Let's Play Final Fantasy 8!

Everyone can get the most types of the cars on rent at their city area. I definitely asking you should walk on to your city area where you find it easily and your problem will be solve.
 
Part 66 - Castillo de Ultimecia

http://youtu.be/h_xSX3pDR24

Hey there folks, it's time to make a start on the final dungeon of FF8! It shouldn't take too long, but...I'll edit out any times when I get completely lost. I'll be showing 100% of my playthrough in this place otherwise though...no cutting other than if I get hugely lost.

Right, this castle has 8 bosses for us to take on (before the grand finale and not including the optional Omega Weapon boss), so let's get cracking. Oh, I should also point out that each boss unlocks a new command of your choice (such as Item, GF, Draw, Limit etc) with us starting with only the Attack command.

First up, right at the entrance, is Sphinxaur!

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Sphinxaur Strategy:

- Junction your best magic to your strength, HP, spirit and vitality
- Junction some ice magic to your elemental defence
- Attacking is literally the only thing you can do for this boss, so attack attack attack! ;)

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Next up we head to the wine cellar and find our 2nd boss: Tri-Point! Ultimecia is a raging alcoholic by the looks of things...maybe she won't mind us having a right ol' knees up while we're here eh? :sir:

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Tri-Point Strategy:

- Attacking is your best bet once again, although look out for his electrical counter attack each time. It's pretty powerful so...
- ...junction some thunder magic to your elemental defence for this boss
- Draw Siren if you missed her during the Elvoret boss...and if you unlocked Draw after the last boss. I'll assume you have it from now on, to keep these descriptions a bit shorter
- You could junction Blizzard to one character's elemental attack and Fire to someone else's if you like, because this boss's element switches between them now and again

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Finally, we head on over to the art gallery and take on the toughest puzzle in the castle. To figure out which paintings give you the solution, just go up on the balcony and check what numbers the hands on the clock point to. It's all explained in the video.
Anyways, once the puzzle is done, Trauma appears.

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Trauma Strategy:


- Physical attacks aren't gonna help you here folks, so avoid using those
- Use GFs instead! This battle is simples when you just use those
- The best GFs to use are probably Doomtrain, Cactuar and Pandemona
- Wind is his weakness so Tornado or Aero could be a shout

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Wooo! 3 bosses out of 8 in one episode! Wells, hope you've enjoyed this one, including the funky music in the background. See you next time when we head off to boss number 4...see you there! ;)
 
Eh I skipped Trauma. I can't stand that Latin painting puzzle. It's clever, but it's just so tedious. So I faced Ulti without the power to summon GFs, no big loss since GF's are blown away by the final boss anyways.
 
Radioactive - I completely agree with this. It's too much effort. Still, I like to do it 'cause of OCD :wacky:

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Part 67 - These Bosses Are Like Krystal

http://youtu.be/JT8TNI8Rl7w


Hey there folks, it's time for another few bosses to be taken down in Ultimecia's Castle! The Red Giant is up first in the Prison.

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Red Giant Strategy:

- Cast Meltdown if you have it. Otherwise, use Doomtrain (either will do)
- Only attack now that his vitality has dropped. He should go down incredibly quick with this strategy
- If this doesn't work out for you, for whatever reason, cast protect and go all out with GFs and magic

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Next up, we find our way across the chandelier without it dropping and find Krysta on the balcony.

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Krysta Strategy:

- This guy has high resistance to everything, so go all out with GFs once again. Particularly Doomtrain, so that Krysta's resistances are lowered some
- Don't use Brothers and Shiva. They hit his strong elemental defences
- Meltdown is useful once again

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Ok, so the church is an interesting part of the castle, with an enemy-filled portal inside (don't bother with this). The rickety bridge is especially evil though. You won't have to go far out of your way if you make the key drop...but it's still annoying. Just walk it folks!
Anyways, with key in hand we head back to the floodgate area and unlock the opposite door from the prison. What's inside? A vysage enemy from way back in the Salt Lake area! Once it's down (taking a few GFs/physical attacks), the next boss appears within the same battle!

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Gargantua Strategy:

- No physical attacks here folks, unless you think you can cope with the pretty powerful counter attacks
- Summon GFs (he says again), especially Doomtrain and Cactuar
- Maybe junction Quake to your elemental defence for this fight...up to you

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And with the master of the armory down, we finish the episode! See you guys next time when we...carry on with the castle! :)

P.S. Just noticed there's barely any opinion in this post, sooooo here we go. Easy bosses so long as you have GFs unlocked. There, are you happy now??? :wacky:
 
Yaaaay Irvine, Zell and Selphie are being used ! :tori:

I thought that you were going to use the Quistis, Rinoa, Squall party all the way through and not ever use the second party.
 
