FFVII: Alternate Universe

retrojapan

liquid luck
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Aug 14, 2009
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Forget everything you knew, and throw it out the window.
- - -​

Taking place before the events of FINAL FANTASY VII, this RP will reconstruct the events that lead to the demise of the ShinRa corporation using both canon and original characters. Similiar plot and storyline, but with a few interesting twists as the story moves along as to be expected with the introduction of new characters and ideas.​

Much of the world lives without knowledge of their Planet's history, and materia is used amongst a select few. Those few, whether they be familiar [canon] or not [original], will embark on the very journey which set peace within the Planet in the game we've come to love.

With that said, discuss & sign up! I'd love to see what you come up with.​
 
Name – Anne Elizabeth Ciel
Alignment – Evil
Race – Human
Gender – Female
Age – 21
Appearancehttp://i277.photobucket.com/albums/kk41/metanorn/games/final-fantasy-versus-xiii-famits-2.jpg Anne stands at 5'6 and weight 114 pounds. Not particularly curvaceous, but still has a womanly shape to her with long, lean legs in comparison to her torso. Long strawberry blonde hair falls in wavy layers to her elbows with side swept bangs perfectly framing her heart shaped face. Her complexion is rather pale but fits well with her cool colouring. Her almond shaped eyes are a deep blue, almost gray at times, with long dark lashes and freckles lightly dusting her nose.
Attire – Turk uniform; a black dress skirt that comes just above her knees is fastened around her waist by a black leather belt with an attached holster holding a pistol. Although seemingly inappropriate, Anne wears a pair of black 3 inch heels. This of course would hinder the average persons ability to run at high speeds, let alone carry out fatal blows, but being as enhanced as she is, Anne is known as being able to wear 5 inch stilettos’ and kill a man empty handed. A white blouse is done up properly almost to the collar, unfortunately leaving much to the imagination, with a snug black blazer over top.
While not in uniform Anne dresses quite simply wearing a plain black t-shirt paired with form fitting dark washed jeans. She doesn’t make a fuss over jewellery, and only wears pair of silver studs in her ears and a simple golden band around her right ring finger.
Armour – A magic defence enhancing materia and a double cut materia both worn on a black wristband on her left wrist. On her head she wears a black knotted headband with magic defence boosting capabilities as well as a thin vest underneath her blouse which protects against gunfire.
Personality – Seemingly cold and distant at first but gradually warms up to people with time. Anne likes to joke around in the right circumstances but also tries to mask her friendly personality because of her Turk status. She is both polite and respectful towards other people but often holds silent grudges, particularly with those she works with. Anne tends to function mostly on impulse and adrenaline, and hates wasting time.
First Impression – First impressions of Anne are generally that she is cold and distant and some would even go as far to describe her as mute. Her eyes suggest authority, perhaps through past events. It is clear that she has been through a lot, but not many know of her history. Anne doesn't like to talk to those she isn't familiar with, and she always seems to be in a rush. Though with time first impressions are proven wrong and Anne is actually seen to be capable of making jokes and witty remarks.
Strength – Due to her thin stature Anne’s strength often hinders her ability to fight strong enemies with high defence. Martial arts training has given her the ability to focus her strength and increase attack power but mainly Anne relies on her speed and agility to continuously attack her enemy with rapid gunfire mixed with simultaneous combat as well as sword fighting.
Speed – Anne is inhumanly fast and agile thanks to ShinRa’s mako infusion. This enhancement has given her quite the advantage in combat making her extremely useful as an assassin. She is able to move very quickly and accurately to deliver numerous attacks while dodging counter blows. Paired with her Turk training, this enables her to travel with little detection.
Endurance – Able to move at fast speeds for long distances, as well as hit numerous times consecutively - so long as her enemy has low to average defence. Though her endurance for speed and travel are high, her magic endurance is stifling. Due to her weakness against magic, Anne is often targeted with elementals and draining magic’s which leave her weak and with no energy to produce curing spells. Any magic that is produced via materia crystals drain her MP entirely and leave her incredibly vulnerable despite her high speed and evasion advantages.
Reflexes – Turk training as well as mako infusion has made Anne built for combat. She is able to react quickly and her reflexes in battle are astounding. Most times the enemy does not even have time to react to the initial shock of having been ambushed before she has made her attack.
Fighting Style – Numerous attacks simultaneously with plenty of dodging and jumping. She tends to focus on the torso region and is also known for shooting at the persons feet. Her inability to produce most magic spells leaves her weak against elemental fighting and she relies on various high level materia to produce cure-like spells for restoration.
Weapons – Anne's prominent weapon of choice is any sort of gun, the bigger the better, or a two handed sword equip with the 'slow' casting effect. She also enjoys rocket launchers and anything she can easily hide on various straps she has on her thighs, hips and breast pockets. She is also known to carry small daggers and various items containing status effects, due to her lack of magic.
Abilities – Auto-haste, as well as the ability to control aspects of time such as slow and stop.
Magic – None, an injury in training has left her with the inability to conjure most magic. She relies on powerful restoration materia in battles giving her the abilities of cure and revive.
History – Anne grew up alongside Cloud Strife and Tifa Lockheart in Nibelheim and was left an orphan following the reactor incident. She left at the age of 18 to infiltrate ShinRa in hopes of avenging her family, but with little academic background to offer as a scientist or researcher, Anne was forced to enter as a militant. Anne attempted to become a member of SOLDIER in hopes of becoming part of ShinRa’s most powerful military force, however following a freak accident which left her entire unit killed during the SOLDIER training test, Anne remained in a coma for 2 months, where she became a test subject for time and speed mako infusion. The coma, along with the mako infusion, left Anne incapable of producing magic as well as leaving her quite vulnerable to elemental attacks.
Following the procedure Anne became a recognized success within the facility and was accepted into the Department of Administrative Research (TURKS) where she serves her duty diligently, but with remorse as she remains torn between avenging her family and repaying those who saved her life.

