[SU/D]Liberation of Tritis

Abstract Debauchery

High Mage of Loathing
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Liberation of Tritis


A Message from the Author:
Motherfucker this is a closed RP. PM me if you want in. If I like you enough, I’ll be more than happy to let you in. Don’t spam up my thread with “lulz can I plz join”. No, you fucking can’t. This is going to be a small RP, and I’ll only be taking a few people. You can have two characters each. Herp derp.

Also, I swear to all that is great and holy if anyone posts in this thread asking if they can join, you’re getting denied on the spot. Send me a fucking PM.

Also, bear in mind that this is a Fantasy RP. I will be allowing all types of Races, etc. HOWEVER, let’s not get Tolkien up in this bitch. As much as I love his work, it scares some people away.

The list of pre-approved people are as follows:

Martel
Diar
Kevin
Josh
Tipsy
Raye
Olivia
Tia
Jesse

These people are welcome to join if they would like. If your name is not on this list, FUC- Well, there is a slight chance I could have forgotten someone. If you and I are friends or we’ve RPed before and I didn’t want to rip my hair out because of it, feel free to shoot me a PM. Other than that, if your name is not on this list; FUC- Well, Dragon Mage and Elven Angel are cool, but I don’t think they would want to join. As I was saying, if yo- Squee, feel free to join too. Name not on list = FUCK YOU.



Premise: Tritis has been at peace for many years. King Trita has been king for the last forty years of the Kingdom’s life. He was a man of peace, honor, and dignity. However, while he ran his Kingdom well, things inside of the city have always been somewhat uncivil. The differences between classes have always been evident. The rich have stayed rich while the poor have been made to suffer. Magic in the kingdom has been reserved only for royalty. The Nobles within the city get special treatment. There is a huge gap between the people of Tritis.

So with the death of the King a new person is placed at the throne. The King’s adopted daughter, Natalia took the throne in accordance to her Father’s wishes as written in his will. This decision was not met with open arms. The original claim to the throne belonged to his true daughter. This sparked an outcry among the noble classes and a small scale civil war within the kingdom. The “war” in question only lasted for a few hours; the result being Natalia keeping the throne while the other Princess left the Kingdom. This came as grief to Natalia, for she truly wanted her sister to stay and help her run the Tritis.

It has been two years since that day. In two years much has changed in Tritis. The poor have easier access to food and education as the taxes have been alleviated from them somewhat while increased on the rich nobles. Natalia even put into works multiple schools to allow the teaching of magic among everyone. In two years she has fought to make the Kingdom not only a place of peace, but a place of equality among its citizens as well.

Occasionally, reports of her Sister and a few of her troops would reach her ears. They would always be close, but once looked after, they were always gone. They never caused problems, so Natalia simply quit worrying about it. Running the Kingdom is not an easy task. There are threats against her life by Nobles, who feel as if they have been shunned and forgotten.

Our story begins at the crack of dawn. Word has reached Natalia that her Sister is on her way to discuss coming back into the Kingdom. Preparations are being set for a grand event as Natalia readies to accept her older Sister back into the Kingdom with open arms.

Important Characters: Please note that the following characters aren’t “main characters”. The story isn’t going to revolve around them and them alone. Every character made will have a part to play. The following characters are simply needed for the main plot (the premise above) to work.

Queen Natalia – Reserved by me
The Returning Princess – Open
Advisor to the Queen – Diar

These three characters are most definitely needed for the plot. However, as I see characters being made, your character could make that list. However, it’s very important to realize that as I see characters being made, I will be writing them into the story. Every character will have a purpose. Savvy? Certain parts of the story are fleshed out, but as it stands, I need more characters to see this through to fruition.

Magic: Magic in the Kingdom was strictly outlawed unless the person using it was a noble. The ban was recently lifted by Queen Natalia. However, with the only Academy of Magic unopened (Eldritch Academy), no one has had a chance to learn it. Do keep this in mind when making a character. Unless your character is a Noble or from another country, he/she cannot use magic. However, they can be badass at using certain weapons. It’s up to you, really.

Other Kingdoms: Other Kingdoms are around Tritis, and Tritis is at good terms with all of them. The other Kingdoms nearby are:

The Kingdom of Kimera – The Kingdom of Silver Springs (East)
The Kingdom of Mesvir: The Kingdom of Bountiful Forests (West)
The Kingdom of Viserat: The Kingdom of Snow (North)
The Kingdom of Aserveth: The Kingdom in the Desert (South)

The Kingdom of Tritis: It is important to note that Tritis is not landlocked. While there are Kingdoms surrounding it, Tritis itself lies on an island in the middle of a vast sea. However, the sea itself (Prism Sea) is landlocked as it is completely surrounded by land. Therefore, Tritis has a large fishing population. It’s how many of its citizens make a living. Due to the position of the Kingdom, the military of Tritis has a large Navy and many airships. Travel to and from Tritis is mostly done by airship.

Let it not go without saying, that deep within the Prism Sea (or Sea of Prisms to some), there are ruins deep within the water; some of which protected from flooding by large prism shields. No one has been able to get into them. Many explorers and scientists continue to try.

The Capital of Tritis is Trita. Other cities and villages will be made up as we go along. Because that’s how I fucking roll.

Rules: I know this goes without saying, but no godmodding, powerplaying, or metagaming. I’m not going to allow it. Furthermore, I reserve the right to kill off your character. I won’t do this at will… just if you’re not doing something right or being a whiny little shit about something. Since this isn’t an open RP, I probably won’t end up doing this to any of you. So you have nothing to worry about on that front.

Please noteAt a certain point of the RP, six months will pass. Prepare some development accordingly for your character.

Bio Format: As always, I want a thoroughly detailed bio. The bio format that I’m using is the same exact bio format that I used for Seekers of Power. I know it’s long, but it’s my favorite bio format thus far. If you’re not sure about a section of it, PM or VM me. (Also, please keep in mind that you don’t have to go into a horrid amount of detail when it comes to speed and vitality and those sections. Just put something general down. I don’t need a full blown medical report.) The bio format is as follows:

Name:

Title/Alias:

Alignment:

Age:

Gender:

Date of Birth:

Place of Birth:

Current Residence:

Resides With:

Zodiac Sign:

Race:

Nationality:

Sexual Orientation:

Weight:

Height:

Skin Tone:

Eye Color:

Hair Color:

Appearance (picture optional):

Blood Type:

Body Type:

__________________________________________________ __________________________

Personality:

First Impression:

Distinguishing Marks:

Religion/Spiritual Views:

Political Affiliation:

Style:

Attire:

Special Talents/Abilites:

Weapons:

Strengths:

Weaknesses:

Vitality :



Speed :



Stamina :



Reflexes :



Fighting Style :



Weapons :



Magic :



Other Skills :



Favorite Food:

Least Favorite Food:

Bad Habits:

Job/Occupation:

Past Occupations:

Activities/Organizations:

Speech:

Quote:

__________________________________________________ __________________________



Relationship Status:

Relationship History:

Family:

Personal Adversaries:

Close Companions:

__________________________________________________ __________________________

History:
 
Name: QueenNatalia Trita

Title/Alias: The Adopted Princess
From her opponents: The Half-Breed
From her admirers: The Just Queen

Alignment: Neutral Good

Age: 19 (She was 17 when she took up the throne)

Gender: Female

Date of Birth: Unknown, she goes by the date of her adoption: November 6th

Place of Birth: Also unknown, she simply states she was born in Trita

Current Residence: Trita Castle

Resides With: Hundreds of guards and servants; all of which she treats well.

Zodiac Sign: Scorpio

Race: Half Human, half Elf

Nationality: Tritan

Sexual Orientation: Lesbian (She dares not admit this to anyone. While it isn’t frowned upon in Trita, most expect an heir from her one day.)

Weight: 105 pounds

Height: 5,3

Skin Tone: Pale, extraordinarily pale

Eye Color: Blue

Hair Color: While/Silver

Appearance (picture optional):
technocrat_1341699956.png

Natalia stands in at exactly 5 feet 3 inches. She’s not very tall at all, which is common for people of half-blood like herself. Her hair stands out as her most prominent feature. It is a sliver-white color and about as long as her body. Because of this, her hair can get in the way, and she often ends up sitting on it. However, she refuses to cut it unless it’s touching the ground. She wears a red robe/dress with white trim to it. The sleeves on it are long, and the dress goes down to her ankles. Under her dress she wears a pair of opaque black stockings that travel all the way up to the tips of her thighs.

Her skin is a rather pale white. Because of this she bruises rather easily. Her build is slender.


Blood Type: o-

Body Type: Slender

__________________________________________________ __________________________

Personality: Natalia is extraordinarily kind and polite. This is one of the qualities that earned her the throne over her sister. She is a philanthropist at heart, and has vowed to use her time on the throne to help her people. She wants to rid her kingdom of the inequality that exists between classes and races. However, she can be rather naive. There are those who have told her that her habit of putting trust into people will be her downfall. She is an idealist at heart, and is always prepared to try and reach out towards the greater good.

She is rather fun loving, though she gets very little time for fun anymore. She also enjoys bad jokes… especially puns. Secretly, she wants to journey across the land… but knows she will never get a chance to do this. This is part of the reason why she wants help leading the kingdom; she simply wants time to go on a break and relax for a bit. Two straight years of working to better the nation has started to take its toll on her.

On the other hand, she is also unsure of herself. Many people can see it as well. She constantly second guesses herself on a daily basis. She is completely paranoid that she may make a mistake or do something the vast public may not like. Because of this, she often works herself into the ground with late night signings, meetings, and research. There have been times were her advisors have had to force her to sleep.

Her indecisiveness can be seen by all as soon as pressure is put on her in a hearing. She will stutter, stammer, and otherwise attempt to end things quickly. She knows it isn’t befitting of a queen, but she honesty cannot help it. Her social awkwardness has gotten her into some rather tricky situations.

