Idonokage
Slayer of God
Is it just me or did the leveling system in this game uh... not exist at all? The relic idea just made all the characters the same. And when you have a file with friends going do you have a hard time not putting you character through dungeon after dungeon to boost his stats when your friends are not around? I really feel that this game could have benefited a lot with a more EXP centred leveling system.
Your ideas?
Your ideas?