What was it missing?

I loved this game but that dosent say much because I love them all . But i think they could have did a little bit more with the eidolons / summons like in 8 they could learn abilities and in 10 they could be controlled same as the characters so i thought that was missing but other than than nothing .
 
Funnily enough, I think this game was the most complete. It comes full circle and doesn't really leave much untied- even FVII was open enough to allow a few prequels and sequels. I can't see where any of it would fit in FFIX and it just feels like a solid and unique experience. Not to say the others are bad for not having this feeling, because one or two do, and even if they don't it's part of the nature of their plot- FFIX always felt like a contained and slightly quiet epic, if that makes any sense.
 
Funnily enough, I think this game was the most complete. It comes full circle and doesn't really leave much untied- even FVII was open enough to allow a few prequels and sequels. I can't see where any of it would fit in FFIX and it just feels like a solid and unique experience. Not to say the others are bad for not having this feeling, because one or two do, and even if they don't it's part of the nature of their plot- FFIX always felt like a contained and slightly quiet epic, if that makes any sense.

I completely agree. This was definitely the most complete game in the series. The only thing it was missing is the same thing all the FFs are missing--sharks with laser beams attached to their heads. :bird:
 
I loved this game. I loved the whole Big heads little bodies. Final Fantasy IX's purpose was to pay homage to the old style games. It was the last game that would have those kind of graphics. they were giving the fanbase one last dose of old school final fantasy and I thank them for it. The storyline. Was amazing. It was so incredibly epic. I loved the medieval setting. Although I will agree with Eric that the summons could have been better, but overall what a great game. and I loved how much of a part the moogles played in the game. I loved the whole mail thing and reading the letters they sent to each other. It was a cute little extra. The ending was a little sad, but still happy. I loved the whole cast. There was anyone I didn't like. It's a shame this game was so overlooked.

oh I know what I didn't like. I hated the whole chocobo hot/cold thing. I never got the gold chocobo. I just kept the basic yellow one. I hated that game. I didn't understand the whole treasure hunt thing.
 
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I completely agree. This was definitely the most complete game in the series. The only thing it was missing is the same thing all the FFs are missing--sharks with laser beams attached to their heads. :bird:

Heck, EVERY game is missing this.

Also, I think it was nice how a lot of aspects that had been unexplained in the earlier games and were just convenient now became part of the story. A bit like Mako and FVII, only here it was mainly summons and such.
 
FFIX was my first and is my favorite FF of all time. It's sad how it's overlooked by the fans. All the reasons of why it was overlooked have been stated, but I would like to rephrase them.

1. This game came out in the same year the PS2 debuted. Basically, it was either buy the PS2 and its new games or stick with FFIX and PS1. I bet Sony put so much hype for the PS2 many people chose to play the newer games. I can't blame them, really. Funny enough, it's amusing to see just how quick people reacted to the PS3.

2. The characters looked cartoonish, with big heads little bodies. Okay, it looks like a game for kids. But don't some games look silly too? (just look at Cait Sith!)

3. People who were addicted to the sci-fi feeling of VII and VIII expected the same for IX, which was really a tribute to the old FF games. Granted, Lindblum has all sorts of machinery. But the rest of the cities -- Lindblum included -- had kings, queens, jesters, regents, knights, you name it. Medieval madness. VII was just alternate modern day, and VIII had presidents instead of kings (as much as I can recall). I and II also have a medieval feeling, with kings and queens and such, which is probably why I don't see anyone mentioning those much either.

4. People could see themselves in Cloud, Aerith, and Squall, to name a few. Only a few could see themselves in Zidane, who was way more cheerful, perhaps rivaling Tidus in that area. Since the rest couldn't see themselves in Zidane, they left the game be. If that's not the case, try one of the above reasons. :)

TBH, I just don't know what people see in the quiet types. I don't hate them, really. I just prefer characters who can make the best of every situation, like Zidane and Tidus.

Overall, the game is missing nothing. The plot, the spells, the battles, the characters, and the romance was just perfect. There's nothing I would change in this game. Not a chance.
 
I've always liked IX the most (with VII),but it was missing some things.

-Excalibur II side-quest should have been excluded,at least by other terms than without getting everything else.
-Faster battle (just beginning the battle takes a lot of time)
-More background of characters,side-quests and mini-games (ones that are do-able other than the jump-roping mini game that was extremely hard,maked my hard race like crazy)
-More playable characters,seems that Zidane is almost always.
-More optional things like who to have in the party,i don't like Amarant for example and i would've wanted Beatrix instead of Steiner.

But overall an awesome game but should be remaked on psp,ds or wii,just to fix those things heh :D
 
I would've liked another optional boss or two, there's not that much to do in disc four sidequests aside. The other thing that bothered me was the gold chocobo in here. It can't really go anywhere like the one in 7 can, i'd note the minor differences but that are noticeable so i won't lol. They aren't hard to spot anyway either.
 
IX was missing a bit of length. It seemed relatively short compared to other FF's. Maybe that was due to them rushing to get it out and start focusing on X for the shiny new PS2.

It also seem to lack more work to get the 'ultimate' weapons (not including the complete opposite for Excalibur II). Normally the best weapons take a bit of endeavour, but in IX it was just hot n cold and then a little bit of faff with the Treno Auction house. It didn't seem all that hard.

I still loved the game though. There are just minor improvements.
 
I love FFIX but i would agree with the length thing. I always feel sad at the end of a game but usually feel like ive had a good run of it, which i did, but just not as much aha. Also side quests, there wasnt enough in my opinion, Although it had the card game which was mega addictive! :) now that i think about it i reaalllyyyy looove this freaking game :D.
 
for me it is the best game from ff series, and it wasn't missing anything, it was the warmest game i have ever played. and the people probably didnt played it because at first look it was childish , the chars were like small children etc and i think thats why some were reluctant to play.
 
What's missing from FFIX...

I have to agree with general opinion on this game. Compared to VII, this game is a mess. It starts off charming as anything and I really had high hopes for it. But after the festival of the hunt it went way downhill.

First of all, you fail to save Burmecia and Cleyra and an entire sentient Species gets almost wiped out in front of you. That actually kinda scarred me when I was ten. It doesn't get that much better for Linblum and Alexandria.
After which the plot wasn't very satisfying.

They glorify every single villian in the game. They all get a dying repentence except for Beatrix who just sort of gets off scott free. And what's up with Kuja? They adhere to everything about the old FF's except the badass armored villians. Instead we get the worst, most obnoxious antagonist in the series.

And when you think You have Kuja on the run at the end, the damn tree blocks off all of the other towns. There's like four left. The sidequests were lame and half the player characters get no plot. I remember Every FFVII character getting good plot closure. And the few that didn't got there own freaking games! Even the Gaia/Terra plot takes a backseat to Zidane's romance and Zidane's Bromance. Which is why the directer wants to make a sequel.


I'm not trying to troll and I don't hate it but this is what I feel is missing from FFIX and why I think it deserves it's place in the background. I'd love to see a remake or a sequel to it. (VII was fine on it's own)

Sorry for going on but the treatment of the Burmecians always bugged me. They could have shown more than a handful of survivors. :'(
 
It's the pure definition of 'fantasy'. I believe it's a great revisitation to what the FF series -should- be. Another revisitation needs to be made because I've been uninterested in the series since XII.

So, what was it missing? Not a damn thing.
 
I personally loved the game, but from a combination of when it came out, the graphic styling, and the setting I think it got overlooked. Also the card game is often viewed as 'too complicated' or 'less fun than the FF VIII card game' but I thought it was better myself.
 
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