FFXIII-2 Discussion Thread

Everybody seems to be disliking the new costume of Lighting, but I dunno. I like it. I guess it's the whole medieval look setting. But at the moment, I didn't like the original FF XIII, but I'm really interested in this for some reason, I don't know... it just seems different.:hmmm:
 
Lightning's coustume...I dont know,I just dont like it as much as her old outfit.it's just too over the top I guess.
But Im gonna be disappointed if it's all about Lightning.hope they bring back the original cast and add a few new characters :S
 
I like the outfit. As someone said, this game may be going back to its roots, i.e. medieval setting, especially that Lightning is now in a different dimension (apparently).

But this is precisely the bad thing about having a different dimension. We may not be able to hear or see the old characters. We also won't be able to see the places in pulse, etc.

Then again, new dimension means that they inevitably have to create new places. Thus it may not be like X-2 where most of the areas are copies from X.

My wishlist:
-No solo playing. I want to use other characters too, not just lightning.
-don't
bring back vanille and fang.
As much as I like them, reviving them is just like reviving tidus, which ruins the story of the original game.
-either world map OR map system like FFXII with part-explorable, part-maze, part-linear
-more interactable objects.
-completely new sophisticated battle. I don't quite like the previous one
-sophisticated and customizable levelling up system
-Serah as playable character, specialising in white magic since
Vanille
is gone.
-If other previously playable characters are not playable, then at least give us glimpses of them.
-Towns/resting places that actually allow buying and selling of items, resting.
-NO auto-heal after battle. I like it but it makes the game too easy
-NO retry option, but make battles slightly more predictable.
-NO auto-battle.
-party leader dying does not cause game over.
-full control of all three characters
-NPCs that actually talks to YOU, not just their own random conversation.
-Choices of answers when talking to others like in old FF games.
-Party customization early in the game
-Airship that can be controlled. PLEASE!!!
 
When I first heard about this sequel, I thought maybe it would deal with
bringing Fang and Vanille out of the crystal stasis
, but now we're hearing how Lightning is more or less on her own in some desolate dimension?

According to Episode I of Final Fantasy XIII
Fang and Vanille are alive and will need rescuing. After calling for Lightning, Serah finds her nowhere in sight and starts to feel terribly worried and confused as tears begin rolling down her face.
Elsewhere, Lightning has a dark sea spread out before her. She possibly sees monsters in the distance, but no plants or other signs of life. She finds herself in a world of darkness and silence without any sound or color. Lightning feels as though months and years are passing in an instant. Despite the fact her five senses are probably failing her, she continues to walk onward, as if she still has to look for something important. Lightning asks, "Where am I trying to go?," but does not get an answer, as her voice disappears into the darkness
Lightning has a feeling in episode I that the fight is far from over.

There is a possibility she will go back to Pulse. But according to the trailer she is in a Mysterious empty Dimension.

At the end of Final Fantasy XIII -Episode i-, Lightning, who felt there was still something threatening the newly acquired peace found herself in a mysterious empty dimension somewhere while searching for a way to save Oerba Dia Vanille and Oerba Yun Fang, asking herself where she is trying to go. In the first trailer of the game, Lightning, wearing a suit of armor, is seen kneeling to a crystal thone within a temple/resting place of goddess Etro before crossing swords with an unknown purple-haired male character, wielding a large, elaborate sword emanating a purple flame

Sleep in peace, divine Etro. I will stand guard over your legacy.
"
—Lightning. Etro is a dead goddess and Lightning promises her that she will protect her legacy. It is possible that the crystal building shown in trailer is her temple and/or her resting place
.

Children of Hallowed Pulse scour earth, searching substance for the Door. Those of Fell Lindzei harvest souls, combing ether for the same. So have I seen.
The Door, once shut, was locked away, with despair its secret key; sacrifice, the one hope of seeing it unsealed.
When the twilight of the gods at last descends upon this world, what emerges from the unseeable expanse beyond that Door will be but music, and that devoid of words: the lamentations of the Goddess Etro, as She sobs Her song of grief.

-- Author unknown This dialect/datalog in XIII might explain what happened with Lightning. :hmmm:

Also if you took the time to read the dialects/datalogs in XIII you will learn that the Eidolons are the goddess Etro's messengers.

