To be honest, I do not see the ability to adjust stats making a monster much easier. Because when you chose to adjust your stats to just beat a monster, you will more than likely make your character unbalanced. So you probably will lose anyway.
The game is about strategy. In the end, strategy will win things for you.
Yes, in the end, the decision is up to the Directors. I am just stating why the game had locked stats in the first place. RPG Inferno was never finished. It doesnt really have true class settings. In order to have to true class settings, certain items would need to blocked as well. For example, a mage could not access melee armour and warriors could not use staffs. Actually mages can't use heavy armour because it is based on str. But that is about it.
The game is about strategy. In the end, strategy will win things for you.
Yes, in the end, the decision is up to the Directors. I am just stating why the game had locked stats in the first place. RPG Inferno was never finished. It doesnt really have true class settings. In order to have to true class settings, certain items would need to blocked as well. For example, a mage could not access melee armour and warriors could not use staffs. Actually mages can't use heavy armour because it is based on str. But that is about it.