DarkClaymore
Fatal Noob
I one of those people who just can't understand what is so great about FFVII (please don't kill me! ). But I really want to!
I like it when most people say a game is bad, but I end up loving it anyway.
But I don't like it the other way around (not liking a game which others like)
From what I have read on different sites, most people who consider FFVII as the best FF usually say it has great: plot, characters, upgrading system (materia system).
While I admit those points are really the strong points of the game (aside the plot, which I was very good only at the beginning), I still think it is not enough to make the game the "best".
Of what I think about the those "strong points":
Plot
While the idea is amazing, I think it wasn't presented very well and I found it boring and quite "forced" at some point. It felt as they are just adding some random things in order to make to the story go on.
I liked most other FFs' plots much more.
Characters
I like most of the characters and I can admit they are the best from any other FF so far. I think it is because the game focuses a lot on each character. I usually notice similar style in some anime.
The idea is basically to give each character his own "arc", during which we learn more about the character's past, troubles and goals. Thus we feel that we know the character very well and start to like it (at most cases at least). Then, usually after we solve the character's biggest problem or making some kind change in him (way of thinking or the like), the character's "arc" is ~completed~ and another character's arc is starting.
So this way we end up with knowing a lot about our party (maybe aside the bonus characters, even though Yuffie has kind of "arc" too).
In most cases like this, the main character is the one who helps the other characters to overcome something and the like (basically to ~complete~ their arc), as he seems to be the type who doesn't have any troubles himself. Then, near the end, when the arcs of all the other characters are completed, it is revealed that the main character have some kind of trouble himself. A trouble which is even deeper and harder to deal with than with the other characters' ones. Thus starts the main character's arc. In this one arc, the main character (who so far helped others) will be helped by those who he has helped. This creates a great feling of freinedship and drama, and overall makes everything look great.
While it is all great and I like it, is isn't too uncommon as it is featured in many games, anime and even FFIX & FVIII have something similar (even though there is less focus on it).
Upgrading System
Every FF has it's own unique upgrading system. So even though the materia system is my favorite so far, other FFs' upgrading systems are almost as good.
While it is all very nice, I still think other FFs can offer as much as that and even more. So what really makes the game so great? Is it something I totally missed?
Or maybe I must play the spioffs in order to like the game more? (even though it doesn't sound much realistic to me)
I like it when most people say a game is bad, but I end up loving it anyway.
But I don't like it the other way around (not liking a game which others like)
From what I have read on different sites, most people who consider FFVII as the best FF usually say it has great: plot, characters, upgrading system (materia system).
While I admit those points are really the strong points of the game (aside the plot, which I was very good only at the beginning), I still think it is not enough to make the game the "best".
Of what I think about the those "strong points":
Plot
While the idea is amazing, I think it wasn't presented very well and I found it boring and quite "forced" at some point. It felt as they are just adding some random things in order to make to the story go on.
I liked most other FFs' plots much more.
Characters
I like most of the characters and I can admit they are the best from any other FF so far. I think it is because the game focuses a lot on each character. I usually notice similar style in some anime.
The idea is basically to give each character his own "arc", during which we learn more about the character's past, troubles and goals. Thus we feel that we know the character very well and start to like it (at most cases at least). Then, usually after we solve the character's biggest problem or making some kind change in him (way of thinking or the like), the character's "arc" is ~completed~ and another character's arc is starting.
So this way we end up with knowing a lot about our party (maybe aside the bonus characters, even though Yuffie has kind of "arc" too).
In most cases like this, the main character is the one who helps the other characters to overcome something and the like (basically to ~complete~ their arc), as he seems to be the type who doesn't have any troubles himself. Then, near the end, when the arcs of all the other characters are completed, it is revealed that the main character have some kind of trouble himself. A trouble which is even deeper and harder to deal with than with the other characters' ones. Thus starts the main character's arc. In this one arc, the main character (who so far helped others) will be helped by those who he has helped. This creates a great feling of freinedship and drama, and overall makes everything look great.
While it is all great and I like it, is isn't too uncommon as it is featured in many games, anime and even FFIX & FVIII have something similar (even though there is less focus on it).
Upgrading System
Every FF has it's own unique upgrading system. So even though the materia system is my favorite so far, other FFs' upgrading systems are almost as good.
While it is all very nice, I still think other FFs can offer as much as that and even more. So what really makes the game so great? Is it something I totally missed?
Or maybe I must play the spioffs in order to like the game more? (even though it doesn't sound much realistic to me)