Back when i initially played Final Fantasy XII, i liked it. not love it, but i felt it has its charm and that there were things older fans just had to accept. But after the horrible lack of thought of XIII and its constant retcon within the sequels (you heard me, retcon), i decided to play Final Fantasy 12 in efforts to see if this game was better than i originally thought. And i realized that
Now there are three distinct things people complain: the gambit system, Vaan being useless, and political story.
The Gambit system is very petty to complain about as its an option to use and its not like an auto-battle system. its something you can customize to help you out. So its still good.
But for Vaan being useless, although he didn't progress the plot as many expected previous Final Fantasy protagonists to do, i wouldn't right him out as useful. One of the uses he has is his connection to Ashe and the nethicite where at first they were the only two to see projected images of who they loved. Now although Vaan couldn't see it anymore, he was still important into letting the others know what he knew she was seeing.
But even then Vaan being important in the story wasn't the biggest issue, afterall did no one question Balthier in the beginning? he was just as random as Vaan was, and he was just as useful too. Heck both Vaan and Balthier give the same reason as to why they were in the story as "joining in on the ride". So its not like Vaan was mysteriously unimportant, he was just a character too modest to be the protagonist. Still, i think the problem was that Balthier's importance developed as Vaan's didn't. We quickly learn Balthier was once a judge magister which honestly was a great twist.
Part of me also believes that Vaan is important to everything else such as the connection to Basch and his brother Reks and Ashe. So to me, Vaan is incredibly tolerable even if he isn't important on his own he is a character that still helps unravel the story. One could argue that Reks and Vaan were never needed to tell the story...but...i dont agree.
But i read in an interview before i played it that Vaan wasn't the main attraction, so i wasn't expecting Vaan to be the center stage as FF fans thought he should've had. And to me, he wasn't that bad of a character. His dialogue felt incredibly realistic, although sometimes a bit stiff.
However there is one particular character that could've been important but really made no effort to leave a mark in the story, and that is Penello. She sort of just happens to get involved. I have no problem with her being a character in general but she really didn't make an effort to play something important unlike Vaan. The only thing she had was meeting Larsa. I also have issues with her design, she just looks uninteresting and awkward looking. like the back is a slot for a jetpack. It looks like she could've had a steampunk design and if she was some form of mechanic, i would've not hated Penello as much, but i guess its there. She does play some role in the background of Vaan, but unlike Vaan, she immediately becomes useless and her strong personality she had in the beginning sort of seemed downplayed as the story went along. her realistic and charming personality felt more as a "tag-along"
Another character i particularly don't like is Fran simply because it feels like she plays the Chuey of Star Wars while Balthier plays the han solo. Still....i can tolerate her if she actually had a personality. her voice sounds scratchy. I feel she was important, but temporarily. Meaning, she was important for the sake of it. either way it worked, but i wish there was more.
But anyways: Vaan is or should be more tolerable then ppl lead on. Heck, now i even question people complain about him so much. Its not like he's another Tidus with the ridiculous laugh scene. Imagine Vaan actually making such an awkward laugh. "HA! HA! HA! HA! HA!" It might've even sounded sarcastic coming off of him which if that scene had to existing another game, 12 might be the only one to pull it off (with Vaan only).
As for the political story, i'm not going to really to go against it. Most Final Fantasy have been all about saving the world, but Final Fantasy XII was more realistic and make it about governments against eachother, but did it take away any fantasy aspect from FF12? I can understand not liking it, but i can honestly say it still felt just as much as Final Fantasy as any other game. Although saving the world wasn't the goal, saving "something important" was FF12's story.
I will say the plot wasn't confusing but most of the core details were just not properly explained. Although you still get the gist of it, or at least i think i did, some of the problems were just not explaining it properly. Although the story switched from kinngdoms and a rebellion to manufactured nethicite being against the gods (Occuria). I will say it wasn't bad, but the transition could've been better. All in all, the true hang up was similar to FF13 but nowhere near as bad and that is that the story wasn't properly explained or may not that it wasn't explained properly but wasn't as accessible to everyone. As some people who are more casual about FF probably got lost, but there was still a story to follow.
anyways, these are what i think the true hang ups of FF12 are.