Natalia does not handle pressure well at all. It’s something she can otherwise deal with, but it’s hard for her to do so. Because of this, she always has an advisor at her side. Without them, she claims the kingdom would have fallen a long time ago. Despite her awkwardness and inability to handle pressure, once she sets her mind to do something, it gets done. She is true to her word and even with faced with adversity, she will do what she thinks is right.

When angered, Natalia has a habit of jumping to conclusions and being rather brash about things. She can and more than likely will be defensive… perhaps even overly so.

If at all possible, Natalia is the type of person that tries to avoid conflict at all costs.

First Impression: When most people first see her, they’ll either view her as weak, or gentle.

Distinguishing Marks: n/a

Religion/Spiritual Views: Natalia doesn’t care. However, she does not think that any one religion should be tied in with government decisions. Her choice in forcing religious talk out of politics was seen as some as heresy. It was not a decision that even her Father would have made.

Political Affiliation: Democratic Technocrat

Style: Natalia, as most people can tell, is very reserved. She cannot stand her skin showing whatsoever. Her arms are covered, her legs are covered. The only thing that isn’t covered about her is her neck, head, and hands. Being nude is something that she cannot stand in the slightest. She even sleeps fully clothed. Whenever she dresses, she ensures that every part of her is covered as much as possible.

Her clothes are typically high fashioned and very fancy.

Attire: Listed above.

Special Talents/Abilites: Although not much of a talent, Natalia can think quickly on her feet provided that there isn’t any pressure put on her. She can also cook, but doesn’t get the chance to much.

Weapons: n/a

Strengths: Her intellect is probably her greatest strength.

Weaknesses: She’s slender and light framed, meaning she’s frail… terribly so.

Vitality : Due to her frailness, she cannot take much damage in terms of physical attacks.



Speed : Because of her light frame, she can run rather quickly. She certainly isn’t the fastest person in the world, but most people would find that catching her while she was running away would be difficult.



Stamina : She can handle running quickly for long periods of time. She can run at full speed for 15 minutes at the most.



Reflexes : Being trained with magic, her reflexes are top notch. She’s learned to dodge with relative ease.



Fighting Style : While in combat, she’s hesitant at first, but once started, she likes to be as direct as possible. The more direct she can be, the faster she can end the conflict. Once she gets to that point, she will go all out. She doesn’t hold back at all. The major flaw to this is that if she fails to take her target out before she drains herself of all energy, they will have the upper hand.



Weapons : n/a



Magic : Natalia has reached a mastery in every element in magic. Her favorite three elements are lightning, fire, and shadow. Whenever she has to use magic, she goes for these three. While what she can do with the four basic elements of fire, earth, wind/air, water are self explanatory, what she does with shadow often has to be explained.

With shadow magic, she creates six tendrils like arms from her back. The phase through her clothes with no issue. The arms themselves can lift much heavier objects than she can and they are very useful to her. At times she will even use them to walk around the castle for moments when she’s being particularly lazy.



Other Skills : n/a



Favorite Food: Spaghetti

Least Favorite Food: Mushrooms

Bad Habits: Biting her nails

Job/Occupation: Queen

Past Occupations: Princess

Activities/Organizations: Queen of the Kingdom of Trita

Speech: As one can expect, her speech is high class. She doesn’t use contractions, and she doesn’t really know the use of any slang.

Quote: “I rather miss the days where I was just a Princess… I did none of the work but still got most of the things I wanted.”

__________________________________________________ __________________________



Relationship Status: Single

Relationship History: n/a

Family: King Trita – Adopted Father – No one is quite sure why he decided to adopt another daughter, much less the fact that he adopted a half-elf. However, he always treated her just as well as his other daughter. No one is quite sure of what Trita’s first name was; he never used it, not even with his daughters.

????? – Sister/Princess – Natalia always admired her older sister… but is not quite sure if her older sister much cared for her or not. She has always been much more skilled in magic that Natalia.

Personal Adversaries: n/a

Close Companions: Myst – A rather fluffy black cat.

__________________________________________________ __________________________

History: No one is quite sure where Natalia was born. She was found when she was around the age of two at an orphanage where she was adopted by the then king, King Trita. He took her in without issue and she lived at the castle. The decision of her adoption was met with curiosity from just about everyone. Trita already had a daughter. Many tried to figure out why he would want another. Why would he want a daughter of a different race? They gave him many questions on the subject, but he answered none of them.

She grew up in the castle rather sheltered. However, she got a full education in politics, government, history, math, science, and magic. Natalia was always very appreciative of it, as she knew that if she lived on the streets like most orphans, she would never have gotten her education had she not lived in the castle. Most people would have expected her to be spoiled… and she was… but she never once showed it. She was always polite as can be and frequently discussed matters in the city with the chefs of the castle. Occasionally, she would even help them cook meals.

From the workers inside the castle she learned of how bad things were inside the city. From there, she tried to figure out ways to fix things, but she knew she wouldn’t have the power to make the necessary changes unless she was queen. She would often bring up plans to her Father, but he would always say something along the lines of “I’ve got to keep peace; if I make changes like that, there would be uproar in the council. I’m quite sure there would be much fighting.” Though she didn’t like the decision, she knew that her Father knew best.

However, her Father would meet an untimely end shortly after she turned 17. She grieved for days. When her Father’s will was read, she learned that he had left the Kingdom to her rather than to her Sister, who was the King’s biological daughter. The reasoning behind it, according to his will was: “Natalia will do what is best for the people. She will do what I never could.” This caused an outrage among the council. Half of them sided with Natalia while the other half sided with her sister. This sparked a rather heated fight. Natalia clearly did not have the upper hand with her sister having always been better at magic than her.

The guards of the castle, however, came to Natalia’s aid. They serve whoever is King or Queen… and that title was passed to Natalia. From that point, her Sister fled the city. It upset Natalia, but she knew she wouldn’t be able to force her older Sister back. So from that day on, she started to rule the kingdom of Trita.

She passed laws that would tax the poor less and tax the nobility more. She made education more available to everyone. She instated systems that would try to balance the class equality. Many people of the Kingdom loved her. However, the Nobility was split in half. Half of them didn’t mind paying more. The other half was greedy and didn’t like it. While they never openly defied her, they often did things in the shadows to rally people to their side.

There have been attacks made on the castle, but none of them successful. Natalia imagines it’s from people trying to get back at her for not doing what they want. However, she isn’t going to be bullied into giving into their demands. She believes she’s doing the right thing. Now she waits for her Sister’s return. She’s very excited to have her sister back in the kingdom and hopes she can help manage it.
 
Sweet, i had a character set for an old RP that is similar. A few tinker here and there and i should be gold.

REserve spot

Name:

Lyrnya en Dius Meo oz Soleire YEqejyu

Pronunciation:
Li-Rah-Nyah ehn Dee-Uhs Mee-Oh oz Soh-Ley Ear Yeh-Swey-Yeu

Translation
First Name: Lyrnya en Dius Meo [Gentle and Precious Dream]

Shortened:
Lyrnya [Gentle. Used for those that are not close]

Meo [Dream. For those that are more intimate and close]

Last Name: oz Soleire YEqejyu [of Soleire Family]

Meo has no last name per se. Meo Soleire would be incorrect. In translation, her name would be Lyrnya en Dius Meo of the Soleire Family/House and that is the only way to say her complete name and is what would be written on official documents

Title/Alias:
Corporal (for now), Matriarch Apparent oz Soleire YEqejyu and Takahata Peak

Alignment:
Lawfully Good

Age:
16

Gender:
Female

Date of Birth:
7th June

Place of Birth:
Takahata Peak, Nisero

Current Residence:
Trita Royal Guard Barracks

Resides With:
Fellow Guards

Zodiac Sign:
Gemini

Race:
Cheyt Plaganeran [Cheytans]

A close relative of humans, sharing many similar attributes including most physical features. Their most prominaent difference is that their eyes are of the most outasite and fantastic of colours, that their hair is permanently long to a certain length and that their ears are not humanoid, but rather, animal like. Their skin is usually pale and blemish free. Cheytans also possess a balanced physical body along with magical abilities. Their blood runs gold, rather than red, but via some divine miracle, does not interfere with blood transfusion with other races such as human. Cheytans are capable of entering a heightened state of consciousness, allowing increased magical abilities and senses and through this golden blood of theirs, when in this state, they emit a golden glow with white magical lines appearing on their body. However, few Cheytans per generation are capable of reaching to the top level.


Nationality:
Tritan

Sexual Orientation:
Heterosexual by her own admittance, but with a hint of bisexual in nature. However she has zero interest at all. She doesn't care for romance.

Appearance: #1

10636030-1.jpg

Weight:
Proportionate with her size, Meo is a slight 40 kg, though through her training and job, most of this weight is muscle mass.

Height:
A touchy subject with Meo. She is only a paltry 145 cm tall. She is perfectly proportioned for her height, though she still feels a sense of inferiority with it.

Skin Tone:
Most Cheytans are pale naturally, despite long hours under the sun and Meo is no different. Her skin is a pale peachy pink and blemish free by nature.

Eyes:
Meo's eyes are large, sharp and serious with it being a fierce crystal ruby red. Her serious eyes are topped off with narrow, jet black thin, arching eyebrows that are set in a slight perpetual frown. While she may have long, feminine eyelashes, the burning passion and devotion in her eyes reflect her personality.

Hair:
All Cheytans have long hair that runs all the way to, at least, their knees. Meo's hair reaches down to the ground. Their hair grows at an exponential rate, where people shaved bald can regrow their full length within a few days where it then slows down to normal speed. For Meo, her hair is straight, shiny and jet black, tied in a high ponytail and held with a large red ribbon bow, raising her hair to just above her ankle. Interesting thing about the bow is that she has made it so that there is a snakk cradle near the base of her ponytail for her to slip in her wakizashi securely enough to quickdraw without fear of dragging the sheathe out with the sword. Her hair and fringe at the front is more manageable than the hair at the back. She has two side bangs that come down the side of her head, past her ears, her jaw line and all the way till the breast line, while her front fringes is fashioned in a symmetrical eagle wing bang, in which it rises up before dipping downwards over her forehead and down to just in front of her eyes. This is done so her sight isn't overly obstructed.

