i recently got a few others, now i have the Berserker, Lady Luck, Trainer and something else... i am enjoying the Berserker a LOT, make the character go Berserk is great, she'll attack stronger and automaticly, also i have trained up my Black Mage skills with Yuna, and damn battles are a lot easier, this sphere simply destroys any opponent, the only problem if MP, hopefully i can get my hands on Ragnarok, for a no MP cost or at least half MP cost
Only one's I can remotely even remember were the Dark Knights one and the White Mage. I needed heal'n and love'n, I turned to my White Mage. TO kick ass, I relied on my Dark Knights.
yeah, White mage is really essential, i can't imagine playing without one, i tried alchemist, but it just isn't a versatile healing dress... white mage is too versatile to ever be replaced by any other, making it a MUST to have on the field... though it's frailer then an alchemist, and can't dish out damage, it's versatility in protection magic makes up for that a lot, and well, if you have a black mage and a berserker/dark knight next to it, it doesn't matter that much
though it's odd that a berserker which is a primary damage dress has more hp then dark knight which is a tanking/damage dress(high defence)
and the dark knight also uses hp for its strongest attack, so it's quite odd, but well, maybe i'm just overreacting about it or something...
My main party pretty much always consisted of a White Mage, and a Dark Knight. The other (generally Rikku) was the variable. Though for the first few play-throughs, she was my Gun Mage. Those abilities are darn good I tells ya.
Later, she ended up being a Black Mage, Warrior or Gun Mage. Didn't really have much love for the others.
I like the mascots..... and I especially love pains reaction when they recieved them!!!! ...... now that I think about it.... I'm not soo sure It is a tie between mascots and alchemists.......
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