Now there are three distinct things people complain: the gambit system, Vaan being useless, and political story.
The Gambit system is very petty to complain about as its an option to use and its not like an auto-battle system. its something you can customize to help you out. So its still good.
But for Vaan being useless, although he didn't progress the plot as many expected previous Final Fantasy protagonists to do, i wouldn't right him out as useful. One of the uses he has is his connection to Ashe and the nethicite where at first they were the only two to see projected images of who they loved. Now although Vaan couldn't see it anymore, he was still important into letting the others know what he knew she was seeing.
But even then Vaan being important in the story wasn't the biggest issue, afterall did no one question Balthier in the beginning? he was just as random as Vaan was, and he was just as useful too. Heck both Vaan and Balthier give the same reason as to why they were in the story as "joining in on the ride". So its not like Vaan was mysteriously unimportant, he was just a character too modest to be the protagonist. Still, i think the problem was that Balthier's importance developed as Vaan's didn't. We quickly learn Balthier was once a judge magister which honestly was a great twist.
Part of me also believes that Vaan is important to everything else such as the connection to Basch and his brother Reks and Ashe. So to me, Vaan is incredibly tolerable even if he isn't important on his own he is a character that still helps unravel the story. One could argue that Reks and Vaan were never needed to tell the story...but...i dont agree.
But i read in an interview before i played it that Vaan wasn't the main attraction, so i wasn't expecting Vaan to be the center stage as FF fans thought he should've had. And to me, he wasn't that bad of a character. His dialogue felt incredibly realistic, although sometimes a bit stiff.
However there is one particular character that could've been important but really made no effort to leave a mark in the story, and that is Penello. She sort of just happens to get involved. I have no problem with her being a character in general but she really didn't make an effort to play something important unlike Vaan. The only thing she had was meeting Larsa. I also have issues with her design, she just looks uninteresting and awkward looking. like the back is a slot for a jetpack. It looks like she could've had a steampunk design and if she was some form of mechanic, i would've not hated Penello as much, but i guess its there. She does play some role in the background of Vaan, but unlike Vaan, she immediately becomes useless and her strong personality she had in the beginning sort of seemed downplayed as the story went along. her realistic and charming personality felt more as a "tag-along"
Another character i particularly don't like is Fran simply because it feels like she plays the Chuey of Star Wars while Balthier plays the han solo. Still....i can tolerate her if she actually had a personality. her voice sounds scratchy. I feel she was important, but temporarily. Meaning, she was important for the sake of it. either way it worked, but i wish there was more.
But anyways: Vaan is or should be more tolerable then ppl lead on. Heck, now i even question people complain about him so much. Its not like he's another Tidus with the ridiculous laugh scene. Imagine Vaan actually making such an awkward laugh. "HA! HA! HA! HA! HA!" It might've even sounded sarcastic coming off of him which if that scene had to existing another game, 12 might be the only one to pull it off (with Vaan only).
As for the political story, i'm not going to really to go against it. Most Final Fantasy have been all about saving the world, but Final Fantasy XII was more realistic and make it about governments against eachother, but did it take away any fantasy aspect from FF12? I can understand not liking it, but i can honestly say it still felt just as much as Final Fantasy as any other game. Although saving the world wasn't the goal, saving "something important" was FF12's story.
I will say the plot wasn't confusing but most of the core details were just not properly explained. Although you still get the gist of it, or at least i think i did, some of the problems were just not explaining it properly. Although the story switched from kinngdoms and a rebellion to manufactured nethicite being against the gods (Occuria). I will say it wasn't bad, but the transition could've been better. All in all, the true hang up was similar to FF13 but nowhere near as bad and that is that the story wasn't properly explained or may not that it wasn't explained properly but wasn't as accessible to everyone. As some people who are more casual about FF probably got lost, but there was still a story to follow.
anyways, these are what i think the true hang ups of FF12 are.