[09/06] FFXIII-2 team interviewed, multiple endings confirmed

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Final Fantasy XIII-2 Team Interviewed

Famitsu.com has posted an interview it conducted with Final Fantasy XIII-2 producer Yoshinori Kitase and director Motomu Toriyama at E3. Here's a summary of what the two developers had to say about the upcoming sequel.

Regarding the line in the trailer about Lightning's death
Kitase said that he can't talk about this mysterious line about FFXIII's main character Lightning. He suggested that fans read the Episode i novella and imagine from there. Toriyama said that Lightning is the story's backbone, and dead or alive she'll appear in the game and you'll take control of her.

On baggy pants Noel
Toriyama described Noel, a new character for the game, as having a different type of chivalry from Snow, the male lead FFXIII. Regarding how Noel fits into the story, Toriyama said that he can't say much at present.

On the explorative component of the E3 demo
The original Final Fantasy XIII was very story driven, said Toriyama, meaning the focus was on the story and the story would make the game move in certain ways. Following much feedback from players, they made FFXIII-2 player driven. Players will actively explore and will trigger events with their actions. They're making the game so that there are many choices for players.


Serah and Noel.
On why there are monsters in your battle party
One of the changes observed in the battle system is that monsters can now be part of your party. This is to allow for more strategic roll gameplay, said Toriyama. Each monster has specific rolls, and by grouping monsters together in different ways, players can create a more personalized experience. Kitase said that the the Paradigm Shift system gives the game the image of battling while switching your decks in a card game.

On the response from overseas press
Toriyama said players appear to be happy that gameplay areas from the original have changed. Kitase noted that in the current version, they're showing off the explorative elements and greater feeling of freedom. However, there are a lot of other elements that they currently cannot speak about.

On repeat play
Toriyama said that the game will have more yarikomi elements (I keep forgetting how to translate that damn word -- it's all the extra crap you can do in a game beyond the main quest). You'll be able to play the game multiple times. Famitsu asked if this means there will be a New Game + style feature, where you restart the game with your character fully buffed up from the previous playthrough. Toriyama responded that they hope to offer a different form of repeat play from this.

On multiple endings
FFXIII-2 will have multiple endings, a first for the series said Toriyama. Famitsu.com's interviewer was extremely shocked by this statement. One of the reasons for including a multi ending system, explained Toriyama, is that when it comes to the world view and serious story development, FFXIII-2 is similar to FFXIII, so they felt that they should show new elements in the gameplay area. He contrasted the changes to the switch from FFX to FFX-2, where the world view and battle system changed considerably.


On Multiple Bahamuts
An E3 trailer showed Lightning in a battle scene where she was riding her Odin summon and fighting against a Bahamut, Chaos Bahamut. Famitsu.com noted that Fang's summon is also Bahamut. Are these two Bahamuts different? Yes, responded Toriyama. The Chaos Bahamut is a slightly different existence from a summon.

On Serah's Summons
The Serah character does not have summons during battle, said Toriyama, but in its place she can have monsters join her party.

On the demo's location
Toriyama wouldn't identify the location of the demo area, but he did say that it's an important area in the game's story.


On the poster image in Famtisu's article
The poster image in Famitsu.com's article (shown below), which shows Serah and Lightning, was created by art director Isamu Kamikokuryou as part of a request for something different from FFXIII, owing to FFXIII-2 having a darker and more mysterious world. The theme Kamikokuryou used for the image is "surrealism." The image shown in the article will be a symbolic image for FFXIII-2, said Toriyama.

Source: Andriasang

Another interview:

FFXIII-2 will have DLC scenarios

GameInformer was able to interview Final Fantasy XIII-2 director Motomu Toriyama at this year’s E3, and one of the questions that came up was DLC. Toriyama stated that Final Fantasy XIII-2 was built from the get-go to be compatible DLC, and that downloadable scenarios are planned to add to the story as tertiary chapters to extend gameplay beyond the initial release. Toriyama implied that there may be more than one scenario of DLC being planned, but Square-Enix was not ready to comment on how much would actually follow.

We also learned at E3 that Final Fantasy XIII-2 will have some sort of a “New Game+” feature but not in the manner we expect. However it is intended that this feature will give the game some sort of replay value.

