[SU/D] Kingdom Hearts: The Unsung War Trilogy

Spartan, take control of Chao for me, please. im going on a trip, so do what you need with her.
 
Name: Celeste Hart

Age: 18

Gender: Female

Affiliation: Good

Title: The Shining Light

Attire/Armor:
Reference - http://fc01.deviantart.net/fs9/i/2006/151/f/e/Namine_redone_by_tasogarehime.png
Celeste wears a dress that goes from below her shoulders down to beneath her thighs. It is styled so it would be easy for her too move in battle and in general be quite light. The attire is reinforced with holy magic that makes it as strong against magic making her attire more or less her armor. Her physical defense is not as strong however. Her dress is a very soft pink dress with lace at the edges and is strapless meaning is quite tight around her chest to keep it up. She also have matching sleeves that are not connected to her dress. Over her soft pink dress she has a white dress with a long zipper long the middle of it that is open from below her chest and up. On the lower part of her dress she have spiked edges and on the side of her dress it is revealed that her dress not sewed together on the sides, but rather connected by small belts. Her dress do not have a shoulder area and is connected by two straps that have a hood connected to it which she uses when she travels and her sleeves are connected to her dress, but are beneath her shoulders and do also have two belts on each sleeve. Her shoes are platform gladiator sandals that are made out of wood and have ropes connecting her feet too the wood all the way up too her knees.

Weapon: The Oathkeeper – A white, yellow and blue keyblade that truuly shines. Her keychain have a star fruit symbol that symbolises oaths and trust. The keyblade itself do not accept Celeste as it's master, but the oath the blade and Celeste shares makes it useable when in grave danger.

Drives: Pure Heart – Her dress starts to shine and is removed from her body and Celeste's body is engulfed in white light. A pink heart is then formed at the center of her chest and from that white bands wraps around her body creating a plain white dress that goes down too her knees. Her feet are bare and her beautiful blonde hair becomes longer into a braid that goes over her shoulder. This drive makes her float above the ground and able too slide across the ground and in the air at any given time. Her keyblade is also used as a long ranged weapon able to either shoot a barrage of small light orbs, a bigger light orb or a beam of light. This drive is her only form and symbolises her pure self.

Magic:
Photon – A ball is formed within her palm to be used at her enemy, damaging them with her holy powers. Her main form of attacking without the keyblade and does also not take much of her spiritual energy.
Angel Feathers – "Holy wings, I beg of thee to reveal thy glory" – As she extends her arms a mass of feather bursts from her body and is sent towards the enemy to slice it up and damage it.
Ray – "Light, transform to beams that destroy the evil" – A pure shining orb of light is formed between her two palms. It can be used two ways, one way being sent above the head of her enemy sending of four rays of beam around the enemy and one larger beam in the middle. The second way of using it if she sends a highly concentrated beam from her own location at the target to damage them.
Prism Swords – "Recieve the Judgement of the seven colors, kept hidden in the blade" – Lights are summoned around the enemy as four smaller swords crash down on the enemy to stagger the enemy and then a bigger sword crashes down on the enemy to heavily damage it.
Judgement – "Under the shining name of the Lord, may the Light of Judgement fall as rain upon those impure souls who crawl in the World. Rest in peace, you who are burdened by sins!" - As a seal forms beneath her feet she continuesly makes a cross motion with her hand from her head to heart and shoulder to shoulder until she charged enough spiritual energy to realease a barrage of holy beams to strike the ground and the enemies on it.


Abilities/Limit Break:
[Growth]Aerial Recovery – Due to her great mobility she is also able to regain her balance and composture after getting hit or knocked down.

[Action]Magic Haste – Due to her training as a Light Mage she has a shortened magic cast time, making her a swift caster.

[Limit Break/No Keyblade]Holy – Floats into mid-air and get's surrounded by twelve holy balls that circle around her. She then at a controlled rate sends them off against the enemy to damage them greatly.

[Limit Break/Keyblade]Fallen Angel – Celeste acends into the air as she gains bright white wings on her back. Positoning herself into a offensive stance with her keyblade in hand she charges down at her enemy with one powerful strikes and she lands her wings burst into a barrage of feathers that float in the air until they stiffen and slice at the enemy.

