Lady Renecia was known to all as The Goddess of the Hunt. Her skill was such that she could hunt anything, be it on land, sea or sky. In time, she attracted a following – aspiring hunters who sought to follow in her footsteps, blacksmiths seeking to promote their wares, ambitious traders seeking to sell her followers their equipment, and those seeking a refuge from the monsters that plagued them in their daily lives. Eventually a small trading town, named Renecia village, after the huntress herself, was founded, growing into a thriving community. Renecia stayed there for a time, teaching others the way of the hunt until, one morning, she vanished, setting out for The Abyss and never returning. Others tried to follow her and they, too, were lost. It seemed that the Lady Renecia had found a mark worth her match, although none could either confirm or deny this.
That was hundreds of years ago. Now, The Wyvern's Claw, a guild founded by the lady Renecia shortly before she vanished, acts as protectors for the town. The Tigrex’s Fang, a second guild, was founded not long after and, whilst the guild is less experienced, the new blood helped to stave off the monster attacks, as not even the Wyvern’s Claw can be everywhere at once. For, since Lady Renecia’s passing, monster attacks have steadily increased, until it has reached a point where both guilds can barely protect the town and have had to send out requests for new recruits, new blood that, whilst in no short supply, is sorely lacking in skill for the most part.
Monsters never seen before are appearing in areas previously thought devoid of life, and those existing monsters the guilds are used to dealing with have become far more violent and daring, making several excursions into the village itself before being driven back. Plus, if the rumours are accurate, the one monster that Lady Renecia could not defeat has returned to the lands once again and stirs in the Abyss…
Rules
- God modding, meta gaming and power-playing is forbidden.
- Treat other players with respect. If you have a problem with someone, take it up via PM.
- Maximum of two characters per person.
- Please try to use a decent, understandable level of grammar, punctuation and spelling when roleplaying. Typos are to be expected, as are errors – nobody is perfect. But there is a certain standard, and I’m afraid if you don’t meet that standard, your bio will not be accepted. Sorry, but posts need to be readable, otherwise it’s extremely hard for everyone to know what you’re doing. Thanks for your understanding~
- Dodging attacks is a given, but please try to be realistic about it. You’re not invincible, and your stamina will drop over time, so even if you block things instead of dodging them, remember that you can only take a certain amount of punishment. Dodge and block everything and I’ll have Deviljho appear and you’ll be lucky if there is even a shred of your character left when it’s through with you.
- Check the Monster Hunter Wikia and Information Thread before asking a question, PLEASE. Answering a question to which the answer is already provided gets very old very quickly.
- Upon defeating a Quest monster, players can carve three parts of their choice from the monster’s corpse, and will receive an additional five parts of their choice. Body parts that are cut off during the course of the fight can also be carved from (during the fight) for an additional carve. Once players reach GR4, they may choose between normal and + carves and rewards.
- For the sake of simplicity, armour skills will be in effect if and only if you wear all of the armour of the set in question.
- Make sure you clearly state what you’re carving from monsters, as well as what weapon/armour you’re forging. A list of what you have acquired will be kept by me, but keep your own list anyway, just in case I lose track. It has been known to happen. Be thorough, and no misunderstandings will come of this~
- You need at least TWO other people to go on a quest with you. This is to prevent people from just power-playing their way through quests to get armour sets, as well as to promote interaction between players.
Application Template
Name:
Gender:
Age: (no younger than 18, please)
Personality:
Appearance:
Weapon:
Guild: (Wyvern's Claw or Tigrex's Fang)
Bio:
Notes:
- All players will start off at Guild Rank 1. The sole exceptions to this will be the Guild Masters.
- All players excluding the Guild Masters start with a leather armour set, as well as a first-level Yukumo weapon of their choice.
- You will be able to branch out and acquire different weapons as you go along, but be realistic in how adept your character is at wielding it if you decide to change.
