Could we see more FF console games this generation?

Meh, I think any FF is open when it's finished. The characters can easily be picked back up for more adventures (except the dead ones lmao).

But yes, it looks like I was talking crap after all. I was thinking of the 13-2 ending :wacky:. I'll blame it on being ill! I don't get the chance to use this excuse very often!

Lol! Nice excuse ;) yeah XIII-2's ending was clearly set up to lead onto XIII-3.
 
Really I rather just have full numbers... like a XV, XVI, XVII... but in this day and age, it is easier (and probably better economically for the company) to just reuse what they have, so the characters and the worlds, and make XV-2, XV-3 and so on...
 
I think everyone would rather have full numbers. I mean, getting a brand new game, new world, new characters and a full storyline all in one game is great, but it is expensive to make and as long as they're done well I don't mind games where the story is told over multiple games.
 
Why not? What makes a trilogy a bad thing? Many stories are told over three parts instead of two.

Other trilogies are things you can easily ignore if you're not a fan.

Final Fantasy is obviously unique especially now that each new entry tends to win fans while losing others, the latter of whom twiddle their thumbs for the next game which will hopefully suit them better. If there's a mainline game you just don't like and yet it gets a trilogy made out of it which dominates a generation, of course you're going to shake your fist at the idea. Most people put off by the first game aren't about to get into the other two parts of the trilogy if they've no investment with the world, the characters or anything that is going on.

And also, the FFXIII trilogy has shown through sales figures that you can lose most of your audience with each direct sequel, which will certainly affect what budget you have ready for them, and the likelihood of that hampering whatever vision you had earlier of how the sequels would look and play. It's a very fine line to tread, which suggests to me that they're going to have to do something a bit different with this FFXV sequel(s).

Also, it's depressing to think that direct sequels will have to be the norm and not the exception.

I think you're the first person I've seen say that XIII's ending was open. I thought it was completely tied up. There were no other questions, no loose ends, everything was over, there was no more threats or issues and you knew what happened to all the characters.

FFXIII's ending is acceptable enough that there's no absolute necessity to follow up on it, but in terms of tying things up, it's awful at it because it still leaves many fundamental questions.

- What's happened to Hope's father? Who knows.
- What's happened to Rygdea? Well, presumably killed offscreen, but according to supplementary literature, he's alive...somewhere, I think.
- How are the survivors going to cope on a planet that they have been conditioned to fear and despise for all their lives?
- How will they cope with this extreme transition?
- How do they even process and comprehend what just happened in those last hours to send Cocoon falling down, killing about a third of the population?
- As everyone would realise that the main characters had been L'Cie and would suspect them of bringing Cocoon down and thus murdering many of their loved ones, what would happen to them? It's not like they could ever conceivably know the truth.

Honestly, the FFXIII to FFXIII-2 transition is one of the biggest narrative cop-outs I've ever seen in fiction. There's no conceivable reason why after having set up a whole game about being persecuted, feared and loathed by the populace, and having undergone a huge upheaval in their lives with the fall of Cocoon, people are all a-okay about the L'Cie who had stormed into the middle of a race in Eden, and to Ordinary Joe, would have most certainly been the people who brought down Cocoon in the first place. Even the whole pillar thing, no one questions it.
 
Other trilogies are things you can easily ignore if you're not a fan.

Final Fantasy is obviously unique especially now that each new entry tends to win fans while losing others, the latter of whom twiddle their thumbs for the next game which will hopefully suit them better. If there's a mainline game you just don't like and yet it gets a trilogy made out of it which dominates a generation, of course you're going to shake your fist at the idea. Most people put off by the first game aren't about to get into the other two parts of the trilogy if they've no investment with the world, the characters or anything that is going on.

And also, the FFXIII trilogy has shown through sales figures that you can lose most of your audience with each direct sequel, which will certainly affect what budget you have ready for them, and the likelihood of that hampering whatever vision you had earlier of how the sequels would look and play. It's a very fine line to tread, which suggests to me that they're going to have to do something a bit different with this FFXV sequel(s).

Also, it's depressing to think that direct sequels will have to be the norm and not the exception.



FFXIII's ending is acceptable enough that there's no absolute necessity to follow up on it, but in terms of tying things up, it's awful at it because it still leaves many fundamental questions.

- What's happened to Hope's father? Who knows.
- What's happened to Rygdea? Well, presumably killed offscreen, but according to supplementary literature, he's alive...somewhere, I think.
- How are the survivors going to cope on a planet that they have been conditioned to fear and despise for all their lives?
- How will they cope with this extreme transition?
- How do they even process and comprehend what just happened in those last hours to send Cocoon falling down, killing about a third of the population?
- As everyone would realise that the main characters had been L'Cie and would suspect them of bringing Cocoon down and thus murdering many of their loved ones, what would happen to them? It's not like they could ever conceivably know the truth.

Honestly, the FFXIII to FFXIII-2 transition is one of the biggest narrative cop-outs I've ever seen in fiction. There's no conceivable reason why after having set up a whole game about being persecuted, feared and loathed by the populace, and having undergone a huge upheaval in their lives with the fall of Cocoon, people are all a-okay about the L'Cie who had stormed into the middle of a race in Eden, and to Ordinary Joe, would have most certainly been the people who brought down Cocoon in the first place. Even the whole pillar thing, no one questions it.

I can see why people would dislike a trilogy if they don't like the story in the first one, but there's a difference between disliking trilogies in general and disliking a particular one because you played the first and disliked the game...I mean, if I played KH1 and didn't like it, obviously I wouldn't care or want to play KH2 or 3. If I played Mass Effect and didn't like it, I would stay away from it's sequels. I still don't see how it's a bad thing to plan out sequels though. Sequels allow for a longer, more expansive storyline which I can only think would be a bad thing once you know you don't like the storyline/world/game.