Brief Description/Personality/Fightstyle: Celeste is a 5'6'' tall girl with a slim body build with not much muscle in her making her more of a agile and swift fighter. Her hair is brightly blonde and goes down too her shoulder and is most oftenly seen gracing the front of shoulders instead of being at the back. Her fring is long and is tucked behind her right ear which is fastened with a white headband she uses. Her eyes are also clear blue. Celeste's personality is one of a very kind girl. She is mostly a smiling and happy girl that cares alot for her allies, yet when in the face of danger she have a more serious attitude around herself. She is also a very honest person and takes promises very highly. When she promises something, she means it and won't break it. Her fightstyle revolves around her great mobility and use of magic as she can't use her keyblade freely, however when she does use her keyblade she fights with precision, speed and mobility instead of strength due to her own bodies speciality within thoose areas.

History: Celeste Hart, a bright young girl and a Keyblade wielder since a young age. At a young age she was raised by her mother in a far away and forgotten place that she no longer herself can remember anymore. Her father left due to the keyblade war 15 years ago when she was only 3 years old and never got to know him at all, the only thing she remembered was her mothers oath to protect Celeste from getting hurt.

One day when Celeste turned 12 the area she lived within with her caring mother got attacked by the vile beasts named "Heartless" and her mother fought bravely with a blade that looked like a key of some sort. The heartless threat was gone, but her mother fell in battle telling her that she promised to always protect her. Celeste remembered the oath her mother gave to her as a child and cried brave tears as she herself promised to keep on living.

Shortly after her mother passed away and left her behind with the keyblade, however the keyblade did not want to approve Celeste as her master and always teleported too her mothers grave at each touch.

Due to the way the keyblade acted towards her not letting her take over her mother's legacy as easy as that she started to pick up Holy Magic and swiftly turned quite adept with it and by time she mastered the arte. She learned quite a few spells under a short amount of time yet she can only use one of them without much care in the world wile the rest needs some time to cast before the effect is released.

Celeste became 17 when the next heartless attack came, but this time it was bigger and much more violent. The hearless slaughtered everyone in the area and only Celeste was left. She backed off to her mothers grave too feel safe, but she was swiftly surrounded. She started to cry as she gave up hope and was ready to die, but talked out loud about breaking the oath she gave to her mother about continuing to live. "The Oathkeeper" reacted to Celeste's strong will too keep her oath and ported to her hand to aid her in defeating the heartless.

At the end of the battle the blade went back to the grave. It did not accept Celeste as it's master and was still bonded with her mother. Celeste approached the keyblade and promised it she would never see herself as it's master as the blade didn't see her as it's master, but if she needed it's aid then would it come. The blade teleported to her hand and dissipated into thin air as a sign of approval and the oath between wielder and blade was formed. She then cought word about a group of keyblade masters and she wanted to approach them, to see if she could be of help in any way, for her mother's sake.

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Signing up for Part 2. And I added a Magic's tab if you don't mind, since she mostly uses it to things described in the History tab.
 
Copied and pasted, due to me being lazy.

ORPG/URPG

Name – Sanjia Tiamatsu


Alignment – Neutral

Race – Human

Gender – Male

Age – 18

Appearance – Stands at 6 feet tall and weighs only 135 pounds. Has long brown hair that goes down past his shoulders. Hair is kept in a ponytail and inside his hood in order to keep it out of his way. He is of average build, so people tend to underestimate his strength. Has a scar on his eye from a slash received in battle; somehow, he can still see through that eye. He has a light mustache and no beard. Most of the time, he walks upright as he keeps his eyes open for any kind of trouble. If in a place he doesn't know, he will walk slowly and not openly talk to anyone, unless he sees a reason to.

Attire – Wears a light green cloak that goes down to his knees. The sleeves go to his wrists. On the back is the symbol of his hometown, which he stitched on himself. Wears hood when outside of battle, and hood conceals part of his face. Has tan breeches to cover his legs, with a makeshift belt to hold them up. He also wears light shoes to protect his feet. Wears his brother’s necklace around his neck and his mom’s signet ring, as those are the only things reminding him of his family (more info in history).

Armor – Wears light chain mail underneath cloak and gauntlets on his hands. The mail will protect against slash and some pierce attacks, but is horrible against blunt. An arrow will not pierce the mail, but a bolt will without hesitation. the gauntlets don't protect very well; he only uses them for better grip.

Personality – When around friends, he is laid back and talks about whatever is on his mind. He sometimes trusts his friends enough to ask for their advice on certain issues. When he gets insulted by someone, he either just shrugs it off, or proposes a challenge. When he is alone and bored, he starts working to improve his skills. If someone spills something on him accidentally, he just says 'don't worry about it. it's not a big deal.' Accidents are a part of life and he knows that everyone makes mistakes. He hates people who kill for the sake of killing, but doesn't mind the people who kill bandits. He has never killed for fun, but has seen too many people doing so. If it was self-defense, then it wouldn't be a bad thing to him because people have a right to protect their life. When he sees someone killing for fun, he will confront this person and find out what was going on. He generally knows what is accidental and what is not, so he can tell if someone is lying, and if he gets attacked for trying to get info, he turns it into self-defense and fights back.