Blood Type:
Cheytan Type S (CTS). Transferable to every other blood type, able to receive half of the others.

Body Type/ Build:
Meo is small, petite and slim. Size, weight, height, everything. Her frame is naturally small, but by Cheytan physiology, her frame does balance out with positive aspects. Whilst she may not be able to stand still and absorb direct blows to her body, she is quick and nimble, fast to strike with plenty of explosive strength that is surprising to people unacquainted with small Cheytans (they in themselves a bit rare). The smaller the Cheytan, the more strength they can produce.

Other:
One major difference between humans and Cheytans is that rather than fleshy ear cartilage that humans have, they possess animalistic ears. Whilst the basis at the head is the same with an ear hole, for the Soleire family, they possess eagle wing like ears. Meo's ears have brown feathers on top and white on the underside and are jointed like normal wings. This meant that she is able to move them in a large variety of positions. They usually move in accordance to the Cheytan's emotions and mood, though most people have good control over their ears. Unfortunately, due to her personality, Meo is unable to do so. Her ears have a surprisingly large span and can clear her shoulders when stretched horizontally. When folded, her ears can reach past her shoulders. It is on the end of these ears which she wears her chime earrings.
At the end of her ears, she wears a pair of platinum chime earrings that has a blue diamond ball in the center. Rather than hooks, the earrings are spring hook type, meaning they are securely held onto her ears.

____________________________________________________________________________


Personality:
There are many reasons that explains why Meo is dedicated, overly enthusiastic, stubborn and somewhat gung ho. She suffers from inferiority complex from an innumerable directions. Firstly, her short stature has made Meo believe she was inferior to her brethrens, even though no one had said so. It is true that Cheytans are mostly tall, but it was not a given that those that aren't are inferior. Secondly, Meo has poor magical abilities, comparatively to her family. Adding fuel to the fire, Meo believes further that she is naturally inferior. Despite her physical prowess, Meo originally saw that her failing in her magical abilities as a sign from the Gods of inevitable failure, a premonition. However, unable to just roll over and die, Meo clung on like mad, pouring everything she had into practice and training. Where everyone else put in 100% effort, Meo would be always at 300%, which led to her being dedicated and stubborn and giving birth to the ethos that "With enough dedication and effort, one can do anything, even if it took them more time". She didn't care if people could conjure fireballs in 5 seconds when they were 10. If she could get there when she is 13 or 15, she would get there through sheer determination and grinding. This high level of enthusiasm and dedication has been seen by some as being stubborn and obsessed.

Meo is headstrong, tomboyish and rough. She is the type that isn't too good of a strategist in the big picture, but she is very good tactician in immediate combat or on a squad based situation. Very self conscious about her shortcomings, particularly her height, she would become childishly exasperated and indignant when mentioned or teased, though most of the time, it is more comical than potentially leading into a fight. Most of the time, she would scream something along the lines of "Ukiiiiii (translated to unintelligible noise made in indignity or comedic anger) I'm NOT SHORT! I'LL....I'LL... I'LL SHOW YOU".

Despite her self perceived failure, Meo is proud of her family heritage. Her family is highly respected amongst Cheytans and she is unwilling to disgrace its reputation. Her embaressment of her height also makes this worse, as she feels that she is a result of all the bad genes surfacing and that she would be the laughing stock (which is untrue). Normally, Meo is a sociable creature. She can get along well easily with most people and she is childish to the core, which shows constantly. She is surprisingly innocent to a great many things in life and is easily amazed by many new things due to her dedication to work and training which has left a large hole in her knowledge. Loyalty, fealty, virtue, chivalry and honour is are leading ethos in her life and she would go through hell or high water for her friends and comrades.


First Impression:
First impression on Meo is always "Who is this Chibi/kid?". Meo has gotten this look so many times that she has a sixth sense when someone thinks this. She can't explain, but she knows it. They would also be amazed by her headpiece, but given her height, they may also think "compensating?", which she can also feel by sixth sense. What would make people curious and pay attention is the gear she is wearing, which appears highly expensive and of high quality as well as her Cheytan ears and her eyes. With the myths and reputation of Cheytans being great mages and fighters, they do give Meo a second opinion.

Distinguishing Marks:
As stated before, her ears are her most distinguishing mark, along with her eyes and her height. Artificially, her earrings do garner a fair bit of attention as it jingles at the tip of her ears. She has no tattoos or the like, however.

Religion/Spiritual Views:
Shinto

Political Affiliation:
Monarchy. Meo is steadfast loyal to a Monarch as long as they are just and loving of its people. In fact, she really cares not what system it is, as long as the ones leading it cares for its subject.

Style:
Meo wears very traditional Cheytan clothing, even in Tritis. Many Cheytan adopt to the local fashion with a few Cheytan mixture, but Meo keeps fully with her cultural clothing, making her stand out. This is off duty and on duty.

Attire:
Meo wears very traditional Cheytan outfit under her armour. Firstly, on her torso, Meo wears a white keikogi that reaches past her waist. On her waist, she wears a red female fundoshi with a red hakama on top of the waist part of her keikogi. Her hakama has rather obvious side slits. The side of her fundoshi is visible against her waist through these slits. Her hakama also has extremely flaired pants hem. It is to the point where it looks like a dress and spools over her feet. It is her foot wear that raises it off the floor. Where her hakama ties up at the front, the red belt that is part of the hakama is tied into a large shape where the end trails down the front of her hakama with two large golden bells attached to the end. On her waist, she has a purple red sakura obi that is visible even between her armour skirt and armour (more later) that she uses to tie the sling for her swords onto.

For her feet, Meo dons short ankled white tabi socks with 10cm high wooden geta. These are steel plated underneath and along the vertical supports of the geta, which allows her to use her feet in combat as well.

Armour:

As stated before, Meo's armour is highly detailed with intricate designs and symbols.

Meo's gauntlets covers her wrist and her forearms. It is made of three overlapping plates to allow for movement. Firstly, is the area protecting the top of her palm. It is mainly dark matallic purple grey with a golden border (see main picture). It is held onto her hand via a finger loop that goes around her middle finger. It is attached to the main forearm part via links at the wrists. This also allows for movements of the wrist. The forearm part contains two plates overlapped. The one near the wrist is on top, with a portion of it extending over the wrist and above part of the hand gauntlet. This guards her wrists, even when she bend her wrists. The other plate is below the first one, but rather, extends beyond her elbow, protecting it. It is silver in colour and strapped onto a lower casing that wraps around the bottom of her forearm.

For her upper body Meo has a convex chest piece that covers the entire front part of her torso. Rather than strapped on over her shoulders, a back piece covers her lower back up to her shoulder blades and are strapped together via the sides with the front piece, locked in with an exterior latch and an interior one, which is covered by the front chest armour which overlaps the back piece slighty at the sides. The metal is metallic green silver at its base with two metallic purple grey sections that is similar to the gauntlet with gold border. The first piece is above her breasts whilst the second piece is at her abdomen area. There are two golden symbols at the top right and left of this piece with two red tassels hanging from it. Her frontal chest armour has a neck protector at the top that reaches just below her chin

At her waist, Meo wears armour skirt. Covering over her hakama is a skirt of overlapping plated armour that are the same metallic purple grey as her gauntlet. It reaches from her waist all the way to mid calves. They encircle around her entire body and is split down the back for ease of movement (as such) and at the front (as such). The plating are connected to the belt that holds it up and clipped to the chest armour. The belt itself is armour, being the same green silver as her armour. At the base of the plates, there is a wide golden band that runs all the way around the skirt with intricate etchings on it.

Finally, for her head, she has a two piece headpiece. One is practical while the other is decorational. The main headpiece is a similar metallic green silver as her armour. It covers most of the side of her head as well as the temples with the piece that comes down the side. The arching dip at the front also offers some limited protection for her eyes. The piece is held up by two straps on each side at the end, tied around the back of her head, one above the ponytail, the other below. One of the reasons why her hair goes into a rise and dip in a wing like fashion, besides it being natural, is that her hair has to go over this helm piece. On top of her head is a small metallic green silver headpiece with steel wire decorations and intricate carved designs along with pearls at the sides. It is intended to replicate a dragon's head. On either side of it are a column of tiger fur, shaped into a cylindrical manner and on top of these are three peacock feathers before a pheasant tail feather ends it. Its total length is 110 cm giving Meo a total height of 265cm tall.
The pheasant tails stands erect and only bends ever so slightly backwards at 90 cm and above. The tail feathers are highly flexible and does not break easily, capable of extreme bending. The final headpiece is kept on her head via two steel band which can be clipped into the interior of the forehead piece.

Meo did not choose this headset, rather her family did as it was designed already during her birth. Of course, with her small stature, when she grew up, the design had to be rescaled, but it was kept nonetheless. The overly long pheasant tail made Meo feel somewhat depressed about her height, as if a constant reminder.


Special Talents/Abilites:
Dual Swordsmenship/ Ambidexterity:
Her family were capable mage warriors that were able to survive on both front and back lines. They were particularly efficient with single edged curved blades called katanas that have been in use with Cheytans for aeons. Therefore, Meo, with her physical prowess, was taught to not only wield one, but two full length katanas simultaneously. Though she is far from mastry level, she is quite proficient with the style with talent aplenty.

Celle Sphilar [Heavenly Spirit/Mind]:
Despite her lack of ability with magic, Celle Sphilar is a blood ability. Her reaction is surprisingly advanced for her age, though still not refined nor polished. The ability comes and goes with Meo, only activating when her minds reaches a certain state. During that period, her blood glows, which causes a glowing golden white aura around her as well as lines (similar to this) to appear all over her body and face in white. During this phase her physical abilities are heightended exponentially as well as her magical abilities. For Meo, her duration is only for a mere few seconds, only giving her an extremely small window of opportunity to perform one move and most of the time, she would be extremely stressed and moving on instinct when this is activated. As of right now, she has no idea she is capable of it.


