![DeusExMachina.png](http://i422.photobucket.com/albums/pp303/8thHoroscope/DeusExMachina.png)
The 'Incident' - the catastrophe that Hugh Darrow, the Father of Tomorrow, unleashed on all augmented people. The impact was a worldwide phenomenon. Governments began limiting the augmentations available to civilians and more began to gain an anti-augmentation sentiment. Purists became more riled up, and more join their ranks.
Nevertheless, technology remains unobstructed as augmentations develop further to produce nano-augmentation. Still in it's experimental stages, nano-augmentation has heavy side-effects but it offers a possibility of 'true transhumanism'.
16 years later, anti-augmentation groups are still a living force and they have grown stronger than before. Ironically accepting members that are augmented, they engage in terrorism to end augmentation once and for all, citing the 'Incident' as basis for their actions.
Nevertheless, technology remains unobstructed as augmentations develop further to produce nano-augmentation. Still in it's experimental stages, nano-augmentation has heavy side-effects but it offers a possibility of 'true transhumanism'.
16 years later, anti-augmentation groups are still a living force and they have grown stronger than before. Ironically accepting members that are augmented, they engage in terrorism to end augmentation once and for all, citing the 'Incident' as basis for their actions.
![DeusExMachinaSetting.png](http://i422.photobucket.com/albums/pp303/8thHoroscope/DeusExMachinaSetting.png)
This role play is set 16 years after the events of Deus Ex Human Revolution and 9 years before the original Deus Ex. I am thinking of placing the role play in Detroit, as with Human Revolution for two reasons.
We could have an easy map reference XD
Sarif Industries. They are still the leading company in the area of augmentation research and development.
[Open to Suggestions]
![DeusExMachinaTechnology.png](http://i422.photobucket.com/albums/pp303/8thHoroscope/DeusExMachinaTechnology.png)
Bio-mechanical augmentations as is oft-seen in the world of Deus Ex: Human Revolution is now even more oft-seen. The problem of neuropozyne addiction still exists however, since there are still problems attempting to resolve the issue of rejection.
Nevertheless, there are small breakthroughs in this area, with scientists working on a way to reduce the possibility of rejection somehow. That, however, is still a work in progress - though it is possible to obtain them for exorbitant prices.
Nano-augmentations, they next big thing in the area of augmentations is still in experimental stages. There are a few nano-augments available, but those are in their beta stages. Most, if not all, cause some form of heavily negative side effects that usually deter many from using them.
However, it is much more aesthetically pleasing than bio-mechanical augments and some offers impressive benefits that puts bio-mechanical augments to shame.
![DeusExMachinaPeople.png](http://i422.photobucket.com/albums/pp303/8thHoroscope/DeusExMachinaPeople.png)
The focus of this role play would be on the conflicts between governmental organizations with the terrorist group, 'Purity First', as well as the crime groups in the city.
There are three groups I would recommend that you be in.
Corporate Muscle
Deus Ex: Human Revolution's Adam Jensen would fall under this category. The 'Corporate Muscle' refers to a heavily augmented soldier that works for a company. It essentially means a private army, which is not legal at this point in time due to the restrictions that the government have imposed on civilians.
Usually, there is some amount of bribery happening to coax the government into closing an eye to these Corporate Muscles. Of course, they are expected to keep a low profile as well. And of course, they are expected to help the government if need be. (Emphasize on 'expected')
Ace
This would be a super soldier linked to crime organizations. Definitely illegal; they are often involved in wet work and generally do not have that low a profile. This usually means they have to constantly be on their guard, from both the police and rival gangs.
There are currently two crime organizations that have rose to prominence recently in Detroit - 'Calamity' and 'Raiders'. Both organizations are huge enough to deal with a wide plethora of things from illegal gambling to prostitution to assassination of political figures.
Government-linked Super Soldiers
These soldiers does not necessarily have to be from the military. Sometimes, the government grabs dying people to test out their latest augmentations and it unexpectedly pays off. The grateful becomes the loyal and thus becomes a government-linked super soldier - that is an alternative scenario.
These super soldiers are expected to constantly be at the government's beck and call, and at the time of this role play, is usually very busy with crimes committed by the crime organizations as well as the terrorist group, Purity First - whose leader is said to be based in Detroit.
![DeusExMachinaWords-1.png](http://i422.photobucket.com/albums/pp303/8thHoroscope/DeusExMachinaWords-1.png)
First and foremost, this role play is always open to suggestions. The plot is still rather basic and lacks the depth that the Deus Ex series has. Also, there is no limit on the number of role players but I don't think I'll let the numbers get beyond 5 or 6? Of course, that's assuming there is that much interest in the first place.
That... And I would love to have another GM to help me on this role play. This one looks to be a really tedious affair should it take off, and I could certainly use an extra head in planning plot arcs... Of course, I'm not looking at just one GM.. Two, actually. It's up to you.
I would hope there are characters from the three groups, but it does not matter that much, really.
That, and also, this role play would probably be involving a lot of fights, so combat augmentations are highly recommended. You can have a character that cannot fight - your choice - but it'll be hell for you when the fights begin.
If there are any questions, feel free to ask.
Template:
Name:
Gender:
Age:
Appearance:
Personality:
Group: [Corporate Muscle, Ace, or Super Soldier... Or neither?]
Augmentations: [Name them, and be as detailed as possible about their effects]
Weapons: [Unless there are unique abilities, there is no need for details]
Armor: [Depends on player]
Skills: [Special abilities not the result of augmentations]
Back Story: [Go wild. Details is not necessary, but appreciated nonetheless]
Gender:
Age:
Appearance:
Personality:
Group: [Corporate Muscle, Ace, or Super Soldier... Or neither?]
Augmentations: [Name them, and be as detailed as possible about their effects]
Weapons: [Unless there are unique abilities, there is no need for details]
Armor: [Depends on player]
Skills: [Special abilities not the result of augmentations]
Back Story: [Go wild. Details is not necessary, but appreciated nonetheless]