As for XIII's ending. You could really say the same about all the FF games really.
I mean, how were the people going to cope in VII after meteor nearly destroyed the planet, were they still going to use the planets mako energy? What was going to happen to the turks and Reeve? What happens between Squall and Laguna in VIII? What happens to Rinoa now that she's the only sorceress in the world? What happens to the SeeDs now that there is no sorceress for them to beat and no wars being fought? Does Esthar stay hidden or do they put down their defences?

I don't know any FF game that has ended and there hasn't been questions about some things. But these are side issues, the main storyline is finished and ended. It's not like a normal continual storyline spread across different sequels. There is nowhere to go with the plot at the end of XIII hence why XIII-2 had to basically write a new ending for XIII to go from.
 
I think almost every main FF leaves you with that feeling of wanting more... which made it great and annoying at the same time.

The biggest one for me was FFT and FFIX, FFIX how in the hell is Zidane still alive? Where is Kuja? What happens to the mist? How did Vivi repopulate?

FFT basically the whole ending is one big twist with Ramza and Alma, then with Delita and Ovillia

So I don't have a problem with a cliff hanger deal... but The only time I can say the sequels were better than the original for Final Fantasy was FFXIII, the rest of the time... worse if not just bad....

The only reason why I can see them doing a XV-2 and XV-3 is cause it is really cheaper in the end... rather than start everything from scratch, just reuse what you have and boom done.
 
Good point Bender, XIII left you with the message that the story was done with. So in a way you could add that to the bullet list of why it's inconsistent. I'm only saying this because I agree with your point though.
 
I think is would be a waste of resources for them not to make more games with the same world and characters. I mean, these things take a lot of time and money to make. So why not make a story that is big enough to last more than one game, giving you the ability to get the most out of the world you've made. The difference between XV and the previous FF games with sequels is that they've known for a while that they are going to be making more than one XV game, which means the story is likely to be consistent with that. Rather than ending the entire story in the first game and then having the others feel like they're just tacked on after the fact, XV could actually have a story that spans multiple games, instead of three separate stories that just happen to be set in the same world (which is what the XIII games felt like and X-2 as well).
 
I think is would be a waste of resources for them not to make more games with the same world and characters. I mean, these things take a lot of time and money to make. So why not make a story that is big enough to last more than one game, giving you the ability to get the most out of the world you've made. The difference between XV and the previous FF games with sequels is that they've known for a while that they are going to be making more than one XV game, which means the story is likely to be consistent with that. Rather than ending the entire story in the first game and then having the others feel like they're just tacked on after the fact, XV could actually have a story that spans multiple games, instead of three separate stories that just happen to be set in the same world (which is what the XIII games felt like and X-2 as well).

This I can agree with. If they are right now planning XV-2 and/or XV-3 then I can see it, and not like XIII series, or X-2, or the VII complications, where they kinda decided after the fact to make the games, then I am all for it.

But if they decide to do it after the fact then I have a feeling it will be just the same and be bad and useless sequels, like X-2, and VII complications... and XIII, although the sequels are better than the original
 
I am fine with either long waits or a faster sucession of FF games. If they take longer it gives me more time to catch up and play all the ones I haven't got to play yet. On the flip side, if they are able to produce them faster then more power to us for getting these awesome expereinces on the new consoles sooner. I haven't even bought a next gen console yet sicne I feel I have no reason too. All I hope is if they do take a long time to make it's not due to development issues but rather they want to make it as epic as possible.
 
Could we see more Final Fantasies this console generation?

It's always possible. No one can know for sure. Then again I'm still waiting for a game worthy of the title.

I would think they could bring more main entry games. I don't have a problem with sequels but I don't think they belong in the franchise. There should only be one game rendering engine used per console generation for any game franchise/IP. I think it saves time and money bringing games out faster. The rendering engine should be designed well to use it in different ways. They should be able to bring out main entry Final Fantasy games at least every other year. The beginning of a new console always starts slow at first.
 
Could we see more Final Fantasies this console generation?

It's always possible. No one can know for sure. Then again I'm still waiting for a game worthy of the title.

I would think they could bring more main entry games. I don't have a problem with sequels but I don't think they belong in the franchise. There should only be one game rendering engine used per console generation for any game franchise/IP. I think it saves time and money bringing games out faster. The rendering engine should be designed well to use it in different ways. They should be able to bring out main entry Final Fantasy games at least every other year. The beginning of a new console always starts slow at first.

I would like this to be true... but for this upcoming generation, all I see us getting are probably 3 XV games...at least, maybe a few spinoffs on the 3ds or Vita... then if we are at all lucky...MAYBE an XVI... just maybe...but I wouldn't put money on it....
 
How many Dissidias could we see this generation?

Well there is a rumor that they are working on a third one...course that came around the same time as the X-3 rumor...

But I would like to see maybe 1 more game, with more RPG related story to it, and more villains/hero's... and not so much like Kain where he could be both, but more real villains... like.. heck add the four fiends...or you get what I'm saying :wacky:
 
Yeah I agree Bender. They hinted to multiple XV games within that universe. At least it won't be anything related to the XIII universe. They may just mention Etro but they are moving away from XIII.
One can only dream..
 
Honestly, with how Final Fantasy XV is looking, i don't think too many sequels would be an issue. If FF XV is a story that keeps us wanting more, then they can do so. so long as they plan appropriately. I can't trust Kitase or Toriyama with sequels, he always manages to ruin them.

I think the problem with sequels in the main series is that they aren't planned properly. problem is sequels are most business than servicing the fans. Which is why most sequels are just experimenting.

Real potential could be FF Type-0, Bravely Default (although they made changes so that it can have a sequel) and maybe FF XV if they plan it properly.
 
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