FFXIII-2 wasnt tens of hours either. You could really beat the game quick if you didnt do all the extras
Beat it in less than 20 hours? That's pathetic. I didn't buy XIII-2 but that's a waste of good money imo.
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FFXIII-2 wasnt tens of hours either. You could really beat the game quick if you didnt do all the extras
Whine whine bitch and moan, seriously you guys need to either button those mouths until some Gameplay is shown or just accept that theres a 3rd final game and move on. Sorry I'm being blunt but damn almost 5 pages of people bitching about this its just plain silly.
http://andriasang.com/con2l3/lightning_returns_details/
New details
The only think I really dont like is the happy ending thing. If it was to always have had a happy ending, fine, but it seems to me like they want to just because the ending of FFXIII-2 was so bleak. I felt that to be a nice change of pace. I really REALLY hate it when developers change the story because fans complain
I feel quite neutral about this. Whilst I prefer bittersweet endings, a happy ending is acceptable as long as it isn't farfetched within the story. The happy ending to XIII, for example, was a suitable ending. It was a little bittersweet, which is more realistic, but happy overall. Crossed fingers the FINAL ending to the series shares this balance.andriasang said:This will be Lightning's last game and will end with a happy ending. The game has just one ending.
Interesting. This certainly makes me feel that XIII has been a massive experiment which will inform them for future titles. I don't think this is a bad thing! Instead, I feel Toriyama is trying to get a sense of what the fans want now. He's trying to update the series by giving us a variety of game-types: linear but with a great story; more open with a more basic story; and this.The first FFXIII was story driven, meaning that the story pulled the player along. FFXIII-2 was player driven, meaning players selected the story. Lightning Returns is World Driven, meaning players have to consider how they interact with the changing world.
I don't like the idea of this... Unless the events in the game are vastly different when you play differently, it sounds like a massive waste of time. I suppose a Skyrim-type experience in which there are many different things to see and do would be okay...but if there's an overall story with a few differences, then we're essentially being asked to proceed through the same story multiple times. I have far too many games to do that, including FFI, III, V, VI and VII! (I hope to complete IV, VIII and IX by the release date of XIII-3)The game is meant to be played and cleared multiple times. The volume is not such that it will take many tens of hours to clear once.
Okay, I can accept this as an explanation. What I want to know, however, is what Serah's vision was. What could possibly be so terrible? Furthermore...what is with the secret ending of XIII-2? Even if people can't age, things can change...so surely it's still possible for Yeul to die from visions? Although, it wouldn't be possible for a baby to grow, so future Yeul's would not exist.People from XIII-2 haven't died. Because of the effects of the chaos (I'm not sure if this is the proper English word), people have stopped aging and don't get old.
I can accept this too as long as other members of the party appear to take part in the story. Playing Lightning and just Lightning, I can accept. The concept of a story with Lightning and just Lightning - no Noel, Serah, Snow, Hope or Sahz - saddens me.Lightning is all by herself in battle, allowing you to concentrate more than when you had to control a party.
Fair enough. It's a new way of doing things. I can accept that. (I still think FFX's system would have been better.During battle, you don't select menu commands. Instead, you select abilities which have been assigned to buttons.
MGS anyone? Splinter Cell? Bioshock?Hope will give guidance to Lightning via wireless com.
This will be Lightning's last game and will end with a happy ending. The game has just one ending.
・The first FFXIII was story driven, meaning that the story pulled the player along. FFXIII-2 was player driven, meaning players selected the story. Lightning Returns is World Driven, meaning players have to consider how they interact with the changing world.
・The game's in-game time works out to one day being the equivalent of one to two hours of real time. There will be increases and decreases in time.
・The game is meant to be played and cleared multiple times. The volume is not such that it will take many tens of hours to clear once.
・Depending on your actions, the remaining life of the world could decrease, and the game could end before the 13 day limit.
・There are some times when helping someone will decrease the life of the world.
・Defeating some enemies and clearing some quests will increase the life of the world.
・Lightning has become a considerably more refined person.
・You can freely move around during battle. Some elements of the battle system are timing-based.
・The battle system is close to action. There's an ATB gauge.
・During battle, you don't select menu commands. Instead, you select abilities which have been assigned to buttons.
・Hope will give guidance to Lightning via wireless com.
・The city has clocks everywhere showing the constant progression of time.
I know this may sound a bit weird but isn't everybody being a tad mean towards this game just because it's Final Fantasy XIII ? I mean look at Crisis Core.
Zack Fair is the only playable character, there's no other characters in battle, just like this game will be. Yeah it's going to have some Metal Gear Solid like mechanics but it's still going to have the JRPG battle format somewhat.
I don't see how Crisis Core gets away with bashing when it sounds like the same format as this game. Crisis Core pleased and sold tons of copies and got 10/ 10 prefect scores and made most fans happy. But Lightning Returns that has the same format isn't a " Final Fantasy game " ?
It sounds a bit.. hypocritical..
Imo this is just a spin off like game like DoC and Crisis Core and it's not going to affect the Final Fantasy formula too much. Nobody went " OMG Final Fantasy is turning into Doom and Splinter Cell; the franchise is doomed " ! When DoC came out. This is just a game dedicated towards who have enjoyed the Final Fantasy XIII games. We don't have to buy it and hopefully it won't affect the usual Final Fantasy formula. It's just another Crisis Core; expect with Claire Farron instead of Zack Fair.Plus like somebody else mentioned this is the last game with LIGHTNING; they didn't say it was going to be the last Final Fantasy 13 game. Yes SE WILL milk it more.
The game is currently 30% complete
This will be Lightning's last game and will end with a happy ending. The game has just one ending.
Lightning Returns is World Driven, meaning players have to consider how they interact with the changing world.
The game is meant to be played and cleared multiple times. The volume is not such that it will take many tens of hours to clear once.
People from XIII-2 haven't died. Because of the effects of the chaos (I'm not sure if this is the proper English word), people have stopped aging and don't get old.
Hope will give guidance to Lightning via wireless com.
I don't see how Crisis Core gets away with bashing when it sounds like the same format as this game. Crisis Core pleased and sold tons of copies and got 10/ 10 prefect scores and made most fans happy. But Lightning Returns that has the same format isn't a " Final Fantasy game " ?
(and so were Skyrim and Guild Wars 2!)
Wait, wat? I agree with you on the Skyrim thing. The only reason I still play that anymore is because the modding community for it is damned amazing. However, what went wrong with GW2 for you? It's got a good story (nothing great, but certainly not horrible), combat is dynamic, fluid, responsive, and fun. My only real complaints with the game are the few bugs it has (but those are being fixed) the TP being down often, and the fact that the "dynamic events" aren't very dynamic. However, they're still fun, you can't quite set your watch by them, but the fact that leveling doesn't seem like a chore is fantastic. It's not MMORPG 2.0, but it' sitting close at MMORPG 1.7.6 in my opinion.
What's your take on it?