-I loved FFX, but something about the battle system just didn't seem to work as well in this game as it did in older titles that used the same basic system. It was way too slow, and with the harder enemies it was too easy to get in a situation where you literally could not defeat them, meaning hours wasted on hopeless fights until I'd get the formula just right to win. A realtime system would have suited the game much better, I think. As it was, I felt like I was playing Simon, just having to remember the right order to press the buttons in to counter what the enemy did.
-I wouldn't change much about the voice acting, except to let the actors speak naturally. The pacing of the speech in the English version was something you kind of tuned into after a while and then it stopped feeling weird, but the game would definitely benefit from eliminating that issue.
-English Suteki Da Ne for the Tidus/Yuna scene and credits, please. The Claire Yaxley version is plenty good enough if SE just doesn't feel like producing it.
-Get rid of Kimari shouting "Yuna!" during the final cutscene. I was literally about to cry at that point and then Kimari's line was so cheesy it about made me laugh. Totally killed the mood.
-I wouldn't change much about the voice acting, except to let the actors speak naturally. The pacing of the speech in the English version was something you kind of tuned into after a while and then it stopped feeling weird, but the game would definitely benefit from eliminating that issue.
-English Suteki Da Ne for the Tidus/Yuna scene and credits, please. The Claire Yaxley version is plenty good enough if SE just doesn't feel like producing it.
-Get rid of Kimari shouting "Yuna!" during the final cutscene. I was literally about to cry at that point and then Kimari's line was so cheesy it about made me laugh. Totally killed the mood.