- At the moment, I am not allowing Felyne comrades. However, with enough support for the idea, that may change…
Characters
Wyvern’s Claw
Guild Master – Kyoshiro
Tigrex’s Fang
Guild Master - Martel
The information thread can be found here, and should answer your questions about the world, as well as (eventually) the quests you'll be able to undertake. Any questions, ask them here, I'll be adding an FAQs section to the information thread as well.
That was hundreds of years ago. Now, The Wyvern's Claw, a guild founded by the lady Renecia shortly before she vanished, acts as protectors for the town. The Tigrex’s Fang, a second guild, was founded not long after and, whilst the guild is less experienced, the new blood helped to stave off the monster attacks, as not even the Wyvern’s Claw can be everywhere at once. For, since Lady Renecia’s passing, monster attacks have steadily increased, until it has reached a point where both guilds can barely protect the town and have had to send out requests for new recruits, new blood that, whilst in no short supply, is sorely lacking in skill for the most part.
Monsters never seen before are appearing in areas previously thought devoid of life, and those existing monsters the guilds are used to dealing with have become far more violent and daring, making several excursions into the village itself before being driven back. Plus, if the rumours are accurate, the one monster that Lady Renecia could not defeat has returned to the lands once again and stirs in the Abyss…
Rules
- God modding, meta gaming and power-playing is forbidden.
- Treat other players with respect. If you have a problem with someone, take it up via PM.
- Maximum of two characters per person.
- Please try to use a decent, understandable level of grammar, punctuation and spelling when roleplaying. Typos are to be expected, as are errors – nobody is perfect. But there is a certain standard, and I’m afraid if you don’t meet that standard, your bio will not be accepted. Sorry, but posts need to be readable, otherwise it’s extremely hard for everyone to know what you’re doing. Thanks for your understanding~
- Dodging attacks is a given, but please try to be realistic about it. You’re not invincible, and your stamina will drop over time, so even if you block things instead of dodging them, remember that you can only take a certain amount of punishment. Dodge and block everything and I’ll have Deviljho appear and you’ll be lucky if there is even a shred of your character left when it’s through with you.
- Check the Monster Hunter Wikia and Information Thread before asking a question, PLEASE. Answering a question to which the answer is already provided gets very old very quickly.
- Upon defeating a Quest monster, players can carve three parts of their choice from the monster’s corpse, and will receive an additional five parts of their choice. Body parts that are cut off during the course of the fight can also be carved from (during the fight) for an additional carve. Once players reach GR4, they may choose between normal and + carves and rewards.
- For the sake of simplicity, armour skills will be in effect if and only if you wear all of the armour of the set in question.
- Make sure you clearly state what you’re carving from monsters, as well as what weapon/armour you’re forging. A list of what you have acquired will be kept by me, but keep your own list anyway, just in case I lose track. It has been known to happen. Be thorough, and no misunderstandings will come of this~
- You need at least TWO other people to go on a quest with you. This is to prevent people from just power-playing their way through quests to get armour sets, as well as to promote interaction between players.
Application Template
Name:
Gender:
Age: (no younger than 18, please)
Personality:
Appearance:
Weapon:
Guild: (Wyvern's Claw or Tigrex's Fang)
Bio:
Notes:
- All players will start off at Guild Rank 1. The sole exceptions to this will be the Guild Masters.
- All players excluding the Guild Masters start with a leather armour set, as well as a first-level Yukumo weapon of their choice.
- You will be able to branch out and acquire different weapons as you go along, but be realistic in how adept your character is at wielding it if you decide to change.
- At the moment, I am not allowing Felyne comrades. However, with enough support for the idea, that may change…
Characters
Wyvern’s Claw
Guild Master – Kyoshiro
Tigrex’s Fang
Guild Master - Martel
The information thread can be found here, and should answer your questions about the world, as well as (eventually) the quests you'll be able to undertake. Any questions, ask them here, I'll be adding an FAQs section to the information thread as well.
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