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- Timber Owls <Owls>
Name: Leo Steadman
Alias: None (I went against using one in the end)
Alignment: Lawful Neutral
Class: Shooter
Race: Halfling
Gender: Male
Age: 54
Appearance: Please note the image given is just a reference image and he does not actually use a gun, as it does not seem fit for this RP.
Normally he wears a black longcoat that reaches down to about his mid-calf. On any normal person, the coat would never be a longcoat since he is at a small height of 4'4" and is still very skinny, weighing in at about 87 pounds, which is tall for his race. His coat is made of genuine leather with a few loops holding in a knife along his right hip (see weapons). The longcoat generally only comes off for working on a machine or in combat. Underneath this coat lies a black T-shirt. His pants are a loose leather pair of pants and the inside is lined with a soft fabric so to maintain the looseness of them. Black fingerless gloves cover the palms of his hands and first knuckles. He wears this pair because it still allows mobility in his fingers. For footwear this smart mechanic wears simple black boots that are waterproof reaching about wear his coat ends. This allows for complete cover from the weather if needed. Both of his ears have a ring at the lobe that loop and are very small and unnoticeable from a distance. His eyes are covered with yellow, square sunglasses, but they tend to drift lower on his nose.
His body type is, as stated earlier, very, very small. His Caucasian skin tone is slightly greyed out from the lack of sunlight. His eyes are changing by his mood. Good moods tend to show blue while bad moods leave his eyes yellow. A mood between would leave his eyes blue with a yellow hue/tint or yellow with a blue hue/tint, or maybe just an even purple. His hair is white as snow, also likely due to the lack of sunlight in his past. With longer fingers than most, it can often look creepy if he takes off the gloves.
Personality: This guys got attitude! Make Leo mad and he won't hesitate to snap his hand on your throat or draw his weapons. The odds of him actually hurting anyone are much lower though, it's usually just serious sounding empty threats. He completely despises arrogance as well. He normally stays away from people, but he's not anti-social, just secluded. He doesn't hate to communicate, but you won't find him offering his shoulder for anyone to cry on.
He does love his friends, but they aren't his life. Yes, he would be saddened if something bad happened to one of them, but he wouldn't make much of a big deal about it. He hates to fight but loves to invent fighting machines and show off his weaponry. The knife he carries is more of a glorified wire cutter than a real weapon since he rarely finds himself in a situation to use it.
He's the type to obey the law before doing as he was told. He doesn't support either side, but if he sees someone doing something that is illicit in any manner, he looks down on them. Society has rules and you must follow them. Of course, his views are also biased towards people he knows, but isn't everyone else? They are in his eyes, so he finds it justified.
First Impression: One would guess he was a loner by his look, but he really isn't. Because of how he walks, he seems to be "hiding" himself from the crowd, but in all honesty, it's just a habit of his.
Statistics:
Strength: Physical strength is not something he has much of. Probably only enough to turn a wrench or a screwdriver. When it comes down to it, punching something would probably only hurt himself and deal no damage to whatever he hit unless the struck object was soft or weak.
Vitality: In both magic and physical, Leo's defenses are very weak. Once you break through his weapons defense, he is rendered useless. Nearly only one physical attack from an average person would be something he could feel. When it comes to magic, he is even worse. If he doesn't defend himself from the magic, he will be injured.
Speed: Being so small, he is in fact light on his feet. At a normal run he can go about 23 miles an hour in a near instant (about 2 seconds). An all out sprint is slower to achieve, but he can almost match 28 miles an hour, but it can only last about 25 seconds. Due to his low strength he will not be capable of running very fast if he carries anything exceeding 20 pounds.
Stamina: In a fight using no energy through abilities he can last for almost an hour, landing five minutes short. In a run that also uses no abilities he can run for about 2.5 hours. However, using any energy through his abilities for his machines will greatly decrease this amount. So will carrying anything heavy.
Reflexes: Working on machines, something can always go wrong, so he tends to be aware of his surroundings. He will often flinch to something that doesn't even need to have him flinch out of sheer reflex. Hitting him from in front is very hard to do this, and his hearing is also very keen on something going wrong, but he pays no attention to noises made by civilization, but a single click will cause him to turn to look and brace himself out of force of habit.