Now Versus's take on Etro:
According to Stella Nox Fleuret, a legend of Tenebrae says the Goddess Etro greets the souls of the deceased, and opens the door to the afterlife. When that door opens, the released souls burst out in a streak of light that ascends to heaven. It is said that when those near death are able to see that light, they are given power from the Kingdom of the Dead (although very few people are able to do so).
Stella states in a conversation with Noctis Lucis Caelum that she can see the light, and Noctis in turn can as well. Noctis guesses that both of them are dying, though little else is currently known about the goddess.

This can possibly mean Lightning is near death. :hmmm:
 
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I don't like her new outfit.......But I'm guessing they should change it(if only a tad),look at what they did to Noctis,there isn't much of a significant change but they did change parts of Noctis's clothing how it is now compared to how it was in the 2006-2008 trailers.

But as for this game.........I'm worried:worry:, the only people I see buying this game are people who liked FFXIII (a fair few amount) ,the people who disliked FFXIII but are willing to give it a go (probably a really small amount of people) and the people who just wander into a game store coincidentally buying this game.

I'm sure it will be an improvement and the battle system/gameplay will be better........But because of FFXIII I don't see this game selling a lot,therefore people will miss out.

As for the story I'm also guessing SE will fuck up considering their bad reputation on sequels therefore the people who play RPG's for the story (me) will not enjoy the story as much as FFXIII's.
 
Funny thing here though-not everyone hated FFXIII. Some even actually liked it. I dare say more people liked than hated the game. I know I certainly was quite happy with the game over-all.

Fair enough if people didn't like the game for whatever reason, but I don't think it's right to just throw a blanket statement like "everyone thought FFXIII sucked" and run with it like it's fact, when it's not :/

When I first heard about this sequel, I thought maybe it would deal with
bringing Fang and Vanille out of the crystal stasis
, but now we're hearing how Lightning is more or less on her own in some desolate dimension?

I liked XIII, the only thing I was slightly disappointed with was the length of the game. It felt REALLY short.

I did have the same thought as you about what a sequel would deal with, but, I'm pretty sure that IS what the sequel will deal with, in some form.

As for the story I'm also guessing SE will fuck up considering their bad reputation on sequels therefore the people who play RPG's for the story (me) will not enjoy the story as much as FFXIII's.

That's a fairly bold statement to make...what bad reputation do they have? X-2? I don't think that XII Revenant Wings was bad by any means, nor was IV The After Years.

And if you are referring to VII and it's numerous sequels and prequels, most of them were good, IMO. Dirge of Cerebrus was the only let down for me. We don't even have Before Crisis, so no judgement on that.

Besides, most sequels usually aren't as good as the original, no matter what the medium is.
 
That's a fairly bold statement to make...what bad reputation do they have? X-2? I don't think that XII Revenant Wings was bad by any means, nor was IV The After Years.

And if you are referring to VII and it's numerous sequels and prequels, most of them were good, IMO. Dirge of Cerebrus was the only let down for me. We don't even have Before Crisis, so no judgement on that.

Besides, most sequels usually aren't as good as the original, no matter what the medium is.

Well I havent played XII:Revenant wings or The after years........But I have played X-2 and DOC as well as watched AC.

Well the reasons I have for both X and VII being fuck-ups to the originals is endless.
Think about it.........like you said most sequels aren't as good as the originals,thats been proved with the numerous sequels to FFVII and X-2. SE's without a doubt is for this game to be A WHOLE LOT better than FFXIII.........even if they produce a fairly good sequel not gonna be as good as the orginal.......most people didn't even understand the story through boredom and bad story-telling in XIII (for some people having to refer to the datalog) and without understanding XIII's story I don't see a reason why they would like this game as its a sequel purely made to continue the story of XIII. VII and X are renowned for their story which there sequels have ruined........(eg. Sephiroth weak compared to AC,Yuna turned all cheery,Bought in several different characters to the VII storyline,said vegnegun posed a bigger threat than sin etc).
 