- - -

Name – Noah Cucina
Alignment – Evil
Race – Human
Gender – Male
Age – 23
Appearance – Noah embodies just about every scientist stereotype a person could think of, right down to his larger than necessary spectacles. Hidden behind his somewhat expected exterior, Noah’s handsome face holds a subtle innocence which shines through his light blue eyes. A disarray of sandy blonde hair falls into his face haphazardly - he has no time to worry about his appearance - and his pale skin seems almost fluorescent. Standing at 6’ his lithe body gives reason to believe that he hardly eats, probably doesn’t get nearly enough vitamins and runs almost entirely on caffeine as suggested by the dark circles under his eyes.
Attire – Typical uniform for a ShinRa researcher, Noah sports a long white lab coat which falls to his knees revealing a carefully ironed pair of black dress slacks. Beneath his lab coat he wears a simple navy button up.
Armour – As a researcher, Noah is hardly expected to wear armour in the laboratory. Regardless, he is always equip with some form of materia as well as a bullet proof vest he hides secretly under his desk.
Personality – Noah Cucina is a loner and a good one at that. He lacks most social skills and openly admits to having no friends, a social life, or any interest in having one. Shy, timid, and typically awkward, Noah attempts to make small talk with his co-workers but fails miserably. He mostly keeps to himself, and follows little with what is going on around him.
First Impression – First impressions of Noah are typically that he is the socially awkward outcast everyone made fun of in high school. To no ones surprise, they are correct and with no hard feelings. Noah has the tendency to joke about his short comings and gracefully takes any crude remarks with a humble smile.
Strength – Noah’s thin frame does little for him in the strength department with his strength falling just below average. Though his legs are muscular enough, he lacks the power and force needed to inflict significant physical damage with his own two hands and for that, Noah avoids conflict at all costs.
Speed – Due to his long, lean legs, Noah is able to travel quickly with little effort. However, as a result of next to no training whatsoever, his quickness serves hardly as advantage points (except if he were running away) in the chance that he were to find himself in a fight.
Endurance – Noah’s endurance leaves a lot to be desired, unless you are asking him to read the history of the Planet on a time limit. Physically, he can handle as much as the next average person, but he does pride himself in being able to stand for long periods of time.
Reflexes – Surprisingly Noah’s reflexes are quite sufficient in the chance that someone may walk into him and he may nearly drop 4 different texts, his phone, a cup of coffee and a clipboard. In combat Noah’s reflexes probably stand a little higher than average.
Fighting Style – As a researcher, Noah hardly finds himself for any reason in a fight but in the odd chance that he might, his outward appearance make him an easily targeted opponent. His weapon of choice is most often a gun and his surprising skill with the fire arm leaves his opponent in a state of shock as he rapidly fires away, targeting the torso specifically.
Aside from firearms, Noah is an avid magic user and often combines elemental and status afflicting magic with shooting.
Weapons – A pistol, or a revolver of some sort.
Abilities – Restore, Poison, Demi, Fire, Thunder, Water, Lightening
Magic – Slightly above average skill due to mass amounts of practice and readings. Noah is able to quickly cast spells but recovering from them takes a lot out him.
History – Noah hails from the bustling metropolis of Midgar, where he lived a life of solitude and research under the care of his father, who served ShinRa as a researcher on a number of mako-infusion experiments, most famously, his work on hasting mako. Living amidst such intellectual prosperity and secrecy gave him little options in life (or so he thought), and Noah grew up knowing he would one day follow in his fathers footsteps.
At the age of 18 he was accepted as a research assistant to his late father for a case study involving hasting mako infusion. After his father passed on, Noah took it upon himself to continue his fathers research and legacy within the department. He currently leads HASTE, a ShinRa funded program specializing in time and speed mako infusion.
 