Source: Final Fantasy Network

EDIT:

Yet another interview, hinting on love-related multiple endings

During an E3 2011 interview today, Final Fantasy XIII-2 director Motomu Toriyama revealed that the game will include multiple endings. The developer and I were discussing FF XIII-2’s apparent shift away from Snow and Serah’s love story to Serah’s search for her sister Lightning. Toriyama pointed out that the love story angle may not be going away completely, and that the player will be able to influence the game's conclusion.

“Earlier we were talking about choices and interactivity. Final Fantasy XIII-2 will have multiple endings for the first time in the history of the franchise,” said Toriyama. “That might have some connection with what we were talking about earlier with love stories. So the endings may have something to do with a love story. It could be a very grown up type of Final Fantasy.”

When I visited Square Enix in Japan for our exclusive preview of Final Fantasy XIII-2 in issue 219 of Game Informer, I spoke with Toriyama about his interest in BioWare’s storytelling methods, specifically the Mass Effect series. Did that game inspire this decision to add multiple endings to FF XIII-2? Could the “grown up” nature of the multiple conclusions hint at the series’ first sex scene? Or does the emphasis on choice mean Serah may have to decide between Snow and Lightning? Either way, we’re excited to see how these multiple endings are implemented.

Source: itrevino
 
When they say player-driven, I hope that means it's not a bunch of scrambled gameplay types with a lackluster story. That'd be horrible. As for DLC, I hate how much DLC pisses me off because I feel I'm missing out on the story when I don't have it >.< FF doesn't need DLC.
 
This is just like Final Fantasy X-2. More and more it is reminding me of a Mass Effect type system though where you have different endings. It is pretty weird that they would choose to do that. If they can think of a new game plus after the game itself that would be nice. Just please do not be missions as those were pretty boring with the backtracking and all. It is REALLY disappointing that if the party leader dies you get game over again. Why can they not TAKE that out of the game? :ffs: DLC... yes that will work. Thanks.
 
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Well all else aside I rather like games with multiple endings it adds another element for replay factor...The downside is if they have you pay for the "Event" DLC,wich I doubt they would but one never knows when it comes to such things...I could care less about costumes and such but if they are events thet can potentialy change your"ending" then id hope they would make them free and not be greedy for money..
All togeather I have high hopes for this game even if I hardly ever use monsters,when available in the games,They just dont have decent lasting qualities but then again Ive ony realy ever used summons just to see the animation....
When I heard there wouldnt be summons in the game that did bother me....How the hell can you have a FF without them at this point?
But the game is becoming more appealing with the more details they release...I hope it plays as well as its apearing...
And I never considerd Snow the leading male I considerd that Sahz
 
I am quite unsure whether to be happy about multiple endings or not. I am guessing that probably Serah end up with Noel or Snow, or nobody.

I think there will be a lot of choices during the game that influence what ending we get, so this is the exciting part. Nevertheless, I really cannot wait anymore for this game.
 
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Nevertheless, I really cannot wait anymore for this game.
Exactly how I feel....Wich is odd since the first rubbed me so wrong but at least the changes seem favorable,as of now.
Even if they are borrowing elements from other games and such its still a pluss since,even if they are milking money at this point, it shows in some way they are trying ...
 
Ugh I am so torn over this.

on the bad side:
* It's XIII-2, the sequel to one of the worst FF games in existence.
* You control Serah, who I hate
* Serah is a whore and has obviously moved on from her fiance
* DLC... no... just no....
* If I want to play this game I am going to have to force myself to finish XIII

Good side:
* They seem to have listened to their fans
* Open world, player choices, sounds good to me.
* A male character that actually looks ok.

I am a little unsure about the multiple endings and monsters in battle though
 
I'm absolutely loving the New Game+ idea. One of the few things I actually didn't like about FFXIII was the post-game missions. I could never really bring myself to do them because when I finish a game's story, that's usually the point I stop until I pick up the game and start anew. I hope New Game+ is something that allows you to carry over stuff in a new game and/or opens up new things to do in the game.

Multiple endings makes me happy as well, although I wonder if they actually mean completely different endings or just endings that differ depending on your progress. FFX-2 had 3 potential endings, but they were more like tiers. The more complete the game is, the more you see in the ending.

Going by the interview, I guess it's up to the player to decide to have some romantic scenes (and possibly others)? I have no reason to think Serah actually dumped Snow, but the gamer may just totally avoid Snow for the whole game maybe, therefore avoid the romantic stuff? I assume this may not just be in regards to Serah and Snow, but other characters?