First Impression – People tend to underestimate his ability to fight, so they want to start fights quickly. People would always pick on him because he didn’t want to fight anyone. He does not start any fights when in a public place. If approached by someone, he will try to talk to the person/people and come to a non-violent agreement. Only fights if he needs to and tends to make friends easily.

Strength – For his size, he is fairly strong. Can carry more than his body weight (though not much more), and can easily knock the wind out of somebody if he hits them in the stomach. His brother used to push him to get stronger so that it would be “more of a challenge” if they ever really fought.

Vitality – He never really took many hits because of his front reflexes, so when he does get hit, it hurts. A mild hit to the chest or stomach will knock the wind out of him, and a lower-body shot will send him to the ground. Can take shots to the arms fairly well because of his strength. His magic resistance is very low, so most, if not all, magic will hurt him to an extent. ie: a fireball spell will cause mild burns to the target area.

Speed – Running errands as a small child for his mom helped improve his speed. When he got bored, he would go out for a run to get quicker and explore more. Some say he runs faster than a cheetah, but they only say that because of his quick start. When chased, he can outrun most people and can catch whoever he needs to, no matter how long it takes.

Stamina – Can run for long periods of time before tiring out. On “good” days (days he is not sick or injured), he can run for about 5 minutes before getting tired. On “bad” days (sick or injured), he can only run for about 1 minute 25 seconds before getting tired. In a fight, he can last about 3 minutes before he gets winded and forces himself to slow down. If he doesn't, then he risks making a stupid decision and getting hurt.

Reflexes – For someone that is fast, he has slow reflexes. If he sees an arrow coming straight at him, then he can avoid it. If the arrow is coming at his side, then he has to turn to find it before attempting to dodge. Tends to get shoulder injuries because of his slower side reflexes.

Fighting Style – If in battle with multiple enemies, he will pull back his hood and let his hair come out. When his weapon is drawn, he will hold it at an angle that starts at his right leg and extends out at a downward angle. Has a low stance to protect his unarmored lower body. Usually has either foot back to quicken his steps and have some extra power in his thrusts. He uses his speed in battle and looks for the opening against slower enemies. Against faster enemies, he matches speed with the opponent and sets up his attacks.

Weapons – Wields a katana with either one or both hands, depending on the battle situation. Has 7 throwing knives on his belt for if he wants to be sneaky or attack at range. Usually quick on the draw, so most can’t avoid them, even if they see it coming. The knives are thin, so that they glide through the air easier. They are about 6 inches long, which makes them easy to conceal in his belt. If straightened, the katana blade is about 30 inches long, but since it curves, it is around 27 inches long. On the handle, his father put what he calls the Demon's Star
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AbilitiesHigh Jump: Uses his speed to get an extra boost on his jumps to be able to reach those high places. Can jump over obstacles that go as high as his hips, where others can jump as high as the knees.

Magic – Does not use magic.

Other SkillsCalm: When someone is nervous, angry, etc. he has the ability to talk to them and calm them down. Uses this skill to make friends and stop potential fights when he sees them. Works about 90% of the time, so it has proven to be effective.

Free Inspiration: When the pressure is on, he remains cool and collected by taking deep breaths and channeling out the unnecessary. Helps him focus in order to prevent him from making stupid decisions.

History – Sanjia was born and raised in the village of Konpira Maru until he was 15. His dad passed away before he was born, so he was taken care of by his mother, Tiana, and his brother, Makoto. One day while he was out running his daily errands, he heard some noises coming from his village. By the time he got back. The whole area was on fire and everyone was dead. The only thing he found among the bodies and rubble was his mom’s signet ring and his brother’s necklace. Before he left, he visited his dad’s grave, as it remained untouched, and prayed. Then he found his dad’s weapon stash, consisting of his katana and throwing knives. He took the weapons, and started his journey for revenge.

While on his travels, he found some new settlements and met many new people. He finally gathered information about the group responsible for the destruction of his beloved hometown. Apparently this group, known as the Dark Brotherhood, has been terrorizing settlements for years, and nobody has been able to stop them. One person decided to follow them after a raid and found their base of operations. This information was relayed to Sanjia, and that was where he headed next.