Weapons :
Meo possess four weapons. Three are curved blades and are meitous/ named blades of high make. To draw her katanas, Meo would grip it reversed, draw it out until the sword is almost out before she opens her hand and let the hilt spin clockwise into the right position in her hand. Can be done with both swords. (See attire picture for how the swords are stored). The last is a long spear of Cheytan make.

Jumonji Yari: The Yari head is a cross in shape with upwards tilting blades that curve towards the opponents on the horizontal cross. It is 60 cm long with the cross reaching a span of 30cm. At the apex of the curve, there is a small point in which enables pull back attacks to work. Total length is two meters and is held in her hand. More a precision stabbing weapon. It is really her standard guard weapon, though it is nothing special and she can, herself, remake one at a forge, unlike her swords.

Mumiyo: Mumiyo is Meo's main blade at 80 cm in total length. She has a cloth sling/cradle that is tied to her right side behind her waist that is gold based with black stitching.

Shigure #2: The second katana of the three, lengthed at 75 cm in total length. It has a similar cradle/ sheathe that is black in base colour with maroon stitchings.

Chidori: The last of her swords. This is a wakizashi stored behind her head, lengthed at 45 cm in total. Stored in a cradle that is made with the ribbon that she ties her ponytail with, it is secured enough that Meo can quick draw without worrying that the sheathe would fly out with it.


Strengths:
Definitely, Meo's greatest strength is her tenacity and her physical prowess. While she may be small, the inverse rule for Cheytans meant that she possess a lot of power the smaller she is. For Cheytans who usually average over 180 cm, she is very short. Her tenacity to never give up, built from when she was born runs strong in her blood.

Weaknesses:
Meo is not overly well versed in magic. She is capable of performing smaller spells, but she would need more time than normal to learn and control them.

Vitality :
Despite her strength, Meo's vitality is different. She has high strength low vitality. Her armour is designed to take most of the damage should she take any, but direct hits to her body will hurt. Her pain tolerance is high, meaning she will fight ferociously till the last hit, but that doesnt mean she can last taking hits longer.

Speed :
Meo's body, which are designed for burst strength, enables her to be very fast. She can strike fast and engage in rapid combat. While she may not have the lightest feet, Meo can outrun most people, even in her armour, and outstrike thieves and rogues.

Stamina :
Somewhat above average. Her burst power and speed body means that it is not built for endurance. In mass combat, Meo can pace herself because of support from other soldiers, but by herself, her stamina is nothing to be wow about. Even running, she can only sustain a full speed run for about 11-16 minutes.

Reflexes :
Low vitality has forced Meo to have very good reflexes. As a small fighter, her eagle eyes and with her burst muscles, Meo can detect strikes and react to it. Slow reaction to her means death. Her masters had her train with sparrows and other small animals in the forest of Takahata, giving her sharp attentive eyes and very good reflexes.

Fighting Style :
All in from the get go. Fight like it is life and death. Meo is the type that will go all out. Underestimation is a horrible thing and at its best, you could lose an advantage. At its worst, your life. Meo is a good judge of character, but she values her life. If the situation is deemed considerably serious, Meo will go at it all out. Her style is very direct, considering she is a poor mage. With considerably high offense and speed, Meo can dish out damage and pain in a very short amount of time whilst avoiding personal harm.

Magic :
To her dismay, Meo is a poor Mage. She has slight abilities right now, but her proficiency is with physical combat. Not that she can't use magic. Its just the level of spells she can use is low. Her specialty (if you want to call it that) is Healing magic followed by fire. She was trained at Takahata Peak, but due to her lack of talent, she decided to leave and gain practical experience with what she has. By doing so, she may be able to figure out her own shortcuts and methods, though she still practice furiously every day

Healing:
Basic Heal: As it says, it is a basic healing spell that can heal wounds that arent too serious.
Antidote: Also, as implied by name, this spell can cure most poison that arent too serious or venomous
Fire
Fire Bullet: Capable of shooting rapidly small balls of fire. Though this moves lacks heavy one hit damage, in a massive barrage, it is intimidating and can hurt. It also works well as distraction or keeping enemies behind cover and at bay. It can be very easy for more precise shooting

Fire Whip: Creating a tendril of fire about 3 meters in length, Meo can wrap this around a person and cause damage during the time it is wrapped around them, or cause whip damage along with slight burn when used like an actual whip

Other Skills :
Meo has a fair few skills that she has gained through her persistence and birth.

Outdoor Survival: Determined not to be a burden, Meo is quite capable of surviving in the wilds without magic, that being hunting, setting camp, starting a fire, cooking and protection fromt he elements.

Luck: Not a skill per se, but an attribute. Meo has incredible luck in general in life. It may be a way of balancing out her physical difference. She would win raffle draws, have sunny days when she plans to do things and roll numbers that are generally almost impossible to get.

Sewing and embroidery: Lastly, Meo is skilled with a needle. She can make large tapesrtries and intricate designs of all sizes with needle and thread that are good enough to sell to nobles and high class people. Many Tritans love the exoitc Cheytan designs so it goes very well and fast.


Favorite Food:
Yoghurt

Least Favorite Food:
Liver

Bad Habits:
Playing with the ends of her Pheasant tails of her headdress

Job/Occupation:
Royal Guard

Past Occupations:
Warrior

Activities/Organizations:
Kingdom of Trita Royal Guard

Speech:
Despite having been born from a very high social caste family, Meo is somewhat of a tomboy. Despite receiving extensive education in mannerism and arts fitting for the future Matriarch, Meo speaks relatively roughly. It wouldn't be considered thug like and low class, but more youthful, cheerful and less elegant.

Quote:
"Full speed ahead or don't move at all" - Attitude about life.
__________________________________________________ __________________________

Relationship Status:
Single

Relationship History:
None. She is not interested

Family:
Meo has a lot. She has her immediate family, which is big in itself, her extended family, her House and then the whole Peak to account for. The Niseru area follows an ultimogeniture culture, where the youngest inherits. As it is culture, the elders are able to do as they please, whether that be helping the younger sibling or going out. Unfortunately, Meo is a bit of a Maverick, so the sisters mostly pick up her slack. The family is large and loving with strong ties to each other, and since Mepo is the smallest, she gets doted on the most.

Immediate Family:
Yasra Fane
oz Soleire YEqejyu
Matriarch of the House and mother of Meo.


Ridalnae Zuieg
oz Soleire YEqejyu
Husband of Yasra and father of Meo. Holds second most power after Yasra, females included. Most strict on Meo

Kierre Badoe oz Soleire YEqejyu
Eldest sister of Meo. Holds Meo's position as regent for now. Holds her sister dear, but doesnt know what to do with her

Wase Sharrik
oz Soleire YEqejyu
Second sister of Meo. Also helps Kierre, but is more lax and sympathetic to Meo.

Rawah Dialssa
oz Soleire YEqejyu
Third sister of Meo and mostly her accomplice.

Cousins:

Clyuue en Celle Zwihander en Quowjaz oz Soleire YEqeiyu
Cousin and a highly respected Cheytan in the village. Meo looks up to her
.

Chanti (female),
Haliyer (male), Heetha (female) and Kailya (Male)oz Soleire YEqejyu
Smaller cousins of Meo. On very good terms with her and she often looked after them.

Personal Adversaries:
None

Close Companions:
Titia: A small red panda that inhabits the mountains of Takahata Peak along with many other exotic animals. Titia is a smart and cunning animal and like her owner, is undersized. She can easily weasel herself into Meo's chestplate or around her neck without problems and is able to help Meo with more menial things. Meo affectionately call her Tii
__________________________________________________ __________________________

History:

When Meo was born, the entire family knew that she was a bit of a runt. The shaman could feel her lack of magical prowess even just after birth. Not that it mattered. Like most babies, Meo didnt know any difference between herself and her friends her age, that is until they began to accidentally conjure up magic here and there when they were 5. When she couldnt even squeeze out a spark or flicker of fire even when being shown by her friends, Meo began to feel different. She began to panic and when consulted with her parents about whether there was something wrong with her or why she was unable to do any magic, she was gutted and bowled over when she was told she just didn't have the talent for it. To her, it was basically saying that she was a fail of a Cheytan. From all the stories she had heard from her family, all were about powerful mage warriors and now that she was told she was not able to perform magic, her train of thought somehow lead her to think it was akin to saying she wasn't ever going to be great. It was illogical at best, but she was a child

For a good while, she was gutted by the news, not sure whether if there was any poiint in her being born if she was such a failure. It was made worse by her apparent lack of growth. Worried about her bout of depression and at such a young age as well, her mother got her mentor and tutor to see if she could do anything. With cunning wording and psychology, Meo's tutor gently and subtly taught her slow meditative practices that would let the magic gather and flow better, albeit without telling her it. After a month or so, she edged Meo into "accidentally" creating a spark. Seeing for the first time, her own magic, her tutor then implanted the idea that would guide her life from then on. She told Meo

"No one has no talent or abilities. Its just depends on how far you are willing to go for it. Those with talent but don't put the effort will, in the end fall away in decay. However, those without talent but with effort, in time, will be created into masterpiece. See here this porcelain pot? It was originally, dirt, clay. With enough time and patience, it became something truly beautiful. Now my marfo faura (little bird), will you become something truly wonderful?"