I don't think it will come to Serah choosing between Snow and Lightning though. I started reading a translation of that Episode Zero novella that takes place before FFXIII, and one point stood out to me. Serah sees Snow and Lightning as complete opposites, but they have one thing in common.

"I love them both."

I do admit I'm wrinkling my nose at DLC. I'm hoping if the content is to be payed for, it will be worth it. I know people are willing to put out good money on extra maps in FPS games, but for an RPG, I want some lengthy content.

(of course I'd love for it to be free more than anything, lol)
 
So is the story seriously going to be about finding Lightning or is there more behind it? Like a villain or something? What is the story? :eek:
 
Famitsu.com has posted an interview it conducted with Final Fantasy XIII-2 producer Yoshinori Kitase and director Motomu Toriyama at E3. Here's a summary of what the two developers had to say about the upcoming sequel.
Is he STILL here? Why haven't they fired him yet?

Regarding the line in the trailer about Lightning's death
Kitase said that he can't talk about this mysterious line about FFXIII's main character Lightning. He suggested that fans read the Episode i novella and imagine from there. Toriyama said that Lightning is the story's backbone, and dead or alive she'll appear in the game and you'll take control of her.
Well, this essentially means that FFXIII-2 has no backbone whatsoever, because FFXIII didn't have a story, and the only character more bland and thoroughly unimaginative than Lightning is her base model, Cloud. Even the Warriors of Light in the original Final Fantasy were more interesting than Lightning was. She's easily one of the worst video game characters in existence.

On baggy pants Noel
Toriyama described Noel, a new character for the game, as having a different type of chivalry from Snow, the male lead FFXIII. Regarding how Noel fits into the story, Toriyama said that he can't say much at present.
Chivalry? Snow? :rofl:
Well, Snow was the obnoxious "I'm the Hero!" type, so what is Noel going to be like? "I might be the Hero"?

On the explorative component of the E3 demo
The original Final Fantasy XIII was very story driven, said Toriyama, meaning the focus was on the story and the story would make the game move in certain ways. Following much feedback from players, they made FFXIII-2 player driven. Players will actively explore and will trigger events with their actions. They're making the game so that there are many choices for players.
In other words, they tried to make FFXIII-2 into an actual game, rather than an interactive movie where you just press two buttons for the entire thing: Up on the Control Stick and the X button. What the original game should have actually been, instead of the pile of crap we received. Well...good. At least someone in Square Enix is listening and taking note of their financial statements. I highly doubt its Toriyama, though.

On why there are monsters in your battle party
Laziness, because they couldn't be arsed to make some more characters. Simple as that. I'm not accepting any excuses for this: they couldn't be bothered to make new characters, to actually flesh out their pathetically weak cast, so they thought they'd give us control over monsters instead.

Kitase said that the the Paradigm Shift system gives the game the image of battling while switching your decks in a card game.
So they ARE stealing from Yu-Gi-Oh! Oh, I hope Snow comes back now, just for the inevitable "Card games on motorcycles" jokes that will result.
Card-based RPGs have been very hit-and-miss over the years, comparing FFXIII-2's system to those is, in my opinion, a bad idea. On the plus side, there is Baten Kaitos. On the negative side, there is Lost Kingdoms II. Well, since FFXIII was a colossal miss, perhaps FFXIII-2 will get it right this time...but I won't hold my breath, or even expect that to be the case. I fully expect it to fail just as spectacularly: you can dress up a turd, but its still a turd.

Toriyama said players appear to be happy that gameplay areas from the original have changed.
Because we can't possibly imagine how any changes could be any worse than the original, perhaps?

Kitase noted that in the current version, they're showing off the explorative elements and greater feeling of freedom. However, there are a lot of other elements that they currently cannot speak about.
Like, the elements from the first game that 50% of the fanbase hated and will still be present in the sequel, making it a pile of garbage? Just a guess.

On repeat play
Toriyama said that the game will have more yarikomi elements (I keep forgetting how to translate that damn word -- it's all the extra crap you can do in a game beyond the main quest). You'll be able to play the game multiple times.
But will you really want to, is the question.

Famitsu asked if this means there will be a New Game + style feature, where you restart the game with your character fully buffed up from the previous playthrough. Toriyama responded that they hope to offer a different form of repeat play from this.
They REALLY don't like the New Game + option, do they? What is so wrong with it? If you can play this thing multiple times, I know I'd be more motivated to if I didn't have to painstakingly grind again. Tons of games do that, and it really works. Get off your high horse and join the club, Square Enix.

