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I voted Hate, although that doesn't quite capture the way I feel about it. I love the soundtrack, love the setting and the realism, love the romance focus. But it ranks as my second-worst main numbered entry for all the reasons that have been trotted out ad nauseam: the lack of character development or depth in anyone but Squall, the horrendous Junctioning system, the futility of grinding when enemies level up with you, the button-pressing QTE that prevents you from taking in the grandeur of the GF animations, and the weak plot. But compared to Final Fantasy XIII, FFVIII is Citizen Kane. (Yes, do the necessary logic, and that means I actually like FFII more than FFVIII. I have something of an acquired taste for Akitoshi Kawazu projects, for all their ramshackle design decisions.)
The bite about the button mashing during the GF summoning is kinda and pointless since it's optional. One easy way to take care of it is buy the item that makes them forget an ability, forget that one and just press select during the summon and you see no more hassle of the so called button mashing, just a clear screen for the summoning.
You are wrong about that. The boost ability says that it increase the damage deal to the enemy depending on the total boost percentage it gets. The higher the percentage the more damage the Guardian Force's attack it deals. So I wouldn't say that is pointless to have the boost ability. Otherwise they wouldn't add it.
I think he understood both our arguments just fine, because I can't enjoy a clear summoning animation with a little voice in the back of my mind saying, "You know, your summons could be more powerful if you'd just use the Boost function." Either way I'm distracted, and that ruins the point of summon animations in the first place.And you are wrong saying I am wrong, since you did not read the context of my post to the reply it was. It was in reply to someone saying it was button mashing so it made the GF summon sequence less enjoyable. My comment was the said button mashing is optional so saying that as a complaint is pointless.
I think he understood both our arguments just fine, because I can't enjoy a clear summoning animation with a little voice in the back of my mind saying, "You know, your summons could be more powerful if you'd just use the Boost function." Either way I'm distracted, and that ruins the point of summon animations in the first place.
'Fraid not. My guess is you're misremembering what a lot of us did at the time: get a turbo controller. (Something they can't allow third parties to make anymore because of the Achievement / Trophy system.)I think there is an auto-boost option that you can select in the menu setting if I'm not mistaken for that purpose. If not then I must of got confused with another game. I think they should add that option to the game so that you get to see the summon animation without worrying about messing up the power boost.
'Fraid not. My guess is you're misremembering what a lot of us did at the time: get a turbo controller. (Something they can't allow third parties to make anymore because of the Achievement / Trophy system.)
I have to admit, I'm legitimately confused why so many people like this game. Let me clarify, I'm not gonna go full Spoony on fans of the game. If you liked this game, I'm not trying to be critical against you guys, but personally? I HATE this game.
The Junction system was good in theory, but results in 10-minute stretches of doing nothing but mucking about in the menus- which are poorly-designed, complicated, and boring to look at (heck, you can't even change the color! WHY?!)- and I don't like how Limit Breaks were reduced to desperation attacks. I don't really care much for the realistic art style of the game, and most of the character designs kinda suck with a few exceptions. The storyline is really confusing and a whole lot of things don't add up. The villain's motivation and backstory are completely up to interpretation, and while you could argue Kefka had that same thing going on, you at least knew enough about Kefka that you could put the pieces together pretty easily, whereas for Ultimecia you don't have much to go on. I absolutely DESPISE weapon remodeling. And I only really care about half the party members. I admit, there are a few things about the game I like. The music's phenomenally good (but this is Final Fantasy so that goes without saying), and I do actually think Squall is a good protagonist. Plus, the dance scene is one of my favorite moments in the entire series. All the same, it's kind of sad when I enjoyed FF2 and FF13 far more than this one.
Again, I'm not bashing people who liked this game. Maybe I'm just missing something. There's obviously a reason it's so popular, but I just don't get it.
I think my experience with the game can be best summed up by when we finally hear the full track of Eyes on Me while Squall and Rinoa are in the space ship, awaiting rescue. I had heard Eyes on Me before playing FFVIII, and I thought it was an absolutely gorgeous song. It is a gorgeous song. So I was ever so excited to finally hear it in context with the game to which it belongs. But unfortunately, I just thought the song's inclusion to be more distracting than anything, and the moment that it plays to be... perhaps not the hard-hitting emotional moment that I think the writers believed it was.
It's possible that the additional context might have made the scene hit a little harder. But to me, the scene didn't feel like it was written with the idea of having an emotional pop song played over it. It seemed to me like it was going for a quieter and more contemplative mood, with regards to the dialogue and the general atmosphere of the scene. So when the song starts playing, it felt like I had left a YouTube tab open by mistake.So I wonder if that song would have worked better for you if it felt like the culmination of a sort of spiritual essence of Love that skipped a generation and finally came to fruition when these youngsters were drawn together, and how Squall risked everything to rescue Rinoa from her fate of perpetually floating in space. He was in a position (and had the will) to come for her, whereas Laguna and Julia had to be separated due to Laguna being called to duty with the Galbadian army, and they never saw each other again. The rest was history.