Fighting Style: He has various machines that do the work for him. Fighting him without his machines can only be done once you are to take out all of his guardian machines. Once they are broken through, you'll have to face a barrage of his shots from his own creation that sits upon his wrist.
Weapons: Vengeance - Detailed in look, it is simple in structure. It's not made for offense, as its primary use is to parry enemy attacks and use the various grooves of it to snag the weapon and pull it away from the attacker. It rests in the loops of the right side of his longcoat.
Spirit launcher: A custom invention that hardens his metabolic energy (see abilities), these are wrapped around Leo's wrists and can launch out small blades that only slightly sharper than razor blades. The shape and size is rather random and resembles shattered glass. It can shoot about 3 shards per second. This does have an energy drain from his body, but that information is reserved for the ability section.
Caffeine Pills: Pills that give him energy. I was unsure where to put this, and this is something that fuels one of his abilities, so I just slapped it here at random
Scorpio: A small machine of his only built to weight a few pounds and only spans a whopping 11 inches including the tail, 7 inches not including the tail. The machine represents a scorpion plated in thin steel. Breaking this is as easy as stepping on it, though that will likely anger Leo. This also runs on Leo's metabolic activity. The needle that acts as the tip of the tail is equipped with a syringe full of a poison that cannot kill a living organism unless they are small, which most are not (AKA all of the characters can survive this). The poison takes about 30 minutes to kick in, depending on the victims activity level and/or body weight. When the poison takes effect, it causes muscles to begin tensing, causing much pain. Leo carries an antidote with him at all times. Since this machine is so obviously a machine and runs only slightly slower than a real living scorpion, it is easy to spot, therefor hard to get anyone with it.
As of the beginning of the RP this is all he has, but this number will grow as he will have more machines work under him.
Mount: An invention of his own, he rides on a mechanical mount crafted over a long period of time with much work put into it. It is another one of the many machines that runs on the fuel Leo can make from his own metabolic energy. The machine stands about 4 feet high including the area the pilot is to sit. It has legs that are made to constantly move through fluid hydrolics. Overall it looks more like a bipedal animal but is instead crafted from metal and wires. When mounted, Leo only adds 2 feet 4 inches to the overall height, making out a total of 6 feet 4 inches when mounted. There are drawbacks to this invention such as the fact that it is in fact quite heavy. It also requires a lot of energy from Leo to run, so he generally only uses this when going long distances at higher speeds. It's max speed is about 45 miles an hour after a 3 minute build up of speed. It has mechanical arms that it can use to climb cliffs ridiculously slow and at a high cost of energy so that he may need a nap and a meal afterwards. When going inside of a town, he leaves this behind.
Abilities:
Metabolism to fuel: Leo can turn his own physical energy and use it to fuel machines. He uses this as the main source of fuel for most of his machines, so he tends to eat very much. Doing this while running burns his energy very, very fast. When his metabolic energy is converted to fuel, it becomes a lightweight, clear, water-like substance that he can control telepathically through telekinesis. No, he does not have normal telekinesis either, he can only control his own energy like this. This can pass through physical objects without effecting them at all, meaning it cannot be used to suffocate people either. It can only be touched by a certain element he manufactured himself, therefor is an unnatural element not found in anything natural. His spirit launcher has a more refined version of the element and takes his liquified energy and hardens it into a solid state. He can convert his liquid energy back into his metabolic energy, but once it has been hardened within his spirit launcher, cannot be recovered. The hardened result will slowly sublimate regardless of the weather. Both solid and liquid are non-soluble substances. His calorie to volt ratio is 1 calorie = 300 volts. 1 calorie is also equivalent to 30 amps.
Electricity to Metabolism: At a very slow rate, Leo can take in electricity to regain his metabolism. He cannot gain energy from something fueled by his own energy. His electricity to metabolism ratio is 1000 volts gaining 3 calories. It is an inefficient way to gain energy but comes in handy every so often.
Alchemy: Using various materials he can make new things at the limitations of his skill level and materials he has to work with. Unlike being just creative, he can turn some materials into completely other materials keeping in mind the law of conservation of matter and energy. Normally it takes little to no energy, however he is also only at a skill level to do only simple things. As of now he can use alchemy to turn sand into glass, some kinds of dirt into stones, and vise verse. Some of the greatest alchemists have been known to change metals into other kinds of metals. This ability also can be used to change shape of some things, however changing shapes takes more energy than anything else he can do so far.