On multiple endings
FFXIII-2 will have multiple endings, a first for the series said Toriyama. Famitsu.com's interviewer was extremely shocked by this statement. One of the reasons for including a multi ending system, explained Toriyama, is that when it comes to the world view and serious story development, FFXIII-2 is similar to FFXIII, so they felt that they should show new elements in the gameplay area. He contrasted the changes to the switch from FFX to FFX-2, where the world view and battle system changed considerably.
*bomb crashes*
Well, that's damned it entirely. Similar to FFXIII? I think that pretty much sums it up, doesn't it? As for multiple endings...well, its not surprising. Multiple endings is a Western thing primarily after all, so I suppose its only natural that they'd steal it.

FFX and FFX-2 wasn't that big of a change, either. Really, the change was minimal - don't get me wrong, I liked X-2, but the world map had maybe two or three alterations to it. The Dressphere System was excellent, but they've already pretty much confirmed XIII-2 will be using the same system as its awful prequel. Unless they've got an ace up their sleeve, which I highly doubt...

On Serah's Summons
The Serah character does not have summons during battle, said Toriyama, but in its place she can have monsters join her party.
Ouch. Even the developers don't like her.
Although that she can control monsters confirms that she's actually Barthandelus in disguise...

FFXIII-2 will have DLC scenarios

GameInformer was able to interview Final Fantasy XIII-2 director Motomu Toriyama at this year’s E3, and one of the questions that came up was DLC. Toriyama stated that Final Fantasy XIII-2 was built from the get-go to be compatible DLC, and that downloadable scenarios are planned to add to the story as tertiary chapters to extend gameplay beyond the initial release. Toriyama implied that there may be more than one scenario of DLC being planned, but Square-Enix was not ready to comment on how much would actually follow.
Well, I suppose this isn't surprising either. Square Enix to try and build up their profits and give players some motivation to actually play XIII-2.
Still, this paid DLC thing is getting old. Why the hell should we have to pay for things that should already be on the disc? We'd already be paying full retail price for a bunch of cut content that should have been in the original game so it actually HAD some content!

Even LORD OF ARCANA has free DLC, and that game is atrocious. Why on earth should we have to pay for DLC to a game that is likely to be even worse? Square Enix have never been too greedy with DLC before - nothing has ever been massively overpriced for what it is, and here I will give them credit. But additional scenarios are NEVER priced properly - £5+ for an extra two or three hours? That is not value for money by any stretch of the imagination. I can just tell this is where things are going to get ridiculous, because it always happens.

We also learned at E3 that Final Fantasy XIII-2 will have some sort of a “New Game+” feature but not in the manner we expect. However it is intended that this feature will give the game some sort of replay value.
I think the phrase "New Game +" is pretty clear in what it implies. If it isn't in the form we expect, it isn't New Game +.

During an E3 2011 interview today, Final Fantasy XIII-2 director Motomu Toriyama revealed that the game will include multiple endings. The developer and I were discussing FF XIII-2’s apparent shift away from Snow and Serah’s love story to Serah’s search for her sister Lightning. Toriyama pointed out that the love story angle may not be going away completely, and that the player will be able to influence the game's conclusion.
In other words, Noel or Snow, take your pick. Well, at least Noel looks like he's more Serah's age. But, for crying out loud, Snow and Serah were ENGAGED. You don't get much more final than that. Although if she's come to her senses and ditched him, I might actually start to hate her less.

When I visited Square Enix in Japan for our exclusive preview of Final Fantasy XIII-2 in issue 219 of Game Informer, I spoke with Toriyama about his interest in BioWare’s storytelling methods, specifically the Mass Effect series. Did that game inspire this decision to add multiple endings to FF XIII-2? Could the “grown up” nature of the multiple conclusions hint at the series’ first sex scene? Or does the emphasis on choice mean Serah may have to decide between Snow and Lightning? Either way, we’re excited to see how these multiple endings are implemented.
Sex scene, in an FF game? I certainly hope not, if Toriyama is stealing everything from BioWare, which he obviously is. I mean, the sex scenes in BioWare games...gods, I don't even want to THINK about it. Please, PLEASE don't make Toriyama's idiot "grown up" remark about this. That thing about how FFXIII-2 couldn't possibly be any worse than the original? This would definetely be worse.

