Tears of the Darkness

Oliver Queen

You have failed this city!
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Kuman, the City of Life, was built by a small group hundreds of years ago. The city was thriving and had made major improvements to become one of the biggest cities in the world. One small slave group did not like that stat, so they gathered some weapons and decided to attack the city. The leader, Tanzra, was a former warrior for the New Republic Order, so he knew tactics to use. The town was destroyed in hours, and the major battle lasted for days outside the town ruins. 'The God', as his people called him, landed a fatal blow on Tanzra, and sent him to the ground. "I will return and defeat you. Count on it." were Tanzra's last words, as he lay on the ground bleeding. The God was praised, and the remaining townspeople left, while Tanzra lay dead.....or so they thought.

After the people left, some followers of Tanzra grabbed him and saved him. He swore revenge on The God, and that was the mission he had when he set out, some three years later. He did not know where The God was hiding, so he started destroying everything to lure him out. The God, from his newly formed castle high up in the mountains, heard of this destruction, and knew who was causing it. He set up some recruitment centers and waited in his castle for people to come.

Bio

Name:
Age:
Alignment:
Side (God's side{good} or Tanzra's side{evil}):
Sex:
Race:
Personality:
Appearance:
Weapons:
Abilities (don't go overboard on this):
Background:

Anything you want to add, go ahead and add it.

Rules

Pretty simple, just follow normal RP rules and have fun.


Go ahead and join up. Any questions can be posted in here, just don't ask me to get technical.;)


Tanzra's Side(Led by Me)
Xe (Oblivion_XIII)
Anastasia (Yaag Rosch)
Messiah (Ike)
Never (*Oliverskx)
Yuki (Yuki_Kiryu)
Kinos (Fabletear)

God's Side(Led by LuxAeterna)
Arukab (Squee)
Moss (Snow Villers)
Kino (LuxAeterna)
Angelus (Awakenedgirl86)
Soma (Fried Rice)

Pending
 
Last edited:
Name: Xe
Age: appears to be around 17
Alignment: True Neutral
Sex: Male
Race: Human
Personality: somewhat cold, but he shows some emotion at times
Appearance: black hair, brown eyes, 5'7"
Weapons: Swords and Daggers
Abilities Can control fire and bend it at will, High dexterity, easily hides in shadows
Background: Mysterious person, not much is know about him, he may reveal things as time passes

let me know if I need more detail.
 
More detail on appearance and a bit more on personality would be good.

And I added another thing on the Bio, so now you have a choice of what side you're on.
 
I'll sign up for this one, but I will post my bio later, I will choose a pre-approved bio...
 
Here's the new bio

Name: Xe
Age: appears to be around 17
Alignment: True Neutral
Side-
Tanzra's Side
Sex: Male
Race: Human
Personality: somewhat cold, but he shows some emotion at times, does what he thinks is best and will not always listen to a leader especially if he thinks the leader is doing something stupid.
Appearance: black hair, brown eyes, 5'7", black t-shirt, black jeans, white, pale skin at times, no facial hair, and thick eyebrows
Weapons: Swords and Daggers
Abilities Can control fire and bend it at will, High dexterity, easily hides in shadows
Background: Mysterious person, not much is know about him, he may reveal things as time passes

again if I need more, let me know
 
Good Oliver. The only thing I need is which side you will be on.

Other than that, your bio is approved.
 
coppied and pasted for convenience

I will be on the side of god...

Name – Arukab Tashira Tragide

Title – Silver Phantom (His abilties gave him this title)

Alignment – Lawful nuetral

Race – Human

Gender – Male

Age – about 230 but appears to be in mid 50's (see history and weapon)

AppearanceLong black hair down to his mid back, his bangs cover his forehead. his eyes are bllod red and he has relatively pale skin however he still maintains that normal peach color. he has no visable scars, however there are many hidden by his clothing attire. H wears a long sleeve full length trench coat made from genuine black leather. under his coat is a silk and coton made dark grey shirt. he wears loose black demin jeans that need a belt to hold them up. his belt is leather w/ silver rings in it and has a silver belt buckle resembling a tarantula. His footwear is boots that reach just below his knees and have silver plates over the toe and heel parts, effective when kicking opponents. all up those boots are straps that also have silver buckles. on his shoulders he wears veary thick, but due to his power not too heavy, spiky silver shoulder plates. he has a pair of white gloves that he always wears despite all his black and as i already specified, he does not carry his gunblade around unless in combat.


