Tips on chapter 12:
Tips on upgrading:
Death has a base 1% chance at instant kill, plus 1% per other status ailment that has been inflicted upon the target, plus the SAB role bonus. Nothing else improves your chances--not Vigilance, not the Malboro Wand, not even the chain gauge--unlike what you may have heard elsewhere. Even though it doesn't directly help, Malboro Wand is nice to have when you're trying to use Death's instant-kill property because it helps you inflict other debuffs faster. Note that many enemies are immune to instant kill. If Death fails to instant kill, it deals a pretty hefty chunk of damage; if you shift to COM during the animation (maximizes damage, hurts your chance of instant kill), Death will deal about the same damage as 4 Ruins. Since Death (like all full-ATB abilities) bypasses damage resistance, you can take advantage of its damage against certain enemies, although nothing in chapter 12 comes to mind as a good target for that.
Death really isn't all that useful in chapter 12. Most of its utility is back on Gran Pulse, which you'll be able to access if desired once you finish chapter 12. That said, you can use it to kill the Adamantoise if you want, which allows you to pick up both treasures off of the glass floor instead of just one (and also offers a small chance at a Trapezohedron). If you're interested, this is the best way to go about it: http://youtu.be/uHHQ6jftrP4
- Army of One, Last Resort, and Cold Blood are your best weapons against the bosses. Use them post-stagger for a major chain boost (and thus higher damage)
- Curse and careful attack timing is your best weapon against Behemoth King
- Daze is your best weapon against Adamanchelid
- When you get to the three-way fights, if you contact a soldier, you get a preempt even if the Pulse monsters have seen you.
Tips on upgrading:
- If you haven't already done so, max out some Black Belts and Rune Bracelets. They're super cheap to upgrade and 20% damage reduction is very useful.
- The Tetradic Tiara you got from Dahaka can be maxed and dismantled to make Sprint Shoes (Auto-Haste) along with some other accessories.
- The Goddess's Favor you got from Barthandelus II can be maxed and dismantled to make a Scarletite, which has several uses. If you're not sure what to do with it, and you like the idea of Sprint Shoes, max the Tetradic Crown you got from Cid, transform it with the Scarletite, max the resulting Tiara, and dismantle it.
Death has a base 1% chance at instant kill, plus 1% per other status ailment that has been inflicted upon the target, plus the SAB role bonus. Nothing else improves your chances--not Vigilance, not the Malboro Wand, not even the chain gauge--unlike what you may have heard elsewhere. Even though it doesn't directly help, Malboro Wand is nice to have when you're trying to use Death's instant-kill property because it helps you inflict other debuffs faster. Note that many enemies are immune to instant kill. If Death fails to instant kill, it deals a pretty hefty chunk of damage; if you shift to COM during the animation (maximizes damage, hurts your chance of instant kill), Death will deal about the same damage as 4 Ruins. Since Death (like all full-ATB abilities) bypasses damage resistance, you can take advantage of its damage against certain enemies, although nothing in chapter 12 comes to mind as a good target for that.
Death really isn't all that useful in chapter 12. Most of its utility is back on Gran Pulse, which you'll be able to access if desired once you finish chapter 12. That said, you can use it to kill the Adamantoise if you want, which allows you to pick up both treasures off of the glass floor instead of just one (and also offers a small chance at a Trapezohedron). If you're interested, this is the best way to go about it: http://youtu.be/uHHQ6jftrP4