Seeing that magic did exsist within her, Meo refused to roll over and die like a helpless animal. If her friends did 10 practice fireballs, she would do 50. If they ran 2 kilometer, she would run ten. If it only took effort to overcome her shortcomings, then so be it. Like that, Meo burned away all her free time, grinding away at magic skills and training her body. A healthy mind starts with a healthy body was one that her tutor always said, so she went under the tutelage of her mother in order to beat more discipline, skills and will into her

Upon reaching 12, Meo was drafted, like all Cheytans, into the Takahata Para Military force. Calling it paramilitary was stretching it. It was in fact just military training for Cheytans in preparation for them to join the Reserves and that discipline was taught properly within them. Meo was already trained as such from birth so there was no major transition. However, there, Meo poured her heart into everything, determined to build her own destiny and become a masterpiece via blood, sweat and tears. Whilst that meant less time in magic practice, it meant that Meo was able to diversify, gaining many military skills and abilities. She had decided that with her inability to be a scholar, then she would follow in her ancestors footsteps to become a military figure. She decided to capitalise her physical traits (which she found out she had despite her size. She found this out by taking out five bullies by herself.) to the max and become a warrior mage, just like Frawr Fhauri, one of Cheytans greatest heroes and one of her ancestors.

Upon reaching 15, Meo became a full adult by Cheytan standards. Her family presented her with her armour (which caused a fair bit of indignity and a rather comical scuffle between her siblings due to the height of the headdress) and her swords before being blessed by the Head Shaman that oversaw her birth. Her armour signified her adulthood, though it gave Meo an idea. She decided that she shall go and explore herself and the world. She wanted to find meaning in herself besides pointlessly improving herself for no reason. She knew she was to inherit the House later, but that would shackle her home. No, she didn't want that. Meo only told Rawah, Chanti, Haliyer, Heetha and Kailya about it, but she consulted Clyuue more deeply. Her elder cousin was impressed by her will to go and become great, since it was what she had done. Clyuue organised her gear for her escape. The next morning, before anyone was properly up, Meo clambered onto her horse and decided to leave, leaving a letter in her place. Unfortunately, she messed up and her horse knocked into a pile of tiles. The whole house alerted, Meo dashed off with her parents in shock, looking on, her elder sisters facepalming themselves, her accomplices waving energetically and Clyuue beaming and laughing outloud. Behind, she left a letter that said she would become great and come home as a person fitting to lead this prestigous house.


Meo fled to Tritis, where Clyuue had recommended since she had friends there. She herself was as respected soldier there before she moved on. In her hand, Meo held a recommendation letters and papers for her to pass through. Leaving the horse behind with some Cheytans to take back to the house, Meo went and boarded a ship to Tritis. Takahata Peak and Niseru were one of the countries that surrounded the lack. Its highly mountainous terrain meant land invasion was difficult and its docks where heavily held. Its snow waters is what fed the lake. Niseru had a rather friendly relationship with Tritis, so it was no big issue crossing into the country. With her papers and letters, Meo was allowed through and she instantly signed up for Royal Guards. Indeed, Clyuue must have had a really strong pull as they threw her into basic training right away. Her physical examinations were passed with flying colours and before long, she was done with training within 6 months. Her impressive results and performance from the training plus Clyuue's recommendation meant she had no issues in being assigned into the Royal Guards. In fact, she was given a low level NCO (a corporal) position due to her prior training. The next 6 months, she saw the life of those in Tritis. The large cultural difference was astounding and she herself drew a lot of attention due to her own culture. However, whilst it appeared that the country was mostly peaceful, there had been attacks here and there, where Meo was able to show her abilities though nothing major besides patrols. Nothing that she would call a real test. Meo was also able to learn of the current situation of the country, with the two princess sisters and when news of the return of the other sister reached her ears, Meo was soon thrown into the preperation for her homecoming. Word from mouth was that the current Queen was happy with the return of her sister, and Meo couldn't help but smile. Family was big for Meo so seeing another family reunite was good for her. Meo couldn't imagine anything more from this reception besides being ceremonial and emotional.
 
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If this is what I remember it to be, I think I know just the perfect character to work here. I'm reserving this spot.
 
Technocrat

Well, its done. May be a bit hmmm near the end parts, but its done. May put some music in later. Tell me if you see something u dont like and ill change it in a jiffy
 
Well, Tipsy, it's fine and I would accept it right now, but I just woke up and only skimmed over it. So I'll go over it in more detail in a couple of hours. :grin:
 
Hmm. I'm just curious on a few things. Is the 'magic only to nobles' in all kingdoms? How advance is the technology? Are we looking at medevil age weaponry or somewhere close to modern era weaponry (Highly doubted but better to ask then to remain ignorant)? Last question is if someone were to go noble, which magic will be off limit?
 
No, just in Trita. The technology is much like the technology that you would see in Final Fantasy IX. If someone were able to make it to be a Noble, they could practice magic to their heart's content.

That being said. Your name was not on the list. This is a closed RP.
 
Ringoround. For the part I'm requesting should I just PM the bio or post it here?