I don't see what a sex scene has to do with being "grown up" either. That seems to be a rather simple-minded, stereotypical viewpoint on behalf of Toriyama (so, of course, this is EXACTLY what will mean) and I'm hoping that he's referring to the second idea; choosing between your sister or the world, or something like that. This will make it a very dull, predictable RP with definite "good" and "bad" endings, etc, but...ANYTHING but a BioWare-inspired sex scene, PLEASE.
 
with every new it looks worse and worse, western and western.

DLC pretty much killed it already.
 
There really shouldn't ever be DLC ever. Whoever invented it should be punched in the face multiple times.

Multiple endings could be interesting though. And Serah had a few years to grow up. Maybe she is impending awesome.
 
Multiple endings, ace, though not so good because I'm gonna have to resist spoiling myself for the sake of getting the ending I want. But the variety seems damn sweet.

Choices, yeeees. I'm hoping we can get Serah to get with Noel, that'll add a nice bit of melodrama to the narrative.

New game + Seems ace, but it's very rare for me to immediately replay an RPG after completing.

As for DLC, really? Scenarios too for fucksake, not stuff that's easier to go without it with like costumes or music packs. They'll be landing themselves in an awkward scenario there, they'd have to make it worthwhile, yet not too influential on the main story to prevent pissing off those who don't get it. They'd probably have to offer a generous amount of extra trophies to unlock with these scenarios to make it worthwhile, as well.
 
Multiple ending seriously? wtf? It better not be like FFX-2 where you have to complete the game + sidequests. I aint even completed FFXIII 100% yet and I've had it for like a year I'm a 130-ish hours into it. I'd probably just end up watching it on youtube like most people did for FFX-2..........seriosuly SE just fuck shit up.

Noel - so far from what I've seen from the trailer I don't like him, but I don't mind him either. I was expecting him to be like Fang though,but as long as he's not annoying,boring or the hero-style person I'm cool with him.However I can see him gettin into some kind of rivalry with Snow and Lightning though.......But so far he reminds me of a mixture of Tidus/Zidane.
 
Oooh :ohoho:

multiple endings... coming from a FFX-2 player, I can tell you I wasted hours on playing that game to see its different endings. So to add this into the game is a good move for them. Very good move for replay value. Good show, SE. Jolly good show.

When I visited Square Enix in Japan for our exclusive preview of Final Fantasy XIII-2 in issue 219 of Game Informer, I spoke with Toriyama about his interest in BioWare’s storytelling methods, specifically the Mass Effect series. Did that game inspire this decision to add multiple endings to FF XIII-2? Could the “grown up” nature of the multiple conclusions hint at the series’ first sex scene? Or does the emphasis on choice mean Serah may have to decide between Snow and Lightning? Either way, we’re excited to see how these multiple endings are implemented.
Well, that certainly would be the series first with that :8F: But... why do that? a sex scene doesn't make something mature. Having a mature storyline makes a game mature. I mean, sheesh. :ffs:

During an E3 2011 interview today, Final Fantasy XIII-2 director Motomu Toriyama revealed that the game will include multiple endings. The developer and I were discussing FF XIII-2’s apparent shift away from Snow and Serah’s love story to Serah’s search for her sister Lightning. Toriyama pointed out that the love story angle may not be going away completely, and that the player will be able to influence the game's conclusion.
The feck :gasp2: she's gonna ditch Snow. :gasp2: what a behtch. No seriously, adding a possible LT in another FF title doesn't seem like a good idea. :8F:

On multiple endings
FFXIII-2 will have multiple endings, a first for the series said Toriyama. Famitsu.com's interviewer was extremely shocked by this statement. One of the reasons for including a multi ending system, explained Toriyama, is that when it comes to the world view and serious story development, FFXIII-2 is similar to FFXIII, so they felt that they should show new elements in the gameplay area. He contrasted the changes to the switch from FFX to FFX-2, where the world view and battle system changed considerably.
Well, that did it for me. :wacky: why wouldn't they work on the world view and serious storyline... i mean, c'mon man.

