The beginning mission

Ayen

White Mage
Joined
Oct 9, 2010
Messages
358
Age
35
Location
Kansas City, KS
Gil
6
Okay, did anybody else here have as much fun as I did with the opening mission in Final Fantasy VII? I swear I could start a new game just to play that mission over and over again, I never get tired of it. The whole thing from getting to the point to set the bomb and running out was exciting. That and I enjoyed the train ride back. The second mission was just as good too. If they made a spin-off game that had a bunch of missions with the original crew of AVALANCHE I'd most likely get it if the missions are anywhere near as good as the first two.

Am I the only one? o.o
 
The opening mission wasn't bad, but it definitely wasn't my favourite, and I don't think I could play a whole game full of the same, unless there was a lot of variety. Would be an interesting little side-game I suppose.

However, you're right about the fact that the second mission (and in my opinion most of the Midgar storyline) flowed quite nicely from the original sequence. I liked the battle on the Plate support structure, and the assault on Shinra HQ was pretty fun too.
While the move to the world map was obviously a necessary component of the game, I think it's a shame sometimes that the rest of the game mostly lacked the feel of the beginning. It just kind of turned into a "let's stop at every single town and look for Sephiroth, while getting involved in a minor subplot at each location" quest, and didn't pick up again until disc 2.
 
Aw I love the opening mission as well, I never ever tire of the start of VII ever. It's ace. Tbh, when I first played it (having NO idea of RPG's or the game itself) I just thought the whole game was gunna revolve around blowing all these 8 reactors up.
 
I liked the beginning two missions too, but I agree that it can get boring after a while. Also just like Dishy said, infiltrating ShinRa HQ the first time was one of the most fun parts of the game. I mean when I did it the first I couldn't believe that so early in the game the heroes were going to take on someone who seemed to be the main villain at the time, and all the complex floor structure and events that happen was really appealing.
 
Aw I love the opening mission as well, I never ever tire of the start of VII ever. It's ace. Tbh, when I first played it (having NO idea of RPG's or the game itself) I just thought the whole game was gunna revolve around blowing all these 8 reactors up.

Haha yeah, I know what you mean. The story starts off fairly simple and then does a complete 180 on ya leaving me going O__O! Didn't even feel like the same game after a while.
 
I think the story starts off great when I looked at the back of the cover you had to save the planet and in the first few minute's you blow up a reactor. I like that the start you weren't straight into the story until you reach the Shinra building so yeah the opening mission is still one of my favorite bit's just to play for a bit of fun.
 
Aw I love the opening mission as well, I never ever tire of the start of VII ever. It's ace. Tbh, when I first played it (having NO idea of RPG's or the game itself) I just thought the whole game was gunna revolve around blowing all these 8 reactors up.
Me too, :wacky:

And I agree, I liked the first couple of missions. They were really fun and chalk full of a lot of interesting things. It was just really enjoyable to play through. I really liked see Cloud be so bad by setting bombs and defusing them.

Plus, I like seeing Cloud and Jessie flirt. It's cute. :rage:
 
Aw I love the opening mission as well, I never ever tire of the start of VII ever. It's ace. Tbh, when I first played it (having NO idea of RPG's or the game itself) I just thought the whole game was gunna revolve around blowing all these 8 reactors up.

I thought the same exact thing when I first played also. :rofl: While I do enjoy playing FFVII very much and the beginning part ( I consider until you exit Midgar the beginning) I am not sure I would enjoy a game with the avalanche members doing missions. I think it would be something fun to try out but not something that I would get into fully.
 
The first mission pretty much sums up the awesomeness of the whole game. I mean just seeing the 2 basic magic spells at the begging still looks cool. It also has sence of atmosphere about it the whole feel of getting you pumped to go and blow up a reactor with a cold hearted mercanary... cool and fun. Hitting the first boss with 3 bravers was simply brilliant.
 
I liked the feel of the opening missions, it was a good way to get you immediately involved in the story, rather than just starting off wandering around in a town talking to NPCs about an ancient legend you've heard, which is how RPGs occasionally start off :hmmm: Which I like that too sometimes, just not in every game as a standard.
 
Yea it was an awsome opening, i pretty much enjoyed all of the time in Midgar, from Sector 7 slums to Sector 6 Wall Market and even the Shinra Building. Shame you couldn't return for more "missions" on the upper plate aswell besides parachuting down for the cannon.
 
The thing i like the most about the first mission is the soundtrack playing as you arrive at the station and the mission starts, that song is amazing and gets me fired up so i usually listen to it on youtube from time to time.

As for blowing the reactor it's alright and all that, but if it weren't for the great music i don't think it would be just as great.
 
The beginning was fantastic sans the long-winded stargaze.

As the train came in, you knew VII was officially underway and that it was on. Sure enough, Cloud goes hopping off of it to throw down against militia whilst alongside-yet-not-entirely-with that leetz rebel unit. The chemistry between the characters was a nice touch that really fleshed out our protags quickly.

And then there was the mission itself, which was awesome. Infiltrating what was clearly a heavily-protected factory with the intent to blow it up; it had the whole sense of importance, urgency and badassness going on. Meanwhile, the score, which Jimmy alluded to, complimented that with the dynamic and rush sounds resemblant of scores in a heist film.

It's definitely a great opening; a hook that drags you right into the action of things.
 
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