Also I have a few questions aboot the setting and my own character that I cant remember at this exact moment so expect a PM sometime soon. ^_^

~~~
 
Name:
Elvire Orleans

Title:
The Winter Dragoncat

Alignment:
Chaotic Good/Neutral Good

Age:
95 Human Years (38 Felidian Years)

Gender:
Female

Date of Birth:
January 28

Place of Birth:
Anvers, Viserat

Current Residence:
Dax, a Border town on the Viserati-Tritian Border

Resides With:
Hundred of soldiers under her personal command

Zodiac Sign:
Capricorn

Race:
Felidian

-Description:
The Felidian are a race of cat-like people. The race is mostly female, with a ration of 3 in 4 being that gender. This race has usually been one of the dominant races in the Southern Independent Kingdoms of the Eastern Osean Continent, particularly the United Kingdom of Sapin.

The Felidian are cat like people, they are bipedal and look like cats. They have a wide variety of eye colors like blue, green and red, as well as hair colors from normal blacks, blonds and browns to vivid reds, whites and blues.

In addition to that, they have fur covering their entire bodies, like a cat would, as well as a prehensile tail (that can hold the weight as it would a normal arm) and cat ears that allows them to hear even a whisper. Their eyes allow them to see in dark as if a person would see through Night-Vision Goggles.

In addition to this, they also don't age as fast as humans, as Felidians can live up to an estimated 300 years (though most don't live past 250 years)


Nationality:
Viserati

Sexual Orientation:
Bisexual, No Preference

Weight:
155 lbs

Height:
5’5”

Skin Tone:
Tanned

Eye Color:
Lavender

Hair Color:
Light Purple/White

Appearance:
Elvire is 5'5" and weighs a little over 145 lbs. She has long blue hair wrapped in a ponytail which can be seen behind her helmet, as well as purple eyes. She has orange colored fur, with her tail being a brown color. Like her people, her slender build allows her to be very fast and agile.


Blood Type:
O+

Body Type:
Curvy


----
Personality:
A Calm, and cool individual, Elvire is a humble and sometimes wise member of her group. Having seen battle for well over 50 years, she knows battles and strategies inside and out and, despite her current rank, is admired by some above and below her.

Elvire is humble and content, despite being one of the best at what she does, she refuses to rise to a General’s position and be forced to a desk job in the capital. She prefers to be with her men on the field, and values their lives over her own always.

Elvire has an air of charisma, but is usually quiet and not sometimes cold in her personality, sometimes bordering into spouting bits of sarcasm on the situation. Having lived a long life, and with many more years for her to go, she has shown a lot of wisdom, yet maintaining her youthful appearance, a trait shared with the Felidian peoples of the world.


She hardly gets angry, but when crossed, she would make sure to make the person in question pay. When not angry, she would try to avoid conflict unless necessary.

First Impression:
Elvire, at least when people view her for the first time, would see her a military woman, and skilled at that.

Distinguishing Marks:
None

Religious/Spiritual Views:
While Elvire is a believer of the monotheistic faith local to the Kingdom. She feels that the church is corrupt and she would rather be of practiving the faith at her own leisure, away from others.

Political Affiliation:
Authoritarian Democrat: She is a supporter of a strong executive power (Due to her support for Monarchism, this would be the King) with a full participatory representative government and a large social welfare programme.

Style:
Due to the cold climate of the titular Kingdom of Snow, Elvire wears a set of thick long sleeved clothing. She prefers longcoats over her thick, wool brigandine, and long pants with thermal trousers underneath that.

Attire:
Elvire wears a long light grey long jacket with grey trim on the edges. Underneath the jacket is a thick wool white brigandine, which within it contains two layers of wool that sandwich chainmail armor between the layers, thus helping to limit slashing damage to the torso. Elvire also wears a pair of white trousers, with a pair of thermal underwear sewn in to keep her body heat during the bitter cold temperatures.

Elvire also wears a pair of white gloves, lightweight in feel and appearance; they serve no practical purpose other than just added style. She also wears light grey boots to give herself some degree of stability during adverse footing conditions such as thick snow or unstable terrain.


Special Talents/Abilities:
Adept Blademaster: While her primary weapon of choice remains her trident, and is the most proficient of her weapon types, Elvire shows a well rounded proficiency in various blades, including swords, axes and daggers.

Well Rounded Strategist: While not the best in the work of military strategy, Elvire has knowledge of battle strategies from battles past, and she can read how the battle plays out so as to employ what strategies to implement.

Weapons:
Elvire's weapon of choice is known as Omega's Trident The Trident, roughly 4 feet long in height, has three prongs, allowing to trap an opponent's weapon between the Trident, allowing for easy disarmament in combat. The Handles of the trident is Black, and is coated in a Blue-Purple Steel, although it is unknown how the makers of the weapon made it such a color.

Elvire also carries a dagger, known as Misericorde. The blade is a 6 in blade made with steel and colored in blue. This backup sidearm is used to thrust and cut people down when Elvire loses or cannot carry her Trident

Strengths:
She is well rounded and well gifted as a strategist; she can effectively read the tide of battle and attempt to manipulate movements, whether in one-on one using inanimate objects or with others, leading them into specific positions, to counter the enemy. Physically, she is very agile, even more so while in mid-air.

Weaknesses:
Although she is quite fast, she has somewhat low vitality, enough to take punishment, but too much. In addition, while her stamina is average, use of her special attacks would only serve to tire her out faster, so she only uses them in a pinch.

Vitality:
Elvire's Vitality is average, with an opponent able to do 65 out 500 HP from an opponent striking with a brunt object. In terms of magic, Elvire's Magic Defense is lower, being hit with a basic magic spell would do 75 out of 500 HP to her.

Speed:
Compared to the more faster Felidians, The moderate weight of the armor keeps Elvire's speed down. Without armor she could go up to speeds of 20 MPH, but in her armor, her speed is effectively halved, to about 10 MPH. Despite the case, she is still remarkably fast.

Stamina:
Elvire is capable of fighting an opponent for approximately 5 minutes before tiring herself out. It would take 10 minutes to actually recover from this. Elvire is capable of taking on opponents in a long fight.

Reflexes:
As a Felidian, Elvire has enhanced reflexes, Like most trained Felidians, Elvire would be able to dodge semi-automatic fire at medium range as well as catch arrows with relative ease. However, with the armor, her reflexes and agility are reduced noticeably in such a case where she could dodge semi auto-fire at a much longer range, when she is looking at the person. Elvire would not be able to catch arrows with ease but she would be able to dodge them to an extent where it would be close.

Fighting Style:
Elvire's fighting style revolves around high altitude combat, using high jumping maneuvers to gain the high ground over her opponent. This is however supplanted with more on ground and thrusts as well as non lethal strikes and swings with the blunt edge of the weapon.

Magic:
Elvire’s magically capacity comes in the form of breaths. True to her moniker as “The Winter Dragoncat,” she has the capacity to breathe out various magical waves either in a concentrated blast (as is the case with the Fire Breath), a stream (as is the case with her Hydro Breath or as a mist (as is the case with her Frost Breath)

Fire Breath: Elvire has the ability to Breathe Fire out. Using her Fire Breath, she can shoot out blasts of concentrated heat out at a target, hitting any target with the explosive force of a grenade. At a healthy condition, she could shoot out 10 Fire shots before tiring herself out.

Hydro Breath: Elvire has the ability to Breathe Water at high Pressures like a Sea Serpent. She could maintain this ability with consistent pressure (equivalent to a fire hose sprayed from a hydrant) for about 30 seconds. Elvire could also use the same breath and increase pressure to metal cutting extremes for about 5 seconds before tiring herself out.

Frost Breath: Elvire can also use her ability to freeze the air around her, causing opponents to either feel the effects or freeze the enemy in place. She could maintain this ability for 30 seconds before tiring out.

Other Skills:
Natural Gambler: Elvire both on the battlefield as well as on the Poker Table is a natural gambler. She has a very good poker face, making it difficult for the opponent to know whether they won or lost until it’s too late.

Singer: Elvire is a very decent singer, in that she can keep a tune and singing with such grace and with such clear tone that she would be able to captivate audiences from bars to great stadiums. However she has not sung with more than a dozen people before.

Favorite Food:
Curry

Least Favorite Food:
Chowder

Bad Habits:
Showing up Late to Meetings

Job/Occupation:
Military Officer/Colonel

Past Occupations:
Non-Comissioned Soldier

Activities/Organizations:
Royal Viserati Military

Speech:
Elvire speaks with a clear tone. Despite to her lower middle class upbringing, she does speak with some degree of elegance, but this may devolve into use of slang and a heavy degree of contradiction if angered.

Quote:
“Anything is worth the effort if you wish to make it.” –Her ideals on dreams.


----
Relationship Status:
Single

Relationship History:
None

Family:
Mother: Marie Orleans
Father: Philippe Orleans (deceased)
Sister (younger): Jeanne Orleans

Personal Adversaries:
None

Close Companions:
None


----
History:
Elvire was born in Viserat to Marie and Philippe Orleans. As the child of a lower middle class family, she did not have the advantage that many nobles had, namely in the level of education. Nonetheless she lived a friendly life among the other Felidian people in Viserat. She did receive a fair amount of schooling, learning to read, write and learn arithmetic in order to take over the families business and run the bar. It was in her life as a bar-tender that Elvire learned how to sing and sing really well. But Elvire never liked the bar, and the shady people who would walk in the door every night. She didn’t like the lifestyle of being cramped up in a little hobble in a small town. Elvire wanted to see the world and all the people in it.

Elvire would gain her opportunity when Viserat was caught in the middle of war and they needed every able bodied person available for the war effort. It was there that Elvire would join the militia and be sent off to the front. She would learn to do what she could to survive in conditions that only one in five militia men would survive in, through these horrors; she tried to get people’s hopes up by singing, or by sharing food with fellow soldiers. After the conflict ended, the militia was given a choice, either return to their normal lives, or join as a full soldier in the army. Orleans took no chance, and against her parent’s wishes, signed herself up as a soldier.

It was her time in the military that changed her life, she received a better education, learning about national and world history, advanced maths and writing skills, and also other social sciences, pertaining to government and foreign affairs. She was taught extensive use in military crafts such as swordsmanship and weaponry.

At 24, she would begin training in the polearm and would grow to become quite proficient at it. Her hard work and diligence allowed her to rise through the ranks, and eventually become the leading commander of a force dedicated to patrolling and defending the Southern Border with Tritia from foreign forces, despite the very good relations between the two kingdoms.

Recent events however, including rumors of the return of a long lost relative of the deceased King of Tritis returning to the capital has shaken up matters in the city, and upon orders from the Viserati King and Parliament, Elvire was sent, disguised as a common traveler, to investigate the situation.
 
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All good, Kevin. Though, I never expected you to play as anthropomorphic cat person. Anyway, it's 99% good. The only think I would need you to change is religious preferences. Catholicism doesn't exist in this world because the traditional god/gods/goddesses don't exist in it. I know I didn't explain just what the people in the setting believe, so that's my fault.

I should probably just make that section optional, really.
 
Finally tweaked the bio. If she's not acceptable as a princess of Tritis I'll just make her the princess of another kingdom who's gone through a similar dispute. :hmmm: Now there might be a few things that may contrast with the story you have in mind so if she's not appropriate for the role I'll just make her the ex runaway princess of some other kingdom. Instead of PMing you I kinda just wrote stuff in the bio anyways. I hope it's acceptable.


Name: Alessandra Marian Trita (Nicknamed “Alessa” by close friends)

Title/Alias:
Alias: Alex
Title from Admirers: The True Queen

Alignment: Chaotic Neutral

Age: 24

Gender: Female

Date of Birth: July 25

Place of Birth: The kingdom of Tritis’ castle bedchambers.

Current Residence: Raknir, an abandoned island somewhere near the rocky parts of the Prism Sea. She's carved her own home into the jagged rock of the island. Her home is quite large, almost as large as a mansion and lavishly furnished.

Resides With: Her fellow mercenaries

Zodiac Sign: Leo

Race: Full blooded Elven

Nationality: Former Tritan, Currently she's neutral towards this subject.