I'm going to laugh if Irvine, Zell and Selphie are the group he has to use to fight Ultimecia.
 
Part 68 - Catoblepas' Treasury

http://youtu.be/2T9_i7ECicI

Hey there folks, just the one boss today! I sort of make a mess up in this one, but it's all cut out and everything. The boss of the day is:

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Catoblepas Strategy:

- Junction thunder magic to your elemental defence
- Cast Doomtrain as usual
- Don't use Diablos or Quezacotl. These are his strengths
- Use Earth and Water magic (Brothers and Leviathan)
- Look out for its final attack. When it's dead, it'll unleash Meteor before it dies

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To get to this guy, we solve the weighing scales/elevator puzzle, visit the study/library, the floodgate area as well as the treasury (which is where he lies). We also sort out the casket puzzle, where the boxes all need to be open, and will only do so in a Lights Out fashion (not sure how many people will have played that).

Anyways, see you in the next episode when we finish off this dungeon...other than the grand finale ;)
 
I used to loathe Zell and Irvine and now they're my favourites. Zell used to be so annoying and obnoxious and well he is during the game's beginning, but he begins to show his really kind and loyal heart and how he wants to protect Edea later on is just really sweet. And Irvine used to feel like a creepy stalker like character, but it turns out he's just faking being "cool" because in reality he feels awkward and shy. Not to mention Zell and Irvine hated each other at first but then they start to each other at first. So I began to see them like brothers.


I wish that SE did more on their relationship from growing to them loathing each other to them becoming more like bro's, sort of like what they did with Hope and Snow but less.... dramatic.

I used to hate Quistis as well, but during my recent playthrough again I saw that she was like a Mother type. If you take her to the missile base mission I actually noticed that she tries to protect Selphie and whoever else is with you. She started to give me that " Advent Children Tifa " vibe.

I don't hate FF VIII but I wish that it did more than just focus on Squall and Rinoa.
 
I used to loathe Zell and Irvine and now they're my favourites. Zell used to be so annoying and obnoxious and well he is during the game's beginning, but he begins to show his really kind and loyal heart and how he wants to protect Edea later on is just really sweet. And Irvine used to feel like a creepy stalker like character, but it turns out he's just faking being "cool" because in reality he feels awkward and shy. Not to mention Zell and Irvine hated each other at first but then they start to each other at first. So I began to see them like brothers.

I wish that SE did more on their relationship from growing to them loathing each other to them becoming more like bro's, sort of like what they did with Hope and Snow but less.... dramatic.

Aye, you're not wrong. I'm not sure if I'll ever like them all that much as characters, but it is nice to see a different side to them than the stereotype they're given at the beginning.

I used to hate Quistis as well, but during my recent playthrough again I saw that she was like a Mother type. If you take her to the missile base mission I actually noticed that she tries to protect Selphie and whoever else is with you. She started to give me that " Advent Children Tifa " vibe.

I don't think I've ever sent Quistis there. I'll have to do that next time to check this out :jess:

I don't hate FF VIII but I wish that it did more than just focus on Squall and Rinoa.


I agree. It's mostly in disk 3 that I notice this, where it's all about protecting/saving Rinoa throughout. I loved the space part though and I don't think it would have been quite the same without the heavy Rinoa/Squall relationship.

Have to type something outside of the quote...
 
Part 69 - Outside Ultimecia's Throne Room

http://youtu.be/lRJnbA3FJFI


Hello peoples, it's time to take down the last of these ability-unlocking bosses and get our limit breaks back! This involves checking out what's across that shaky bridge by the church...and it's a pretty interesting place. I call it the bell tower, but it has a clock too so...maybe a clock tower?

Anyways, the last boss is found by jumping across on the bell (in the tower), and it is...

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Tiamat Strategy:

- This guy has only 1 attack and that's Dark Flare. It takes him some time to store up his energy to use the attack, so you have plenty of time to get your defences up
- So, get haste and shell on everyone straight away, and draw the GF if you don't have Eden already
- Go all out with Attacks, limits and GFs
- When his words are almost completely filled in, make sure everyone has a GF summoning (with the blue bar on the screen, I mean. The attack does massive damage
- Doomtrain may be a good idea once again
- Don't use Quezacotl, Pandemona or Ifrit...they won't help

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With that done, we climb around on the clock face and make it to where we needed to go all along: Ultimecia's Throne Room. See you next time when we take her on...as with every FF game, the final battles are epic! :D
 
How can you not like Zell? He was always my favorite character for some reason. He was Squall's best friend I think. He helped with the rings for Rinoa. Also I think his limit breaks were so useful with the tougher bosses in the end of the game.

