Let's Play Final Fantasy 8!

Hey yo, don't forget to find and junction those Triple spells when you fly to the Island of Hell and Island of Heaven ! When you junction a 100 of those to your characters your strength will be up really high, and maybe even up to the full 255 if you have things like Strength x 60 equipped.

Also I highly recommend heading down to the Deep Sea Research area and fighting the boss down there and getting Eden and going and getting the Cactuar summon, from memory both of them give you Luck which you'll need to get your Limit Breaks to appear more often, which you'll need for the final run and final dungeon.

If you don't think you can handle the boss down at the Deep Sea, go there anyways and fight Bahamut and then Card Mod his Card for 100 Mega- Elixirs. You'll need them for the last bosses " Hell's Judgement " move which brings down everybody's HP to 1. And Griever's Shockwave Pulsar might blowway your characters if they have too low HP and you need to be really bloody fast to revive your party during the last battle, because if you're not fast enough they could be replaced by a weaker character.

And good luck.
 
Last edited:
Hey yo, don't forget to find and junction those Triple spells when you fly to the Island of Hell and Island of Heaven ! When you junction a 100 of those to your characters your strength will be up really high, and maybe even up to the full 255 if you have things like Strength x 60 equipped.

Also I highly recommend heading down to the Deep Sea Research area and fighting the boss down there and getting Eden and going and getting the Cactuar summon, from memory both of them give you Luck which you'll need to get your Limit Breaks to appear more often, which you'll need for the final run and final dungeon.

If you don't think you can handle the boss down at the Deep Sea, go there anyways and fight Bahamut and then Card Mod his Card for 100 Mega- Elixirs. You'll need them for the last bosses " Hell's Judgement " move which brings down everybody's HP to 1. And Griever's Shockwave Pulsar might blowway your characters if they have too low HP and you need to be really bloody fast to revive your party during the last battle, because if you're not fast enough they could be replaced by a weaker character.

And good luck.

Thank yous :) . I've already recorded all the optional stuff anyways now, but thanks anyway :) . As for the mega-elixirs, I don't use items in battle, so I won't be taking that approach on the last boss. It shouldn't matter though considering how I've gone about things. You'll see ;)
Koloth - Ah, thanks for the feedback. These last 2 disks really are quite creepy...especially the last dungeon and the Adel boss. Rinoa being helpless once again and being kinda kidnapped is never good...and the Adel boss design always scared me shitless when I was little :/
 
Part 59 - A Mustachioed Fellow

http://youtu.be/vDdSq-CqJ_o


Bonjour Cactuar hunters! Eet eez a pleasure to meet you all!
...Jumbo Cactuar optional boss incoming folks!

--------------------------------------------------------------------

Jumbo Cactuar Strategy:


- Cast Meltdown straight away, if you have it
- Cast Haste as soon as possible. This will be more important towards the end of the battle
- Use limit breaks. Squall's is possibly the most useful right now
- Hit his weakness: water. Leviathan/water spells are your best bet
- If he uses 10,000 needles, then a character is going down. Have Life/Phoenix Downs ready for this.
- Look out for Kerplunk. It'll hurt everyone a bit.
- When he gets low on HP, he'll start attempting to run away. If this happens, then you'll have to start the whole battle again. It's best to have leviathan on the go as soon as he starts acting weird...that and Squall's limit break

--------------------------------------------------------------------

And voila! You have a new GF! Cactuar gets much more powerful as it levels up without you needing to boost, so he's a grand addition to the team. To find the island, have a look at the video...it's a wee bit difficult to explain, other than in a desert :/ .

P.S. Sorry if this boss is a bit long-winded. He has a heck of a lot of health, in all fairness.
 
Part 60 - King of Dragons

http://youtu.be/aoS_v86_LPI

Hey there folks, it's time to grab ourselves another 2 GFs in this episode! First up, we get Doomtrain really quick at the start, which has some pretty amazing cinematics for the attack, and deals out quite a few status ailments (and damage) at the same time. To get Doomtrain, you'll find a solomon's ring at Tear's Point (shown before we headed to space), 6 malboro tentacles (given it's own video just before we headed in to Salt Lake), 6 Remedy+ (shown here at the start) and 6 steel pipes (shown at the start of the ultimate weapons episode). Doomtrain is also particularly good for junctioning 4 status defence magics on one character.

