Because some of the PROs you mention are seen as CONs but overall, the worst part is whether you love the game or hate it, you can tell the game develop (or diirector) is stroking his ego.I personally do not understand the hate for this game, While I admit it has flaws, it is no way near as bad as people have made out. I for one found the game exhilarating from start to finish.
PROS: + Characters with Charisma - This in itself is a miracle after the drab character's from Final Fantasy XII, the majority who had no motive or purpose to be within the story at all. I can not pin point anything remarkable in XII, While in XIII I can think of many moments which we're very emotive, I can't be the only one who wept during the conflict between Hope & Snow when it exploded at Palumporum.
You see XII deviates from all FF series with that aspect and it was INTENTIONAL. XIII had no more (physical) charisma then any other cast in other FF games. XII's style is all about being "truely" humble rather than ttrying to make an epic FF story. If you've played Tactics or Vagrant Story, you would appreciate XII's style more.
It progressed about the same, actually. The first half of the game was incredibly slow. Sure things moved quickly, but most of it was nothing. Characters is what people hate. We have Lightning, who is such a jerk, plays her role on a little too thick in the beginning and then makes a 180 and apologizes to Snow far too easily. Hope also forgave his father far too easily. Fang is in the same boat as Lightning. Vanille is incredibly cheesy even when we find out her realself (as if any of it changed.+ A story that progressed - Once again, after Final Fantasy XII's slow progression of it's story XIII's frequent cutscenes was very refreshing. XII you would travel through landscapes/ temples from 5 - 10 hours with no progression in the story. Even when you entered a new town you would just go straight through it. While XIII had cutscenes every 30 minutes at least where the characters would talk to one another, which really built their characters.
Thats where people also hated. The game was too easy! For one, paradigm shift was virtually useless. It was only good to evade a huge attack. But it was stupid?+ Battle system - I have to say, I found XIII's battle system to be one of the most engaging in the series. Most people seem to miss the point of the Paradigm system. It's not so much focused on what attacks you use, it's more about having the right paradigm pack for the right moment. I found myself on guard every battle which is more than I can say for some previous FF's. Then of course you have the stagger system too, which was a really addictive system.
Ok lets see the point of Paradigm shift. You controlled 1/3 of the party that made probably most of the damage. Then when you were harmed, you used paradigm shift for 2/3 of the party you hardly control at all to heal you or play defensive role. So basically providing strategy between healing and attack and defense
Back in ff4-ff6 era with regular ATB that was basically the point but 10x more engaging because you controlled the whole party. They made battles incredibly difficult, using attacks that can instantly kill all and leaving one member alive making it difficult.
That type of gaming provided use of quick action to. Make a false move maybe once or twice (for example for getting to press a different attack rather than using "protect" or "shell"
But with this system theres no specific strategy, theres no tactics involve. But whats worst of it all is the lack of variation between attacks. This system provided no form of optimization at all when it came to strategy. Example: you can use the three different attacks given to you but they wont make any signficant change. Libra doesnt give you weakness of the monsters. Libra shows you where their weakpoints are, and will be remembered through the rest of the game. As if anyone can control where to hit!
greta graphics? Yes. Great visuals? Sure. But it all comes at a price. Not un.derstanding a F****ing thing about the world. When it came to all other worlds of FF, those were the most cosice and understandable.+ The Art Direction & Graphics - It has to be noted, I still think XIII is one of the best looking games this gen, the graphics were far better than even XIII-2. I really liked the sci-fi route of XIII's art design, but then I enjoyed VIII for the same reason. It was just visually striking.
The WORLD of Xiii is not a world. The story of XIII didnt need all these visuals, all of it was saucy extra(but thats the issue, its not extra, 70% of the game's charisma is the style) It looks like the visuals were meant to hide what the game lacked which was almost everything.
now for the CONs
this is obvious.- Hiding the depth of the story in the Datalog - A lot of the details we're hidden in these datalogs, which made everything seem very vague, which is why it is hard to connect to XIII's story. Nothing about the God's is ever explained properly in the custscenes. I should not have to read up datalogs or novella's just to make up for a poor presentation of the story.
Thats not specifically a flaw, not every good story or good RPG has to have a personal antagonist to the protagonist.- Lack of a personal connection between the party and the antagonist - Like Vayne, Barthanderlus had no personal connection with any of the party, many of the best FF Villains have had such a connection to the lead character tend to be the most memorable (Cloud/Sephiroth, Tidus/Jetch etc.) XIII-2 did make up for this with Noel & Caius Which was one of the best features of the game.
I think you need to get familiar with FFs first if your claiming XIII was more upto standard than XIII-2 which fixed certain things (but not enough).As I have said before, I liked XIII while it is around the middle of my FF list, I still regard it as one of the best games I have played this gen. I think another reason for the hate is that they have lingered on XIII for so long now. One of the joys of Final Fantasy is that they're all different when a new Final Fantasy comes along it brings a new world along with it. Sequels do not offer this experience & While I generally enjoyed XIII-2 it was not up to the FF standard in my opinion.