causes the temperature in the room to fall and makes things freeze. Some enemies will breath in the Shards and get their throats cut from the inside.
-~Ice Prison – Pillars of ice crash through the ground around the enemy. (Enemy)
Ice Prison is a very useful attack when facing multiple enemies. Thick pillars of ice surround the opponent so he cannot attack at close range. The only way to get out is to break the ice or to melt it. Since PreZ doesn’t cast this Multiple times a battle he doesn’t lose too much energy from it.
-~Ice Storm – Hundreds of Ice Javelins come from the sky and attack the enemy from all angles. (Enemy)
Ice Storm is the strongest ice magic PreZ has. PreZ only uses it as a last resort for his strongest foes. He needs a rest after casting it twice since it is so powerful.

Throwing Knives – PreZ has a pack of seven throwing knives on his right thigh, when he throws them he always goes back for them.
Possessed Cornet, Mendoza – PreZ received a Cornet in the village of Millencolin. It is possessed by a race that lives through inanimate objects. PreZ has the ability to speak to him Telepathically only when he is played.
-~Summon Goblin - When PreZ plays for him he can summon Goblins to fight in his place as long as PreZ is playing Mendoza. This is great skill when PreZ needs to recover from too much magic usage.

Armour
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Blue Helmet (Cloth Cap, Two Metal half Circles come down to cover ears. White Stripes are going from the Forehead to the Back, Goggles can placed in front for Dust storms and whatnot.) Picture-Not the face, just the hat.
Dark Blue Robe (Cloth Robe, Comes down to PreZ's Feet. Fully Covers Torso and Opens up to Show Legs. Long Sleeved.)
Breastplate (Under Robe, Unseen and Metal)
Black Shorts (Seen under his Robe, 5 Pockets, Throwing Knife Pack in on Right Thigh.)
Wing Boots (Boots that allow a better jump for PreZ. Dark Blue Boots with little Wings on the sides.)

Health/Defense: PreZ's Agility could be better. He can't dodge attacks very well and wears armor under his robe because of this. He has his Shield Spell to help protect him from Neck and Limb Blows.

Strength/Offense: PreZ likes to be ready for anything. He stays on his feet through the entire area he journeys through. He casts the spell Shield on himself before going anywhere just to be careful. He likes to stay a nice distance away to throw knives and cast spells.

Personality: It is hard for PreZ to trust people because of his past. The only person he really is close to is Mendoza and that's because he is the only person Mendoza can talk to. While around people he likes to keep quiet and let them talk. PreZ doesn't like public places, he usually will stay at the old deserted Inn rather than the Bustling new one.

Likes: Brass Instruments, old stories, being alone.
Dislikes: Being Questioned, crowed places, lazy people, Being at fault

Fears
Firian Knights Finding him - See History
Amputation - The life of a Drifter is full of danger, PreZ is afraid someday he will lose one of his arms/hands and lost an entire Library of spells.

Talents: Playing the Cornet, Casting Magic, Quick Fingers
Interests: PreZ is very interested in History of the planet and studying Magic.

History: Born as the Prince of Firia, His parents were proud of him. On his 8th Birthday everything changed. The people of Firia get their Element on thier 8th Birthday, if it isn't Fire they are exiled.

PreZ entered the forbidden Chamber and stood on the Rune, a blue light surrounded him and he started to float. A Voice came into his head saying "Your kind heart gives you the element of Ice" and he fell.

He walked out of the Chamber and everyone was looking at him, He told his parents he had the element of Fire so he would not be exiled. On his 9th birthday they branded the Symbols into his hands that let him cast magic. Then his magic training began, his Father, The King of Firia took him out to the Forest.

"Son, Burn down this tree" Said his father. PreZ looked at the tree held out his Hollow Staff and cast his first spell, an Icicle came from the sky and stabbed the tree. His father pulled out his Blade.
"Son, I can't let you live... I am sorry" He said as he swung his blade. PreZ jumped away and cast a Spell on his father. Running away PreZ knew he would need Refuge.

PreZ journeyed for a year. He came to a small village called Millencolin on the outskirts of Firia. He was welcomed by the friendly people and was adopted by a local family. He would wake up late at night and have headaches, like something was calling to him. After seven years of living in Millencolin, the elders decided it was time for the Rite of Passage. They rook PreZ to the temple and opened a box, inside was a Cornet. They told PreZ to play it and he did. As he played the Cornet Glowed blue.
"We have found him! We have found the chosen one!" Yelled the people.

The Cornet was alive, It was a member of an ancient race which possesses Inanimate objects to live. The Cornet's name was Mendoza and only PreZ could talk to him. That night Firian Raiders came into the city. They knew about the Chosen one being found and needed him. The elders tryed to get PreZ to escape but he knew he had to fight them off.

PreZ cast spell after spell but the Raiders kept coming, he knew he couldn't win by himself and surrendered. Then he heard a sound, It was Mendoza flying towards him. He quickly grabbed Mendoza and started to play him.

"Watch this, I'll summon my Past ancestors" Said Mendoza
"You mean more Cornets?" Asked PreZ
"No, I am just a spirit, these are the true form of my people" Replied Mendoza

PreZ played his heart out as an army of Goblins arose from the Ground. As PreZ played for them they would fight off the raiders, if PreZ stopped playing they would Disapeer. After two Hours of bloodshed the fighting was over. The Villagers of Millencolin were dead and so were the Firian Raiders.
PreZ knew that Firian Knights would be looking for him so he immediately ran out of the Ransacked Village to train his skills, hoping one day to return to Firia and speak to his Father about what is happening.


First Impressions: When you first see PreZ you can tell he's had a tough life and doesn't like to talk. Even though he seems like a Nice Happy person, he is hiding something from everyone.
 
Last edited:
Looks like you've put a lot of thought into this bio. The only thing you are missing is your character's First Impression.

Character Bio FAQ & Guidelines said:
First Impression: Required. This section is solely to help the other players. If a stranger walked up to your character, what would he/she generally do? Would he/she be easy to talk to? Things like that. Again, this goes for both good and bad situations.

First Impression and Personality are commonly confused. The way I see it, First Impression is how your character acts around strangers. Personality is how your character acts around colleagues, allies, and friends (given that he/she has friends in the first place).

Just put that in and you'll be good to go. ;)

EDIT: Why didn't you tell me you changed it earlier? Sheesh...

[ Approved ]
 
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