srry for the dp. Btw, are we restricted to just one character?

This is all i do now. Its detailed, but thats cuz i am gonna make this into another rp character.

Name –
Dies Irae


Alignment – Chaotic Neutral

Race – Human/ Cyborg

Gender
– Female


Age – 21, but appears to be 17-19

Appearance
Eyes: Red iris with a red pupil. Spiraling out around the pupil are patterns of flaring fire which appear to be moving
Hair: Jet black
Skin: Pale Caucasian
Height: 162 cm
Weight: 54 kg
Dies is somewhat of a petite girl with very pale skin, red eyes and deep black hair. Most people will relate her to a bit goth-loli type. Her eyes are nice almond shaped and quite large accompanied by long lashes. Her nose is straight and at the tip, curves into a small point. Her lips are medium and well proportioned, but is pale pink rather than normal coloured. Her ears are medium in size and a bit pointy at the top. Her black hair hangs naturally down just above her shoulder blades. Her hair at the sides come down past her ears and to her collar while her fringe is scattered and hangs in front of her face. Usually, it is swept to the left, but due to her job, it frequently falls out of place.

As with her impression, Dies' body is slight, slim and small. Only standing at 162 cm and weighing 54 kg, Dies fits into the catagory of small teens in which she has a goor reason, despite her age. Due to an unfortunate incident in the past, Dies' bone frame and some body parts are machine, hence being a cyborg. Also, as a result, her growth has stopped. In addition to her growth, her appearance, in reaction to tghe implants and medicine has cuased her to look and appear the same. Her chest is average and her rear isn't completely developed like a full woman, but close enough. Her arms and legs are nicely proportional to the rest of her body and she has no extreme muscles in sight.

True to her appearance, Dies hardly talks, but when she does, it is surprisingly clear, smooth and a perfect pitch. She is capable of reaching a wide range of octaves, but hardly does as she rarely talks beyond a few words.

Attire/ Armour –Refer to image in appearance

Dies differs from ordinary turk as she stays away from their typical suit uniform. However, it is still black and formal. On her legs, she wear thigh high socks which is black and ends with a zigzag pattern around the top. Following the zigzap is a white border and at the center of each triangle is a small white dot. On her feet are a pair of black, laceless loafers.

Her dress is a one piece in which covers her body, down to just above her socks and her arms, but leaving her back open. It is black on the outside, red on the inside. From the neck, it appears to look like a suit collar in the colour of black. At the front, it comes down in a V with to just above her heart. On the sides, the come down past her breast, exposing her flank and back as well as a slight bit of cleavage on the side before curving in towards the back just after the bottom most rib,
and connecting with the other side. The dress at the front clings to her shape somewhat, hugging slightly to her waist before flaring out into a loose skirt down to the bottom. Underneath the dress is a small white lace dress the same as her black dress.

Back at the top, from the shoulders are two sleeves which run down her whole arm but flares open slightly halfway down her forearm. At that point, at the underside of her arm, it splits open until the end. The sleeves reaches to the end of her fingertips.

Her back, as said is open from a bit below the base of her neck, opens up in a triangle towards the edge of both shoulder blades before going forward, around her side, under her armpits and connect with the front above her breast. Two black straps, one on each side, run backwards from this back under her armpits, cross over each other before clipping onto her dress at the waist.

On her hands are a pair of fingerless, form fitting gloves.

Accessories – On each wrist is a black metal bracelet. At the underside of the bracelet is a link trinklet which allows materia to be attacked onto. She also has two chain earrings on both ears.

Personality
– Dies is neutral. Due to the dark nature of her life, she is a bit cynical and pessimistic. However, that does not mean she is evil. She views the world in a grey fashion rather than straight black and white, in which nothing is completely right or wrong. She tends to lean towards the good side a slight bit more, but would do anything to accomplish her mission and goals.