Personality – Only speaking when spoken too, Arukab does not attempt to start conversation most of the time, but when spoken to, he responds politely and continues the conversation kindly. He is a good aoul trapped in a dark shell, and very proud of who he is. He bows his steel to no man, nation, or legion. A decision arukab made years ago leads him to defend who he feels need defending, and punishing the ones he dubs as wrong. He does have a good sense of morality to go with that, sided with great mind for justice, punishing bad with bad (eye for an eye style). He would NEVER inrentionally hurt someone that he deemeb as innocent under any circumstances given.
He keeps his emotions generally stable, and he is a difficult one to anger, because he is a patient man with a high tollerance. His stable mindset makes him a great stratigist and a good thinker. He is a very smart one to befriend.
Arukab likes to relax every so often and have som alcohol, but he never drinks enough to get himself drunk.
Arukab has a big thing with children. He will protect a child before a man, and he will never give up to save said child from any harm.

First Impression – With Arukabs dark appearance, someone may startle when approaching him, but his eyes and face never give anyone reason to back away. He has a warming and innocent, slightly pained look in his eyes, and his smile is gentle. Asking his name will lead to the question of his own, "What would this mean to you?" and the odds are he will not tell his true name unless he knows you are trustable. Other than that, he is very kind to any whome approach him.
Also, he looks like someone who has seen many battlefeilds with sad endings.

Strength – So lets say Arukab was benchpressing, at moust he would be able to bench 10 reps of 160 pounds before needing to rest. Punching a solid brick at max power would crack the brick in half, but nothing too bad as to comparison of some warriors he has met.

Speed – At top speed after a good build up, Arukab can run at approx. 30 kph (about 18 mph). However his start off running speed is not great at all, he has to build up speed to go fast at all, and he is not much for running. He can run at this speed fo about ten minutes, but if joggind he could run for about 15 before needing a break.

Endurance – Arukab has a tough exterior, he can easily take a hit and keep walking. However he must avoid being cut, because he is sensative underneath his skin. Putting any pressure on any wound would make Arukab feel strong pain.

Reflexes – When hearing a single step behind him, he will draw his blade and get ready for defense. He knows better than to try an attack because his reaction timing with attacks is delayed a little, so it could be fatal. Just because he prepairs for the attack does not mean he will defend it, He only will be prepared. He would have to have a .5 second notice to actually defend himself properly. That could sometimes be fatal, so he likes to fight with one he can trust to watch his back.

Fighting Stylewith hand to hand combat he is more of a kicker, thus the steel toed boots. he often makes his boots heavy to be able to throw more weight for more impact. However he only does so in mid combat so that when running he feels as though there is nothing there. His magic allows him to make the steel on his boots lighter if the situation calls for it. w/ his gunblade he changes it up. he constantly changes his weapons weight, heavy for power, light for speed, etc., ect.. (see magic section)

Weapons – Arukab uses a silver gunblade dubbed as the "soul shot". It's gun handle is that of a SIG-sauer P225 Pistol (linked) However it has silver plating on the sides of the handle. The trigger is silver, but the area around it is black. The weapon Gives the user a virtual immortality. Virtual meaning they can die, but they do not age, nor will they die by disease or by poison/venom. For the weilder to die they must die of cuts, blood loss, internal bleeding, high amp shocks, etc. I'm sure my point is proven.
The blade on the gunblade is made of solid silver, as stated above. The blade is approxamately 15 inches in length and 4 inches deceasing from the handle in width. There is an area near the middle of the blade that dips down about 5 inches from the top of it, but retreats back up and continues to narrow.

Abilities – The ability in his weapon is an ability I suppose. But I will ellaborate more in this section.

If Arukab is to lose the gunblade held in his hand, he will be the same age as he was when he held it, as it simply stops aging, not pauses it. The gunblade also prevents any poisons from gettin inside his cells, so if a poison is injested he will not be effected, but if the gunblade is lost while poison is in the blood, he will start to get affected. Same goes for venoms.