Magic: None
Other Skills: He is very good on machines, capable of gaining understanding of most. If he takes something apart, he'll memorize the parts so that he can put it back together either perfectly or even better.
Tunnel digger: Having helped expand the area he lives in, he has learned how to dig efficiently. An odd and arguably pointless skill, but a skill none the less.
Night vision: Having lived underground, his eyes are used to seeing in the dark, so he can quite easily see in the middle of the night.
History: Born 132 years after his older brother, for his race he is still very young. Just like his parents, he is a mechanic. He does a lot of work on his parents machines, fixing them or just taking them apart to try and understand how they work. His living space is underground and marked by a large commercial building in the marketing area of Valentia. His family works under (quite literally) another family as the mechanics. The obtain scrap machines and make them work like new. In the same large hole under the ground lives 4 other families. Every adult living there does work in return for some money and continuing to live there. The conditions are not harsh and their business owner is quite generous.
After a while of living where they all lived, they became starved for space, so the solution was to dig for more space. Leo jumped in on this despite being only 12 years old His brother was not around at this time as he had moved out of the area to live his own life. They also would have to dig for room every so often just for the sake of getting older and needing more space. Leo was never considered any sort of prodigy or anything, he was rather average when compared to his family. The only thing that made him so special was his ability to fuel machines with his own metabolic activity. This was not implicated until Leo was 23 and made his first custom machine. It was a simple toy he made from boredom. His parents had developed an element from alchemy that managed to turn the liquid from Leo into an energy source. They have made a plentiful source for him, but he chose to make more of it on his own. He managed to do so using alchemy, but finds it very straining to do so, so until he perfects the art, he decided to make very little with it.
At the age of 37 he started to work with his family as a mechanic. His specialty was always the more robotic types. While he didn't particularly enjoy having to work so often, he certainly did like having something to do during the day. He never did go outside as he remained in his underground home. Nothing much has happened because of this. Up until today, he has chose to remain with this lifestyle, working as a mechanic underground.
Starting Location: Valentia; an underground den housing a few families of halflings.
Alias: None (I went against using one in the end)
Alignment: Lawful Neutral
Class: Shooter
Race: Halfling
Gender: Male
Age: 54
Appearance: Please note the image given is just a reference image and he does not actually use a gun, as it does not seem fit for this RP.
Normally he wears a black longcoat that reaches down to about his mid-calf. On any normal person, the coat would never be a longcoat since he is at a small height of 4'4" and is still very skinny, weighing in at about 87 pounds, which is tall for his race. His coat is made of genuine leather with a few loops holding in a knife along his right hip (see weapons). The longcoat generally only comes off for working on a machine or in combat. Underneath this coat lies a black T-shirt. His pants are a loose leather pair of pants and the inside is lined with a soft fabric so to maintain the looseness of them. Black fingerless gloves cover the palms of his hands and first knuckles. He wears this pair because it still allows mobility in his fingers. For footwear this smart mechanic wears simple black boots that are waterproof reaching about wear his coat ends. This allows for complete cover from the weather if needed. Both of his ears have a ring at the lobe that loop and are very small and unnoticeable from a distance. His eyes are covered with yellow, square sunglasses, but they tend to drift lower on his nose.
His body type is, as stated earlier, very, very small. His Caucasian skin tone is slightly greyed out from the lack of sunlight. His eyes are changing by his mood. Good moods tend to show blue while bad moods leave his eyes yellow. A mood between would leave his eyes blue with a yellow hue/tint or yellow with a blue hue/tint, or maybe just an even purple. His hair is white as snow, also likely due to the lack of sunlight in his past. With longer fingers than most, it can often look creepy if he takes off the gloves.
Personality: This guys got attitude! Make Leo mad and he won't hesitate to snap his hand on your throat or draw his weapons. The odds of him actually hurting anyone are much lower though, it's usually just serious sounding empty threats. He completely despises arrogance as well. He normally stays away from people, but he's not anti-social, just secluded. He doesn't hate to communicate, but you won't find him offering his shoulder for anyone to cry on.