While heading for the Dark Brotherhood “sanctuary”, he passed the remains of village after village that had been ravaged by this group. He vowed to destroy them and put an end to the madness. He found some warriors heading for the Sanctuary, and decided to join them. While in a battle, he suffered a slash to the face. The wound healed nicely and left a scar on his eye that runs down to his nose.

After many months of traveling, the group finally found the Sanctuary. The place looked deserted, but they still went in. Once inside, they decided to split up, as an easier way of locating the leader. Once the leader was found, they devised a plan to take him out. After days of planning, they decided to make their move. They snuck in during the night while they were all sleeping, and started picking off people quietly. They were not as quiet as they had hoped, however, and had the whole group against them before they knew it. After a fierce battle, the Dark Brotherhood leader had been slain, and their mission accomplished. After the battle, Sanjia went back to what remained of Konpira Maru and started his quest to rebuild it. He knows this will take a while, but he is prepared to take on this challenge.

If I need to add/change anything, just let me know and I will get on it.
 
Name: Éliane Chevalier

Age: 17

Title: A Woman of Undying Faith

Affiliation: Good

Appearance:
Elizabeth_for_Mayorlight_by_Dangerman_1973.jpg

Elaine is 5'8" and is of slender build. She has Long Red Hair extending to her shoulder blades, and teal colored eyes. She also wears earrings that match the color of her eyes.

Elaine's outfit is a simple gi, a onyx-collored grey longcoat type gi, onyx-colored longpants and black shoes make up her appearance. Underneath her jacket is a grey tank-top.

Weapon:
Wooden Staff (pictured in Appearance Pic): A staff made of Odinwood, which is highly durable against steel and other metallic weaponry. The weapon is 5 feet long and is typically carried on her back.

Drive:
Crystal Drive: Eliane is engulfed in a bright light, as her gi color glows in a golden yellow. In this form, Eliane's physical strength is tripled.

Abilities:

Shattered Skies (Limit Break): Eliane knees her opponent, followed by several rapid-fire punches and kicks, which is finished with a flaming uppercut.

Shockwave: Eliane punches the ground, splitting the earth and causing a shockwave directly at the opponent.

Counterstance: Passive ability allowing Eliane to increase her counterattack strength at the reduction of defense.

Footwork: Passive Ability allowing Eliane to slightly increase strength for kicks.

History:
Eliane lost her parents due to an attack by the Heartless on Twilight Town in the First Keyblade War, leaving Eliane an orphan. She was cared for by a Martial Arts Master named Marcus, who started tutoring Eliane when she was 6 years old.

Marcus, a veteran of the First Keyblade War and a master of various forms of Martial Arts, taught Eliane everything he knew before he succumbed to his wounds inflicted from the war 9 years after the conflict, when Eliane was 11.

After Marcus's death, Eliane roamed the worlds, longing for a purpose. She read the stories of the various Keyblade Knights who served to protect and keep the harmony between the realms. Although she was not chosen to wield the Keyblade, she wanted to follow in their ideals.

After 6 years of traveling, she came across Sora, who with the approval of Luna, became the newest member of Raven's Task Force.

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Part 2 of the Unsung War Trilogy, Kingdom Hearts: Into the Dusk, will begin tomorrow.

Caridac you are accepted.
 
*cracks knuckles* This is going to be fun.

Now then, to plan for future RPs, as i'm only participating in two, three active ones....
 
Name: Blade

Alignment: neutral leaning to good

Race: Astral spirit (basically he takes over a human body, granting them spiritual powers)

Gender: He has none but is currently taking a males human body

Age: Spirit itself is well over 500 but the human is in his late 20's (27ish)

This is basically the incarnate of power as a life-form, but is hardly even a life-form. It can usually drift from human to human, but can only posses a human. The abilities given to the human always vary by the humans skills, weaponry, abilities, magic, and even personality. Basically, every human is given different abilities. This also can vary by the potency of their possession. Blades current possession is mostly body very little spirit. There may be times with rp masters permission that the power would be increased when necessary. These spirits are almost impossible to destroy, and they contain great power when outside of a human, but since they have no physical form alone, can hardly manage to go all out. Also, the human possessed is still alive and kicking (figurative) and the voice of the human is always heard in the back of the head. It is easy for them to shut it out though, they know no other way of life. Some humans can activate their abilities even with the spirit taking the body, it depends on the level of will and how on-guard the spirit is. If a spirit is to go fully spiritual in a human, they will both work together to have all the physical aspects of the human and all the spiritual features of the spirit, but this can only be met by special bonds and willingness of the human, and that almost never happens...