GIFT OF PEGOS, THE BLACK SILVER PEGASUS: Arukab was gifted by Pegos (see history for more). This allows him to grow silver out of his bones, making silver attachments rip out of his skin. The silver grows into whatever shape he so desires. The silver is created from the spiritual energy that Arukab houses, so there are limits and defects. One defect is that when he makes silver, it uses a 1[silver] : 1.5[energy] ratio. His magic also runs on this energy, but does not use it up, so when he uses his silver, it takes away from the effectiveness of his magic, causing it to be less potent. Also, the most silver he can use before having used up all his energy is enough to cover his entire body in 2 inch diamater 5 inch length spikes, however he rarely uses that much silver. When the silver is created, that spiritual energy is used and cannot be made into more silver, it is set so that energy is used until the silver is to return to the body. When one piece of silver is to return to the body, it turns back into spiritual energy, and is able to be used again instantly, as long as he does not keep it out. When one piece grows out it is not set out permanantly and can retreat it while keeping other pieces of the silver out, and even possible to retreat one piece while growing another, as if the energy is being transferred to a new location. He can constantly make the silver until he has reached the limit. However, there is a side effect to using his energy to make the silver. His ability to control the weight will decrease with the more energy being used, so the more silver he has out, the heavier it gets in relation to mass.
╚LIMIT: Argentum Barage: his ratio to making silver is changed to 7[silver]: 1[energy] for less than one second. He uses this split second to make large silver spikes grow out from everywhere in his body, however it then instantly retreats, so its uses are only good when he is surrounded by several weak enemys. It is not very useful against smart or strong enemys.
╚LIMIT: Silver Phantom: This ability lasts for about 3 minutes before he reverts back to normal. He grows silver horns and silver wings that expand widely and long enough to cover his whole body. The wings cannot fly, as they are far to heavy, and he can hardly jump. His running is even slowed massively. The wings are feathered and he can shoot the silver feathers out of the wings, at the sacrafice of the porportional amoung of evergy taken to make that feather.

Metallic Manipulation: His magic involves anything combat related as long as it is made from metal. this is a rare magic that few can master in one lifetime. He can change the weight of any metal things in his possession, making armor lighter etc. etc.. W/ his abilities he can make his gunblade dissapear or vanish, however the weapon may not be in his hands at the time it is in fact in his possession. nothing too flashy.

History – Arukab was born as the only son of Nakiti Tragide. He never got to know his mother, as she died at birth. Nakiti was a noble man, but he was far to loyal to the nation. His father always did as he was told. He never did anything wrong in doing this though, as he was still loyal to his moral. Watching his father, he learned about such nobility and morality. Picking this up, Arukab became a good and nice child, but always dressing in black and metal garb for some unkown reason. This made some worry for his mental state, but it was eventually clear that it was only how he dressed, and had no reflection on his mentality.
As he aged, Arukab began to have great respect for the children of his home, always working on something or playing amongst eachother. At this point he was an early teen, gaining a new respect for the world. School was average, he was smart, and generally got good grades. Of course, he had his hardships. Girls came and went, friends faught amongst eachother, but nothing emotionally traumatizing
In his late teens, he began to gain a total new respect for the entire world. It was a place that was brutalized by evil, and the ones trying to help were always shut down. The he had a dream that would change his life forever. In his dream he was cast in a stone land, full of nothing. There was no sky, no mountains, just stone plains forever. There stood a winged pegasus who said his name was Pegos. he had feathered wings, a silver horn, red eyes, and silver hooves. The Pegasus told Arukab about how he was giving him a gift. His bone marrow would be made of silver from this day on, and a silver gunblade appeared in his hand. It explained that the weilder of the gunblade was only to die of bloodshed. Pegos told him to fight off anyone that he saw as bad, and to protect the ones his eyes dubbed as good. The rest he would have to learn on his own.
The morning afterwards, he awoke with the same gunblade in hand, and a peice of shoulder armor lay next to him. He felt as though he had to wear this armor, and in putting it on, he accepted his destiny. He then left out for the world, but he did not weild his gunblade that was given to him, because he did not want to wear out such a precious weapon.
Around the age of 53, he discovered that the gunblade given by Pegos would stop aging as well, as he heard it from a prophet of the sorts. Taking this into consideration, he began to weild the gunblade, and doing as pegos told him, he faught the bad and defended the good for many years to this day...
 