I disagree with the "bad story telling" in XIII. I thought it did a MUCH better job than recent previous FF's (cough X cough). Plus Datalog was SUPER helpful in understanding the story. If that was in X, then I would like X a lot more cause, heck, I'd actually understand the story
 
Well I havent played XII:Revenant wings or The after years........But I have played X-2 and DOC as well as watched AC.

Well the reasons I have for both X and VII being fuck-ups to the originals is endless.
Think about it.........like you said most sequels aren't as good as the originals,thats been proved with the numerous sequels to FFVII and X-2. SE's without a doubt is for this game to be A WHOLE LOT better than FFXIII.........even if they produce a fairly good sequel not gonna be as good as the orginal.......most people didn't even understand the story through boredom and bad story-telling in XIII (for some people having to refer to the datalog) and without understanding XIII's story I don't see a reason why they would like this game as its a sequel purely made to continue the story of XIII. VII and X are renowned for their story which there sequels have ruined........(eg. Sephiroth weak compared to AC,Yuna turned all cheery,Bought in several different characters to the VII storyline,said vegnegun posed a bigger threat than sin etc).

Right, but I simply pointed out the fact that it is practically inevitable that a sequel won't be as good as the original. Which may be true most of the time. However, sequels can still be good.

But to straight up say that SE has a bad reputation for sequels is beyond me. I sure hope that is an opinion on your part, because I definitely don't think any of the sequels are bad. Sure, X-2 had some things about it that weren't that great. Of all the sequels, it is probably the worst, story-wise.

I dunno, maybe it's just the way I play games. I don't let the story affect whether or not I like a game. I don't find VI's story that great, and the same goes for IX, but I like the way that they play. So maybe that's why I'm relatively welcoming when it comes to sequels.

I just know that I'm excited for XIII-2. To be completely honest, XIII was the first game that I felt really immersed in...I felt like I was there with the characters. I didn't get that feeling for any other FF game, not even IV, which is hands down my favorite. I just hope the length of the story in XIII-2 is longer, or at least feels longer, than that of XIII.
 
Funny thing here though-not everyone hated FFXIII. Some even actually liked it. I dare say more people liked than hated the game. I know I certainly was quite happy with the game over-all.

Fair enough if people didn't like the game for whatever reason, but I don't think it's right to just throw a blanket statement like "everyone thought FFXIII sucked" and run with it like it's fact, when it's not :/

When I first heard about this sequel, I thought maybe it would deal with
bringing Fang and Vanille out of the crystal stasis
, but now we're hearing how Lightning is more or less on her own in some desolate dimension?
tl;dr

Haters gonna hate.

In any case, I like the new outfit. It looks cool to me.

Everyone has their favorite FF though so at least try to respect that alot of people do like XIII.
 
Oh I forgot this. I also wish that Nobuo Uematsu scores the music for this game, though the chances are slim. And of course, I want the traditional series of piano collections album and music sheet book after the game is released :)
 
I liked X's storyline better than XIII's, but not because I thought it was better-written. It was because I think X's storyline allows for different interpretations. XIII's storyline might, but its storyline is a bit too defined and hard to understand.

I did like the length of XIII however. It's pretty long for a Final Fantasy game.
 
I disagree with the "bad story telling" in XIII. I thought it did a MUCH better job than recent previous FF's (cough X cough). Plus Datalog was SUPER helpful in understanding the story. If that was in X, then I would like X a lot more cause, heck, I'd actually understand the story

I wouldnt really say the datalog is part of the game.........more like part of the manual. Yes I do agree wtih you though the datalog was indeed super helpful,But I would of rather preferred it if they just told the story more in cutscenes rather than in the in-game wiki. So by saying that FFXIII does have BAD story-telling protrayed into the game,but good stroy-telling published in the datalog.(but really I'm sure that you as well would prefer watching the story than reading it :wacky:)

X's story didn't have much twists.......but a datalog would have been definately helpful there as well......Hope future FF games have datalogs like FFXIII I hated having to go onto FFwiki having to understand the story from there. :hmph:
 
Cid XV- I thought the two best things from ff13 were the music & graphics- so I hope that continues.

Also I hope there are a few Mark quests but more like in 12, where they had some meaning to them but I really want to see more side-quests that fill in back story and provide a lot of story depth.
 