Noel - so far from what I've seen from the trailer I don't like him, but I don't mind him either. I was expecting him to be like Fang though,but as long as he's not annoying,boring or the hero-style person I'm cool with him.However I can see him gettin into some kind of rivalry with Snow and Lightning though.......But so far he reminds me of a mixture of Tidus/Zidane.
I don't like Noel either. I got more of a Zidane feel. Dismissing his... looks, I really hope his attitude is completely opposite than how pretty he is. I am so tired of these(as you put it) hero-oriented males--is it so much to ask for another anti-hero dude. :gonk:
 
As for DLC, really? Scenarios too for fucksake, not stuff that's easier to go without it with like costumes or music packs. They'll be landing themselves in an awkward scenario there, they'd have to make it worthwhile, yet not too influential on the main story to prevent pissing off those who don't get it. They'd probably have to offer a generous amount of extra trophies to unlock with these scenarios to make it worthwhile, as well.

I was thinking these may be scenarios that involve NPC characters. Like the girl we see mourning at a grave in the trailer. If she isn't a big part of the initial FFXIII-2 game, maybe there's a DLC scenario that involves her?

Maybe there's special bosses for each scenario even?

Just speculating of course. I've been wrong a lot with my theories :monster:
 
I hiiiiighly doubt there will ever be a sex scene at all. I've seen the Mass Effect ones and I laughed myself half to death more than anything - and people regularly comment on how well Mass Effect is executed in general. A sex scene involving some of the characters would be one of the most ridiculous things ever. As ridiculous as Toriyama and Kitase are, I doubt that even they would think that would be a good idea. I mean, honestly, can you imagine what it would depict? If it were Serah and Snow I think I will be psychologically scarred more than anything and Fox News will have a field day.

So let me see if I have this correct: let's have some DLC, release them into the online store for download and charge players for them when they should have been on the disc already? No thank you. I think you will find Mr. Toriyama, that I would prefer all the content on the one disc like how I usually prefer it. Why should I fork out more for content (undoubtedly you'll be charging for them as it prints $$$) that I should have already had? Fuck, no. You'll be lucky if I even get this game anyway.
 
Ugh I am so torn over this.

on the bad side:
* It's XIII-2, the sequel to one of the worst FF games in existence.
* You control Serah, who I hate
* Serah is a whore and has obviously moved on from her fiance
* DLC... no... just no....
* If I want to play this game I am going to have to force myself to finish XIII

Good side:
* They seem to have listened to their fans
* Open world, player choices, sounds good to me.
* A male character that actually looks ok.

I am a little unsure about the multiple endings and monsters in battle though

Basically yeah.... I have to say this...

But seriously was Snow the main male character???? I don't even remember really controlling him minus for like 3 scene's and I never used him again.

Serah is going have a summon? I'm guessing there going be summoned the same way as FFXIII... Great can hardly wait...(sarcasm)


DLC... WTF IS WRONG WITH GAMES NOW DAYS "yes were going have DLC content that is going expand the game"... I got an idea... PUT IT IN THE DAMN GAME! you already are sitting on it with your ass just put it in! i give up on games actually being over 10 hour long without DLC now.... What $60 a game isn't good enough for you?


I have to say, I see great promise for this game, but it could be one game that can go either way, it can turn out to be very good, or... dare I say... be the worse FF game???

But if it is successful and I do enjoy it I might have promise for if/when they finally work on FF XV.
 
Serah is going have a summon? I'm guessing there going be summoned the same way as FFXIII... Great can hardly wait...(sarcasm)

From the article:
"The Serah character DOES NOT have summons during battle, said Toriyama, but in its place she can have monsters join her party."

You haven't been reading carefully. :oops:
 
OK in general I am gathering because...
I dont want to wach a movie when I play a game and have the game play itself the game becomes to "westernised"?
Im sorry but I prefer to play the game while it not plays itself and I also happen to enjoy doing things in a game beyond waching cutsceans after every two minuts(If I wanted that id frikken youtube the damn game instead of wasting 60$)
If westernising a game makes it a game then yeah im all for it. If it gives me options beyond chosing wich shitty charecter I wach on screen walk im all for it,if it makes me look up at the screen and be interested im all for it.
I also as of yet havent played any of the western games mentiond so I dont realy care about them I care weather a FF game can be made good again instead of boring with no replay factor..
If choices give me that,and make me want to play again I say why nock the game till its tried?
Besides all games rip on one factor of a game or another so I dont see it being a big deal even though I do wish for FF at least SE would try to make original good games instead of spinoffs and such....It gets anoing when there are so many good ideas arround and yet you get a poo game..like wtf....

I still retain the STORY of FFXIII was good in theory but played out poorly with unemotional provoking charecters, that with the game being so one lined was just a hidious combo..
 
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