It's growing on me... With all the news about XIII-2, I decided to resume my game, having left it just after arriving in Pulse to work on essays for University.
I see a lot of negative criticism about Lightning, Snow, Serah, and Hope, but the more I see of the story, the more I like their characters. Snow and Lightning are both dedicated to Serah,
.
The linearity of the game isn't really an issue for me... I play each Final Fantasy game primarily for its story. A well-structured story tends to be linear, even with certain twists in the plot. Linear gameplay surely goes hand in hand with this... Furthermore, I think some of the best Final Fantasy games are more linear than people presume. Final Fantasy X was very linear! You could revisit certain zones towards the end after getting the airship, but before that, you followed a clearly defined path. The 'freedom,' so to speak, came after most of the story had taken place. Final Fantasy IX was linear in a different way... If you visited an area that wasn't connected to your place in the story, there wasn't a lot to do, and enemies were either too weak (meaning your party didn't develop), or too strong (meaning your party fell before you could progress into the area).
I suppose that brings me onto the story of XIII... It's simple, yes, as I have said previously, but I think what's done is done well. I also believe that XIII-2 will add to the story of XIII, more so than the story of X-2 added to X. I like to think that Square Enix are trying to provide us with a rich world, revealed through a series/collection of games that aren't meant to stand alone.
I see a lot of negative criticism about Lightning, Snow, Serah, and Hope, but the more I see of the story, the more I like their characters. Snow and Lightning are both dedicated to Serah,
and that eventually leads to positive development in their relationship. They both become more fleshed out as the story progresses, and I believe XIII-2 will only add to this
The linearity of the game isn't really an issue for me... I play each Final Fantasy game primarily for its story. A well-structured story tends to be linear, even with certain twists in the plot. Linear gameplay surely goes hand in hand with this... Furthermore, I think some of the best Final Fantasy games are more linear than people presume. Final Fantasy X was very linear! You could revisit certain zones towards the end after getting the airship, but before that, you followed a clearly defined path. The 'freedom,' so to speak, came after most of the story had taken place. Final Fantasy IX was linear in a different way... If you visited an area that wasn't connected to your place in the story, there wasn't a lot to do, and enemies were either too weak (meaning your party didn't develop), or too strong (meaning your party fell before you could progress into the area).
I suppose that brings me onto the story of XIII... It's simple, yes, as I have said previously, but I think what's done is done well. I also believe that XIII-2 will add to the story of XIII, more so than the story of X-2 added to X. I like to think that Square Enix are trying to provide us with a rich world, revealed through a series/collection of games that aren't meant to stand alone.