The world had always been perfectly balanced between the two primary forces of good and the void. Conflicts were few and far between and the lands knew not of war or strife. The Abyss of Chaos had forever kept this blissful balance, protecting the Core of Magic and allowing only minimal Magick and Arcane energy to flow onto the lands. The Abyss became known over time as the Planets' Protector for it prevented the full destructive force of the energy deep within the Core to wash over the realm.
Terrin, an Empire that has always been looked upon as the center of the world all respects, soon came to be the only believers of an ancient legend foretelling of the Magickal Holocaust that would befall the planet. This legend spoke of how the destructive energies deep in the Core would erupt through the Abyss, ravaging the lands and destroying all life as it was known. The other kingdoms once believed this story too, but gradually it became nothing more than a myth, a bedtime story told to children.
Yet Terrin continued to believe, trusting that should the legend come true, the Five Warriors would also be more than just a fable. Perhaps they people needed to believe such valiant warriors existed for their own peace of mind, for the lands were finally beginning to taste war as the energy slowly forced its way upon the planet in increasing doses, slowly taking its followers and urging them to destroy each other. Yet none foresaw this as the beginnings of the Magickal Holocaust.
Terrin slowly began to lose its reputation and as the people refused to disbelieve the legend, they soon came to be ignored by their neighbours. In time, all that was known of Terrin was its Assassin Guild. This guild was the only thing that still connected the Empire to the outside world, yet Terrin was still nothing more than a shadow of its former splendor and no longer held complete dominance over the world.
And then it happened. The raw energies in the Core of the Abyss finally broke free, the Abyss unable to hold them back as they burst forth. Magick pushed its way out first, tainting the Abyss with its passage and turning it against the good force known as the Arcane. The Arcane struggled to follow after the Magick to nuetralize the malicious energy, finally managing to escape but it came upon the planets' surface too later.
The Magickal Holocaust, an event that all but wiped out the planet. Terrin lay as nothing but a shattered Empire and the surrounding kingdoms had come off no better. Humanity had all but been wiped out, very few managing to survive the Magical onslaught, Arcane managing to save but a few with the power it had already seeped upon the planet. The Arcane force searched, seeking her chosen few from what remained of the Holocaust. There were very few to pick from, but it did not take the Arcane long to decide upon her Five Warriors of Legend. An Assassin and her summoning sister were the first to feel the touch of the Arcane Energy. Next came the choosing of the Knight and she fed her power to him happily. The Mage, to him she poured the most energy and the Hunter, to whom she granted the gift of Nature Arcane. These Five Warriors would be her only hope of restoring the Abyss to what it was as now greatly weakened from giving away her power, the Arcane manifested herself and went into hiding.
The Magick knew the moment it successfully freed itself that the Arcane would soon follow her to counter her attack. It was this reason alone that she poisoned the Abyss upon her passing. The moment she manifested herself upon the Planet, her seach began. Just where the Magick now waits for her chosen three is unknown, but she sits, pouring her power into the three men, those who would prevent teh Arcane from restoring the planet.
For if the Arcane is successful and Abyss is returned to normal, the lands will once again flourish...
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TAKING ROLES
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TAKING ROLES
The Eight (Ten if you count the Arcane and the Magick) are invite by myself only characters and all eight have been offered to various people. This Roleplay requires a little bit of a higher standard of writing than some others.
However, Lesser characters can be created by anyone under the understanding that there is a 80% chance of them dying before the end of the RP and even if they survive, they cannot take part in the main part of the final confrontation (The Arcane VS The Magick/Void). They can of course face each other.
MAIN ROLES
The Assassin ~ Red (Rubedo)
The Knight ~ Cairn Crey Rosencrant Valthere (Julius)
The Mage ~ ??? (Albedo)
The Hunter ~ ??? (Throttle Swordknight/Hera)
The Summoner ~ ??? (!MOMO)
The Guardian of the Void ~ (Alumar Loren)
The Abyss Berserker ~ John Henry Westhead (Nigredo)
The Abyss Servant ~ ??? (Addle)
LESSER ROLES
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DEATHS
The majorty of lesser roles will run into situations that will most likely get them killed. If your character is killed, you are allowed to come back and create another. You can have up to Three lesser characters at any one time. _________________
DEATHS
Bear in mind that sometimes you characters death will NOT be under your control. This is the understanding you take when you create a lesser character. Do not start coming to me and complaining that one of the main characters took over and killed your character. It's going to happen, deal with it and move on/create a new character.
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POST LENGTH
The usual post length requirement is five lines. This RP will require you to write at LEAST eight a post. I've worked to get the best writers I know of into the main slots for this RP for one reason. I'm HOPING that seeing the length they post and the detail and such that goes into it, other writers will be inspired to do the same. so you could say this RP is an RP to aid new RP'ers etc in gaining confidence and such. etc etc_________________
POST LENGTH
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THE TEMPLATE
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THE TEMPLATE
Name::
Age::
Race::
Gender::
Class::
Personality::
Physical Description::
History::
Weapon/s::
Strengths::
Weaknesses::
Additional Information:: -for anything else you may want to add-
So there you have it.
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