Hey guys Just thought I'd share the animation I made back in uni. This got screened at both MIAF (Melbourne International Animation Festival) and AIAF (Australian International Animation Festival) back in 2014. The story came to me back then when I was playing Assassin's Creed 2, and making Ezio climb all those building... I started to wonder whether his arms were getting sore. Then I came up with this sudden revelation: when we play video games, we never take into consideration how the character is feeling. We make them sprint non-stop, get hit by monsters and go through difficult obstacles without considering their well being.
Content Warning: Course Language (a few f-bombs)
https://www.youtube.com/watch?v=bR4VGvE5qJs
Hope you guys enjoy it
Content Warning: Course Language (a few f-bombs)
https://www.youtube.com/watch?v=bR4VGvE5qJs
Hope you guys enjoy it