Next up, we head on over to the deep sea research center and fight the boss that's pretty much at the entrance: Bahumut.

--------------------------------------------------------------------------


Bahamut Strategy:

- Ok, this one's not so bad...much easier than the Jumbo Cactuar, so don't panic about this fight
- Protect/Shell/Haste on everyone if possible
- Draw/Cast (and maybe stock up on if you're feeling confident) his curaga and full-life magic
- Cast Aura if you have it, to get your limit breaks out
- Watch out for Mega Flare! It'll deal a heck of a lot of damage to everyone in your party. Be prepared to heal up/revive
- Use Diablos if you're going to use any GFs

--------------------------------------------------------------------------


And with the boss down, we get him as another GF! Non-elemental damage to all enemies is pretty nice, as you don't have to worry about weaknesses etc. Otherwise, Rare Item can be learnt from him, making enemies drop some better (or at least different) items when they die.

Aaaaand finally, we head back to the Island Closest To Hell to save and so that I can talk to everyone in the cockpit (this isn't shown to save time).

See you next time when we head back into the deep sea research center and make our way to the bottom...
 
^ You going for the bottom boss ? Don't forget to draw Eden ! :dave:


I love the music when you battle Bahamut, I think it also plays when Zell is running from the jail guards.

EDIT : STOP ! Stop, stop, stop, stop, stop. DON'T bring Zell to the undersea research lab ! He'll awaken all the monsters which will make the dungeon zillion times harder ! Bring Quistis with you instead, or Irvine or Selphie or something, anybody but Zell.

Slove the puzzle without Zell and you'll be able to go through the dungeon normally. If you bring Zell, no- encounters will not work when he wakes up all the monsters !!

stoooop !
:facepaw:
 
@Radioactive - Sorry, too late :sad: . I've paid the price with the amount of editing done in this one too...what a nightmare :wacky:

------------------------------------------------------------

Part 61 - Ultima Weapon's Home


http://youtu.be/sesQeiCNWtA

Hello there peoples! What we have here is the journey down to the bottom of the underwater research center that we sort of started last episode when we faced Bahamut. There's a pretty tough puzzle as well as quite a long trek down to the bottom, but we get there somehow. I find this place to be the most annoying in the game, but it's also one of the few places in FF8 that have that proper dungeon feel to it.

The incredibly high encounter rate (which I've recently heard is down to us taking Zell along) makes the recording take up about 50 minutes, but with all the editing and stuff it's down to...about 15? lmao.

Anyways, see you next time when we take on Ultima Weapon, who is certainly one of the tougher bosses in FF8. Definitely the hardest we've fought so far.

See you there ;)
 
^ You going for the bottom boss ? Don't forget to draw Eden ! :dave:


I love the music when you battle Bahamut, I think it also plays when Zell is running from the jail guards.

EDIT : STOP ! Stop, stop, stop, stop, stop. DON'T bring Zell to the undersea research lab ! He'll awaken all the monsters which will make the dungeon zillion times harder ! Bring Quistis with you instead, or Irvine or Selphie or something, anybody but Zell.

Slove the puzzle without Zell and you'll be able to go through the dungeon normally. If you bring Zell, no- encounters will not work when he wakes up all the monsters !!

stoooop !
:facepaw:

I find this strange as with all my runs when I bring Zell with and have Squall junctioned or even Zell junctioned with Diabolos and enc-none I will still get no encounters. Only when it's not junctioned do you get loads of Tri-face encounters till you beat Ultima Weapon.
 
You really need to build up all your characters. Because at the final boss, you will not be able to choice the team that fights her.
 
You really need to build up all your characters. Because at the final boss, you will not be able to choice the team that fights her.

I do indeed. I've already recorded up to Ultimecia's Castle though so...you'll have to wait and see how my levels go, I guess :lew:

@Soulcorruptor - I just tried enc-none on Zell during this last episode and it doesn't seem to work and the encounter rate stays crazy high. I wonder why it's different :hmmm: . The PAL/NTSC versions wouldn't have made a difference would it? I can't see that it would :hmmm: . Who even knows lol.
 
