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Also the draw ability has some usefull area attacks that are good for the party. Masamune for example casts haste and regen on allies within your area. Muramasa is also quite a powerful attack, and can sometimes confuse opponents. So IMO draw is a very good ability.
Most people overlook this great class because of it's main job command "Draw Out" and it's low HP growth.
People who overlook the great class only want the reaction and support abilities. Draw Out uses Katana's that are in your current available stock, Draw Out can :
1. Damage opponents (Offense)
2. Cause abnormal status (Stalling)
3. Support your troops with positive status affects (Support)
4. Offensive over-all reach with the ability of not targeting your own troops (unless charmed, allured, invite)
The samurai class is able to equip robes and armors, which allows you to mix bonuses w/ the power of a good helmet. Growth of attack is around 140%, which is high (I might be wrong).
Lucky for gameshark users, they can use Elmdor's "Arc Knight" class to show the full extent of a special class Samurai (although sword spirit only works when Elmdor is on auto-fight, try giving him Draw Out and see what devastation he can cause).
All classes are useful in their own way.