The great lands of Hipsania, a beautiful land of wide plains, a glorious land of breathtaking wildlife and legendary heroes, a land of religious strife. The year was 700 AA (Anno Archerea) when a secession dispute in the ancient Kingdom of Oviedo brought chaos to Hipsania. The constant battles and bloodshed failed to yield any results. It was on that dreadful day in 711 AA that the rival claimant turned to the Caliph, the ruler of the Kokondid Umayid Caliphate to help. Through the claimant, the Caliph learned of the riches that Hipsania had, squandered on by the Oviedans. The claimant also made the mistake of bringing one of the treasures required for succession. In response, the Caliph killed the claimant and amassed a grand force to claim Oviedo for himself and add it, and the people to his Caliphate and to the Kokondid faith. Through a series of battles and conflicts, they pushed the Oviedan peoples into the Northern Mountains, only to be stopped by a valiant Oviedan knight named Payo, and through him, the Kingdom continued to exist, as a bastion from the Kokonid faith.
Three Hundred Years have passed since that day, the day celebrated as the start of the reconquest. Payo and the Oviedan Kingdom have long gone away, blown back by the sands of time. In its place, seven Kingdoms, each of them professing the faith of the Vestinian religions has taken Oviedo’s place, each seeking not only to advance their position, but to unite the Hipsania region in the name of their Vestinian god. While the old Caliphate of Umayidia collapsed, and divided into various small, yet formidable Taifas. Now two faiths stand opposed to each other, seeking total war to unite the region under their gods. The Age of the Reconquista is about to begin.
Rules and Regulations:
1. No god-modding
2. No Powerplaying/Metagaming
3. Be respectful to other RPers
4. Limit 3 characters per RPer
5. Limit 2 different job class types per character.
6. No guns, This is a high Middle Ages-era RP.
7. No custom Races, the races available can only be chosen from the list below
8. Disclamer: This story is to simulate an alternate, fantastical version of the reconquista. The names of religions, characters and places may be shared with certain Real Life terms. Any similarities are purely coincidental.
Races Available (Only these races can be used at the time):
Human:
The most populous race in the world of Archeron, Humans are versatile, jack of all trades peoples with no special features, yet are one of the most influential and political driven races in the world.
Felidian:
The Catfolk native to the Hispanian region since they came to the region during the fall of the Great Empire, their superb hearing and night vision capability makes them excellent trackers and superb archers, while their high reflexes make them great rogues
High Elveans:
A Sub-branch of the Great Elvean races of Gallica and the Celtanic nations. Their fair skin make them appear human, sans their pointed ears. But they rival Humanity in their ambitious nature. They have long lasting lives and greater intellect, making them suitable for magecraft, whilst not sacrificing much skill in the more physical aspects.
Liboans:
A Demonic race known for their various skin, hair and eye colors, spaded black tails and goat horns, they are feared as those who look like the Devil. Their superhuman strength makes them capable of dominating their opponents in physical combat.
The most populous race in the world of Archeron, Humans are versatile, jack of all trades peoples with no special features, yet are one of the most influential and political driven races in the world.
Felidian:
The Catfolk native to the Hispanian region since they came to the region during the fall of the Great Empire, their superb hearing and night vision capability makes them excellent trackers and superb archers, while their high reflexes make them great rogues
High Elveans:
A Sub-branch of the Great Elvean races of Gallica and the Celtanic nations. Their fair skin make them appear human, sans their pointed ears. But they rival Humanity in their ambitious nature. They have long lasting lives and greater intellect, making them suitable for magecraft, whilst not sacrificing much skill in the more physical aspects.
Liboans:
A Demonic race known for their various skin, hair and eye colors, spaded black tails and goat horns, they are feared as those who look like the Devil. Their superhuman strength makes them capable of dominating their opponents in physical combat.
Maps:
Bio Template:
Name:
Age:
Race: (One of the 4 races available to you)
Gender:
Faction: (Either a Vestinian Hipsanian Kingdom (in Yellow), Gallica or its Vassal states (in Blue), or a Kokonid Taifa Kingdom (in Green)
Appearance:
Personality:
Job/Class:
Weapons:
Abilities:
Story:
Accepted Characters:
Hipsanian Vestinian Kingdoms:
-Luciana de Tordesillas (Kevin/Schnee) (Kingdom of Castilla)
-Vesper Skadi (Valkyrur) (County of Valira)
-Luis Garcia de la Vega (Tipsynaruto) (Duchy of Aquitania, Representing County of Gerona)
-Ryo (Damon/Rorolina Frixell) (Kingdom of Biscaria)
Hipsanian Kokonid Taifa Kingdoms:
-Verdus (Dragon King) (Old Kingdom of Oviedo)
-Amira al-Mu'tamin (Kevin/Schnee) (Taifa of Izquierda)
-Sylvie (Damon/Rorolina Frixell) (Taifa of Izquierda)
The Kingdom of Gallica and its Vassals:
-Joachim d'Romilly, Prince-Bishop of Angoulema, Court Chaplain of Toulousa (Kevin/Schnee) (Duchy of Toulousa)
-Leownye Grandeeny/La Pur (Tipsynaruto) (Kingdom of Gallica)
-Fae Cantigre (Oliver/[Exoskeleton]) (Kingdom of Gallica)
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