He does love his friends, but they aren't his life. Yes, he would be saddened if something bad happened to one of them, but he wouldn't make much of a big deal about it. He hates to fight but loves to invent fighting machines and show off his weaponry. The knife he carries is more of a glorified wire cutter than a real weapon since he rarely finds himself in a situation to use it.
He's the type to obey the law before doing as he was told. He doesn't support either side, but if he sees someone doing something that is illicit in any manner, he looks down on them. Society has rules and you must follow them. Of course, his views are also biased towards people he knows, but isn't everyone else? They are in his eyes, so he finds it justified.
First Impression: One would guess he was a loner by his look, but he really isn't. Because of how he walks, he seems to be "hiding" himself from the crowd, but in all honesty, it's just a habit of his.
Statistics:
Strength: Physical strength is not something he has much of. Probably only enough to turn a wrench or a screwdriver. When it comes down to it, punching something would probably only hurt himself and deal no damage to whatever he hit unless the struck object was soft or weak.
Vitality: In both magic and physical, Leo's defenses are very weak. Once you break through his weapons defense, he is rendered useless. Nearly only one physical attack from an average person would be something he could feel. When it comes to magic, he is even worse. If he doesn't defend himself from the magic, he will be injured.
Speed: Being so small, he is in fact light on his feet. At a normal run he can go about 23 miles an hour in a near instant (about 2 seconds). An all out sprint is slower to achieve, but he can almost match 28 miles an hour, but it can only last about 25 seconds. Due to his low strength he will not be capable of running very fast if he carries anything exceeding 20 pounds.
Stamina: In a fight using no energy through abilities he can last for almost an hour, landing five minutes short. In a run that also uses no abilities he can run for about 2.5 hours. However, using any energy through his abilities for his machines will greatly decrease this amount. So will carrying anything heavy.
Reflexes: Working on machines, something can always go wrong, so he tends to be aware of his surroundings. He will often flinch to something that doesn't even need to have him flinch out of sheer reflex. Hitting him from in front is very hard to do this, and his hearing is also very keen on something going wrong, but he pays no attention to noises made by civilization, but a single click will cause him to turn to look and brace himself out of force of habit.
Fighting Style: He has various machines that do the work for him. Fighting him without his machines can only be done once you are to take out all of his guardian machines. Once they are broken through, you'll have to face a barrage of his shots from his own creation that sits upon his wrist.
Weapons: Vengeance - Detailed in look, it is simple in structure. It's not made for offense, as its primary use is to parry enemy attacks and use the various grooves of it to snag the weapon and pull it away from the attacker. It rests in the loops of the right side of his longcoat.
Spirit launcher: A custom invention that hardens his metabolic energy (see abilities), these are wrapped around Leo's wrists and can launch out small blades that only slightly sharper than razor blades. The shape and size is rather random and resembles shattered glass. It can shoot about 3 shards per second. This does have an energy drain from his body, but that information is reserved for the ability section.
Caffeine Pills: Pills that give him energy. I was unsure where to put this, and this is something that fuels one of his abilities, so I just slapped it here at random
Scorpio: A small machine of his only built to weight a few pounds and only spans a whopping 11 inches including the tail, 7 inches not including the tail. The machine represents a scorpion plated in thin steel. Breaking this is as easy as stepping on it, though that will likely anger Leo. This also runs on Leo's metabolic activity. The needle that acts as the tip of the tail is equipped with a syringe full of a poison that cannot kill a living organism unless they are small, which most are not (AKA all of the characters can survive this). The poison takes about 30 minutes to kick in, depending on the victims activity level and/or body weight. When the poison takes effect, it causes muscles to begin tensing, causing much pain. Leo carries an antidote with him at all times. Since this machine is so obviously a machine and runs only slightly slower than a real living scorpion, it is easy to spot, therefor hard to get anyone with it.
As of the beginning of the RP this is all he has, but this number will grow as he will have more machines work under him.
Mount: An invention of his own, he rides on a mechanical mount crafted over a long period of time with much work put into it. It is another one of the many machines that runs on the fuel Leo can make from his own metabolic energy. The machine stands about 4 feet high including the area the pilot is to sit. It has legs that are made to constantly move through fluid hydrolics. Overall it looks more like a bipedal animal but is instead crafted from metal and wires. When mounted, Leo only adds 2 feet 4 inches to the overall height, making out a total of 6 feet 4 inches when mounted. There are drawbacks to this invention such as the fact that it is in fact quite heavy. It also requires a lot of energy from Leo to run, so he generally only uses this when going long distances at higher speeds. It's max speed is about 45 miles an hour after a 3 minute build up of speed. It has mechanical arms that it can use to climb cliffs ridiculously slow and at a high cost of energy so that he may need a nap and a meal afterwards. When going inside of a town, he leaves this behind.