Sexual Orientation: Bisexual. She hasn’t completely figured out her feelings toward any gender yet. She’s harbored strong feelings for certain women in her life but she also found that she can feel the same way for men. She likes whoever can keep her happy and is not ashamed of her sexual preferences in the slightest.

Weight: 125lbs

Height: 5’10 inches

Skin Tone: Soft Peach

Eye Color: Emerald Green

Hair Color: Silvery blonde

Appearance (picture optional):
elvenprincess.jpg

Alessa stands tall at 5 feet 10 inches. Her tall figure and slender body can be a bit intimidating to most men. Her stature is that of a respectful warrior. Her long silvery blonde hair is usually flowing freely behind her head and tucked behind her ears. She wears no makeup and has a soft peach complexion. Her facial expression is mostly, if not always, serious. She is not extraordinarily pretty but she lies on the ordinary scale of attraction. Her pointed ears are bare of jewelry and her eyes are a green emerald. Many can mistake her for an effeminate male from behind (If she’s wearing armor) because of her tall, strong posture and her sturdy gestures. Her voice is also a bit lower than the average female.

Blood Type: O+

Body Type: Muscular lean
__________________________________________________ __________________________

Personality: Alessandra is considered by most a respectful young woman. Others would call her commanding, some a bit too harsh. Alessandra herself doesn’t mind such a reputation. When around her friends and fellow clan mates she has two sides to her. Those who know her well see her as a very focused and driven woman. She is very straightforward in what she wants, almost how she is with everyone, but she lets her reasons be known to them. On the other hand, those close to her also experience a humorous side to her. A side that’s willing to play rough and dabble in sarcasm. Some have even seen her smile and laugh on good days. However there are only three others who she has ever shown this side to in her entire life.

Strangers to her and her kingdom have no idea who the girl is to judge her. Since she sees them the same way she treats them with respect and kindness, but not so kind as to do any favors. She is strictly business with strangers.

Alessa has supporters who contact her, mostly nobles, who mostly always wish to give her favors. She almost always accepts the money she’s given and the letters of planned retaliation attacks with kindness. On the other hand she sometimes questions whether she should turn them in because of their grisly descriptions of retaliation and foolish tactics to break the government of the Tritis kingdom. Alessa tries hard to live up to the expectations of her supporters. She tries to greet them with the finest clothing she can afford and speaks of her plans of running a kingdom where magic only belongs to those who know how to wield them such as the nobles. After being banished from her kingdom politics had become a thing of the past for her personally, but her desire for the throne causes her to suck up to her supporters in any way she can no matter how many hideous forced smiles she can create.

The people of her Kingdom who currently reside there get to witness the full extent of her hatred. She does not wish to associate with the lower class of Tritis, especially for personal reasons. She does not look them in the eye or acknowledge their speech. The nobles who have betrayed her in her kingdom are mostly given a cold emerald stare and silence in response to whatever they address her with. Her sister is the only one spoken to in the kingdom.

First Impression: The first impression anyone would get from Alex, especially when hearing her Alias, is effeminate man with a stern expression, unless she’s wearing a dress, then her first impression would be somewhere along the lines of a snooty intimidating woman. She does not give out a negative or a positive vibe which makes her intentions questionable.

Distinguishing Marks: There is a scar on her back that runs from the nape of her neck to her lower back. It’s a noticeably dark scar obtained from an accident in her childhood. She's extremely self conscious about it.

Religion/Spiritual Views: Alessa prays deeply to the deities and gods of the spirit realm. She praises the gods who lend her their powers in battle with a small shrine and a praying gesture performed with both hands stretching toward the sky and closed eyes to show her thanks. She believes that these gods look out for her and seeks to do whatever it takes to please them.

Political Affiliation: ~~~

Style: Her style in attitude is to be straightforward. Her style in clothing however usually has to do with the colors blue, green, or anything in between. She personally favors girly outfits with lots of frills and lace but rarely ever has the chance to wear them. She is also appreciates battle armor of all types. Alessa prefers to dress for occasion.

Attire:

Traveling Outfit(As seen pictured) – This is typical travel clothing. Its material guards against natures harshest, with the exception of harsh winter cold. There is generally nothing special about this outfit. It's hint of green and sturdy material has caused her to take a liking to it as her default clothing when out on the road. Most women of The Knives(her Mercenary group) tend to wear a "watered down" version of this outfit with the color brown being primary.

Formal/Conjuring Outfit(As seen pictured) – This outfit is worn to greet her fellow nobles. Its sea foam green color and delicate frills have the purpose of charming and earning support of wealthy noble families. This outfit along with its staff was passed onto Alessa from her mother who has said many times before that she used to wear it in her younger days. This outfit is traditionally worn by the women of her bloodline to summon and worship the spirit gods from their dimension, should a daughter of the family decide to follow the path of conjuration magics. It’s made of a very soft material.

Battle Armor Outfit(As seen pictured but with the color pallet of black and white) –Alessa wears the armor she forged, stitched and enchanted herself into combat. The enchantments ward against magical weaponry and dangerous poisons/curses. The armor itself is not made out of actual material; it’s forged from pure magical energy that has taken on a solid shape and form. It’s light upon her body and fits like a second skin. Since it is made up of magical material Alessa does not need to dress in it like traditional clothing. It instantaneously appears upon her body whenever she is in danger.

Special Talents/Abilities:
Spell Conjuration – Alessa has been practicing magic since she was a strong child. It wasn’t long before her parents noticed she was especially adept at conjuration magic. At an early age she could conjure small animal spirits as a child to play with and talk to. Her skill has only increased with age. As of now she can summon many spirits from their realm, including the spirits that have watched over her family for centuries.

Armor Forging/Modifying – Despite being a female Alessandra had taken a large fascination with various enchanted armors. This fascination began when she was cast out on her own and happened upon a blacksmith of who taught her the tricks and trade of the armor business (Mostly because he assumed she would rely on this for money and profits which she did for a time). Ever since learning the ins and out of armor Alessa has become even more interested and skilled in enchanting armor.

Strengths: Alessa's greatest strength is her willpower. Her will allows her body to keep functioning even when most of it's systems have given up.

Weaknesses: She's not too strong physically and can easily be taken down by an enemy she can't reach. She's also not too great at thinking before she goes charging into a fight.

Vitality: Her vitality is pretty tough for a woman. She can hold her own against any male warrior and is stubborn enough to survive nearly any weapon based attack(But not in repeated succession). Her magical defense is where she's most fortified. Most magical attacks will not have an effect. Only attacking spells can effect her and even then they leave only scratches.

Speed: Her speed is pretty varied around the average range. She runs at a slightly above average speed when not attacking, can move at an average speed when performing ranged attacks. When attacking with her only reliable melee weapon, scythe, her speed during battle ranges mostly from below average(full scythe swing) to above average(relying on gravity & height strike) depending on how she uses it.

Stamina: Her stamina is pretty average. Slessa prefers not to move so much in battle and feels as though she wouldn't move much if her enemies are busy dealing with a summoned creature. She can run, but not for long. She tires out after ten minutes of running despite being physically fit(only if she's running from battle, in battle, etc). Without use of her powers she can endure running double that time nonstop.

Reflexes: Her physical reflexes aren't really the greatest thing about her. She's often not so great at dodging her attacks, meaning a good 85% of them will hit. Her mental reflexes are a bit better at deducing strategy/tactics and casting spells.

Fighting Style: Alessa likes to fight from afar. Her favorite strategy is to allow her conjured spirits to tire out her enemy first before she finishes the job herself with her ranged bow(scythe if the's in close proximity.) Alessa prefers ranged combat. She feels as though she has more of an advantage and more control of the battlefield this way.

Weapons: Conjuring staff(As seen with conjuration outfit.) – There’s nothing special about this staff at all. It’s used to summon the spirits she uses to come to her aid in battle. While it is not required it helps to give her magical energy a nice boost, making her magical vitality last longer than average.

Conjured bow – A bow forged and granted to her by an ice goddess residing in the spiritual realm, this bow, though conjured comes with a set of an unlimited amount of arrows. The arrows themselves have no elemental affinity.

Conjured Scythe – Alessa conjures a scythe when in battle. It’s ethereal, and mostly made up of dark and magic elements. The conjured scythe acts as any ordinary weapon would and does considerable damage in Alessa’s hands, even though melee combat is not her specialty. Oddly Alessa uses the scythe mostly for a quick battle and uses the scythe the maneuver and cut a path through enemies for her allies on the battlefield. Though she has no skill to truly wield the weapon and use it to its full potential, it works great as a tool she can use just in case her enemy likes to get up close and personal.

Magic: Alessandra was very skilled with magic as a little girl. She caught the basics of all types straight away. As a teenager she became heavily interested in the branch of conjuring magicks. Since then she has focused most of her magical practice upon conjuring magicks. Her favorite things to conjure in battle are weapons(bow, scythe) and Spirits[Persniche(Ice spirit), Garvaon(Fire Spirit), Gestalt(Light and dark spirit), and Haefiir(Wind spirit)] <will put up mini bios for summoned creatures later on>

Summoned creatures

Persniche
ice_spirit_by_hazerowskie-d33xs80.jpg
Element[ice]
Powers
Ice Spike - When summoned Persniche can manipulate the atmosphere by growing sharp spikes make of ice out of any surface she touches. In conjunction she also uses a long ice spear made of ice spikes to melee any enemies with a terrible frost attack.

Physical Strength - Her physical strength is pretty high for a summoned creature. Perisniche could leave anyone vulnerable to ice at deaths door with a few well placed strikes with her spear. On a scale of 1-10 of supernatural strength her melee strength is a solid 8. However her defense is half that.


Gavaron
25-35_flame_art_fire_spirit.jpg
Element[fire]
Powers
Inferno - Gavaron's flames come sweeping in through any battlefield scorching his enemies surroundings with fierce flames. The flames are desirable for taking out weaker enemies quickly while distracting stronger ones.

Physical strength - Gavaron has no melee attacks. In the scale of supernatural strength his is a 2. His defence is the same number.

Gestalt
afd40532c8e5150b039ac97db9c3abba.png
Element[Light/Dark]
Powers


Haefiir
Autumn%u00252BWind%2BGoddess.jpg
Element [wind]
Powers

Other Skills:
~She's skilled enough to climb trees. She often likes to find high places to climb and survey the land from up high. This is mostly what she does in her spare time if she's visiting a country.

Favorite Food: Mahchen(A stew made from pork, rice, various vegetation, and grapes)

Least Favorite Food: Sludge

Bad Habits: Frowning at people she hasn’t met who she’s judged as negative in her mind.

Job/Occupation: Leader of the Mercenary Clan “Knives”

Past Occupations:
Princess – Set for life
Armor Forger – Making a few gold coins per sale.

Activities/Organizations: The Knives ~ A fairly new mercenary organization that is becoming popular by the day. The mercenaries belonging to the knives are for hire(Specifically for noblemen and noblewomen or any who can afford their steep price.) to take care of any job that needs taken care of. Most of their services include bodyguard, killing wild beasts, and in rare cases assassinations. This group is very notorious in Mesvir for it's slaying of a terrible golem that has haunted their forests for years on end. Alessa's role within the organization is to essentially enchant armor and to be given funding for the group's living situations, travelling supplies, medical supplies and weapons/armor supplies. The group has recently been growing large. The headquarters is carved neatly into a rock formation with magic and lavishly furnished on the inside. It resides on the abandoned island Raknir in the Prism Sea. Alessa is co-leader with her lover Rande and their best friend. Their jobs are usually to stay and manage the organization from within. Alex's duties often send her on traveling adventures in many places around the world.

Speech: English variation

Quotes: “Oh Mister Vancume, I see that large family trust fund has done you good. I’m sure it’ll be a major asset in returning the kingdom to how it once was.”

