Hey, be good, he hasn't been working at the RPG for a while, let him ease back into it, I'm sure he'll be working on it plenty soon, don't pressure him, I'm afraid I might have already done a little bit of that myself, actually... >_>
Ahh, the fun times are back. I got some ideas that I would like to discuss on MSN. Also you need an update.
Guys, give us a break here. You are just used to how fast we used to open areas.
Your Fire and Ice areas are coming back. Along with Centra Ruins. But there will also be a Chocobo Breading Grounds for different Chcocobo pets. Everybody will need to be level 50 (like before) to fight for a pet.
The Chocobos were my creation and I am very proud of them. They are coming back too. Suki and Bei Bei are gone though. Meteor rocks.
Holy Crap that's what I wanted a new RPG so we can get rid of the damn chocobo and if let them return then remove the healing spells you know warrior can't stand very good against magic unlike Mages. D:
And Ice and fire caverns weren't hard Tiel
I am curious, what are some of the different Pets going to be? Particularly what would be considered the coolest ones.
And will the Fire and Ice areas be among the next areas that will be added, or are they to be accessible later on?
And I really hope some better components will be available soon, with stronger monsters being encountered, having components available to craft equipment that would be of appropriate statistics for that point in the RPG.
Not meaning to complain though, I really appreciate everyone's efforts, I understand everyone is trying their best, and I am grateful for your dedication to the development of the RPG.
I'm not trying to be hard on anyone, I am thankful for what the RPG staff do, I'm just speaking my mind on the RPG.
But Seagulls? How dull would that be. >_> Having highly powerful seagulls for monsters would be retarded... No offense though, I just don't think it's one of the better ideas of the RPG staff members.
? The way you say "wait.. and wait" is like you can't do anything about it. >_>
And okay about the Fire and Ice caverns, don't say a thing about them then, I'd like to keep my Gil, I have lots of it, don't be making money off of other curious members.
I can do something about, just.. the current game, i don't have a fucking clue whats going on to be honest
It's like trying to start in the middle of a race, everything is half done and ya don't know whats happened. It'll take me a few days to get situated correctly so i don't fuck over the storyline or anything, but if I screw up, Koloth will let me know. If I can drag his hide away from RS long enough to do so XD
Hm, well, aside from story, Julius did speak of adding a 6th area to Sapphire Forest, if that helps.
Because players aren't able to level up past Level 18, he's thinking a Sapphire Forest 6 with Level 16 monsters would allow us to level up some more for now, but what those level 16 monsters would be (if he had even thought about it at the time), were not specified.
Oh, I suppose you really would need to know some of the storyline leading up to where the dead end is...
How far in the RPG have you gotten? Rabanastre is the dead end, once you reach and chat with the NPC in Sapphire Forest 4 at at least level 10, you will then be able to go to Arlendia Monastary, where you must speak with Sir Diaz.
Then you must face him in battle at Arlendia Garden, then go back to the monastary and speak with him again, then go back to the NPC in Sapphire Forest 4, and tell him Diaz sent you, then you reach Rabanastre, a place with no NPCs or any way to advance in the RPG.
Sorry, for the storyline, I'll have to look into it, but right now I've got to go offline for now, but I'll be online a lot in the evening.
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