-Moogles arent anything there just pet toys, I don't see this moogle having any significant input in the game other then being in some cutscenes just wandering around (bit like Sazh's chocobo).
-Puzzles: well thats a sigh of relief if there is.....but I'm not sure if that red-tile thing really is a puzzle/minigame......I'm imagining it's something like the cloister of trails in X (which was annoying) I'm iagining it will lead on to reveal an extra location perhaps in XIII-2.
-Cinematic actionit's a game not a movie
So it's not looking good so far for people who disliked FFXIII.......But I probably will buy it despite its minor (hardly any) improvements.
I know about that. Haters gonna hate. They have the right to put forward such opinions. I am just stating facts

Anyways, I strongly believe the moogles play much larger parts than the baby chocobo. Because it's not only seen in cutscenes, also in fields.
cloister of trials = puzzle
isnt it?
I am pretty certain it's some sort of puzzle. There is a 'retry' option at the bottom right of the screen. I agree about the extra location thing.
As for cinematic action, I believe it's either a form of limit break where you have to put a set of commands/buttons (like in FFVIII or X). Or it is a controllable cutscene (something like quick time event), where you press a button and there are different outcomes. So it's actually the opposite of watching movie (hopefully. just speculating).
I will definitely buy it too
