^ hmmm Mog clock timer? Sounds intresting wonder how it works. I did see in the trailer some kind of compass-like thing it landed in the green and it had initiated a battle with a pre-emptive strike. Wonder what the red is.
I wonder if we get to equip the types of monsters we use, or are they going to be assigned to us as the story progresses?
It doesn't sound like a bad idea. However I don't think people (not me) will like the battle despite it's changes. They are nice changes but one thing they absolutley MUST do is let us control every character during a battle, looks unlikely since the paradigm is there......But If they can't address that issue, it's not gonna go down well with the general audience.
I wonder if we get to equip the types of monsters we use, or are they going to be assigned to us as the story progresses?
It doesn't sound like a bad idea. However I don't think people (not me) will like the battle despite it's changes. They are nice changes but one thing they absolutley MUST do is let us control every character during a battle, looks unlikely since the paradigm is there......But If they can't address that issue, it's not gonna go down well with the general audience.