Do you think sleep status magic is worthless in FF games?

I find sleep, confuse and slow good at warding of enemies when your nearly dead or their is just to many. I would use it on a boss as a last ditch attempt at healing my party. I usually do a haste on party/slow on enemies combo when their speed was crippling my party.

I find things like poison and doom to be more pointless than anything else. Poison is only useful when an enemy is near death and doom only works on weak enemies. I remember casting it on a fiend in X only to discover that it would tale 256 turns for it to die! :mad:

As for the positive effects: Regen, Protect and Shell, I'd only really use them at the start of a game to make weak characters last longer.
 
I'm not sure if I ever used sleep in FFXII or any any other FF game...and if I did there must have been a major reason I did so. I've never been into the whole status effect thing unless I found it 100% necessary to do so...like when I'm nearly dead. Although, half the time I just let myself die :wacky:
 
On low level games, and No Sphere Grid FFX, Sleep is pretty essential for getting through the game. Since magic doesn't usually wake a character up, you can put it to sleep with something like Rikku's Use ability throwing Dream Powder then drop a load of spells. Makes the monster capture a heck of a lot easier when you're not constantly reviving your characters.
 
Sleep spell can be useful in some tight situations. Like in Henne Mines, when you get chased by lvl 60+ horde of monsters its always good to Sleepga them so you can run away safely ;)
 
Apart from in FFX I tend not to use skills that inflict sleep and even in X I prefer Stone/Darkness/Poison moves to sleep. Only time I went out of my way to use Sleep was in VIII where I attached it to Squall's weapon when fighting those bastard T-Rex's but it does have it's uses if you go and use them.

But the guy sounds like he doesn't use them anyway which of course that makes them useless. And his comments about cheapening victories is just loltastic.
 
I find sleep the most useful of the status magic, I remember I used it on the T- rex on FFVIII, I think I had it equipped on attack, not sure right now.

Also blind is another good status attack, the rest I never really used.
 
The sleep status can be useful but as a previous member said (forget which member) It can rob someone of the accomplishment that would be good if the sleep status wasn't around
 
I never really used the Sleep status effect except in FFTA and FFVIII. I don't find it useless for surely it could be used in a smart plan, but I just like making battles go as quickly as possible. If Sleep is attached to my weapon (like in FFVIII), then I could put it on no problem, but since it doesn't work on bosses or anything, I typically stray from it.
 
You aren't forced to use it so why complain? Also the whole 'cheapens the victory' thing is bollocks. Using any sort of status changing move on an enemy is a strategic move with the intent of giving you an advantage over something that's trying to kill you. Is it slightly cheap Possibly. But then I suppose other forms of magic and summons can be deemed unfair too if you really want to go into it.
 
I don't use status effects that often, though sleep was used much more often than poison.

The only status effect spells I use the most are the beneficial ones on my party (save for Beserk; I use that on enemeies).
 
I think sleep is a good spell if your against something stronger than you are (as long as they arent immune to sleep).
Put it to sleep then hit it with other strong magic, problem solved.
 
*well i dont think sleep status is useless at all :) but i dont use it mush myself,im a direct attack kinda guy so status effects are not a priority :)

*but there are some encounters that sleep can really aid you,for instance, killing a T-Rexaur in FFVIII,if every character is junctioned with sleep attack the Trexaur is unable to do less or no damage at all,and we all know that this motha is one bad ass dude! :) so it was a great help in leveling and collecting items from the monster :)
 
It can have it's uses. Not many, but some. have been known to use status effects myself when there are far too many enemies for me to take on all at once. But it is rare. I much prefer to take them on in a fight than be sneaky and put them to sleep. :P
 
it can sometimes make things too easy. Stop, sleep, all spells which disable the enemy make things easy, and might rob some people of the feeling of accomplishment, especially when fighting a boss.
 
In Final Fantasy XII, if you put an enemy to sleep he'll wake up immediately after you attack. Because of gambits you must attack, or turn it off. I usually run away before that happens.

As for other FFs, the effect is a lot better than confuse status.
 
I never use sleep myself but it's quite useful for those who like to use magic type characters. Put them to sleep and hack away with the magic. It's useful in some ways.

In XII you would have to turn off the gambits and then use your magic or put all your gambits to magic attacks. =/.
 
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Sleep magic and other status magics are usually only helpful when you know for certain that it will affect the enemy... So yes, it is completely worthless.
 
*well i get that status effects are useless for players to use, but when enemies use it on us it really stings,ya know when your party members are petrified or blocked an ability.its useful for the enemies :D
 
As i read this topic, i suddenly thought of Pokemon...!
Well, kinda useful when you need to restore health, isn't it? While ole' boss' in dreamland, we could always spam what we need; Ether, whatever.
Occassionally that is... Only if it worked...
 
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