Square enix has dropped the ball a few times recently (try and deny it).
When this game company is in dire need of money. They rely on desperate actions and then question there methods. This is where the more radical ideas come in.
I know without a shadow of a doubt if Square Enix made better decisions, final fantasy VII would for the most part be at least multi-disc, not a series.
So here are some things Square enix can look into that they should've looked into a long time ago.
RELEASE GAMES WE NEVER GOT IN THE WEST
When a game never released outside of Japan, Westerners want it even more. Romancing Saga trilogy, Final Fantasy Legends/Dimensions, and Bahamut Lagoon are the ones that people think about. But just announcing any game Square Enix that never made it to the US or Europe still brings a bit of buzz because it will feel like a new game. Even if it was originally on a ROM because they would enhance them and release it.
So if they announce games like Romancing Saga trilogy, or Bahamut Lagoon or Treasures of Ruhdra. They can still gain significant profit. Especially with a 25th anniversary. Which felt like they are doing absolutely nothing on it.
WHEN YOU ANNOUNCE A GAME MAKE SURE ITS IN FULL PRODUCTION
This one pisses me off not just for FFXV but also FF type-0. ff type-0 was over hyped people didnt see ot for what it was. And the title was ambitous to being its own universe but FNC held it back. The whole idea of announcing a sub series based on a mythos was stupid. The one time they were ambitious and they jump the gun. Its a Meta series within a Meta series.
Fabula Nova Crystallis was a failure. And Square enix apparently learned from it, or have they? Ff type-0 was designed to have sequels and they still want to make FF Type-0 online after the failure of FF Agito. FF15 doesn't want to be a sequel anymore and because of that the plot has been compromised. That doesn't mean they won't.
And now ff7 which is going to be a series. Which has a whole new spectrum of possible issues that are very Very real.
STOP MAKING GIMMICKY GAMES AND START MAKING AMBITIOUS GAMES.
Remember the days when FF would make their own style of gaming? Now we have social games. But social games aren't bad. I've played many of them. Ff needs an original social game. A game where it contains it's own universe and doesn't bank on nostalgia. Which reminds me:
Whats the difference between Dissidia from Theatrhythm/Record Keeper/Explorers and World of FF?
Dissidia was ambitious. It was a game that wanted to try something new but workable and also adding their own original story. Seeing ff characters from other games interacting was one of the any benefits.
But what about these other games? FF explorers, world of FF are running on nostalgia but have no ambition to bring something new. The y even make it look like chibi characters. Even REcord Keeper falls in the pits of unoriginality, Which once the game is finally finished, people will look back as a gimmicky game.
I will admit record keeper is gaining more success (than it should) but FF explorers and World of FF, even Theatrhythm make fun of the deep universe that is FF. It makes FF look that much of a comedy.
With games costing more money to gain profit. They shouldn't be playing it safe with gimmicky titles. Thats all short term thinking. FfF dissidia was ambitious and because of that gained sequels. Ff tactics gained spiritual sequels but sequels nonetheless . Crystal chronicles was a mix of experimental Nintendo branding and ambition. But it gained an audience. I admit it wasn't perfect.
I honestly can't imagine demand for FF explorers 2, World of FF 2 or even another The at rhythm game. These games have their own quirks but too into the casual game play. Long term thinking is about making games that make you want to demand more. So that productivity and sales increase. I honestly thought we we're going to get more Dissidia games even after Dissidia.
FINAL FANTASY IS A CONSOLE SELLER
With Wii U being in the all time low, FF has plenty of room to bring it back. Even if its just in the e-shop. And no they shouldn't have done the gimmicky Cloud in Super Smash. They could make more games for Wii U.
The reasons why DS expanded so much was because of FF 3 AND 4 3D remakes. I know PSP also became memorable due to Ff and KH games on the PSP. But connected with my previous point: don't make gimmicky games.
When this game company is in dire need of money. They rely on desperate actions and then question there methods. This is where the more radical ideas come in.
I know without a shadow of a doubt if Square Enix made better decisions, final fantasy VII would for the most part be at least multi-disc, not a series.
So here are some things Square enix can look into that they should've looked into a long time ago.
RELEASE GAMES WE NEVER GOT IN THE WEST
When a game never released outside of Japan, Westerners want it even more. Romancing Saga trilogy, Final Fantasy Legends/Dimensions, and Bahamut Lagoon are the ones that people think about. But just announcing any game Square Enix that never made it to the US or Europe still brings a bit of buzz because it will feel like a new game. Even if it was originally on a ROM because they would enhance them and release it.
So if they announce games like Romancing Saga trilogy, or Bahamut Lagoon or Treasures of Ruhdra. They can still gain significant profit. Especially with a 25th anniversary. Which felt like they are doing absolutely nothing on it.
WHEN YOU ANNOUNCE A GAME MAKE SURE ITS IN FULL PRODUCTION
This one pisses me off not just for FFXV but also FF type-0. ff type-0 was over hyped people didnt see ot for what it was. And the title was ambitous to being its own universe but FNC held it back. The whole idea of announcing a sub series based on a mythos was stupid. The one time they were ambitious and they jump the gun. Its a Meta series within a Meta series.
Fabula Nova Crystallis was a failure. And Square enix apparently learned from it, or have they? Ff type-0 was designed to have sequels and they still want to make FF Type-0 online after the failure of FF Agito. FF15 doesn't want to be a sequel anymore and because of that the plot has been compromised. That doesn't mean they won't.
And now ff7 which is going to be a series. Which has a whole new spectrum of possible issues that are very Very real.
STOP MAKING GIMMICKY GAMES AND START MAKING AMBITIOUS GAMES.
Remember the days when FF would make their own style of gaming? Now we have social games. But social games aren't bad. I've played many of them. Ff needs an original social game. A game where it contains it's own universe and doesn't bank on nostalgia. Which reminds me:
Whats the difference between Dissidia from Theatrhythm/Record Keeper/Explorers and World of FF?
Dissidia was ambitious. It was a game that wanted to try something new but workable and also adding their own original story. Seeing ff characters from other games interacting was one of the any benefits.
But what about these other games? FF explorers, world of FF are running on nostalgia but have no ambition to bring something new. The y even make it look like chibi characters. Even REcord Keeper falls in the pits of unoriginality, Which once the game is finally finished, people will look back as a gimmicky game.
I will admit record keeper is gaining more success (than it should) but FF explorers and World of FF, even Theatrhythm make fun of the deep universe that is FF. It makes FF look that much of a comedy.
With games costing more money to gain profit. They shouldn't be playing it safe with gimmicky titles. Thats all short term thinking. FfF dissidia was ambitious and because of that gained sequels. Ff tactics gained spiritual sequels but sequels nonetheless . Crystal chronicles was a mix of experimental Nintendo branding and ambition. But it gained an audience. I admit it wasn't perfect.
I honestly can't imagine demand for FF explorers 2, World of FF 2 or even another The at rhythm game. These games have their own quirks but too into the casual game play. Long term thinking is about making games that make you want to demand more. So that productivity and sales increase. I honestly thought we we're going to get more Dissidia games even after Dissidia.
FINAL FANTASY IS A CONSOLE SELLER
With Wii U being in the all time low, FF has plenty of room to bring it back. Even if its just in the e-shop. And no they shouldn't have done the gimmicky Cloud in Super Smash. They could make more games for Wii U.
The reasons why DS expanded so much was because of FF 3 AND 4 3D remakes. I know PSP also became memorable due to Ff and KH games on the PSP. But connected with my previous point: don't make gimmicky games.