I think that there's a difference between the European and American versions, because Sprout and I are both European and we both get a on-slaught of monsters if we bring Zell along to the Undersea lab, even with no- encounters equipped. Just a theory though.

I've already recommend to him to to go the Island of Heaven and Hell and get 100 Triples for everybody and junction it to strength, but it is his Let's Play and it's his choice on on how he plays the game.
:dave:
 
Part 62 - Our Last GF

http://youtu.be/YpQltE0tBiQ

Hey there folks, this is only a short one today, but it does include one of the toughest bosses in the game: Ultima Weapon.

------------------------------------------------------------

Ultima Weapon Strategy:


- Draw the Eden GF as soon as you start, so you don't forget
- Junction Auto-haste to your character with the ability available
- Caste Haste on the other 2 as soon as possible
- Aura needs to be on Squall
- Shell may be a good idea to guard againt its powerful spells
- Revive a party member if they're hit with the one-hit KO attack
- Shiva and Cactuar are your best bets against this guy, even though he doesn't really have a major weakness
- Meltdown is as handy as ever to reduce its defence/vitality to zero
- Heal as soon as someone reaches about half health. This isn't an easy battle folks.

------------------------------------------------------------

And with Ultima Weapon down, we have our last GF, Eden! It's been a tough old dungeon (or annoying at least) but it's done. I spend a bit of time escaping the place after recording this episode, but the enemies are gone now from the bottom few floors.

See you in the next episode! :)

------------------------------------------------------------

Part 62b - Sharing The Leftovers

http://youtu.be/16IF1P67QvY

Hey there peoples! Here comes a bonus episode that shows off all the GFs that I haven't shown you throughout the game. I'm pretty sure I haven't left any out anyways.

This includes the summon cinematics for: Carbuncle, Alexander, Doomtrain, Bahamut, Cactuar and Eden. Doomtrain is a particular favourite of mine, so keep an eye out for that one ;)

See you next time, when we really do get back to the main story!
 
Doomtrain is a pretty awesome animation. I think they did quite a good job with all the GF animations. Thank you for the GF bonus vid. Really enjoyed it.
 
But if you level up Sprout Adel and the final boss are going to be so much, much harder and have so much more HP. The lower the level, the better.

Even experts can struggle against level 100 Ulti.
 
But if you level up Sprout Adel and the final boss are going to be so much, much harder and have so much more HP. The lower the level, the better.

Even experts can struggle against level 100 Ulti.

I always go for level 100 with the entire party for Ultimecia. She's easy every time :lew: .

---------------------------------------------------------------------------

Part 63 - Fujin and Raijin Return!

http://youtu.be/KTiLiiCqngs

Ok folks, it's time to get back on track! First up, we head back to Esthar City to meet with the president. Him and Doctor Odine are going to help us to find/beat Adel and Ultimecia as well as find Ellone.

As we already knew, Ellone and Adel are in Lunatic Pandora, so let's just head there right away shall we? Remember that this is the point of no return, so do everything you want to do before now.

At the very entrance of Lunatic Pandora, we face the 1st of 3 bosses within (at least on this disk). It's time for Fujin and Raijin's last stand!

---------------------------------------------------------------------------

Fujin and Raijin Strategy:


- As you'd expect, these guys have higher stats, but you do too, so don't worry about fighting these guys
- Draw and cast Curaga when necessary, especially after Fujin uses her move that reduces a character to 1HP
- Cast Haste to deal with having 2 pretty speedy bosses to contend with
- Doomtrain is incredibly useful to cause multiple status effects on them both at once
- They both have their old elemental strengths, so avoid using Quezacotl and Pandemona (and the respective magic in terms of elements)

---------------------------------------------------------------------------

And there we have it! We'll start Lunatic Pandora properly next time (and finish disk 3!). See you then! :)
 
Part 64 - Odin Takes A Beating

http://youtu.be/2V6HrnOosv0

Hey there peoples, here comes the last episode of disk 3! The trek through Lunatic Pandora is pretty simples, including both the bosses that are remaining on this disk.
First up is Mobile Type 8!