Name: Anastasia Hallow: ORPG/RPB

Alignment: Chaotic Evil


Race: Twister, a race with pale skin, prominent facial and palm veins and dark red to black hair. They are generally anything from six to six foot six in height, with wiry, slender forms capable of acrobatic feats. They can live to be one thousand years old.


The personality and abilities of Anastasia apply to all Twisters.


Gender: Female


Age: 300 years old, appears to be 25


Appearance: Anastasia is six foot two inches, with long, dark red, wavy hair that extends to her lower back. It gives off a reflective sheen whenever light shines upon it, and is lustrous, thick and well cared for.


Anastasia, like the rest of her race, has round, scarlet eyes, with thin blue blood vessels clearly running through the whites. Her eyelashes are long and her eyebrows neatly trimmed thin.


Her face is pale, with a number of veins clearly running through, made all the more visible due to her complexion. Her face is flawless, devoid of spots, scars or blemishes. A short, pointed nose sits at the centre of her face, and she has full, red lips. Her face is cold, appearing to be made of porcelin, and ends in a stubborn chin, rarely showing any emotion.


Anastasia's slender form allows her to perform various acrobatic and physical feats. The veins on her face also extend to the backs of her hands, and run down her arms.


Outside of battle, Anastasia favours the long, ankle length dress, in white, red or black. She wears high heels to match the colour and a single ruby pendant around her neck, with a silver chain to attach it. She also wears a silver chain bracelet on each wrist.


In battle, Anastasia wears armour all over except on her head. All her armour is coloured silver or gold, with a light silver torso guard, capable of withstanding a rapier and weaker, but nothing stronger than a greatsword, and certainly not a gun. She wears gold gauntlets that extend to gold protective gloves, and silver leg guards.


Personality: By nature, Twisters are solitary creatures from maturity at 150 years, and Anastasia is no exception to this rule. She has travelled all over the world for one hundred and fifty years now. She only really takes allies as she needs them, and certainly doesn't care how many survive so long as she gets her way and her goal.


Anastasia is also highly sadistic, even more so than the typical Twister, and delights in seeing human pain in particular, so much so that she takes delight in seeing human pain before she dies, usually using torture to draw fresh screams from her victim before she ends their lives. She can even get mixed up in the euphoria of the victim's pain, and fail to notice someone sneaking up on her from behind.

When she is not caught up in the thrill of battle and pain, Anastasia is actually quite intelligent, mostly because of the photographic memories Twisters possess that allows her to recall past knowledge she has taken in. She is also intelligent in that she doesn't attack or kill indiscriminately, but rather as a means to an end. She simply gets caught up in the bloodlust when she does begin to fight someone.

Finally, Anastasia is racist and judgemental, seeing the Twisters as the master race, and those who should rule. She does not intend to make humanity extinct, but rather have Twisters rule in an element of fear so that the torture they so delight in can continue in a massive scale. Seeing as due to their solitude, Twisters are quite low in numbers in comparison to the human race. However, they are pure and unmutated, and Anastasia is extremely proud of this heritage, and will defend it to the death.

First Impression: Tall for a woman, and with her rather odd face, Anastasia is quite intimidating to look upon, and unless you make your point quickly should you come up and talk to her, she quickly becomes bored and drifts away someplace else.

Strength: Anastasia is pretty weak physically, her punch dealing no more damage than your average human. A punch to the face could stun the enemy, but no more.

Vitality: Anastasia can stand very little physical punishment. A punch or physical damage would do only a little less damage than to your average human. She could take a single sword stab or bullet, but a second would render her unconscious or dead.
Magic is a different matter. Anastasia can block and divert most moderate and some higher level magic.

Speed: Anastasia can run at about 10mph or 15kmph without a break for some time.

Stamina: Anastasia without her magic can last up to twenty minutes in a fight. If she keeps using her magic, the fight can decrease to as little as seven minutes.
Anastasia can run at full speed for up to a half hour.

Reflexes: Anastasia can dodge anything other than a bullet through a Twister ability called flitting, moving faster than the eye can see. This tires her after two or three uses, though. After that, she has around the reflexes of a human.

