Strange things you have noticed throughout the game

Wood

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Have spotted some things in the game and thought why the fuck are they there. I have 2 that happen right at the end. 1, is a bit of programming mistake I think, when you fight the 3 sanctum templars before going into the final 3 fights, when you are in battle you can see the teleport back to Gran Pulse in the back ground, but then after the battle it is no where to be seen. Number 2 is why in The Narthex (the corridor leading to Bathandelus the 3rd) why are there sofas along the corridor, I can't see it ever being much of a waiting room lol. If you have spotted any unusual parts to the game or some plot holes then add them here.
 
Is that it? How about Vanille's moaning moments in battle? Or when Snow gets hit(in battle) it sounds like he's saying "fuck" when he's not...And I know someones gonna mention the sheep in this game...I just wanna squeeze one till it pops!
 
When you kill an enemy (I don't remember it's name) the moaning sound it does, is exactly taken from Lost Odyssey.
 
Is that it? How about Vanille's moaning moments in battle? Or when Snow gets hit(in battle) it sounds like he's saying "fuck" when he's not...And I know someones gonna mention the sheep in this game...I just wanna squeeze one till it pops!
Well they are things that have been mentioned on various different threads. I dont know about the Snow saying "fuck" though, I have used him fairly often and never noticed it.
 
Vanille's moaning was pretty distrubing, especially when another persons in the room while your in battle. Never really used Snow much at all since I didn't like his given role group and I just hated his character but that "Fuck" thing sounds hilarious, I'll have to try it someday.

I thought the sofas in the hallway were odd and I am sure somewhere there's a thread mentioning it but yeah I can't really seem to come up with a decent opinion on it other than it was strange.

Anything involving getting a little too "close" to Vanille was strange for me such as the scene with her and Sazh camping, her eidolon's attack all move sequence was abit strange(particularly the end) and where her fal'cie crest was. But you know nothing out of the ordinary.

I can't really think of something that just seemed out of place though....
 
Vanille's moaning was pretty distrubing, especially when another persons in the room while your in battle.

I agree with that. The sounds she's making during battle and during some cut-scenes reminds me of a girl having an orgasm. I think I might be a bit pervert...:unsure:

Aside of that I haven't found anything stange in the game and maybe it's because I don't pay enough attention to details.
 
I think I might be a bit pervert...:unsure:

Ha ha, naw its hard not notice those moans and interperate them as sex moans. Makes it even more odd that she looks like she's 12 years old :thehell:

Aside of that I haven't found anything stange in the game and maybe it's because I don't pay enough attention to details.

I'm the exact same. I didn't really pay extra special attention to everything since this was my first FF game I played (guilty) and I wasn't that crazy about it. Pretty good though
 
How about when Hope puts his boomarang away after a fight? It just disapears into his but. Or this;

Vanille "What's your problem?"
Hope "What's my- Pulse is Hell on Earth!" ... Hell on Earth? That wouldn't make sense even if Pulse was called Earth. wtf.

Though one weird thing I noticed but thought was hillarious. When you fight the, I think it's the Beta Bahemoth near the begining, with Snow, Gadot and Lebreau- when your health gets low, Lebreau heals you with potions she pulls from between her boobs. :mrgreen:

Also
Why didn't your party heal Yaag after their final battle with him so he wouldn't die?

There was more... but I forgot now.
 
At least I'm not the only one that noticed how dirty Vanille's outcries of pain sounded.

And I'm surprised no one else pointed this out yet, either that or I'm very observant, but why is there a big crest on Snow's trench coat whenever he's in battle, but none whenever there's a cutscene or when he's roaming around. Too lazy to put in all the animation much?

And then there was that one scene where Lightning and Hope were
going through that one area with the Carbuncle fal'Cie in Palumpolum (however you say it)
, and when Hope made that comparison that Pulse l'Cie were "just pets", Lightning had looked like she had the biggest epiphany possible. What with her expression and then the change of emotions, it kind of made me laugh .
 
Yeah, I noticed the trench coat too but I figure they did that because technically that's his weapon. it changes depending on what he has equipped, so since a large chunk (if not all) of the cutscenes are prerendered it would be weird to have some with a different jacket then what he has equipted so they simply kept it blank. Like how Fang's lance is always the red one in cutscenes but in battle it's what ever you have equipted.

also yes, Light and the pets thing... Really Light? You needed a 14 year old boy to point that out to you before you noticed? Really? That's sad. lol
 
The symbols on the back of snows coat dissapearing and reappearing irked me a bit. Also, was it a programming mistake or is Hecatonchier really not suposed to heal Vanille? He's the only one that doesn't heal the charecter. On Pulse, in the great open field (forget what it's called) like the calm lands in FFX, there's a thin strip of land you can walk down for about 90 seconds. It's not on the map, there are no enimies, treasure boxes, save points, nothing.

Also, did anyone notice that Rosch wears heels? I noticed that when you first meet him in Palumpolum, right before fighting the havock skytank. And another piece of shitty programming. When Hope tells lightning about being just pets or whatever, during the sceen when she's talking, one of those floating platforms just goes right through another one.
 
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I was always curious about this.
When they do the whole fake-out scene where it looks like Sazh killed himself, what possible reason could the sanctum have for carrying him out in a coffin?
I've thought of so many possibilities, but I'll just list two.

Is it to not touch a l'cie? Obviously not since they've touched them before.

Is it some kind of weird Coccoon stretcher? Does a stretcher need to be that big and bulky? Is Sazh just a fatass who's too difficult to carry through normal means?
 
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