lightningxxx
~Thunder of Pink
Definitely love it
The characters are great, especially Lightning.
I like the party
The characters are great, especially Lightning.
I like the party
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I do admire how everyone says "this is" a bad game, instead of "I thought", or "my opinion".
I loved this game and I know I am not the only one who did. I think a lot of people didn't like the linearity of the game. And a lot of people are just jumping the wagon of hating it, and many people who say it was bad are just following others voices without playing it.
What fun is there if everything either comes so easily to you, or that it doesn't require you to even do much? Puzzles? They are meant to get you thinking. Walking around world maps? Let's you interact and learn the world, its beauty etc etc. Walking around town to town, speaking to its people? Let's you understand the people of the world's problems, lets you get into THEIR world, let's you explore what makes them them in their world.Everyone is entitled to their own opinion and theory's. My theory stands as stated. I do love the open world games, I mean IX is one of my favorites, however I really do not mind sitting down to a game with consecutive execution of story and playing, without having to wander around the map pissed off, or resort to looking up crap online.
The linearity worked for this kind of strong story-driven direction, I acknowledge that. However, the fact that it's so tightly scripted, I just felt too confined while playing it. FFXII had a wonderful world that you could explore and interact with and while by no means was I expecting that from FFXIII, I found it utterly disconcerting to see just how little there was in the way of interaction. The scenaries were very pretty yes, but it felt like lifeless wallpaper, and I was just running through his beautiful wallpaper expecting the next boss or cutscene, or both. I'm the sort of person who enjoys deviating from the story from time to time to focus on other things, such as looking around, perhaps doing some errand missions or just grind to my heart's content (fecking Crystarium). Of course, no one was lazy, when you look at the graphics and realise just how beautiful it is, it's just that sheer visuals alone are not going to distract me from what I see as being a one-way romp through a mostly lifeless world with only a few really good, memorable moments. The game was certainly a bold new direction, but just one I didn't like or value that much.
That's assuming a lot about people, Ambassador. So everyone on this forum who dislikes it never played it and are just following a fad? Right...?
I did in fact play it and that's the reason for my posts and many other people's posts. We spent years thinking "oh gosh this is going to be awesome!" and then buy a 50+$ game just to find it 50% of it was movie, 20% of it was liner maps and the last 30% of it were battles or dialog skipping (I am counting all the textual dialouge etc etc). There was barely any "play" to the game. Why didn't SE just make a movie? Oh! That's what this is! An slightly interactive movie. xD
What fun is there if everything either comes so easily to you, or that it doesn't require you to even do much? Puzzles? They are meant to get you thinking. Walking around world maps? Let's you interact and learn the world, its beauty etc etc. Walking around town to town, speaking to its people? Let's you understand the people of the world's problems, lets you get into THEIR world, let's you explore what makes them them in their world.
Think of how awesome FF13 would have been, or even this sequel, if they made a world map or towns with people to actually interact with. As I understand, FF13-2's story, besides most of it going to the "find Lightning" thing, is restoring the world (etc). Now think about how great it would be to learn about the people who are suffering, suffered or how to directly help them through interaction. Quests? Puzzles? Walking around and learning and thinking to beat the game? All of that could have greatly increased FF13's fun ( etc), but as it is its just dialouge, movie, battle, liner map and then repeat again...
I don't know where that wagon of hate is parked, but I definitely didn't board it to Hatesville because some random person took it. I follow no fad, sorry. >.<
This part of the post describes it exactly for me, my sisters&brothers and my friends who played!
people are always going off on how it was horrible freely, but those who go off on how it was good usually get attacked.
Yeah, but it was you who attacked us, or those who were saying their opinion, that they didn't like FF 13, and then you said among the lines of " lol, I love it when people actually announce that FF13 actually sucks, and follow a bandwagon ". When people were actually saying their opinion, that they thought that FF13 sucked, and they hated it. So really it's you who who's doing the attacking on those who dislike the game, by saying that haters are only following a bandwagon.
Then you say that everybody can have their opinion, and you didn't mean to start a debate.
But you said before that haters are not expressing their opinions and are only followers ?
*snip*
I also agree with you on FFXIII-2, the game is shaping up to be awesome but this is modern day SE we're talking here, they have the unnatural propensity of finding the worst ways to implement good ideas.