I do not like a game that is so bad at story telling that you have to use a data log!! Yes include a data log if you want to go back and brush up on the story but I do not want to have to rely on it.

That is bad story telling to me.
 
How many FF characters wear armor? It's basically tradition for now. Besides, who says that she'll be wearing the armor the whole game? Maybe it's just for a portion? Although I think that it's permanent, just being optimistic. Either way, I think that the armor is pretty cool. It's kind of Amazon-like. Intriguing.

EDIT: They better change the gameplay or I'm not going to get it. The original gameplay was unbearable.
 
How many FF characters wear armor? It's basically tradition for now. Besides, who says that she'll be wearing the armor the whole game? Maybe it's just for a portion? Although I think that it's permanent, just being optimistic. Either way, I think that the armor is pretty cool. It's kind of Amazon-like. Intriguing.

EDIT: They better change the gameplay or I'm not going to get it. The original gameplay was unbearable.

You do have a point.....In older FF's characters did wear armours,but I don't think Lightning suits it. Older FF's character look slightly "old-fashioned" whereas Lightning I'd say looks like more like a "modern" girl.

But yeah I'm hoping that SE come back saying it was just a brief moment in the game where Light resorts to wearing armour or something like that.
 
WOW people whinging about FFXIII:hmmm: you dont see that everyday:lew:

I like the idea posed by that canadian chick, that S-E are taking us back to a time of a less technologically advanced culture in a FF game? They are starting a new on Pulse, and the Pulse Fal'cie are still active i think?

So this Etro goddes? lightning serves her? So if she is going to protect her legacy maybe the armor she wears is a gift? Fang and Vanille are behind the Door? maybe Clare entreats the goddess to be her servant so she can have access to the realm behind the door? Pure speculation.

either way the Armor is awesome, I like armor, especially if it is armor worn in service of realm or a being, a personal preference. and the Sword and Shield Combo:awesome: if
S-E dont utilize those properly it will be a shame.

If FFXIII proved anything, its that the ATB is dead in the water it cannot go any further with out radical improvement or deviation, so much so that it ceases to be an ATB system entirely.

Im predicting a new kind of battle system that restores control to the player, that gives you control of all 3 battle participants again, FFXIII's paradigm shift was too bug a mistake to utilize again in XIII-2. Look at the resistance it has been met with and we dont know any of the details yet:lew:

Lightning Valkyrie:D
 
Just a point to make about the Datalog. It's probably just because I followed the story particularly well despite its WTF-moments, but I never felt that I had to ever rely on it in terms of synoptical summaries of each chapters. I never really felt it was bad storytelling; it was just a convoluted storyline that in my opinion, deteriorated later on. I know people complain about starting off the story in the middle of a battleground with little to no explanation of what is going on, but I never really saw any fault in that. If anything, alongside its linear nature, the game forces you to keep going and start assembling pieces together in a flow uninterrupted by constant in-story reminders that were done instead by the Datalog. It may not have been to everyone's tastes to put the pieces together themselves, but that was certainly a part of FFXIII that I actually did not mind, even perhaps liking it. But if there was one thing I missed, that was what FFXII did, providing lores for each of the individual villains and monsters. Those were good to read. It really gave you a sense that a lot of thought was put into the Ivalice universe. :sad:

We know why FFXIII was so difficult to develop: Crystal Tools disagreements, lack of staff communication, staff disagreements, announcing the game way back before anything playable was even made etc. It had a horrible development period not helped by the fact that SE never started contemplating about external input from other people and their fanbase until it was too late into the game's development. While I am still baffled by the relatively soon release date window of the sequel, they should not be having as many difficulties at all with this one now, though they'll concoct some sort of excuse afterwards anyway if so.
 
I really have a good idea of what is going on in Final Fantasy XIII-2. Those datalogs really do help. But if Sazh is going to help
evacuate the remaining people on Cocoon to Pulse(He leaves at the end of Episode I to become a pilot) Hope is waiting for his Father who is alive.
Now I know where Lightning's story is going completely but as for the others they will certainly be in the game for sure. If you can translate my previous analysis of Etro it is pretty obvious where Lightning is.
Now if Fang and Vanille need rescuing the main focus will be rescuing them if possible.
Now They can be calling for Lightning from that world possibly.
 
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