Abilities:
Metabolism to fuel: Leo can turn his own physical energy and use it to fuel machines. He uses this as the main source of fuel for most of his machines, so he tends to eat very much. Doing this while running burns his energy very, very fast. When his metabolic energy is converted to fuel, it becomes a lightweight, clear, water-like substance that he can control telepathically through telekinesis. No, he does not have normal telekinesis either, he can only control his own energy like this. This can pass through physical objects without effecting them at all, meaning it cannot be used to suffocate people either. It can only be touched by a certain element he manufactured himself, therefor is an unnatural element not found in anything natural. His spirit launcher has a more refined version of the element and takes his liquified energy and hardens it into a solid state. He can convert his liquid energy back into his metabolic energy, but once it has been hardened within his spirit launcher, cannot be recovered. The hardened result will slowly sublimate regardless of the weather. Both solid and liquid are non-soluble substances. His calorie to volt ratio is 1 calorie = 300 volts. 1 calorie is also equivalent to 30 amps.
Electricity to Metabolism: At a very slow rate, Leo can take in electricity to regain his metabolism. He cannot gain energy from something fueled by his own energy. His electricity to metabolism ratio is 1000 volts gaining 3 calories. It is an inefficient way to gain energy but comes in handy every so often.
Alchemy: Using various materials he can make new things at the limitations of his skill level and materials he has to work with. Unlike being just creative, he can turn some materials into completely other materials keeping in mind the law of conservation of matter and energy. Normally it takes little to no energy, however he is also only at a skill level to do only simple things. As of now he can use alchemy to turn sand into glass, some kinds of dirt into stones, and vise verse. Some of the greatest alchemists have been known to change metals into other kinds of metals. This ability also can be used to change shape of some things, however changing shapes takes more energy than anything else he can do so far.
Magic: None
Other Skills: He is very good on machines, capable of gaining understanding of most. If he takes something apart, he'll memorize the parts so that he can put it back together either perfectly or even better.
Tunnel digger: Having helped expand the area he lives in, he has learned how to dig efficiently. An odd and arguably pointless skill, but a skill none the less.
Night vision: Having lived underground, his eyes are used to seeing in the dark, so he can quite easily see in the middle of the night.
History: Born 132 years after his older brother, for his race he is still very young. Just like his parents, he is a mechanic. He does a lot of work on his parents machines, fixing them or just taking them apart to try and understand how they work. His living space is underground and marked by a large commercial building in the marketing area of Valentia. His family works under (quite literally) another family as the mechanics. The obtain scrap machines and make them work like new. In the same large hole under the ground lives 4 other families. Every adult living there does work in return for some money and continuing to live there. The conditions are not harsh and their business owner is quite generous.
After a while of living where they all lived, they became starved for space, so the solution was to dig for more space. Leo jumped in on this despite being only 12 years old His brother was not around at this time as he had moved out of the area to live his own life. They also would have to dig for room every so often just for the sake of getting older and needing more space. Leo was never considered any sort of prodigy or anything, he was rather average when compared to his family. The only thing that made him so special was his ability to fuel machines with his own metabolic activity. This was not implicated until Leo was 23 and made his first custom machine. It was a simple toy he made from boredom. His parents had developed an element from alchemy that managed to turn the liquid from Leo into an energy source. They have made a plentiful source for him, but he chose to make more of it on his own. He managed to do so using alchemy, but finds it very straining to do so, so until he perfects the art, he decided to make very little with it.
At the age of 37 he started to work with his family as a mechanic. His specialty was always the more robotic types. While he didn't particularly enjoy having to work so often, he certainly did like having something to do during the day. He never did go outside as he remained in his underground home. Nothing much has happened because of this. Up until today, he has chose to remain with this lifestyle, working as a mechanic underground.
Starting Location: Valentia; an underground den housing a few families of halflings.
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