“Shut up Rande. Don’t think I’ve forgotten about your little fuck up with the daughter of the Vancume family.”

“I’d like a horse and I’d like one as soon as you can get me one. Please hurry.“

__________________________________________________ __________________________


Relationship Status: Taken by a man named Rande.

Relationship History: No one before Rande.

Family:
King Trita(Deceased)
Queen Rosalyn Trita(Mother)
Queen Natalia Trita(Sister)

Personal Adversaries: N/A

Close Companions:
Rande(Lover) – Rande was a boy who was kicked out of his home as a child over an argument. He joined a group of thieves and became best friends with Xaut soon after joining. He fell in love with Alessa after she joined and took over their group. He, Xaut and Alessa are co leaders of The Knives, an expensive Mercenary group.

Xaut(Friend) – Xaut was a man who ran away from his homeland after an enemy kingdom took it away from him. He was once a rich prince but after joining a thieves group and becoming.
__________________________________________________ __________________________

History: Alessandra lived such a great life in her early years. She was born to a loving mother and father. She was given her hearts desires from an early age. She was taught in the art of magics from an early, early age and could conjure tiny imp creatures at the age of just four years old. On the eve of her fifth birthday, an event happened in her kingdom which still puzzles many today. For approximately five hours in the middle of the day everyone in the kingdom was fast asleep. When they awoke her mother was found dead in a bloody heap, along with a few castle guards an she, with a terribly frightening scar upon her back. Her father, the king had never looked at her the same after that day.

Soon after she got a younger sister whom her father adopted into the kingdom. This was an event that had cheered her up greatly from her mother's demise. She adored her younger sister and conjured up playmate familiars for them both. She remember a lot of playing with magic and getting into trouble. it wasn't until they got older that she noticed her father's favoritism towards her adopted sis Natalia. In her teenage years she had begun to have conflicting feelings over her sister. She felt a bit betrayed by her own blood.

As a teen she had perfected her basic magical abilities and explored even further into the art of conjuration magicks. She chose to distance herself away from her sister and father who seemed to have a better relationship. There were many moments where she secretly hated Natalia and often thought of murdering the both of them. She was rarely ever got invited to special events of the castle but learned in her late teen years that there were those who supported her and looked to her as the heir of Trita. She felt very fortunate to look toward a future of leading a nation of her people's.

As a young adult Alessa's view of politics were simple. She never studied as much as she should have on the subject but decided that traditional rule was best. She never trusted lower class people's with the art of magic due to a long widespread rumor that it was untrained magic users who had slain her mother and attempted to take her life when she was little. Her scar constantly reminded her of her mistrust of the lower class and anyone else untrained in magic. She kept very close contact with the noble crowd and made many many friends who often gave her advice on running the kingdom.

Her father died when she was Twenty two years old. When word got out that she was not to be the heir she created a public outcry that was fueled with her hatred toward her father and the people who supported his decision to hand the kingdom over to a 17 year old girl. There were numerous arguments and physical fights. However it all ended with the betrayal of the palace guard who escorted her, along with few belongings away from the castle.

Alessa left the kingdom with spite and hatred for all, including her half human sister. She felt betrayed and crossed the Prism sea into other lands. She found work as a blacksmith's apprentice and began her life as a blacksmith, forging durable armor to sell at cheap prices. She was disgusted with this lifestyle. She used to hate the lower class peoples and now she was a part of it.

One day while off doing work for her current employer she ran into a group of thieves. They were planning to rob her as she gathered supplies for steeled bracers, however she defeated all of the men, who were non magic users, with her own conjuration powers. The next few days she noticed she was being followed by a member of the same group. When confronted the man could say nothing but to beg her for money and a place to stay, seeing as she'd slain the important members of the group.

Many months later this man had become a love interest who, with the money she provided, was able to sustain the remaining members of his thieves clan. Mutual attraction caused Alessa to quit her life in forging armor to move into the dank, dark, and terribly structured thieves hideout. The man whom she moved with, who's name she learned to be Rande proposed to use her funding to create a mercenary business.

Not long after the two proposed this idea did it come into effect. Many nobles who were still supporting her cause and claim to the throne donated heavily and hired her mercenaries of the former thieves group now known as "The Knives". The funding she received from her followers allowed Alessa to transform the place into a lavish paradise with only the highest grade of furnishings, weapons, and medical supplies. This supply of money allowed her to live comfortably as if she were back at her palace life. Though she normally didn't like commoners, she found a few friends within the Knives and finally confessed her feelings to Rande who in turn felt the same way.

Her views of the lower class world has changed dramatically and she often did many jobs in The Knives which allowed her to see places she never could if she were in a palace. However, she often greeted nobles with a farce persona, leading them to believe that she would one day take back the throne of which she personally no longer desired. She no longer cared about taxes or who used magic or whatever of that sort anymore and mostly just saw people as people. Naturally to get funding from nobles she would lie about her views on the issue.

While traveling through the Kingdom of Kimera, she had gotten word of really dark dealings in which her late father were involved. Some of which included black magic and herself as a small child. Her worries sent her to contact her sister whom she had long since forgiven. She had a notion that her father had probably had something nasty in store for the girl, or maybe the girl was a part of his plot? Maybe her father had done something to sabotage her future would be possession of the kingdom. Her suspicions led her to contact her sister to investigate this issue herself.

 
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Added a japanese polearm as Meo's guard weapon. its nothing special and can be ditched at any time. I just imagine most guards of the lower rank hold polearms as weapons.

I also ramped up her stamina to 11-16, given that she is a professional soldier. I would think she could match if not outlast the princesses, even if its just a small bit
 
I reworked the religion info Ringo. I just decided to just make it a "Local Monotheistic Religion." Not really going to come up with a religion name if you don't need me to.
 
All good. You're accepted. Oli, I'll read over your bio when I'm not being lazy as all fuck. Tipsy, you're still good. However, she'll be able to be a match for Natalia if the time ever comes. However, I like my villains to be OP. So she will not be a match for the other Princess, whomever that should be.
 
Name: Alexander Freljard


Title/Alias: Advisor to the Queen


Alignment: Lawful Good


Age: 22


Gender: Male


Date of Birth: 23rd February


Place of Birth: A small village far west of Trita


Current Residence: Trita Castle.


Resides With: Several other servants and the queen.


Zodiac Sign: Pisces.


Race: Human


Nationality: Tritan


Sexual Orientation: Heterosexual


Weight: 155lbs


Height: Five foot ten


Skin Tone: Pale


Eye Color: Blue


Hair Color: Black


Appearance (picture optional): Tall with short, prim black hair, worn in a simple, neat style. Alexander’s expression is somewhat pale, though not startlingly so. Bright blue eyes are set in an angular face with high cheekbones. Said face is somewhat youthful, though it’s obvious that he’s hitting his mid twenties.


Alexander’s skin is smooth and unblemished. He never served his country In any kind of war or violent service, nor was he ever a city guard. He often appears meticulously clean, and gives off a refined air.


Blood Type: B


Body Type: Slender, wiry.


__________________________________________________ __________________________


Personality: Alexander often remains calm and rational during situations that would make others panic or become uneasy. His composure is virtually superhuman, and we will always make an effort to quietly go about his duties. He sees no need for praise, and is under the impression that a good deed is its own reward.


He is extremely patriotic to Trita and its ruler, and shows loyalty to a fault. He believes he knows what is best for Trita’s continued prosperity, and personally advises the queen in all matters, including justice, finance, and expansion.


He is the kind to hold the country’s views over that of the individual’s, and that occasionally puts him at odds with Queen Natalia. However, he serves her loyally, and if she rejects one of his ideas, he accepts it gracefully.


Alexander is also quite good at comforting. He is of the opinion that most problems and arguments can be fixed with tea and cake, and he will have the kitchen make some up at a moment’s notice to serve to the queen and any other nobles.


However, despite his comforting nature and sound advice, Alexander finds it difficult to break out of formality and speak in a casual dialect. He doesn’t consider himself anything more than an extendedly indentured servant, and so unworthy of speaking in more easygoing tones.


First Impression: A well meaning, if formal young man, older in mentality than he is physically.


Distinguishing Marks: None


Religion/Spiritual Views: Atheist


Political Affiliation: Democrat


Style: Formal clothes are the key with Alexander. White shirt beneath black jacket and crisp black pants and shoes. He has no casual clothes to speak of.


Attire: Mentioned under style


Special Talents/Abilites: A keen mind, very good at chess and other mind games.


Weapons: A largely ceremonial one-handed sword tucked away in a scabbard at his belt.


Strengths: The aforementioned sharp mind. A decent grasp of magic


Weaknesses: Poor at sword fighting and other melee conflicts. The sword he wields is largely for show.


Vitality : 5/10. Average






Speed : 7/10. Rather high.






Stamina : 7/10. Rather high.






Reflexes : 5/10. Average






Fighting Style : Attempts to freeze his target solid before going in for the finish or capture. He will also form spears and shards of ice by freezing the air and throw them at his enemy. His sty;e of fighting is centred around suppression rather than killing.


Magic : Tends to have a decent hold over the elements of fire and electricity. His true mastery, however, is in the element of ice. He can freeze his targets solid, as well as form shards of ice and weaponize his environment with the ice.






Other Skills : None






Favorite Food: Cake


Least Favorite Food: Bread


Bad Habits: None


Job/Occupation: Advisor to the Queen


Past Occupations: Advisor to the King


Activities/Organizations: Advisor to the Queen.


Speech: Uses formal speech. Will occasionally use contractions and often addresses people by title rather than name.


Quote: Your Majesty, please retire to your quarters. You’ve done enough for today.


__________________________________________________ __________________________






Relationship Status: Single


Relationship History: Was raised to serve the royal family and had no time for relationships.


Family: A mother and father on an outlying town in the kingdom.


Personal Adversaries: None


Close Companions: None.


__________________________________________________ __________________________


History: A mother who was a maidservant and a father who was a soldier raised Alexander to be dutiful to his country. They gave him the best education they could afford and drilled the mentality that he must serve his country into him, before sending him off to the capital, Trita, for further education.


After a while, Alexander began speech training, allowing him to say the right things in courts and legal proceedings. His way with words was noticed with the right people, and he was soon picked up by the royal family as an advisor. He acted more as a confidante and friend of the princesses, being only slightly older than them. He would also proceed to learn the ways of magic after nobility began to receive the training, partially out of fascination with magic as a whole.


After the king died, Alexander sided with Natalia in the brief power struggle between she and her adoptive sister. He rose to the rank of head advisor under Natalia’s rule, and has been helping her ever since.
 
@Oli I like the bio, but there are few things in it that don’t match up to what I had in mind with the villain. Firstly, she’s a full blooded Elf. The King was human. She has to be at least half-human. Considering the fact that Natalia gets grief from people because she’s a Halfling, it would probably be best if she’s full human. However, that’s up to you.

The history is okay for the most part. However, the way I have the story planned, it’s kind of required that your character be returning to the castle with the intention of taking things over. I really do want a truly evil villain for this.

@Diar Accepted. I look forward to reading your other bio.
 
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