As well as being pessimistic and cynical, she is quiet and lonely, introverted, preferably to not talk and think to herself than to become festive or show too much emotion. She is in short, a bit of an emo, always slightly depressed. However, she enjoys company, just not to too large of a degree. She has a moderate temper though and can take verbal abuse and insults as they come. She just ignores it. However, past a certain point, where they keep continuing or for an extremely extended peroid of time, she would get angry.

In terms of taking action, she has no qualms in using threats and physical action to get to her goals. If a more diplomatic manner can be done, she might use iot, but generally, her missions dictate her use a more direct approach. As with her general outlook, killing people isnt so much of an issue. She may have persoanl regret in killing those marked to death by ShinRa, but all is overcome by professionalism at the moment of the act, hence all she is left with is regret afterwards. Those less deserving are killed with no hesitation.

First Impression
– At first glance, many think she is just a small girl. On closer inspection, her black clothing and guns dispel any misinterpretation of her nature. Since her face is hardly smiling, with her black hair, red eyes and pale skin, people will think gothic, dangerous and a bit odd. If she happened to stare at someone, the person will develope a chill due to her eyes, thinking she might be a vampire or something dark. There will be very little people ho will be able to look past her dark exterior to see a much more cheerful inner personality and mind.

Strength – As with her body, her strength, despite being artifcial, is boosted due to her cyborg parts. Although still not quite the best out there, it enables her to perform feats beyond normal humans. If a normal man requires 10 punches to go down, she could get it down with 6 or 7, mostly 7.

Speed
– Like strength, this is also artificial. Her legs, infused with machinery can get rather fast. At maximum speed and run up, she can reach 40 Kmph, but has a lasting time of about 2 minutes, mostly less. On an average run, she can reach 30 Kmph. Her actions are fast though. Fighting is quick and can become blurs. Her fingers are capable of such rapid fire that it appears to be in automatic. However, due to finger integrity, she can only do this in three bullet burst for each pistol. Also, as a gunner, her reload speed is phenominal, at a 1.5 seconds for both pistols.


Endurance
– Endurance is spilt into two for Dies. In terms of fighting, she is rather limited as her lungs are still human. However, since she is not a melee fighter, she fatigues slower.
In the most intensive fighting at close range, she can last at most 5 minutes. At longer distance, this is extended to 10-15 minutes. Her ability to make gymnatsic jumps and actions are not affected though as these are from her mechanical parts.

Reflexes – The one part that was not altered was her brain. With intense training and specificiation on this section due to there a lack of need in the other sectors, her reaction is at the top echelon, reaching at 0.18 seconds, 0.07 faster than an average human. Therefore, she is much capable of dodging and shooting off faster than average people. If she has sight of the man, her relfexes plus a bit of estimation and luck, should allow her to time her dodge just before the trigger is pulled to side step out of the way. To the sides of her, she could only depend on the sound of the gunshot, therefore, she is unable to dodge completely, but may be able to move enough to avoid a critical hit.

In terms of endurance in a fight, due to her being turned into a cyborg, pain isn't a problem and her frame is capable of stopping sword strikes. However, that being said, since there is still a large portion of her human, due to her size Dies cannot take multiple physical strikes. She may be able to use her arms as a shield of sort in blocking strikes, but they too are capable of breaking after multiple use. Fists and kicks are not a big issue in terms of endurance, but sword strikes and such are stil deadly and she will fall like any human once her frame is breached.

Fighting Style
– Dies' fighting style is a ranger type. She will keep distance as much as possible, using the terraiin to the max and using tactics of any kind. Ambush, laying traps, blinding through grenades and such she will use. However, disgrceful and deceitful type she will not as it tarnishes whatever honour she has (eg: begging for life then attacking). In addition, she makes use of acrobatic and agility, jumping around and taking advantage of height and cover and any obstacles in which could impede on the opponent.


Weapons
– Dies holds a multitude of weapons, all bar one are ranged.

Dual Pistols: Her dual pistols are named "Tombstone" for the red one and "Graveyard" for the white one. They are extremely well made, capable of stopping blades, but only for a number of time. As it is not intended so, if stuck enough at the same point, it will break.

Reload is not through the normal way through the pistol grip, but through a rail system where the magazine housing is just below the hammer, but above the grip. To reload, the bullets are placed nosed to nose, linked, on a long rail the length of the pistol in two rows. This is slotted through the housing straight through to the the end. When the last bullet is spent, the rail is ejected backwards automatically by tapping the gas from the last bullet to propel it back. The magazines are arranged vertically on her waist so that all Dies has to do is twirl it till the housing faces the floor before slipping the pistol downwards, locking the magazine into the gun in one motion and twirling it back into her hand, all in one go in 1.5 seconds.

