The monk began to walk the only way that did not lead back to the sealed room they arrived from, stepping over corpses and around stool-pools it was not really a problem saved for the various smells.
About 10m down the hallway around the corner, there was an interesting object.
In the middle of the room, there was a large glass jar filled with some strange ooze. It was sort of in a basket with some sticks tied to it seeming to make a makeshift carrying-platform for several to carry.
Whatever this is, the goblins were transporting it from and to somewhere.
----------------
+++GM Note+++
----------------
-Garthal, Gennaen, Sporuus. Your characters are leveled up with the stats as chosen
-Others just list as you post, your new stats will be updated before any fights or rolls are needed.
@Cedi: you choose one stat to place the extra points in, all stats still get +1 regardless.
-Note: XP is altered a little, rather than a set ammount I'm going to use percentages from now on.
Just makes it easier to reward random XP and not to give too much/little depending.
Sporuus
-Equipment list updated. The dagger does +0 damage, but it alters your "fists" from non-lethal to lethal.
-Mini-bios as well as full bios are updated with new stats.
-Yes, this is the entry of Gooey!
@Izanagi; List which skill you want as your first.
About 10m down the hallway around the corner, there was an interesting object.
In the middle of the room, there was a large glass jar filled with some strange ooze. It was sort of in a basket with some sticks tied to it seeming to make a makeshift carrying-platform for several to carry.
Whatever this is, the goblins were transporting it from and to somewhere.
----------------
+++GM Note+++
----------------
-Garthal, Gennaen, Sporuus. Your characters are leveled up with the stats as chosen
-Others just list as you post, your new stats will be updated before any fights or rolls are needed.
@Cedi: you choose one stat to place the extra points in, all stats still get +1 regardless.
-Note: XP is altered a little, rather than a set ammount I'm going to use percentages from now on.
Just makes it easier to reward random XP and not to give too much/little depending.
Sporuus
-Equipment list updated. The dagger does +0 damage, but it alters your "fists" from non-lethal to lethal.
-Mini-bios as well as full bios are updated with new stats.
-Yes, this is the entry of Gooey!
@Izanagi; List which skill you want as your first.
**Names are links to full bio**
Syrua Silverkin - Draco-Elf (Skyy)
HP: 15/15
MP: 27
XP: 0/100%
************
Sporuus - Mushkin (Shenorai)
HP: 15/15
MP: 49/49
XP: 0/100%
************
Lyrnya - Cheytan (Tipsynaruto)
HP: 15/15
Ki: 100
XP: 0/100%
************
Garthal - Lizardman (Cedi)
HP: 36/36
AD: 0
XP: 0/100%
************
Gennaen - Human (CassinoChips)
HP: 18/18
Ki: 100
XP: 0/100%
************
Gooey - Goo monster (Izanagi)
HP: 33/33
EN: 100
XP: 0/100%
Syrua Silverkin - Draco-Elf (Skyy)
HP: 15/15
MP: 27
XP: 0/100%
************
Sporuus - Mushkin (Shenorai)
HP: 15/15
MP: 49/49
XP: 0/100%
************
Lyrnya - Cheytan (Tipsynaruto)
HP: 15/15
Ki: 100
XP: 0/100%
************
Garthal - Lizardman (Cedi)
HP: 36/36
AD: 0
XP: 0/100%
************
Gennaen - Human (CassinoChips)
HP: 18/18
Ki: 100
XP: 0/100%
************
Gooey - Goo monster (Izanagi)
HP: 33/33
EN: 100
XP: 0/100%