-----------------------------------------------------------------------

Mobile Type 8 Strategy:

- Just attack him all the way, but only his main body
- When the left and right parts separate, use Quezacotl to hit their weakness. They should go down in one or two summons
- There are some handy items to steal from the 3 enemies. Vit Up/Str Up etc
- Haste and protect may be useful.

-----------------------------------------------------------------------

With no problems against that boss, we continue on to find Seifer and see that he doesn't want to be Ultimecia's lapdog anymore, but he wants to be his own person. He's still gonna try and take us down mind.

-----------------------------------------------------------------------

Seifer Strategy:

- Draw Aura magic until you have 100 for each character if possible
- Protect and Haste may be useful
- If you have Odin by this point...things are gonna get interesting ;)
- Just attack and use limit breaks and this boss will be over before you know it

-----------------------------------------------------------------------


And with Rinoa kidnapped by Seifer, we end disk 3! See you next time when we take on another sorceress and attempt to rescue Rinoa :)
 
" Rinoa has learnt all her thingys " This made me laugh so much Sprout !! :yay:


(Maybe because you're so professional sounding and I never pictured you saying it.)

Good luck with the next boss BTW. But since you said a few days ago
that you were already up to Ulti's castle, have you completed the game by now ??

 
" Rinoa has learnt all her thingys " This made me laugh so much Sprout !! :yay:


(Maybe because you're so professional sounding and I never pictured you saying it.)

Good luck with the next boss BTW. But since you said a few days ago
that you were already up to Ulti's castle, have you completed the game by now ??


lol I forget things sometimes :sad3:
Yep, I've completed all the recording now. There's barely any episodes left to upload, which surprised me. I mean, I knew disk 4 was short as hell, but it surprised me this time just how short.
 
Part 65 - Sorceress Adel's Greatest Hits

http://youtu.be/-PLmEwPuV-k

Hey there peoples, with disk 3 being pretty boring in terms of the story and just overall, it's a relief to get back to the good stuff in disk 4!
This time around, we take on sorceress Adel in our attempt to rescue Rinoa.

----------------------------------------------------------------------


Sorceress Adel Strategy:

- Do not use attacks that hit both enemies! If Rinoa dies, then it's game over!
- Because of this, draw/cast regen on Rinoa and heal her every now and again, Maybe Scan will be useful to see how she's doing HP-wise?
- Simply attack Adel over and over for the best results...even if it may not be the fastest
- I'm not sure if Lion Heart hits all enemies or not, so this may be one of the rare times that I say not to use Squall's limit break.
- Mug a Samantha Soul if you like from Adel. It's nothing amazing mind you.

----------------------------------------------------------------------

I always used to find Adel hard, but I always used to use GFs for bosses so that may be why.
With her down, the time compression is about to start! With Ellone's help of course. With all the weird cinematics and bizarre past events being shown in bubbles, we eventually land in a time between times where the music is incredibly jazzy and pretty amazing. We also need to fight what I assume to be different forms of Ultimecia a few times, which take a single attack and are down, until you reach the boss at the end.

Heck, I won't chuck a strategy up for this one. Just attack and heal all the way and you should have no problems here. Maybe shell and haste would be handy?

Finally, we make it to the future, where Ultimecia resides. Got to love her taste in decor...my favourite dungeon in FF8 is coming up folks! That cinematic introducing it too...wows :jess:

Oh yeah, better mention the portals. Nothing particularly useful will come out of them by this point. It's all explained in the video...but I may have missed one or two things.

See you when we start the final dungeon!
 
Although Ultimecia's last phase has to be one of the ugliest bosses ever, the music to the fight is just awesome. It is particularly awesome if you endup with Zell, as one of the party, and keep doing his limit breaks. Hee hee
 
My head-canon about the sorceress battles is that you're fighting through all the sorceress of time and the last one you fight was the very first sorceress created, like the witches before Edea and Adel. The last one is shaped like a Queen Worm or Queen bee, so maybe Hyne created the Queen worm and she gave birth to thousands and thousands of witches at once. Sort of like a Queen Ant.

And the background is where they were born, like two of them appeared in the Prison so they were born in Galbadia.

Just a dumb theory though.
 
Back
Top