Final Fantasy vs. RPG in general

Actually that was Dragon Quest. It came out first.

I know that; DQ was in 1986 and FF was 1987. However that in no way mitigates the impact FF had on the genre, which is much greater than DQ. Mario Bros was a game before Super Mario Bros, however Super Mario Bros and its successors are the defining platform games.
 
Not in America, in Japan. Where most games are developed and get influences from. Dragon Quest came out a year before and is much more popular in Japan than in America.
 
Not in America, in Japan. Where most games are developed and get influences from. Dragon Quest came out a year before and is much more popular in Japan than in America.

If you read the previous post you will see that I posted the year Dragon Quest and Final Fantasy were released. The math shows that DQ was released one year before FF, but thanks for further clarifying that 1986 is one year before 1987
 
and how long did it take for those spell names to become widely familiar? 7 games?

just as long as it would take any rpg, probably.

all I'm saying is, I think what you think makes FF different from any other RPG just isn't what makes it different from any other RPG. but maybe I'm reading you wrong, man. maybe there's some deep feeling inside that you can't really explain but you know it's right and you know that's totally what makes the games different

or maybe I'm right (probably this one)
I'm not sure what I said is even relevant to your OP, I just tried to rationalize it into something I could pinpoint. FF doesn't feel particularly different to me in the way you're describing, so it's hard for me to relate. Though, I was quite the fanboy of VII back in '97.
 
VIII is probably the best to start with. Or IV, V, and VI. Not as good of stories as FF, but the gameplay is a lot of fun.
 
I probably think of FF differently from other RPGs for a few reasons, now I love FF classics, I really hate FFXII and think FFXIII is medicore. What I loved about FF is that turn-based system (Not like tactics, like what it was in X and before). I like to sit back and think of my next step and not be rushed into the action that I should take, I love the random encounters system.

I like the music used and most of all the sprites used in the classics. I don't know something about them just looks cool and appealing to me. Like when I battle Golbez in FFIV that guy looks huge and all with a cool soundtrack to add, and I'm like "Think I'll just let this battle take longer just to hear the music". I probably still for now looking for a game like FF, I found Lufia but only Lufia II that appealed to me.

The thing about Tales is that I can't control other party members I only control the main one and it's real time, that's the only thing that held me back from playing it. So really the thing that attracts me to FF is that I can be lazy while playing it, it won't rush me and I'll still enjoy it, it's what a lazy guy looks for. Then XII/ XIII came out and it ruined it for me.
 
I see the FF series sort of how I see Sailor Moon: my first foray into a genre I enjoy. It was just a taster really, through my own exploration I've found better things, to the point where I wondered how I ever thought that these games were the best thing since sliced bread. FF is just the most prominent representation of a genre; some games are vastly superior to any of the games in the series, others are considerably worse.

Because FF (FFVII actually, although FFVIII was the first one I got to play properly) is the first RPG series I got into though, it does hold a slight significance for me though, which is perhaps why I'm so aggravated that the series has gone so irrevocably downhill in recent years. But nonetheless, when compared to the other good RPGs I've discovered, I find them to be mediocre in pretty much every department. My tastes and expectations have changed, and FF can no longer meet either to the degree that it once could. I still get the nostalgia thrill from playing the older ones, though.
 
Maybe its more obvious when you put JRPG vs WRPG in comparison.

But the first RPG (besides pokemon) I played was the FF series so that kind of put the base level down for RPGs for me. I dont really consider them much different from other RPGs, maybe more of a focus on artistic beauty in some cases.
 
It seems to me that Final Fantasy tends to take a dramatic stance on story and presents the characters and world as form of art. Something to walk away from and remember, that you can revisit again and again. Where as the WRPG tends to be less about storytelling and art as it is about experience and interactivity. They focus more on building a world that can be your own, completely and fully, with less limitations and much, much, more openness.

To summarize my other wise half hazard thoughts: A final fantasy game takes place in its own world, and is a universal experience. WRPG are tailored to the individual and have more personalized storytelling.
 
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