Appearance: As an astral spirit, he has no definite shape, color, or form really, but the human he is inside of will be the description. Wearing no real armor, Blade wears extremely loose clothes for mobility. The top half f his shirt, including the sleeves are all tan, but the bottom half is black. The colors have faded from the sun dying them. He wears a bandanna like cloth on his head over his hair, but his blue hair does show well, especially in front. The cloth also flows in the wind. His pants are camo and very baggy to cover the high part of his military combat boots. He also has deep blue eyes that one could get lost in, with a charming looking face that people would not mind looking at multiple times.
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First Impression: He seems like an easy one to approach. His looks make some people almost want to approach him. He is in fact a very attractive young man and seems to be very nice. He has an aura about him that is very welcoming and sometimes warming.

Personality: Cheerful. Blade talks freely to others, and is everyone's friend. He helps those in need whenever possible, and is loyal to his friends. He also likes to be there for all the ones he deems as friends. To him a friend is the most valued treasure, and he loves them with all his heart. He takes full responsibility of his actions, so he always tries to finish a mission with complete success, as he is a mercenary. He also pushes himself to do his best on the small things that count, because it keeps him in practice. He cherishes all the small things, and he always tries to make people aware that those small things never leave. In battle, Blade's talking is generally informative instead of conversational. He yells out warnings and advice to his comrades, and taunts to his enemies. He believes it could come in handy very often.

Strength: Physically, he cannot do much damage at all, as he is not possessing a strong human. He could not damage a brick if punched at all, and his kicks are not much either. He has to rely on his weapons for any physical strength.

Vitality: taking punches is hard for him, as he is thin so that any hit can easily hit an important nerve or muscle. It is also simple to knock the wind out of him. He could easily fall in hand-to-hand combat.

Speed: his all out sprint, lasting a max of 35 seconds, is at about 19 miles an hour, but he can run at his normal speed of 14 miles an hour for up to 21 minutes. This will of course vary depending on if he has been hit by anyone or hits objects on his way.

Stamina: He normally can last a good 15 minutes in combat, but if he were to be struck enough, he would not last long depending on how hard and where he is struck. It also depends on if he has been running, so this number can greatly vary, but assuming he was just resting and not tired at all, 15 minutes would be the max

Weapons:
Weapon 1: Spear. Basic spear, nothing special about it except the fact that it can be infused with Blade's power without breaking. The length is about 5 feet 3 inches and it is very sturdy. The wood it is made out of is red pine and has been stained and properly finished to appear dark and almost black. The tip is the standard triangle, but larger and sharper. It can puncture skin simply and stands a good chance at staying sharp when striking a hard surface.

Weapon 2: Dagger. Faintly glowing small weapon, is used when his spear breaks. It's length measures in at 9 inches. It is very durable and good for defending. The material is rather durable and light, so it is simple to use. It glows only due to the fact that he once tried to infuse magic on it, failing for the most part, but also leaving a part of the magic in the blade. The magic remaining within it does nothing.

Abilities:
Lunar wrath: Basically a modified version of the Dragoon's jump, Blade jumps high in the air and crashes down, sending out a shock-wave of energy about 3 meters in diameter. The wave could send a foe 3 meters back, so the same length as the wave basically. Energy used for this isn't much, only taking about 1/25 of his total energy. It doesn't do much damage, mainly used for getting out a pinch if he is surrounded. The opponent could very easily get back up, but it would buy Blade time to get safer.

Energy breaker: Blade plants his spear into the dirt and jumps on top of it. He then conjures an orb of pure energy that he tosses at his opponent, and it explodes after about 3 seconds, whether or not it hits his opponent. The orbs speed of travel depends completely on the strength used to throw it. The energy drain also depends on the energy he puts into it, as he can change it. The more energy, the stronger and bigger the explosion, the less energy, the smaller weaker and smaller the blast.

Circle of Life: Blade, using his dagger, spins it at high speeds so it is a sharp circle. He then manipulates it like a boomerang/Frisbee, sending it flying it at his opponent before catching it at its return. This takes little energy, and he can use this up to 20 times before needing to stop, and he won't usually use it unless he is low on energy anyway.