Fighting Style: Anastasia fights elegantly with a fleuret, able to bend and twist to get under the enemy's defenses with little trouble. She fights like a fencer, skilled in both offense, blocking and fluid ducking.

Weapon: A fleuret or rapier. A desert eagle pistol. The fleuret is silver and the hilt has intertwining snakes carved on it.

The desert eagle contains 6 bullets per clip and Anastasia has three clips on backup. She takes cover to reload quickly.

Abilities:
Anastasia can dodge anything other than a bullet through a Twister ability called flitting, moving faster than the eye can see. This tires her after two or three uses, though. After that, she has around the reflexes of a human.

Magic: Anastasia commands the elements of fire, wind and darkness well. Her abilities are detailed below.

Fireball: Approximately five seconds charge time is required for a full fireball to be launched. A weak fireball only consumes a small amount of energy, while a full powered one takes about one-eighth of her energy.
It can set an enemy alight or cause as much damage as a pistol bullet, depending on the target.

Twister: Always requires ten seconds charge time. Whips up a six foot tornado to launch her enemy into the air. This removes one third of her energy, and because of this and the long charge time, she will usually require back-up to initiate it properly. This is more designed for the purpose of having her enemy fall. The twister itself does not do damage. The fall does.

Dark Bursts: Fires off dark beams of energy, requiring three seconds to charge to full power. An extra two seconds will allow her to launch a volley of these beams. A weak beam will take off a small amount of energy. A strong beam will remove one eighth and a volley will remove about a fifth. It can or cause much damage as a pistol bullet, depending on the target and their resistance to dark magic.

Shield: A shield to protect against physical attacks. Saps energy gradually as long as it is up. It can withstand several strong punches, three sword swipes, two greatsword strikes and a single bullet. Once destroyed, it removes an additional tenth of Anastasia's energy.

Twisting: Allows her to manipulate the mental state of an enemy and the physical state of a non-living entity. Anyone able to resist her mental twisting can repel her, and anything larger than a car takes several hours to twist. Anything around person sized takes five seconds, though each twisting of a physical object removes about a third of her energy. She can also use telekinesis to affect what is already there. Anything car sized takes a fifth of energy. below takes about an eighth. On a living target, this creates illusions or drives the enemy insane

Teleportation: Only in transport, never in battle. No energy loss.

Other: Anastasia, like other Twisters, cannot survive in sub-zero temperatures. It slowly saps her strength.

Holy magic is incredibly dangerous to Anastasia, and she has no defense against it if directed at her.

History: Born to a pair of Twisters three hundred years ago, Anastasia as immediately inducted into the typical Twister way of life, growing up in a life in which she regularly witnessed and participated in bloodbaths, taking great pleasure in destroying and hurting humans. She was conditioned to be proud and powerful, a creature without emotion or remorse.

However, Twisters are solitary by nature, and Anastasia's mother soon left her father, and, a number of years later, her father drifted away from her too, to find pleasure elsewhere.

At first, Anastasia was unsure as to what to do, and was unwilling to leave the island that had been her home for a century and a half. However, she eventually took a trip to a random location on a boat, and loved the sea she saw, and wanted to see more.

By the time the boat rolled into port, everyone was dead, and Anastasia's thirst for blood she suddenly felt was slaked. The screams, the first she had drawn all by herself, had delighted and fascinated Anastasia, and she wanted to hear even more.

She became responsible for more and more slaughter, moving into a village, ending lives, and leaving once a reputation about the killings spread. Occasionally she was caught, but this was never a problem for the Twister. This has been her life for 150 years.

She inexplicably began turning up at the outskirts of Kuman recently, after joining Tanzra for what she thought would be a little fun. Nothing is known about her by anyone but Tanzra and a select few.
 
Squee, you are approved.

Yaag, I need a side for you, just if you changed your mind.
 
Moss will be to post soon. I might write him up for RPB first if that's alright, however. Should be done by the weekend if I do decide to. :gasp:

Just so you know I am still interested in taking part. XD
 
That is fine.

And if anyone is interested, the parts for the main characters are open, so if you want one, pm me so I can give you some info to put in their bios.

I will post up my bio tomorrow and probably take one of these, so if you want one, speak now.
 
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