FFDonkey
Chocobo Breeder
Anyone think that FFI (Origins) is WAY too easy, even on normal mode? I've only played it a short way, but the monsters seem far easier to defeat than they did when I ran through it on the NES 10-15 years ago.
Example being the Marsh Cave. IIRC, the Marsh Cave was one of the hardest dungeons in the old NES version, but I ran through it last night without having to heal once! My party is F/Monk/WM/BM and they were only at LV10 (which was just because of saving Gil to buy equipment, no purposeful leveling up). So nothing special.
Also frustrating that boss battles are over in one or two rounds - I would actually like an epic battle where I have a chance to lose. It's not the boss offense that's too light, it's the lack of HP in my opinion. If Astos, let's say, had about 1,000 HP it would be a much fairer fight that would actually take some time and you could actually lose.
Thoughts anyone?
Example being the Marsh Cave. IIRC, the Marsh Cave was one of the hardest dungeons in the old NES version, but I ran through it last night without having to heal once! My party is F/Monk/WM/BM and they were only at LV10 (which was just because of saving Gil to buy equipment, no purposeful leveling up). So nothing special.
Also frustrating that boss battles are over in one or two rounds - I would actually like an epic battle where I have a chance to lose. It's not the boss offense that's too light, it's the lack of HP in my opinion. If Astos, let's say, had about 1,000 HP it would be a much fairer fight that would actually take some time and you could actually lose.
Thoughts anyone?