Multiple Platforms Super Street Fighter IV

Super Street Fighter 4 Arcade Edition Gameplay

ssf4-ae-videos.jpg

With Super Street Fighter 4 Arcade Edition releasing soon at retail we’ve captured a couple of matches showing the new fighters such as Evil Ryu, Oni and more.

We have Evil Ryu vs Oni above in the featured section and below Yun vs Yang.
The content is available now to download on PSN and Xbox Live with a boxed edition arriving next week.



http://ve3tro.com/2011/06/21/super-street-fighter-4-arcade-edition-gameplay/

Update#1

Super Street Fighter IV Arcade Edition DLC Detailed

Capcom will be expanding the home version of Super Street Fighter IV Arcade Edition through a downloadable costume pack called "Arcade Challengers Pack."

Set for release on July 5, the costume pack includes two costumes each for arcade edition newcomers Yun Yang, Evil Ryu and Oni. One of the costumes is the character's arranged costume from the arcade version. The other is an original costume just for the home.

Pricing for the costume pack is ¥400 on PS3 and 320 MSP on Xbox 360. You can see a few screens here.













http://www.andriasang.com/e/blog/2011/06/24/sfiv_arcade_edition_costumes/






 
Last edited:
Is there really much difference in Gameplay from this Arcade version and the Super Street Fighter version? =/. or is it just new characters that I am paying for?
 
Yes there are. Updates included random buffs and nerfs for characters and their attacks, health, stun, etc. Some characters also gained new attacks. Also, there was random adjustments for hitboxes and hit detection for characters. Depending on who you main, some tweeks to your startegy will have to be changed. For example, Seth's Jump Fierce used to do be Dhalsim's long, strechy arm punch. Now it is just a downward punch with no distance at all.

If you need some more examples or specifics I can post some.
 
To think Im the only one in my family that sucks at the all the street fighter games yet I own in all the tekken ones xD I loved juri for all her evilness and loved the purple aura she has in her attacks as well, the only new character I liked. The game didnt dissapoint on the exact same storys being short like always. New graphics engine creeped me out at first since the "buggy eye things" for example cammys finisher at the end would make her enemy's eyes pop out O_O was really weird. And this is the first time where I actually liked all the stages in the game.
 
Back
Top