You're right, but playing is not the only form of experiencing. You do not have to be the one controlling the game to experience the game.
True, there are different types of experiences. You can experience watching something, you can experience playing something. One is not the other. A game is something that is played, if you do not play it then you are not experiencing the game. You are experiencing a video of the game.
Twitch and Let's Plays were built entirely off of that concept (as was porn). It's perfectly okay if you don't have the same (or even an adequate) experience watching, but you are assuming no one else can. Ooze may be one of those people who can and you should not assume that because he has not played he can't have experienced it.
Nobody can experience what it's like to play a game by watching it. This isn't something that's down to opinion. It's a fact that unless you've played something you don't know what it's like to play it. You can know what it's like to watch something if you've watched it.
The only possible thing he can't experience without playing the game is playing the game. There is literally no other content or experience he cannot get via watching or reading...bar perhaps smelling the disc if he is a peasant. That was my concern with your criticism; you are only demeaning the artistic value of any game by implying that playing is the only way to experience it.
Exactly my point, so I don't know why you're arguing with me when you seem to agree. His criticisms are about a game. Specifically the battle, which is something that, unlike cinematics and stories, is very much about gameplay. That's what a game is, it's something you play. Playing is the only way to experience a game as a game. If it can't be played, if it's only a video, or a story, then it's no longer being experienced as a game.
We have no confirmation on exactly what it is about the battle that throws him off. I thought the same as you, and pointed that out, but I offered some alternatives as to what he could mean. You are throwing rebuttals when his comment was so vague as that we have no clue, and no one disagreed with you, so I just failed to see the purpose. You're giving him incorrect advice and that is all I meant to point out. No attacking, no disagreement in that the OP does not have a valid opinion or anything else. My issue came in when you used Monty Python style logic to deduce his opinion was not at all credible.
The OP disagreed with me. So I went into further detail about why I thought the premise of his argument was wrong. That way if I get a response there's already a discussion going on other than 'you're wrong' 'no, you're wrong'. Also, the first person to mention the OPs credibility was yourself: "It's a messed up game...that you have never played?" "I don't understand your points or how you can call it messed up with any expectancy of credibility."
The purpose of the me bringing this up was to demonstrate you can experience flow as a viewer, you just have to be observant and know what you are looking for/at...but why did you revisit the combat system? It does seem unlikely that he would hate this part of the combat, so why are you assuming it is Ooze's issue? It could be excessive particles, the lighting, the HUD, the camera placement, enemy model types, background types, and on and on. He was so perfectly vague he could mean nearly aspect of the combat.
I already addressed this, when it comes to battle it's either going to be the actual battle logistics or it's going to be the animation/cinematic going on in the background. Of course, if you're not playing the game then the background becomes the main focus of the viewer, as the battle play is impossible to experience since you're not playing and becomes background. I already said that even disregarding the play side of things, the background animations etc are no more complicated than XIII's or XIII-2's where there were more enemies and more characters all running about the screen like mad throwing attacks left right and centre.
If your point is that he hasn't experienced playing it because he hasn't played it, then you win
That is, and has always been, my point.