Hope you don't mind. Since you are not doing Omega Weapon, I decided to post this one vid by Mike Bettencourt. Shows how Zell can pretty much own Omega Weapon with the the help of Squall and Selphie. I also always liked Selphie because she was just such a cute character.

http://www.youtube.com/watch?v=Dzwm34w1UQI
 
Koloth - Nah I don't mind. It'll show Omega Weapon without me having to beat him ha. It's not that I don't like Zell, I just find him a bit of a throw-away character. For the most part.
I like Selphie for that reason. Her limit's pretty crap though, other than for fully healing everyone easily.
 
I really have enjoyed your Let's Play Final Fantasy VIII. Looking forward to the final boss. Kinda sad though that it is almost over. Thank you for all your great work.

Yes the story seems to revolve around Squall and Rinoa for the most part. But some traits of the other characters showed. As you said, Quistis could of been better developed. Probably Irvine as well.
 
Yes thankyou for the Let's Play ! What do you have in mind next ?

Wow that guy isn't even trying with Omega Weapon, he's just using Zell's normal limit breaks and not even anything fancy !

About the clock there's some theory that because it points to the III and the VIII it means that FF III and FF VIII are in the same world, no idea if holds water because my knowledge on FF III is very small.

I like Zelly as well, but I can understand if somebody doesn't. As mentioned before he can be annoying at times.
 
Yes thankyou for the Let's Play ! What do you have in mind next ?

Wow that guy isn't even trying with Omega Weapon, he's just using Zell's normal limit breaks and not even anything fancy !

About the clock there's some theory that because it points to the III and the VIII it means that FF III and FF VIII are in the same world, no idea if holds water because my knowledge on FF III is very small.

I like Zelly as well, but I can understand if somebody doesn't. As mentioned before he can be annoying at times.

I wouldn't say FF3 has enough background...or anything at all within the world to make it unique enough to say that it's in the same world as FF8. I mean, none of the dungeons are the same, or the towns etc. Meh, I dunno.

I have something pretty much made for my next series, but it's only short so I can have a break :)
 
Part 70 - Grieving For Ultimecia

http://youtu.be/_ZJcsa2o65Q

Hey there peoples, here comes a pretty long episode, but it has most of the last bosses being shown. I've taken the approach of only junctioning GFs to our main party, and will only bother using those during the battle. Unfortunately, we don't quite start off with the party I would have liked but...not to worry ;)

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Ultimecia Strategy (I'm just gonna generalise all of this for over the 4 forms):

- Don't bother having GF as an ability for these bosses...they won't be lasting long
- The Meltdown/Aura mixture would be good if you get Squall in your party. His limits are naturally very deadly for sorceresses
- Cast Haste on everyone also
- Use one character for healing, and the other two for dealing damage (this will depend on what characters you are given)
- If you're given characters that you haven't prepared for, just wait for them to die and they will be replaced after a while with hopefully a character that you have prepared for
- Ultimecia can blow away your magic (both junctioned and not) so you may find one of your stats considerably reduced during the battle. There's nothing you can do to avoid this, that I'm aware of
- Well...that's about it really. Elemental Defence should be up to scratch to make it through this whole process

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See you in the next episode when we finish off the 4th form (sorry, I thought she would only have a small amount of health left after this episode) and see the end cinematics etc! That's right, the next episode is our last one for the main story, but maybe there'll be another bonus episode or two on the way?

See you then :)
 
I called Griever " My Fart "

So Ulti ended up saying " My fart, make them bleed " !

I didn't know whether to LOL hard or cringe
:thehell:
 
Radioactive lmao I love when these things happen! It's like when you call Vivi "Puck" in FF9, and Puck goes, "Puck? That's a strange name...my name's Puck! Pleased to meet'cha!" XD

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Part 71 - See You Next Time!

http://youtu.be/NtJ29ZxUDgk


The last episode of the main story is here peoples! I say in the video that there'll be another episode, but I decided to stick them together and make it one slightly longer episode than usual.

Anyways, there's the end of the last boss as well as a whole load of cinematics/credits/etc. I have also put a bit of theory in there, but...who knows what it's all about for definite. It's certainly the most confusing FF plot-wise.
Be on the lookout for 2 bonus episodes! See you then! :)

P.S. You've gotta love that last song. Sorta cheesy, and it reminds me of the ending song for Alundra (is it the same singer by any chance?), but it fits with the cheesy end cinematics so...it's all good :)
 
During the last boss Ulti doesn't die until she's done speaking with you. When she starts speaking you know that it's the end, and you can just do anything and she'll say the next line. You don't really have to unleash the limit breaks, anything would be fine.


 
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