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Tue, Feb 05, 2013 | 09:31 GMT
Square-Enix financials: ¥5.7b loss amid ‘increasingly difficult’ console market
Square-Enix had a strong run of IP last year, but its latest financial report makes for uneasy reading. The Japanese firm has published a loss of ¥5.7 billion for the nine-month period ended December 31st 2012, and cites the increasingly difficult console market as a key factor.
Square Enix in Q3
Year-on-year profits are up ¥5 billion for the nine-year period ended December 31st 2012.
The company’s financial project for the end of year is ¥3.5 billion, which is down 42.2% year-on-year. The company is still banking on big sales of Tomb Raider.
Game sales were positive for the period, up ¥95.7 billion to ¥102.7 billion.
Square-Enix cites, “the increasingly difficult condition of the world-wide console game market” as a key issue in its financial report.
It’s an about-face for the company, which posted a ¥5 billion profit year-on-year for the previous period, begging questions about the console market’s volatility in the run-up to next-gen formats.
Although profits were down, game sales were up from ¥95.7 billion to ¥102.7 billion, in a year that saw Hitman: Absolution, Final Fantasy XIII-2 and Sleeping Dogs go to market. It also published Call of Duty: Black Ops 2 in Japan, to no avail.
The company still has high hopes for its year-end financial report – presumably as Tomb Raider has yet to launch – with its net profit projection sitting at ¥3.5 billion, which is a 42.2% year-on-year decrease. Still, black is better than red.
In a statement issued this morning – via GI.biz – Square-Enix discussed its slumping financials:
“During the nine-month period ended December 31, 2012, the Company has not recovered the operating loss posted in the six-month period ended September 30, 2012. [This is] primarily due to the increasingly difficult condition of the world-wide console game market, under which the Group is struggling to achieve a fair expected return on its investment.
“On the other hand, content for other platforms such as PCs, smartphones and SNS such as ‘Sengoku Ixa,’ a browser game, and ‘Final Fantasy Brigade,’ a social networking game for Mobage, are generating an acceptable profit.
“In addition, newly released game titles, such as ‘Kaku-San-Sei Million Arthur,’ a social networking game released in April, 2012 serving more than 1 million registered users, have been expanding at a satisfactory pace. Registered users of Final Fantasy Artniks,’ a social networking game released in November, 2012 for Gree, exceeded 1 million at the end of December, 2012.”
We’ll have more on this report as it comes.
Source - http://www.vg247.com/2013/02/05/squ...asingly-difficult-console-market/#more-336628
____
Notice the part in red. SE seems to make more profit (at least a decent profit considering) from Side projects we all (well most of us) simply despise. They seem to focus more on side projects than the actual games we want well most of us want. Well they actually make money lol.
Without Eidos what loss would SE really have?
Im confused by this report tbh. SE lost 5.7 billion yen within 9 months last year. Hitman, Sleeping Dogs and FFXIII-2 didnt make enough profit?
This is big money so why has SE still losses.. Anyways I think its interesting.
Perhaps they invested too much money into projects yet to be released like FFXIII-3 and have yet to produce money obviously.
So will they finally make a profit this year? with Tombraider and FFXIII-3?
What do you guys think?
In other news I think this is funny:
[h=2]Tecmo Koei posts healthy Q3 financials, net profit up 291.7%[/h]http://www.vg247.com/2013/02/04/tecmo-koei-posts-healthy-q3-financials-net-profit-up-291-7/
Square-Enix financials: ¥5.7b loss amid ‘increasingly difficult’ console market
Square-Enix had a strong run of IP last year, but its latest financial report makes for uneasy reading. The Japanese firm has published a loss of ¥5.7 billion for the nine-month period ended December 31st 2012, and cites the increasingly difficult console market as a key factor.
Square Enix in Q3
Year-on-year profits are up ¥5 billion for the nine-year period ended December 31st 2012.
The company’s financial project for the end of year is ¥3.5 billion, which is down 42.2% year-on-year. The company is still banking on big sales of Tomb Raider.
Game sales were positive for the period, up ¥95.7 billion to ¥102.7 billion.
Square-Enix cites, “the increasingly difficult condition of the world-wide console game market” as a key issue in its financial report.
It’s an about-face for the company, which posted a ¥5 billion profit year-on-year for the previous period, begging questions about the console market’s volatility in the run-up to next-gen formats.
Although profits were down, game sales were up from ¥95.7 billion to ¥102.7 billion, in a year that saw Hitman: Absolution, Final Fantasy XIII-2 and Sleeping Dogs go to market. It also published Call of Duty: Black Ops 2 in Japan, to no avail.
The company still has high hopes for its year-end financial report – presumably as Tomb Raider has yet to launch – with its net profit projection sitting at ¥3.5 billion, which is a 42.2% year-on-year decrease. Still, black is better than red.
In a statement issued this morning – via GI.biz – Square-Enix discussed its slumping financials:
“During the nine-month period ended December 31, 2012, the Company has not recovered the operating loss posted in the six-month period ended September 30, 2012. [This is] primarily due to the increasingly difficult condition of the world-wide console game market, under which the Group is struggling to achieve a fair expected return on its investment.
“On the other hand, content for other platforms such as PCs, smartphones and SNS such as ‘Sengoku Ixa,’ a browser game, and ‘Final Fantasy Brigade,’ a social networking game for Mobage, are generating an acceptable profit.
“In addition, newly released game titles, such as ‘Kaku-San-Sei Million Arthur,’ a social networking game released in April, 2012 serving more than 1 million registered users, have been expanding at a satisfactory pace. Registered users of Final Fantasy Artniks,’ a social networking game released in November, 2012 for Gree, exceeded 1 million at the end of December, 2012.”
We’ll have more on this report as it comes.
Source - http://www.vg247.com/2013/02/05/squ...asingly-difficult-console-market/#more-336628
____
Notice the part in red. SE seems to make more profit (at least a decent profit considering) from Side projects we all (well most of us) simply despise. They seem to focus more on side projects than the actual games we want well most of us want. Well they actually make money lol.
Without Eidos what loss would SE really have?
Im confused by this report tbh. SE lost 5.7 billion yen within 9 months last year. Hitman, Sleeping Dogs and FFXIII-2 didnt make enough profit?
Although profits were down, game sales were up from ¥95.7 billion to ¥102.7 billion, in a year that saw Hitman: Absolution, Final Fantasy XIII-2 and Sleeping Dogs go to market. It also published Call of Duty: Black Ops 2 in Japan, to no avail.
This is big money so why has SE still losses.. Anyways I think its interesting.
Perhaps they invested too much money into projects yet to be released like FFXIII-3 and have yet to produce money obviously.
So will they finally make a profit this year? with Tombraider and FFXIII-3?
What do you guys think?
In other news I think this is funny:
[h=2]Tecmo Koei posts healthy Q3 financials, net profit up 291.7%[/h]http://www.vg247.com/2013/02/04/tecmo-koei-posts-healthy-q3-financials-net-profit-up-291-7/
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