Final Fantasy Dissidia 2 not happening, says Tetsuya Nomura, unless a lot of fans ask for it
Final Fantasy Dissidia hasn’t even been released anywhere outside of Japan, where it sold over 801,000 copies on PSP within one month, yet a sequel to the action-RPG was already considered but put aside according to Square Enix character designer Tetsuya Nomura.
At the end of an interview in the 704-page Japanese Dissidia Ultimania strategy guide, Mr. Nomura said: “There are no current plans for a sequel. To be honest, I wanted to do one up until a few months ago. I even called [Mitsunori] Takahashi, the planning director, and [Ryuji] Ikeda, the lead programmer, to talk about sequel concepts — I told them to do what they had to do, but also prepare themselves [to make a sequel]. However, circumstances inside the company wiped that idea out… to actually make [a sequel] happen would be very difficult given the situation.”
It’s suggested that these “circumstances” are simply Square Enix Production Team 1 being in a rush finish Final Fantasy XIII. 1UP further translates that Mr. Nomura does close off the interview by saying that a sequel isn’t entirely out of the question: “If a lot of fans ask for a Dissidia II, circumstances might change. I’d like to think about the matter again if that happens.”
Considering a hidden ending hints at a sequel, let’s hope a second Dissidia might go in development in the future. Although that’ll be hard to say for the English-speaking audience, since the U.S. release isn’t until mid-2009. Still, what do you say, should Dissidia be a series?
Final Fantasy Dissidia hasn’t even been released anywhere outside of Japan, where it sold over 801,000 copies on PSP within one month, yet a sequel to the action-RPG was already considered but put aside according to Square Enix character designer Tetsuya Nomura.
At the end of an interview in the 704-page Japanese Dissidia Ultimania strategy guide, Mr. Nomura said: “There are no current plans for a sequel. To be honest, I wanted to do one up until a few months ago. I even called [Mitsunori] Takahashi, the planning director, and [Ryuji] Ikeda, the lead programmer, to talk about sequel concepts — I told them to do what they had to do, but also prepare themselves [to make a sequel]. However, circumstances inside the company wiped that idea out… to actually make [a sequel] happen would be very difficult given the situation.”
It’s suggested that these “circumstances” are simply Square Enix Production Team 1 being in a rush finish Final Fantasy XIII. 1UP further translates that Mr. Nomura does close off the interview by saying that a sequel isn’t entirely out of the question: “If a lot of fans ask for a Dissidia II, circumstances might change. I’d like to think about the matter again if that happens.”
Considering a hidden ending hints at a sequel, let’s hope a second Dissidia might go in development in the future. Although that’ll be hard to say for the English-speaking audience, since the U.S. release isn’t until mid-2009. Still, what do you say, should Dissidia be a series?