Spell Barrier: Blade casts up a wall covering only his body naturally, draining a little energy that would affect him only slightly when used once. He can cover enough area to cover two people but this costs an extra 50% of the additional energy, nothing he can't shake off and ignore when he does it only once. This has no protection against physical attacks, but nearly any magic attacks can be blocked unless from above, or find someway around the wall. There is no magic spell that can actually break the barrier, but going around it is very well possible. Again, this offers no protection against a blade. He would need to use this ability 13 times alone, covering only himself, before running out of breath and energy.

Shockwave: Blade can send a shockwave out to at most 15 feet of energy that blasts foes away. The actual shockwave does almost no damage, but the objects the targets hit will damage them appropriately. Since it is so weak but effective this takes no drain, making it sometimes more effective than Lunar Wrath, but since they are cast in different methods, sometimes one could be more effective than the other. Since this one is cast by a herd solid punch to the ground, he uses it generally when alone, because foes will be hit, however so will ally's. He also might do it if he is sure that there are no close ally's in the area. It is weaker in strength than Lunar Wrath, but has a larger shockwave.

Bodyguard: He summons a surrounding barrier around himself that does the same as Spell Barrier in energy drain, but instead of being able to hold it up at will, it only stays for a half second. This includes the engulfing of another again at the cost of an extra 50% energy drain per person. It is transparent and cannot be seen by the human eye, but blade can see it. The energy drain is slightly more than Spell Barrier, as he would only be able to cast it 9 times before running out of energy.

Spirit smash: Blade punches a target, and although the punch is weak, he channels his astral spirit powers through his arm and it hits the enemy in the soul, causing the an unexplainable lightheadedness and dizziness. this takes no energy and can only be used once every 15 seconds. What is done is, he extends part of his spirit into the foe, then pulls it back extremely fast, causing the targets spirit to get hit, which causes the stated effects. Since it is done like this, there is no energy drain, and an average person could recover from the state within a few seconds, depending on their own endurance.

Explosion Mind: The spirit within the body gathers stagnant and/or used energy from previous spells and uses it to add to its own spell energy. It is a kind of energy recycling. It has a range of 12 feet in diameter, and this has no effect on others in the area. Again, it only takes used energy. Also, the longer he charges it, the more energy taken in. here is a key of the sorts. He cannot recycle his own energy though
.25 second charge = 12 inch radius
.5 second charge = 2 foot radius
1 second charge = 4 foot radius
1.5 second charge = 8 foot radius
2 second charge = 10 foot radius
3 second charge = max 12 foot radius
It's purpose is to regain energy so he can cast more spells, and also make him regain his lost energy from things such as running. First energy regained is so he can cast spells, after that, the energy allowing him to move is regenerated.

Magic:
Astral Orb: Blade charges this for less than a second, about .5 seconds and then he shoots out balls of energy that are in a sense, part of him. They go onward until they hit a target, and always explode on contact. The energy used then returns to his body. The balls shot out move rather slow so this is mostly a close range attack, made generally for when a foe is closing in. being 6 inches in the diameter, the balls are rather large and blast in an 18 inch diameter as well. The power this has can knock an unsuspecting one onto their feet and leave them with little real damage, but this is mostly to startle one and stop them in their movements. Since the energy used returns to him, it cancels out the energy drain, but the drain while it is out is 25% of his remaining energy. this could sometimes decide his life or death in a quick battle.

Grappling Blast: Charging for 1.25 seconds, he shoots an energy based shot that launches a vertical wave of power that strikes an enemy, but instead of knocking them back, it brings the target to him. It travels in a direct line. If he is to miss and hit a different object, it will not come towards him unless it is an animal of the sort, basically only living breathing things will come to him. The energy it takes would put him out if he used it 4 direct times without regaining energy. The blast generally will keep going the direction it was cast until it hits something. It always explodes on contact. He would need to cast this 6 times before being wiped out to the point that he cannot fight anymore

History: Blade was once a drifting souls, and he was switching from human to human as he wished. He was always taking them over, using his powers, and acting as if the person was him, being a mercenary every time. Still to this day he is a mercenary, but there is one major difference. He had meddled with too many human lives, so the gods put a bind on him. They put the astral spirit into a humans body, named Julian, and they sealed him within that body. The human was chosen because he was considered a massive sinner that did not deserve to live. Anyways, this human that he took over, he decided to act as though it was him, not as the actual human, so the personality is in fact blade. He has not bothered finding a way to break the seal, but he usually wonders what will happen when the human's life is over.

