I don't really have designated favourites - more along the lines of who can make battles fun. For the most part, this has drawn me in towards magic-users.
Ultimecia
She lacks any real variety in her onslaught, but her barrages keep the enemy pressed for tactics. It's nice forcing people to...
Oh dear. I've not actually played it all the way through so I wouldn't know, but that's quite surprising. Another deterrent from the game imo. :mokken:
The failure to acknowledge the relevance of his attire is what's the most irritating. Not only do we learn it was a desperate attempt to be 'different' from the other Genomes, he's a narcissist. A narcissist! Should justify any amount of flamboyant clothing to be honest.
:ohoho: My bad.
I found this feature to be terribly disappointing. I'd expect lower damage on hit, but didn't anticipate the dramatic decrease in comparative effectiveness. But referring back to my earlier point it probably is pertinent to the role of the Keyblade to carry out...
I'll join. First FF villain I was ever exposed to and I've appreciated how much of a separate class of villain he really is. As for quotes:
"But the celebration isn't over yet. It's time to really light things up! Your former master is here, Bahamut. Play a requiem for her and all of Alexandria!"
It's the case with any 'guest' character that'll accompany you in a game - they have their uses but they're not designed to do the fighting for you. In regards to KH there's probably some emphasis on the keyblade being more effective against Heartless than, say, Larxene's daggers, but the...
http://www.finalfantasyforums.net/ffxiii-help-booth/potential-spoilers-boss-at-the-end-of-the-tower-chp-11-a-38126.html#post690869
It's essential that you maintain Protect and Shell. Haste and Slow are entirely optional, but turn the tide for the majority of the fight. Do you have the passive...
Keeping the received damage to a manageable level is pretty much essential, as you're experiencing. The only Paradigms that saw any use for me were:
1. COM - RAV - RAV
2. COM - MED - MED
3. SEN - MED - MED
4. SAB - RAV - SYN
Team being: Fang, Lightning and Hope.
Started out with Guerilla (4)...
I was immediately weary of them when I entered the plains. Size isn't always everything, but I didn't want to take any chances at that point. Still, my curiosity had to be sated and size really did speak volumes for its strength. It was only later during the re-visit to Cocoon that I was able...
Eh, seems more like a suspense thing to me. Keeping your blatant main antagonist shrouded in mystery for at least a while to keep you guessing! The fact it happens to be a sphere seems to be little more than coincidence imo. A sphere doesn't have to be a sphere for a reason. Just is.
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