His pistols hold 21 bullets each with 10 in each row with one ready to be shot once in the gun. Hanging from the but of each pistol on a 5 cm chain is a cross accessory with a large empty circle in the middle with a circular frame around it. This allows materia to be placed in. it is holstered on a single shoulder holster that has two holster under each arm.

Support System: The support system is the red box in the picture on her back. It is red and about a meter in length, 30 cm wide and 15 cm deep with a red strap that is slung over her left shoulder and hangs at her right hip. This case holds three weapons in which can lay out heavy fire. The case is a shell which is designed so that any weapon can be placed into the box providing it fits. Generally, its two plus the rocket system. The main trigger handle is on the right hand top side of the of the box, slightly forward from the middle in respect to the image. It consists of two triggers for two forward weapon. The rear weapon is in a mirror image of the main weapons trigger handle and consist of one trigger. When the guns are activated, along the black edges, the case will pop open slightly and the muzzle of the guns will poke out. The trigger handles will pop up too and is held upside down to a usual gun, with the triggers to the tip of the butt, away from the box. The rear weapon trigger handle opens seperately with a different button. Dies is open to a large array of weapon choice, but she mostly rests on these three
MA5C: This is a compact assault rifle in which rests on the right side of the box. It is the main weapon of the box, carrying 7.62mm ammo fed via belt linked. Therefore, reloading is not needed and a steady suppressing fire can be provided. Shells are ejected away from the body and downwards into the ground.

Mantel Semi-Automatic Shotgun: This is placed besides the MA5C and above the magazine feed for the rifle. It is a semi- automatic shotgun and also linke fed and does not require pumping to shoot. The shells are ejected upwards and away from the shooter

Heavy assault system: unlike the other two, this part of the system takes up half of the left side of the box. It can hold a flameflower, grenade launcher, small RPG or water diamond cutter. However, Dies usually uses the small rpg with three rocket rounds.

Khukri Machete: This is what it is, a pure black khurkuri machete. It is around 40 cm long and hangs from her waist at the back, handle facing the left.

Abilities
Dies is capable of performing feats of acrobatics and gymnastics beyond that of most humans due to her implants. Jumping up high into the air or climb up buildings with ease is the norm for her and her balance and sharp eye allows her to spot and use handholds and steps for these feats in places where it seems to be impossible.

Magic
– Dies is incapable of using complex magic, even before her accident. She can only use simplistic curative spells such as cure, remove poison and such. However, she hardly uses them as it does little. She has materia though.
She has the materia for stop, haste, gravity, restore, revive, reflect and for some odd reason, Bahamut SIN.

History
– Dies' life initially was relatively peaceful and happy. On a rural farmland just off Midgar, she and her parents lived happily amongst a small village of other farmers. There was little scrutiny about her eyes or her complexion as everyone was family. However, at the age of 15, her village was mysteriously razed to the ground in a sea of burning fire. During this incident, Dies was crushed by a water tower, completely destroying her body. Coming in and out of consciousness, Dies felt some hope when she was taken from the wreckage. This hope was soon dashed to pieces as she was taken to some odd labratory in which she was experimented on. Throughout the next two years, she was taken in and out of tanks of fluids to be experimented on, then placed back into it to sustain her life. On her 3rd year, they took her out for a single last experiment, seeing that her vitals were becoming extremely dangerous. They injected a serum into her bones, which ate away and turned her bones into a form of resiliant metal in order to replace her mangled frame. Organs, nerve systems, muscles and such were taken anr replaced with machinery, most likely trying to see if they could resuccitate destroyed warriors back into fighting condition. For them, they were successful, as Dies recovered from her experiments and such to the point of exceeding normal human standards. With such satsifactory results, for the next year, she was sent on multitude of sectors to see where they could use their new project. For security reasons, her mind was injected with a medicine in which muddled her memories, in which appear as slight dreams, leading to a decline in mental state and landing her to what she is now. after a year, she was finally dumped into the Turks, seeing her impeccable ability in their area of need such as spying and assassination.

 
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Hi dear friends, I am reading a post, I know about that person who are wearing a Black Metal Bracelets. I think it's costly compare rubber bracelet. It's time it's hot in all age. If you have more details about Black Metal bracelets then please share with us.
 
this is old...is it still up for sign up and discussion? cuz i wanna join
 
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