Take the damn Bio
 
Updated Character Profiles for Raven and Luna:

Name: Raven Konstantine Otsdarva

Age: 17

Gender: Male

Affiliation: Light

Title: The Hero of Unity Islands (and later, the Demon of Razgriz)

Personality: Raven's personality changed from a naive leader, to a man determined to do his best to help his friends in need. He is considered a man who shows no fear in the face of battle, but his desire to keep his friends alive worries him greatly. Despite this, he is a good leader and is willing to help the cause to end the war.

Appearance and Attire: Raven has long black hair that extends to his lower shoulders, which is tied in a ponytail. Raven is 5'7" and weighs 200 lbs even. His eyes are red in color, the color of blood.

Raven wears a black leather jacket that reaches down to his knees, underneath the jacket is a black wife beater, and a black combat pants. Raven also wears crimson-colored gauntlets on his arms to protect himself from harm.

Weapons and Fighting Style: Raven's Keyblade, "The Four Wings" is purely an angelic looking key, composed of 4 white wings as it says in the name (2 circular wings make up the grip shield, the long wing makes up the blade and the smaller wing at the end makes up the teeth. Raven's fighting style is powerful and aggressive, yet he has been able to utilize speed to his advantage. His stance ranging from a standard 2 hand sword grip in front of his opponent, to a reverse-grip (like Ventus) the latter usually in conjunction with various pistols.

Over the three weeks of relative peace, Raven was trained, and has learned to use various firearms, including pistols, shotguns, SMG's and rifles.

Drives:
- Aurora: Infused with the power of light, irises turn light blue and is capable of flight. He can control his keyblade telekinetically and improves range of his strikes.
-Raven Wing (Acquires this Drive late in the RP): Infused with the power of his summon, Razgriz, Raven acquires a single black angel wing on the right side of his back, and can use it for flight and high speed aerial strikes.

Magic:
Fire: Fires a single Fireball at a target
(After Acquiring Razgriz)
Gravira: Creates an moderate-sized orb of Darkness to crush enemies with
Aeroga: Creates a shield of Wind to protect himself with as well as damage enemies who get close.
Aero Wave: Creates a razor wave of Wind Magic to damage enemies

Abilities:
-Sonic Strike (Limit Break/pre-Razgriz): Raven jumps up and stabs the enemy with his keyblade, followed by a powerful kick to the head.
Tigercat's Slash (Limit Break/post-Razgriz): Raven strikes an opponent a total of 15 times with his Keyblade before finishing the target off with a beam of light from his keyblade to the chest.
-Aerial Dodge: Raven can jump in mid air to allow him to reach areas most people would think is unaccessable.
-Aerial Recovery: Raven can quickly regain balance after being knocked down.
-High Jump: Raven can jump up to twice his normal height, allowing him to reach areas most people would think is unaccessable.
-Synch Gun: Can equip a Gun in conjunction with his Keyblade
-Synch Blade: Can equip a Keyblade in conjunction with his Keyblade

History: Born in the realm of light, in the world of Unity Islands, near the realm of twilight. His father, Epeiste, was a veteran of the Keyblade Wars and saw the defeat of Xeanhort and his apprentice. Through his training, Raven learned the skills of the Keyblade as well a basic magic, Fire. This came useful when he was dragged into war. Through this war, he showed leadership capabilities and fought with distinction at Unity Islands, although wounded by the Arbiter, Scinfaxi.

Raven continues to fight to find out his missing father's fate.

------
Name: Luna Angelus Thermidor

Age: 17

Gender: Female

Affiliation: Light

Title: The Lady Protector

Appearance and Attire:
Luna is 5'4" and has long black hair extending to her lower back. She has purple colored eyes and 2 scars on the side of her cheek, a result of the battle with Scinfaxi.

Her attire has changed from the predominately Chinese styled attire that she wore when she met Raven Otsdarva. Instead, Luna wears a blue and white high collared halter top with white long pants.

Personality:
Luna is a kind and caring individual, while she can be cold at times, she has a loving heart and can be considered a motherly in many respects. As a soldier, she has no problems killing, but she sometimes doesn't resort to that if there is another way.

Weapon and Fighting Style:

Luna's weapon is a Keyblade called "Mysterious Abyss." She recieved this Keyblade from her father and Master, Maximillian Thermidor. The blade and teeth is blue and shaped in the form of a water spout. The token is a closed clam shell.

She is very fast, using her speed and magic to overwhelm her opponents. Although she is better at magic, she is not afraid to go in to fight it out at close range. She is also quick with the blade and is capable of doing two hit strikes while most others can only do one. She is specialized in Blizzard magic.

Magic:
Blizzard: Luna fires a single frost ball at a target
Blizzara: Luna creates a sphere of ice which is dropped on a single target.
Water: Luna creates a spout of water on a target.

Drives:
Eclipse: Luna's Irises turn Light Blue and her attacks become blizzard based. One of her limit breaks is only assessable through this drive alone. She also has the ability to teleport and slide across the ground similar to Sora's Wisdom Form.

Ice Queen (acquires this later in the RP): Luna uses the power of Shiva in this form. Luna's irises turn blue, her skin color a pale light blue and her hair a dark blue. In this form, her attacks like her Eclipse Drive, become blizzard based, but she now has acess to a second limit break, Gem Dust. In addition, her physical strength is increased.

Abilities/Limit Breaks:
Heavenly Strike: Luna fires multiple energy waves at her opponents. This is followed by firing a Blizzard spell at the enemy.

Barracuda Dive: Luna continuously teleports and strikes a single opponent. Is usually a 10-hit combo.

Frostwave: (Luna must be in her Eclipse Drive Mode or higher to use this): Luna twirls her Keyblade like a baton, charging up a blue aura of ice. She then strikes the ground with it, causing a shockwave to come towards her opponents, this causes the enemies to freeze in place. With the snap of her fingers, she can also make them shatter, causing intense ice damage.

Gem Dust (Luna must be in her Gem Dust Drive Form to use this): Luna charges up for 10-seconds a light blue orb of magical energy, which when fired at her opponents, freezes them in place. With the snap of her fingers, she can shatter the ice, causing multiple lacerations using razor-sharp ice shards that can damage vital organs.

History: Born into the Thermidor house, a distinguished family of warriors, healers and keyblade masters. Luna is the first female of her family to become keyblade master. She received her training from Master Yen Sid on how to use the Keyblade. With Raven by her side, she ensure that he learned how to be an effective leader. She wants to fight to protect her personal honor as well as her family's honor.
 
I wanna have a sub character in the rp. Someone that isnt a keyblade master if its okay.

Here is the link. Equipped in this rp will be her blade, twin pistols, twin energy pistols and rifle.
 
Name: Nikki Murphey

Age: 20

Gender: Female

Affiliation: Good

Title: Beautiful Rose's Thorn


Attire/Armor:
Reference - http://www.kolakisart.com/artemis_gallery/female-angel-1.jpg

Nikkis armour is a variation of a breastplate and skirt ensemble. The wings on her back arent real wings but rather robotic implants to give her the ability of flight. Her silver hair is of medium length and she is quite a slim build

Weapon: The staff she holds (in reference picture) is called "Divine light" it can split into two smaller hand weapons and will convert into her "angels feather" keyblade if she needs it to
Drives:

Angels Wing– This is the one of the only times the wings are used to their full ability. (She usually uses them just to increase her jump height) They stretch out to their full length and turn into razor sharp metal. Now weapons of their own intent, She can increase the number of attacks she can do per turn. They can also be used as a defensive asset. This drive allows her to fly above the ground, thus making ground attacks virtually impossible. Her staff is also used as a long ranged weapon able to shoot a barrage of small power beams, a bigger beam or a blinding flash of power.

Abilities/limit break:

Divine justice: A power glyph appears on the floor beneath her opponent and closes them in an orb of light. She fires a few light beams into the orb then turns her staff to a keyblade and stabs into the orb breaking it. This attack does critical damage to those tainted completely by darkness but will damage anything it is used on
[[hidden abilities x 4]](reason will be pm'd)

History: Not much is known about her past, least of all by her herself. (PM to spartan also)


 
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Do i wait for those in survivors Spartan? Chao had just interacted with Subeinu, but Kaufman is free. So wait or not?
 
As much as I would like to continue, my hands are pretty tied at the moment with all these people in Survivor...so we wait...
 
Boss Fight: Darkside

Boss Fight: Darkside



Name: Darkside
Affiliation: Heartless
Type: Pureblood Heartless
Unit: Unknown

Resistant to: Fire, Ice, Earth, Wind
Immune to: Gravity, Stop, Darkness

This pureblood heartless is capable of destroying entire worlds, it is essentially the heavy troopers and mini-APC's of the Heartless Horde, due to it's ability to summon Shadows.

The Heartless has two main attacks, punching the ground, causing Earth-and Dark-based damage as well as summoning Shadows, and Dark Energy Blasts fired from the chest, which home in on a target.

It's weak points is the head, though damage to the hands can also deal some damage.

(New innovative feature, now there is boss info for all bosses that are not controlled by others)
 
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